Sphereii updated sCore, so please update and lemme know if this fixes the issues some of y'all are seeing, thanks.
Version: 20.6.368.1433
[ Food Spoilage ]
- Fixed an issue with -99 not stopping spoilage when using PreserveBonus -99
[ RandomDeathSpawn ]
Bug Report #61: Wrong spawns on multiplayer of "Burn Victim" #61 (https://github.com/SphereII/SphereII.Mods/issues/61 )
- Added isEntityRemote check before determine to spawn or not.
[ ObjectiveBlockDestroySDX ]
Added a NetPackage to help distribute the block being destroyed count to the party for shared accumulation
[ Fire Manager ]
- Disabled the extinguished check to see if a block has been flagged as extinguished or not.
- Added a check where extinguished removed a block from the fire map.
- New functionality is that each time a block is extinguished, it'll set the expired time, regardless if it's already in the list, counting down.
- If BlockA was extinguished, it can smoke for 20 seconds.
- After 20 seconds, BlockA can catch fire again.
- If BlockA is re-extinguished before the 20 seconds are past, expired time will be set back to 20.
- Old functionality is that each time a block is extinguished, it'll expire after the expired time, allowing it to re-ignite.
- If BlockA was extinguished, it can smoke for 20 seconds.
- After 20 seconds, BlockA can catch fire again.
- If BlockA is re-extinguished before the 20 seconds are past, it won't reset that time period.