Hello, First thing is, I love this mod and appreciate!
I just want to give a small feedback on some of the issues I have:
- Flying zombies manage to pass trough even on 2 blocks reinforced concrete. For example the Archon's legs just hang trough the roof while flying around.
- This Zeds way to common compared to A18 version. I had to rebalance the spawnrate similar to Robelosto's Zombies.
- Gheist: Hard to spot on the night sky and often the only way I notice it on Nomad difficulty is a blast, and death animation. Fun? No.
- Shark: I love fantasy creatures but this one just really not fit in. I wish I could disable completely.
- Drone and Siren: Lovely when they hanging around at night near our base in early game, and we have no guns to silence them, or way too busy at bloodmoon.
- The PLUS zombies in general: They are often Waste of bullets, hard to kill and give low XP points, especially the Motorhead.
Otherwise, I'm looking forward to your further additions. 🙂