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MikeyUK

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Everything posted by MikeyUK

  1. Any hints as to how to set up the dedicated server settings as per SP options?
  2. Seems to be a seperate mod as far as my limited mind can tell, not that i have installed it yet, waiting for MP instructions
  3. Sounds good The X lock sounds good, I love that aspect of Undead Legacy, can lock any item in any position! Can't wait to see how it looks in a vanilla style. I was just looking into installing on my test dedicated server, any way to set the "Game Options" within the XML? I don't like to run SP. All compiled DLLs, no messing with mod configs by peons like me huh Any known issues running with non vanilla vehicle and weapon mods etc? (bdub/tactical weapons for example)
  4. Seems a pretty cool mod, will have to try it I have a question about "Bigger backpack with custom stash logic" though. Are all those buttons not standard in vanilla anyway? I mean you just single then double click to stack to container (once to fill up stacks, the next to stack again). Obviously the locking is new (and seems to work like Undead Legacy?) but the simple version is in most mods anyway. I am LOVING the quality to 1000 though, with degradation!! Can't wait to try that.
  5. Can find in world either items or schematics and can craft them once unlocked, nothing is unlocked through perks I dont think (which is good!). Edit, I could be wrong about this actually I've not managed to build the workbench yet, too busy testing other stuff... You could get them all without schematics once the workbench is up and running, someone else will have to confirm.
  6. Nah sorry this was just me asking to get this mod working with the health bars I use 🤣
  7. Aww man thanks for that! You of course did not need to go through all that trouble but BOY do those health bars look cool on those zombies I know the health bars only show if the zombie has been damaged and even in vanilla it is not 100% consistent, sometimes it doesn't show. I wonder if @Telric has a solution for your Origin thing or more info? It could be because I am not using his very latest health bars as I don't like the blue ones as much, the red ones are much cooler
  8. Maybe they don't know to hold down R to choose the shape? Dunno...
  9. I think the problem is that the mod author did not include a directory in the zip file (at least the one I downloaded on release day from https://7daystodiemods.com/tactical-weapons/). To solve this problem just create a folder in your Mods directory called Tactical Weapons and install the .zip file into that directory so it looks something like this:
  10. Steam will still show you as playing 7 Days too (I seem to recall) so it kind of acts just the same but you have control of those new directories. Shortcuts make it super easy to load each version.
  11. This! I have like 3 copies of my 7 Days directory for diff overhauls and mod combos. Never work on your original copy of 7 Days, always make a copy, that way you can still play old versions of 7Days/Mods without worrying Steam will update Then create a shortcut to the new folders' 7DaysToDie.exe using the LOVELY Darkness Falls icon provided (darknessfalls.ico) and bam job done
  12. I use this one: https://www.nexusmods.com/7daystodie/mods/1201 (because it makes the vehicle repair kit different). This one is also available: https://7daystodiemods.com/proper-repair-kits/ (pretty good but no vehicles). Use the OPs mod if you just want to use parts, both of the above use repair kits in addition to parts
  13. Hey man, thanks for having a look Yeah those bars are fricking awesome, I love em! I actually uploaded a video to show the Revenir mod dude and you can see the health bars on there, sorry for the dark screen lol. His hordes are just insane, they screwed me over big time haha. https://www.youtube.com/watch?v=BPCUJ9zHi00
  14. I run both, how do you combine the workstations?
  15. Lol quite, as easy as copying and pasting a directory! I have never used a mod launcher myself personally though I probably would find the mod update aspects of one useful, sometimes it's a little hard to keep track of who has updated what when loads of mods are used. For an overhaul mod though it makes more sense imo to just do it manually.
  16. After seeing Tristam's news and your name change, maybe start a new thread on the main modding forum for it?
  17. One of the many reasons I am not into mod development as much as I want. Full time job, wife and 2 kids and for the past few covid infested years housewifehusband too lol. Good luck to you
  18. If there any way to get these health bars working with this mod? It's a deal breaker for me as I just bloody love the fact the health bars follow the zombies around, behind cover and whatnot. https://7daystodiemods.com/telrics-health-bars/
  19. Awww man, out of the modding scene? You doing ok?
  20. Are the files installed on the client and the server?
  21. Well this IS 7 Days to Die, only been in alpha 8 years lol.
  22. Definitely the right term for you not minding your stuff being out there and altered! Though whether the original models are open source or not is debatable, I have no idea where they came from. Whoever gets rid of the blue text first, i'll be using that version either way hehe.
  23. Fair enough Im 46 going on 7 (according to my wife...)
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