I replaced this texture and the one under the sink and empty cabinet.
Left the 1st slot of as wood, as they seemed to not have gotten that far in tiling.
If I get the okay, this should be fixed in b118.
Ah, inconsistent...
Problem here is some of these have a full list even without that state.
Gonna write up a ticket for the ones that have room.
Also found the machete and christmas shiv not dealing the proper sneak damage, also reported.
Collision is low, like 0.1 blocks high.
May be a result of earlier players respawns in 2 block high huts causing players to get stuck.
Looks weird, I guess this may get a new model by the time we address this.
Please do mention the POI in title or repro steps for future reports
Confirmed for wood sheet fence and some loot containers.
This example happened in ranch_05
This whole perk got a rewrite with b117, now referring to sledge in t1 and turret in t4.
This should clear up the confusion.
Please ping me, if you disagree.