NakedFury Posted August 18, 2021 Share Posted August 18, 2021 Yes. ZMXuiCPBBM and ZMXuiCPBBMxl I tried removing both and then one at a time installing both but that error happens. Gonna try later again today after work. Link to comment Share on other sites More sharing options...
Ashnak Posted September 28, 2021 Share Posted September 28, 2021 Using no other mod, I installed SMXlib and SMXhud, but it doesn't work. The compass is in the middle of the screen, what I could fix myself by changing the position values in the windows.xml, but the whole level-day-time-environment-piece is missing. Anyone got an idea how to fix that? Link to comment Share on other sites More sharing options...
Sirillion Posted September 28, 2021 Author Share Posted September 28, 2021 3 hours ago, Ashnak said: Using no other mod, I installed SMXlib and SMXhud, but it doesn't work. The compass is in the middle of the screen, what I could fix myself by changing the position values in the windows.xml, but the whole level-day-time-environment-piece is missing. Anyone got an idea how to fix that? Yes, install it correctly. You are missing ZMXhudCP. Link to comment Share on other sites More sharing options...
Shaunavalon Posted October 4, 2021 Share Posted October 4, 2021 Hi there, I love the entire ui. It is amazing and it really makes the game easier to play. I have one small thing and that is compatibility for mods that increase the number of perks (instead of 3 levels to a perk, there is 5, and so on). I wish I knew how to add it, but I am not sure myself. The perks ui only allows for vanilla perk numbers, and not expanded perk numbers like in the mod https://7daystodiemods.com/high-level-perks/ - is there any way that one day this could be added / compatibility ensured so as to allow smx perks ui to support it? ❤️❤️❤️ Link to comment Share on other sites More sharing options...
Sirillion Posted October 4, 2021 Author Share Posted October 4, 2021 3 hours ago, Shaunavalon said: Hi there, I love the entire ui. It is amazing and it really makes the game easier to play. I have one small thing and that is compatibility for mods that increase the number of perks (instead of 3 levels to a perk, there is 5, and so on). I wish I knew how to add it, but I am not sure myself. The perks ui only allows for vanilla perk numbers, and not expanded perk numbers like in the mod https://7daystodiemods.com/high-level-perks/ - is there any way that one day this could be added / compatibility ensured so as to allow smx perks ui to support it? ❤️❤️❤️ Hi, I am glad to hear that you enjoy the SMX experience Sadly I have no plans to add such compatibility as I would have to learn all the changes made by all the perk mods to do so. If such compatibility is to be obtained it would have to be made by each of the perk mod authors. Link to comment Share on other sites More sharing options...
HMK3 Posted October 17, 2021 Share Posted October 17, 2021 Hi, thanks for your contribution to the community. The current version of the mod is compatible with the lastest release? (19.6) Link to comment Share on other sites More sharing options...
Sirillion Posted October 17, 2021 Author Share Posted October 17, 2021 5 hours ago, HMK3 said: Hi, thanks for your contribution to the community. The current version of the mod is compatible with the lastest release? (19.6) Thank you, I appreciate that. And yes, it is compatible with 19.6. Link to comment Share on other sites More sharing options...
ThomasRaith Posted November 4, 2021 Share Posted November 4, 2021 (edited) Love the mod! Having some issues with the item detail not using the mod and instead looking like the original interface (so it goes behind the inventory part of the UI). I'll try to get an image up if the description is not enough. https://ibb.co/zxPfmVy Edited November 4, 2021 by ThomasRaith Added Image (see edit history) Link to comment Share on other sites More sharing options...
Sirillion Posted November 4, 2021 Author Share Posted November 4, 2021 1 hour ago, ThomasRaith said: Love the mod! Having some issues with the item detail not using the mod and instead looking like the original interface (so it goes behind the inventory part of the UI). I'll try to get an image up if the description is not enough. https://ibb.co/zxPfmVy When that happens you are likely running it together with another mod or mod pack that is incompatible with SMX. Link to comment Share on other sites More sharing options...
ThomasRaith Posted November 4, 2021 Share Posted November 4, 2021 I am using War3zuk-Alpha-19-Stable-AIO. He says it's compatible and in fact recommends your mod. I will look deeper and speak with him on what the conflict might be. But based on your statement, should I remove that mod, this should not be an issue, correct? Link to comment Share on other sites More sharing options...
Sirillion Posted November 4, 2021 Author Share Posted November 4, 2021 26 minutes ago, ThomasRaith said: I am using War3zuk-Alpha-19-Stable-AIO. He says it's compatible and in fact recommends your mod. I will look deeper and speak with him on what the conflict might be. But based on your statement, should I remove that mod, this should not be an issue, correct? SMXhud is compatible with War3zuk, and SMXmenu iirc. But SMXui is not. Link to comment Share on other sites More sharing options...
dalerekt Posted November 17, 2021 Share Posted November 17, 2021 i wanna ask, the compas that i have that should be on the upper center of my screen, it's stuck at the middle of my screen, what should i do?? Link to comment Share on other sites More sharing options...
Sirillion Posted November 18, 2021 Author Share Posted November 18, 2021 7 hours ago, dalerekt said: i wanna ask, the compas that i have that should be on the upper center of my screen, it's stuck at the middle of my screen, what should i do?? You haven’t installed the mod correctly, you are missing ZMXhudCP. Link to comment Share on other sites More sharing options...
Sirillion Posted December 1, 2021 Author Share Posted December 1, 2021 A20 is coming! Well we knew that already but rumor has it that it's coming soon. Streamer weekend is rumored to be this weekend and I expect an experimental release to arrive shortly after that has been concluded. Now, as you might know I work at sea for two weeks at a time, and I leave for work Thursday. That means I will be away until December 16th. I am able to download and play out there if I want to but I work long hours and only sport an ultraportable laptop when I'm there, so moving from my three monitor desktop setup at home to a 13" laptop monitor at work is not really conditions I would call ideal to develop a mod under. As a result of this SMX development for A20 will start December 17th, when I'm back from work(IF A20exp is out that is!). Then Christmas is coming and that means family time. So because of this please do not expect any SMX updates to drop during Experimental or for that matter, this year. IF I get any of it done earlier I will post it of course but that depends heavily on A20 and what changes have been made that conflicts with the current version. 2 Link to comment Share on other sites More sharing options...
冰城古天乐 Posted December 10, 2021 Share Posted December 10, 2021 On 12/1/2021 at 5:47 PM, Sirillion said: A20 is coming! Well we knew that already but rumor has it that it's coming soon. Streamer weekend is rumored to be this weekend and I expect an experimental release to arrive shortly after that has been concluded. Now, as you might know I work at sea for two weeks at a time, and I leave for work Thursday. That means I will be away until December 16th. I am able to download and play out there if I want to but I work long hours and only sport an ultraportable laptop when I'm there, so moving from my three monitor desktop setup at home to a 13" laptop monitor at work is not really conditions I would call ideal to develop a mod under. As a result of this SMX development for A20 will start December 17th, when I'm back from work(IF A20exp is out that is!). Then Christmas is coming and that means family time. So because of this please do not expect any SMX updates to drop during Experimental or for that matter, this year. IF I get any of it done earlier I will post it of course but that depends heavily on A20 and what changes have been made that conflicts with the current version. Thank you for your efforts Link to comment Share on other sites More sharing options...
HYper Posted December 11, 2021 Share Posted December 11, 2021 cant wait for the 17th! thanks! gonna be honest, i've been used to your mod so much now its not the same without it. especially the level on the top left. i love that! Link to comment Share on other sites More sharing options...
Sirillion Posted December 11, 2021 Author Share Posted December 11, 2021 35 minutes ago, HYper said: cant wait for the 17th! thanks! gonna be honest, i've been used to your mod so much now its not the same without it. especially the level on the top left. i love that! Hehe, just to clarify. The work starts on the 17th, it doesn’t release on the 17th. We are likely talking January. Link to comment Share on other sites More sharing options...
HYper Posted December 11, 2021 Share Posted December 11, 2021 oh darn... lol.. well i can wait (i guess, lol) Link to comment Share on other sites More sharing options...
thebovin Posted December 12, 2021 Share Posted December 12, 2021 Can anyone confirm if any of this mod's modlets still work in A20? Specifically the health bars for targets are a must have. Link to comment Share on other sites More sharing options...
Sirillion Posted December 12, 2021 Author Share Posted December 12, 2021 2 hours ago, thebovin said: Can anyone confirm if any of this mod's modlets still work in A20? Specifically the health bars for targets are a must have. None of these modlets will work for A20. The development of the A20 version will start on December 17th. A release will likely not come until January. Link to comment Share on other sites More sharing options...
Hameshy Posted December 22, 2021 Share Posted December 22, 2021 Passing just to say thanks for your effort and time put on this UI! Can hardly wait for the update! Link to comment Share on other sites More sharing options...
Sirillion Posted January 3, 2022 Author Share Posted January 3, 2022 (edited) SMXhud for A20 is out now on NexusMods only. Do not use the first post links as those are not updated. Go to NexusMods and find it there if you want it before I make a proper thread for it tomorrow. Tired now, must sleep 😴 Edited January 3, 2022 by Sirillion (see edit history) 2 Link to comment Share on other sites More sharing options...
Sirillion Posted January 6, 2022 Author Share Posted January 6, 2022 (edited) SMXhud and SMXlib has now been updated to r20.rc2 - Some UI changes and improvements and a few new features added. Edited January 6, 2022 by Sirillion (see edit history) 1 Link to comment Share on other sites More sharing options...
Madnesis Posted January 7, 2022 Share Posted January 7, 2022 Nice to see that the UI was partially ported to A20! Looking forward for SMXui release for A20. By the way, does your UI support any type of tool belt slots extension? I tried using another moddlet (15) and I got a new range of slots on top of the existing ones, some slots couldn't be used as out of range from the given moddlet. Ideally, I would prefer to have all slots next to each other. Link to comment Share on other sites More sharing options...
Sirillion Posted January 7, 2022 Author Share Posted January 7, 2022 19 minutes ago, Madnesis said: Nice to see that the UI was partially ported to A20! Looking forward for SMXui release for A20. By the way, does your UI support any type of tool belt slots extension? I tried using another moddlet (15) and I got a new range of slots on top of the existing ones, some slots couldn't be used as out of range from the given moddlet. Ideally, I would prefer to have all slots next to each other. No, it doesn’t support that without a patch to bridge the gap. I know Robear made a patch for bridging SMXhud and Khaines 15 slot. Link to comment Share on other sites More sharing options...
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