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Posts posted by Adam the Waster
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56 minutes ago, FramFramson said:
I dunno man, zombie dog variety pack actually seems scarier to me than "all dogs become German Shepherds when zombified".
A zombie Chihuahua is almost as scary as zombie birds
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I also want to discuss and see peoples thoughts about some of this stuff being in 7dtd og
For example. Scrap tier weapons, not only it would provide another tier so more progression but it would make getting steel a much more endgame thing.
But it also makes sense in terms of the world.
Granted I could see it interfering with stone but just simply buff iron and maybe mechanical stuff (augers are kinda under powerd imo, too much gas and breaks too quickly for results)
Tries with be for example. Stone axe, Scrap axe, iron, steel chainsaw
Another thing that would be awesome is some of the billboards and other building asset. Like the power pylon. Imagine building a base into the tower or breaking it down for Scrap or electronics. And adds some nice world building
That new lever action would be cool as a alt version that shoots 44 rounds rather then 7.62
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Its unity probably.
BTW I hope we get those sights shown in bloodmoons cuz the old billboards for stuff like pop and pills and working stiff are... pretty old like Alpha 8 old!
But I hope we can get them or craft them. I really want to have a billboards on the side of my base. As well as metal paneling
Or I could cheat but. Weres the fun In that
Edit: OH DUDE! i didn't even notice the pilon towers!!!!! Please add theses!!!! I want to break them and let them crumble or build a base into them
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6 hours ago, BFT2020 said:
Wait a minute, why should the Dire Wolf be reworked based on its future design? It looks great as is (though I understand the models we see in the pictures may change prior to release).
The totality of the 7D2D model for dire wolves is not going to make me see COD Hellhounds in this game, they have more not in common than they do in common.
Tbh I alway thought the zombie dog should have been a wolf or some heavy rotten skeleton of a dog. The new dog model does the latter for me.
But the Dire wolf is really cool! I want too see the new zombie bear!
Hope he's as scary as the Dire Wolf
And I hope they both spawn on horde night!!
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9 hours ago, Laz Man said:
That weapon has an interesting origin if you look close enough. 😎
I know it's a rocking chair or wagon wheel.
And it says it's bed time
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7 minutes ago, Laz Man said:
There is definitely alot of new art assets in blood moons that is not in 7d2d. There have been some talks of crossover assets but no concrete plans as of yet.
Hell yeah! I want that wooden baton
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Did anyone look at bloodmoons and think. Is any of this coming to Alpha 22? Maybe it's shot number 9 but Heya How cool would it be, it would defeat the purpose of Bloodmoons but that's more of a pvp/E game while og 7dtd is pve.
Nothing wrong with that. I hope the Game does well hope funpimps best! Overlord armor
Happy Saint parick day
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I wanted to post pictures this is stuff That might come to the base game (I'm not going to talk about the zombie control but just stuff that might come. All is speculation)
New plan model?
A new billboard? I hope we find this around the map
NEW PASS And gas sign?
weapon sway and burger restaurant?
New motel sign???
New farm signs and maybe pois???
New Corral saddle parts and other stuff.
New wooden baton? Is this the new tier 0 or just blood moon exclusive
A new lever action rifle????
New scrap weapons? Scrap axe and hammer?
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So my main question is. Sense blood moons is reusing content from the base game. Does that mean all the new stuff in the trailer will be in Game. I e
The wooden baton, pois, signs, scrap hammer. New lever action model. Etc. I might have missed more but it looked cool
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6 hours ago, FranticDan said:
I've always called the Dire Wolf, a half zombie. Because they never attack zombies but they give fresh meat.
Here's hoping both Dire wolf and Grace give rotting flesh in A22, as it's logical AND reduces the over abundance of meat in the world. Heck, halving the meat from all animals would be a step in the survival genre direction.I kinds wish grace was just a generic zombie hog that had a spawn pool out in the wild but hey!!!!
Hope we see the Dire wolf on horde night.... and mutated zombies
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I looked at all the armors we have and the only peice we know of is the commando hat
The rest we don't know even the gloves. Maybe a athlete set. Idk
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Really I want more traps
Wall spikes that work
Steel spikes
Razor wire (stronger barbed wire and uses steel) looks like the stuff in the pois!
Flamethrower trap! We got flaming pipes! Come on!!!
A flinger trap too fling zombies away!
And maybe a stationary junk turret
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7 hours ago, BFT2020 said:
Went to Rekt's to pick up supplies and finally snapped? 😉
Naaaaa his mustash keeps him safe
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Guess all suit wearing peeps are nerds!!!!
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15 minutes ago, Old Crow said:
Gods that Nerd set is so freaking stupid and fugly.
I think the upper armor looks cool. But the cloths are.... crap the nerd outfit should have been ether a lab coat or like a gaming shirt... not some geek from the 60s
It's like wearing a knight suit but you put a bowtie, add leggings and wear Rockstar glasses.... it looks stupid..
All I know is if my buddy on console wears the whole set ima just throw a contact grenade at him
Cage armor Is not only cool but practical but heavy and bulky. It helps from face attacks with melee weapons but not with ranged weapons
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10 hours ago, zztong said:
I've seen the pictures and some videos and I don't really feel like I know what the options are. I would likely gravitate to some kind of military or stealth combination, assuming that I liked the way the set looked. I'm not overly concerned about a set bonus, but that could change if the bonus were significant. I have used the ghillie suit in game even though it doesn't look so great. Armor sets that I think would make sense:
- SWAT Tactical gear and clothing (dark gray or black)
- Military gear and BDUs for winter, desert, and forest camo
- Biker Leathers
- Wasteland wanderer/nomad, ala Mad Max
- Some kind of Bow Hunter theme
Among the humorous stuff I'd use early game:
- Baseball Catcher's Gear
- Football Unform Gear
- Hockey Gear
- Military Memorabilia, such as a WWII helmet, medieval armor, Roman/Greek armor (Museum POI, anyone?)
We are getting a biker set
And ahh hell why not show the rest
this translates too "biker" @zztong
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What other armors yall want too see?
I wanna see a night vision set
A winter set
Overlord armor!!!
A hunter set.
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21 hours ago, Matt115 said:
i hope not for operators because... geez this became overused and... bored. it would be more sense to add national guard soldier
not realy - there is limit for NPC in 7DTD so - more friendly npc = less zombies
Just give me good nods, thats all I ask
I want those alpha 16 nods
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1 hour ago, Jost Amman said:
Why?
The infrastructure for friendly NPCs is already there. It shouldn't be hard for them to crate a few new models/skins and add an interactive dialog to them, similar to the traders.
They don't need to have them fight you or go on quests with you. They just need them to give you faction-tailored quests and items.
There doesn't even have to be voice acting, just quite you and somewhat quite npc
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2 hours ago, FramFramson said:
Isn't already established that one of the armour sets is the Operator-like one on the mannequin in Joel's trading post?
I mean with nods! Silly and make it heavy armor
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1.0 (A22) Dev Diary Overflow
in General Discussion
Posted · Edited by Adam the Waster (see edit history)
But.... zombie Chihuahua
Hell I want to see all animals as zombies
Cougars jump really high. (Spiders should climb and jump)
Bears are tanks and base wreckers and heavy hitters
Boars are heavy melee attackers and range attackers (they puke and have bomb abilities)
Wolf/direwolf are summoner like a screamer but less-so
Rabbits and chickens are able to sneak through traps so no barbed wire or spikes and go through 1/1/2 blocks
Maybe in 7dtd 2 or bloodmoons