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meganoth

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Everything posted by meganoth

  1. Yes, gazz can float if you dump his body into a lake without weights. Are you really so dissatisfied with his work? 😄
  2. PvP is not their focus, but groups of 1 to 8 players are. AFAIK. And naturally we could talk about the definition of "focus" here.
  3. That we still link to this blog post should be a hint. There is no news. Why should there be when the blog says that they will wait for the PC version to release before taking the next steps? PS: Naturally not the exact same question but most of what you asked was answered in previous threads:
  4. Another bottleneck is Blake_ who is working on potato-testing. 😃 I always had the impression that the INT player is supposed to be the guy that uses all the other weapons unskilled plus skilled junk turrets. In early game he is practically as unskilled as anyone else in weapons (more or less), so even without turret there is not much of a difference.
  5. I don't know.. It should be possible to start the server in a different user account (to clarify: a windows user account, not steam account), this would effectively seperate server and client. My guess is that when Jumper started the client, steam saw an already running game and did use that instead of starting another. But hey, I could be wrong, never tried that setup myself
  6. Do we want to be those people? Fishing is an activity that usually can be ignored if you don't like it. I'd still want to open those safes though and not have to play strength all the time.
  7. The problem of mini-games IMHO is that they are mini, but you have to have fun doing them dozens to hundreds of times in a game. I can think of a few possible variants, and I like none of them: 1) puzzle games that challenge your brain, but what is hard for one user may be trivial to someone else. And most puzzle games that are solvable in the matter of seconds get trivial very fast 2) reaction based games. The same problem, very hard for older players, trivial for a 16 year old fortnight player. And personally I really really hate stuff like that. If you really like to play a reaction game hundreds of times in a game, get yourself a C64 emulator and play stuff like Olympic Games. 3) Shooting stuff. Similar to reaction games, also we have enough shooting built into the game, we don't need a second-rate version in a mini-game as well. 4) puzzle game with heavy randomness, for example a card game like poker. May be the most fair solution, but again difficult to get something engaging when it has to be over in 10 seconds. After the 20th time you will have your strategy fixed and mechanically do the same things again and again until you get lucky.
  8. Note for people who have played 7d2d less than 3 hours and might not know: Just pick up the vehicle and set it down again. This makes it YOUR vehicle.
  9. In A19 I don't have this problem anymore because of the yellow direction icon being directly on the vehicle.
  10. The way armor is calculated in this game +10 armor can be a massive difference. Lets assume you had armor 80 before getting the set bonus. This means you would get 20 damage if a zombie hit you for 100. Now with +10 you are at armor 90 and only 10 damage would get through. In other words this would half the damage you receive.
  11. Having helicopter blades sticking in your brain may be detrimental to your health
  12. The answer is obviously that it doesn't work like in diablo. Otherwise you would have to explain how the farmer set bonus can be distributed (no encumbrance for seeds)
  13. It seems if you turn on SI debug overlay, green means structural integrity still holds up 😉
  14. They are trying something new and will release A21 before A20. They found out backtracking is a lot easier. Seriously, MM already said A20 would have more features and the time till end-of-year too short. Look at the feature list and you wouldn't believe him anyway if he said they were targetting December 😉
  15. Then give a penny to Arma Rex and be done with it
  16. For mining this seems already to be true in the proposed sets. The important stuff (bonuses similar to sexrex,miner69er and mother lode) can be had with 3 pieces.
  17. Got it, was thinking about savage country pois, not Savage Country pois. Farmer and nerd outfit seem to indicate that clothes will have quality too. We will have to see but that might mean that you can get a full set early in the game, but need a lot of looting before your set is also at a good quality
  18. It seems a bit railroad-y. each set seems tailored to one attribute. And the really good set bonus makes sure we don't deviate, at least when we have all items in a set. I would have prefered something more orthogonal to the attributes. It could also lead to much clothes-swapping. If someone has to mine a bit, he would want to don whatever he has of the miner clothes, the bonus of each is just too good to ignore. Don't get me wrong, the general direction of giving lots of bonuses to clothes is great, and naturally this critique is premature without having played it.
  19. No. It could also be 5% chance per second of hitting.
  20. The xml says the chance is 5%, but it is not said of what it is 5%
  21. "Recently" is not the right word here as it was more than a year ago now (if I'm not totally mistaken). If you haven't already, read the blog post that is linked above in bright red. The situation is still exactly the same: Their plan is to finish the PC version and THEN make plans for console. In your case it means you would need to switch unless you want to wait another 2-3 years.
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