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Grandpa Minion

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  1. He also explains in his post that the info was sent to the pimps. If you are expecting him to post the script and data here so any troll in the world can use it than i highly doubt that will happen. Frankly at @kalen it doesn't matter one way or another if you believe what he is saying as the proof has been sent to the pimps. It's up them to fix the issue or not now.
  2. @Roland@kalen What your failing to realize he is showing you in that video that any troll can log into any server and run this connect ddos scipt causing any server and its players to dynsc. Giving them all high pings...pretty frustrating. This is just one example of many the game is over powered client side letting trolls and hackers ruin it for the rest of us. The network issues need to be addressed sooner than later.
  3. i watched the a20 stream last night madmole and prime claimed they had no clue about the hacker problem happening on servers.
  4. From what other people have seen believes this issue effects pvp,pve,modded or unmodded servers. "It's a one way direction package and the clent processes the package<-This is where the hack is." What i would like your opinion on is if this is something that can be fixed by modders or NEEDS TO BE DONE BY THE PIMPS? Everything ive seen shows that the only people who can fix this is the Devs. I personally feel this security threat should be #1 thing to fix right now.... I'm just wanting to get your thoughts about that-thanks.
  5. @Smegzor I dont know if you have heard yet but a huge security hack has been discovered. The Hack that has been discovered effects server managers pve, pvp, modded or unmodded servers. Hackers are able to by pass server security passwords sending nextpackages to directly input commands overiding the admins/owners client side. If you get a chance check out this post on forums for more info thanks. looks like one moderator has verified the issue vanilla side. https://community.7daystodie.com/topic/22097-anticheat-update-considerations/
  6. @arwen294 Thanks for dedicating 18 months of your life managing this game on the pvp side giving many players a place to play. Hang in there man i know the last couple days it has been verified this hack effects pve, pvp, modded, and unmodded servers. Thats huge for a couple of reasons but mainly it is now known the hack effects not just "pvp" servers but all servers. This gives me alot of hope that the fun pimps will take good hard look at this and and resolve the issue very quickly.
  7. @deadbolt Thats the thing alot of players dont understand. For years hackers have existed but server owners as your self has had at least an option made by the great modders in the community to help detect against the hackers. Alot of the server owners pve or pvp who have spent countless hours , pouring everything they have into their server to try and maintain a safe and fair place for their community to play is what keeps this game going. This problem is in my opinion the #1 issue the pimps should focus on should be security atm. If they start to lose the massive communitys some of these server owners as yourself has built the game for sure is heading in the wrong direction. I'm not sure there is much you or i can do to fix the problem as the issue has to be fixed by the devs. Allowing a hacker to overwrite data client side is not acceptable and puts every server out there at risk.
  8. hello i couldnt agree more @gikon is absolutely right: the threat hackers now have access to client side is destroying servers PVE AND PVP this should be #1 concern for the pimps to address. hackers have figured out how to access commands to control a server client side and is such a threat they now have the ability to ban who ever they wish, corrupt current admin files and permissions. Ive playd this game over 19000 hours and never have i ever witnessed the threat from hackers being so great as it is now. Something needs to be done soon because i to dont know how much longer i can maintain our current server as long as this threat persists.
  9. maps will generate differently on dedicated servers vs what it does client side.
  10. guide to leveling on a pvp server: https://www.youtube.com/watch?v=a-u6NDlE3qE&ab_channel=Danrelius guide to find bases on a pvp server:https://www.youtube.com/watch?v=hqhupSMv6o4
  11. obviously you must be confused to : ill try to make it more simpler for you to understand this time: when players dont see an option for a19.1 stable to choose theyll remain on the a19.0 stable branch because they assume two things : First: if they opt out their choosing an experimental branch when in fact that branch is a19.1 stable, Two alot of players wont play experimental. Either way alot of players dont realize in order to get a19.1 stable right now you have to opt out since there is no option in steam to choose a19.1 stable. This goes back to my original question: Does anyone know how long it takes steam to update the branch to a19.1 so players arent confused?
  12. Does anyone know how long it takes steam to update a 19.1 stable branch ? everytime a new stable hits players have to go through this and it confuses alot of players who dont know they have to opt out to get the new branch. currently im looking at the server list of servers on a19.1 its very obvious alot of players haven't switched to a19.1 more than likely because they dont know you have to opt out. in my opinion this issue should have been addressed a long time ago as it doesnt make sense to continue to confuse the player base.
  13. My logic comes from 18800+ hours in this game while witnessing it first hand how the Testers are bias towards anything PVP. Like i told you they push pvp bugs to the bottom of list anytime a pvp player reports it. It also comes from the 1800+ players in our discord most who have thousands of hours playing this game. Not to mention anybody else who plays pvp and has had to deal with the same bias over the years.
  14. This issue was reported way before , during experimental- to the TESTERS. The real issue is that they assumed "its a PVP bug""Oh that can wait""We dont play pvp who cares?" : What they failed to realize this bug effects everyone not just PVP players but PVE servers to. This alone goes to show the preference they have in pve over pvp. I'd highly recommend the pimps to add at least one person to their testing team who plays PVP. It so bias the way the testers feel towards pvp. All Testing done against Steel Armor 13 dmg with + 2 banded armor Total 76 armor value at 1 blockk range, Difficulty is Survivalist with level 1 characters with no perks or stats 7.62 AK no mods, base dmg of 55 Chest 7.62 13dmg 7.62 HP 18dmg 7.62 AP 13dmg Headshot 7.62 25dmg 7.62 HP 36dmg 7.62 AP 25dmg TLDR, AP ammo is the same as regular ammo, HP ammo is applying the bonus HP dmg with no penalties due to the issues with armor modifiers on bullets,.
  15. This issue was reported way before ive said anything to the TESTERS. The real issue is that they assumed "its a PVP bug""Oh that can wait" : What they failed to realize this bug effects everyone not just PVP servers. This alone goes to show the preference they have in pve over pvp. I'd highly recommend the pimps to add at least one person to their testing team who plays PVP. It so bias the way the testers feel towards pvp id also recommend not going to their discord and mentioning anything about pvp as more than likely you will get banned.
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