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PandaTea

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About PandaTea

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  1. you guys must be professional!!!🙃
  2. but if you want to improve the performance of this game,i do think the ECS will be the important and necessary part in your plan.and the earlier you change to the ECS,the less of rewriting you guys will do. by the way,how about the pathfinding algorithm?will you change the astar to the bstar?
  3. my dear develper!!! why not use unity ECS system to optimize this game,the ecs can prevent the large amount of zombies to break the player`s fps. why not change the astar to the bstar?bstar is much faster than the astar,and i think the players doesn`t want the zombies become too clever.bstar is enough for the zombies. after all,the game is a good work!
  4. Does this change get a better fps,or it just reduce the memory use?
  5. I don`t konw how it works,but I tried,and i success!!! You should change your pic format to jpg,use a tool or a online website,there are plenty of them. Although the developer has comment this function in the serverconfig.xml,but you are the first one i`ve seen who make this comes to true. Great Work!
  6. I found this game is hard to run on a laptop.I think it maybe the cpu frequency which limit the server to run faster,but you know,there are few laptop which has a high cpu frequency.So I take the Liesel Weppen`s advice,upgrade my machine.🤣🤣🤣 I think maybe the game developer can do something to make it`s easy to have fun in mutiplayer,especially the dedicated server.But it`s the alpha version,maybe they prefer add functions and foods and cloths and zombies and traders and other stuffs into the game rather than optimize this game to a stable and low-machine friendly version.
  7. I`m having a dedicated server for myself and my friends.Normally,we are about 4-6 people playing the same time on the server.When there are few zombies in the server or in player`s view, we`ll have a good fps value about 40-120 with different machines. But!!! When the days come to about 20th or later,every horde time we are both sufferring from the low fps count,in the good machine,it`s about 40-60,others only can get 0-30 fps. So, can I get some solutions to solve this problem? Or,is there a way to impove every player`s fps count when the bloodmoon comes. Also,I really want to know the reason that cause this situation happened again and again.Is there a way to change it by myself? Do I need to upgreate my machine? Dedicated server`s system information: cpu: Intel(R) Core(TM) i5-4200M CPU @ 2.50GHz,2501 Mhz,2 core,4 processors ram:16G OP:Microsoft Windows 10 professional 10.0.17763 gpu:Radeon (TM) HD 8670M network:500MB download,100MB upload Client`s system infomation: cpu:Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz,3301 Mhz,4 cpu, 4 processors ram:16G OP:Microsoft Windows 10 professional 10.0.17763 gpu:NVIDIA GeForce GTX 970 network:lan to the server My own client will only get 20-30 fps when the bloodmoon comes. help,please!
  8. Fine,I`ll wait the good news. Thx Again~
  9. Great Work!!!Thx!!! But...Can I say it`s hard for people who want to translate it to their own language...You`ve delete the localization file and I know why... If you can add the version with the localization.txt file so that people will directly know what thing need to be translate.That will be great help. Thanks Again for your great work!!!
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