IvanDX Posted December 17, 2020 Share Posted December 17, 2020 (edited) -=TacticalAction=- Hello everyone, I'm from china, and not good as English. About this mod plese see the video : https://www.bilibili.com/video/BV12X4y1M7r6 This mod add a lot of guns and gun mods to the game. Right now, you can use EOTechG33 + AimpointM3 + PVS22 three scopes on one weapon. Or, ACOG_ECOS + PVS22, Or just G33 + PVS22, without Reticle. All those scopes use "C" or "Ctrl"key to change state. There have many other things in this mod. And the best, a huge display of fireworks. Noted LavenderManor : when you planted Lavenders, they have a chance to grow up to LavenderManor, it was more beautiful. TαVirus : when you get hit by zombies, you may infect TαVirus. at first , you feel nothing, then in a while, the symptom will show up. And dont ask again, this virus has no cure. That's why the whole world end. Download link A19.x : Download Old versions : DownLoad Have Fun A late update, I make this at February, and I believe I already update at here but not, sorry. This update remove weapon Holographic, fix bugs. add Molly parts as Tactical Vest attachments. I was try A20 right now, hope update soon. Edited December 11, 2021 by IvanDX (see edit history) 13 Link to comment Share on other sites More sharing options...
chikorina Posted December 18, 2020 Share Posted December 18, 2020 Wow, this is a beautiful and amazing mod😆 Thank you for sharing🌸 Link to comment Share on other sites More sharing options...
Tristam Posted December 18, 2020 Share Posted December 18, 2020 This is amazing. Thank you. Link to comment Share on other sites More sharing options...
Rushtank Posted December 18, 2020 Share Posted December 18, 2020 woooowwww, the best mod I've ever seen and played.... Respect continues so Link to comment Share on other sites More sharing options...
PandaTea Posted December 19, 2020 Share Posted December 19, 2020 666 Link to comment Share on other sites More sharing options...
Cpt Krunch Posted December 19, 2020 Share Posted December 19, 2020 ITS BACK!!!! Thank you Ivan!!! Link to comment Share on other sites More sharing options...
Herr_Lutter Posted December 21, 2020 Share Posted December 21, 2020 (edited) This is literally everything i ever wanted in this game. Altought i have a question - would it be possible to make a "lite" version of this mod, whichs adds only guns, without other additional things like T-virus, lavenders, and ambient sound? Or perhaps some kind of patch which makes guns from Vanilla Firearms Extended use the same ammo as weapons from this mod? I simply love the AKs much Edited December 21, 2020 by Herr_Lutter Additional question (see edit history) Link to comment Share on other sites More sharing options...
soldier626 Posted December 21, 2020 Share Posted December 21, 2020 2 hours ago, Herr_Lutter said: This is literally everything i ever wanted in this game. Altought i have a question - would it be possible to make a "lite" version of this mod, whichs adds only guns, without other additional things like T-virus, lavenders, and ambient sound? Or perhaps some kind of patch which makes guns from Vanilla Firearms Extended use the same ammo as weapons from this mod? I simply love the AKs much You can delete the Config folder Buff. Xmi, Xui, Xui Menu, Entityclasses. Xmi buff.xmi=T-virus Xui, Xui menu = UI Entityclasses. Xmi = zombie strengthen 2 hours ago, Herr_Lutter said: This is literally everything i ever wanted in this game. Altought i have a question - would it be possible to make a "lite" version of this mod, whichs adds only guns, without other additional things like T-virus, lavenders, and ambient sound? Or perhaps some kind of patch which makes guns from Vanilla Firearms Extended use the same ammo as weapons from this mod? I simply love the AKs much biomes.xml=mod trees You can delete what you don't need 1 Link to comment Share on other sites More sharing options...
Kanialii Posted December 21, 2020 Share Posted December 21, 2020 Gonna try it out Link to comment Share on other sites More sharing options...
Fleshus Posted December 22, 2020 Share Posted December 22, 2020 Thanks for this mod! (Personally 90% of what it is made of is useless. I could make a constructive criticism but it is a mod and therefore optional.) I will therefore try to keep what I like, but concerning weapons is it possible to remove the holographic display of the name of the weapon? (Regarding fireworks I consider that in a post-apo world the making and use of this kind of futile things seems unlikely. Yet that might make sense. Have you seen the Land of the Dead movie? This movie might inspire you to incorporate a cool feature into fireworks. When fireworks explode in the (night) sky the zombies stop and look up at the sky! There is even already a function which allows to "freeze" the AI in the DM, F3 and * I think ...) Actually I don't think this mechanic would be believable in 7D2D because zombies are smarter, but at least that would justify the use of fireworks ...) (Regarding the Desert Eagle textures, is it possible that they come from a very old CSS skin? See screenshot.) Link to comment Share on other sites More sharing options...
soldier626 Posted December 23, 2020 Share Posted December 23, 2020 On 12/22/2020 at 8:54 AM, Fleshus said: Thanks for this mod! (Personally 90% of what it is made of is useless. I could make a constructive criticism but it is a mod and therefore optional.) I will therefore try to keep what I like, but concerning weapons is it possible to remove the holographic display of the name of the weapon? (Regarding fireworks I consider that in a post-apo world the making and use of this kind of futile things seems unlikely. Yet that might make sense. Have you seen the Land of the Dead movie? This movie might inspire you to incorporate a cool feature into fireworks. When fireworks explode in the (night) sky the zombies stop and look up at the sky! There is even already a function which allows to "freeze" the AI in the DM, F3 and * I think ...) Actually I don't think this mechanic would be believable in 7D2D because zombies are smarter, but at least that would justify the use of fireworks ...) (Regarding the Desert Eagle textures, is it possible that they come from a very old CSS skin? See screenshot.) holographic display of the name of the weapon will be remove on the next update. Link to comment Share on other sites More sharing options...
bigsexy85 Posted December 23, 2020 Share Posted December 23, 2020 Gotta say I love the mod, everything is top notch, the guns are amazing, the scopes look pristine, I'm already working on schematics and trader pricing for my own server. The zombie buffs are awesome, fatties are a threat again instead of an ugly ass bag of HP/XP, the screamer psyfield is awesome. My one criticism would be the T-virus, the idea behind it is great, but in practice it seems to fall a bit short. Personally I run a melee hoard base, so every hoard night I get infected with the T-virus and once the hot/cold flashes kick in I find myself eating glass to limit my game stage loss, but even then I'm taking a 7-10 pt hit on my game stage. I get the no-cure idea, but it would be nice if there was someway to delay your death from the virus. Something like using vitamins to pause the countdown on the virus while still leaving you infected would add an additional layer that I have to manage. The player would still be affected by what ever stage they are at, but they wouldn't advance stages as long as they keep taking the vitamins they need. This could be extended so the player builds up a tolerance over time, at first it takes 1 vitamin every day, as you take more vitamins maybe it takes 5 a day to keep it from progressing. 1 Link to comment Share on other sites More sharing options...
soldier626 Posted December 24, 2020 Share Posted December 24, 2020 7 hours ago, bigsexy85 said: Gotta say I love the mod, everything is top notch, the guns are amazing, the scopes look pristine, I'm already working on schematics and trader pricing for my own server. The zombie buffs are awesome, fatties are a threat again instead of an ugly ass bag of HP/XP, the screamer psyfield is awesome. My one criticism would be the T-virus, the idea behind it is great, but in practice it seems to fall a bit short. Personally I run a melee hoard base, so every hoard night I get infected with the T-virus and once the hot/cold flashes kick in I find myself eating glass to limit my game stage loss, but even then I'm taking a 7-10 pt hit on my game stage. I get the no-cure idea, but it would be nice if there was someway to delay your death from the virus. Something like using vitamins to pause the countdown on the virus while still leaving you infected would add an additional layer that I have to manage. The player would still be affected by what ever stage they are at, but they wouldn't advance stages as long as they keep taking the vitamins they need. This could be extended so the player builds up a tolerance over time, at first it takes 1 vitamin every day, as you take more vitamins maybe it takes 5 a day to keep it from progressing. You can delete the buffs.xml on Config folder,T-virus will be remove buffs.xml=T-virus IvanDX will update the t-virus mitigation measures at a later stage Link to comment Share on other sites More sharing options...
bigsexy85 Posted December 24, 2020 Share Posted December 24, 2020 12 hours ago, soldier626 said: IvanDX will update the t-virus mitigation measures at a later stage Awesome that's great to hear, I've been working on taking out the T-Virus myself, but I want to leave the rest of the zombie enhancements in there. Link to comment Share on other sites More sharing options...
Falcon197 Posted December 31, 2020 Share Posted December 31, 2020 Any update on this mod? Would love to add the new guns, but the holographic display is really obnoxious. Is there a way to remove it by adjusting the config? Link to comment Share on other sites More sharing options...
soldier626 Posted December 31, 2020 Share Posted December 31, 2020 6 hours ago, Falcon197 said: Any update on this mod? Would love to add the new guns, but the holographic display is really obnoxious. Is there a way to remove it by adjusting the config? holographic display of the name of the weapon will be remove on the next update. Link to comment Share on other sites More sharing options...
Kev20193 Posted January 5, 2021 Share Posted January 5, 2021 On 12/31/2020 at 3:19 PM, soldier626 said: holographic display of the name of the weapon will be remove on the next update. Great to hear! Really love this mod Link to comment Share on other sites More sharing options...
theoflol Posted January 6, 2021 Share Posted January 6, 2021 hello guys, it seems like the mod doesnt work with/on my server. if i try to join it loads settings and then disconnects. can anyone help? thx Link to comment Share on other sites More sharing options...
Falcon197 Posted January 7, 2021 Share Posted January 7, 2021 Any time line on when the new update will be completed? Link to comment Share on other sites More sharing options...
leatherwolf2000 Posted January 8, 2021 Share Posted January 8, 2021 Do the guns appear in loot or are they trader only? Are they tiered? Trying not to break my early game with a day 1 M4! Link to comment Share on other sites More sharing options...
Vladimir4757 Posted January 23, 2021 Share Posted January 23, 2021 The sounds on a lot of guns are way too soft and hard to hear, if not inaudible. Link to comment Share on other sites More sharing options...
marcou44 Posted January 24, 2021 Share Posted January 24, 2021 Really beautiful mod I like the sound during the night, I dont know if its wolf or other animals ^^ but I dont find in xml which menu it is for play sound. it is possible to play the sound more often ? Link to comment Share on other sites More sharing options...
Cinna Posted January 25, 2021 Share Posted January 25, 2021 The fireworks with the sound also playing are amazing. Link to comment Share on other sites More sharing options...
actimus Posted January 25, 2021 Share Posted January 25, 2021 Can the guns be found in game from loot or crafted like the originals? Link to comment Share on other sites More sharing options...
marcou44 Posted January 26, 2021 Share Posted January 26, 2021 (edited) For my side, i find a lot of ammo but not the gun, so I modify the loot.xml to work correctly and now is ok. Ps: is not sale in trader, and for weapon can't be create. After is possible to change that's, just need few lines in xml. And i think you need to look more about some item like "DrugAntiradiation" ..... give nothing, it's no write the code in xml .... so i think the mod is not finish but not a pb, we can adjust, except that's it's a good mod Edited January 26, 2021 by marcou44 (see edit history) Link to comment Share on other sites More sharing options...
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