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Roland

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Everything posted by Roland

  1. Pm @Crater Creator for questions regarding streamer weekend applications.
  2. Sorry if I got into the weeds. Thanks for your perspective and I hope you will be pleased as more models and outfits are shown. I’ll defer to your research then. I’m speaking from my own perception of the last 20 years and my own play through a of the Tomb Raider games. You most likely have stronger handle on the actual facts while I’m just giving opinion so I’m certainly open to the chance that I’m wrong.
  3. Until maybe they realize that if they look down in the game they won’t see any boobs, navel, legs, or even feet…
  4. No joke. The new tomb raiders have plenty of Laura Croft sex appeal. The original tomb raiders were rereleased and not…reduced. The movies were true to her original look and form with the newest movie looking more like the modern version but not necessarily toned down. Finally, with all that controversy about how women are depicted in games (of which Laura Croft was just one example) the gaming community has somehow someway seen a skyrocketing increase in girls and women over the same period of time. That’s my point. It is just a small but loud minority who feel offended while the large majority play on without much of a care at all. It makes for some wry humor and head shaking and that’s about it for most people. And honestly most want their fantasy time to be heroic and larger than life rather than ho hum and normal looking. So sure TFP made the character and made her extremely easy on the eyes and so now have to live with the unavoidable repercussions that someone will always feel offended about something. Remember that these guys are artists. They probably live for creating something that turns out to be provocative.
  5. lol...the next dev stream will take place in 6 months time while the team meets to deliberate and speculate on how not to offend anyone and make everyone happy. I'm sorry you were creeped out and felt undervalued by the Laura Croft look-a-like but frankly its all art and anyone could feel offended by any of it at any time. They might as well not show any of it if they are going to try to make sure that nobody could possibly get offended and everyone will be happy. Someone is offended by the tank model. Someone else is offended by the wheelchair. Someone else is offended by male models. Someone else is offended that none of the backstories show that any of the characters or NPCs are LGBTQ+, someone else feels the racial ratios are off based on what they've shown. Like I said, Laura Croft has been in public view for about 20 years now. Both male and female gamers are familiar with her and nobody I've heard of is creeped out by her or feels she's a shot across the bow of female identity and self-worth. We would any discussion leading to the dev stream end in them thinking this model which is completely on par with Laura Croft would alienate anyone? I really don't think it does other than a very few that in my opinion could not be planned for. And I know for a fact that if only male characters had been shown there would have been an outcry about why no females. Maybe not from you but from someone else who would be offended that TFP should have planned better to make sure there were both male and female characters to show. The only proven method of not giving offense to someone is to just not have dev stream at all. And you should! I'm glad you are voicing your opinion on this. Just because I think your expectations are off and your sense that a large portion of females have been creeped out by Laura Croft all these years is wrong doesn't mean I don't think you shouldn't post your opinions. I admit that there is a huge sex-factor discrepancy between the male desert costume and the female desert costume and that a woman would be a fool to wear something like that costume in the desert among virus-spreading zombies. Laura Crofts outfit is equally ridiculous for what she does. But I don't think that it alienates most women and girls. Since the whole industry often depicts women in comic book proportions and we just learned that the proportion of the market has grown to 45% -50% women it seems the opposite of alienation is happening. Understood. Its hard to know though whether female players actually are feeling creeped out and unwelcome. You do in regards to that model. But is that representative of everyone? Maybe. Someone should do a study on it. My daughter used to dress up like Laura Croft-- not for Halloween but on a regular basis and she would leap from couch section to couch section. She's coming over to dinner tomorrow and I'll show her the desert girl and ask her what she thinks with no explanations. I'm almost certain she'll say "Laura Croft!" and not feel creeped out but I could be wrong-- and, of course, that would just be my own anecdotal experience so it doesn't prove anything. They showed two models one of which was not overly sexy and you totally focused on the sexy one. If they'd shown seven unsexy and that one I still think you would have focused on it. Maybe I'm wrong and we can't know. But I disagree that showing that Laura Croft look-a-like was in any way inconsiderate or undiplomatic for most viewers. Again, I hope you feel better about the game as more and more female characters and costumes are shown over the next several months. Justin on the stream confirmed that at least the Wasteland Assassin character's outfit was probably going to be six pieces and all wearable by the player so I suspect all the outfits are being planned to be wearable. Dyes still work in A21. My bike is brown, my baseball bat is blue, and my bow is green.
  6. I haven't seen the female version yet. I don't think it is done and ready to show. I'm pretty sure he showed the one that was finished. As I said, I think they start with the male version of each one and then do the female version afterward and as far as I have seen in any internal sharing of work the desert pair are the only complete duo and so they showed both of them. So I really don't think it was a choice for this dev stream. I'm sure more female models will show up on twitter though over the next months and we will be able to measure the trends and start getting upset if need be. You haven't acknowledged the female raider that was shown at all. What did you think of her? Did the way she was depicted score any points for male artists or damn them further in your eyes? Maybe the fact that she is covered from head to toe showing almost no skin made her so bland in the minds of the viewers that nobody remembers her. I don't know. Nobody is talking about her at all.
  7. Sure, but you can also ask clarifying questions to seek to understand before assuming that what was done was what you fear it is. I believe they showed 1 female player character and 1 female bandit and several male types. What if they hadn't yet gotten to ANY female models and all they could show were male? Would you then have assumed they were going to have an all-male cast for the game and moved to accusations of that sort? All I'm saying is that you and others were way too quick to the judgment you made. I know it's the thing to do to just assume the worst in today's cancel culture and for sure the industry as a whole has some work to do to improve but at the very least you could have simply asked a few questions to find out. If they finish up all their art and all the female characters and female bandits are of comic book proportions ready to seduce 13 year-old boys while all the male characters are in baggy non-formfitting outfits then for sure TFP will be in big trouble. When I looked at the desert girl I just saw an homage to Laura Croft, personally. The other female character shown was completely covered-- even her face was mostly covered. So going only on what was shown it was an even split between a lot of skin and no skin. Let's wait and see what the rest of the female cast looks like before we decide how lecherous the staff is. Noble indeed but unfortunately your actions have not been monstrous enough to disqualify you from any of those things.
  8. Sure, if you take a shallow cancel culture view of it thinking that what they showed is everything that they’ve done or will do. It was just a sneak peak and they each could only show one of the things they’ve finished. There are bound to be different body types, different races, and different costume styles. This one was obviously inspired by Tomb Raider just as the Wasteland Assassin male character looked to be inspired by Assassin’s Creed— but they won’t all be that way. Once we see the full cast of characters THEN we will know if the devs are unprofessional and a bunch of dudebros catering completely to 14-year old boys.
  9. It wasn’t like that. They all showed one character they’ve worked on for A22. Most of them start with the male version and then do the female version. Like the pack rat—there is no female version yet. It just happens that the female version for the desert was finished in time to show and they were never planning to show everything they’ve done for A22 anyway. The female bandit they showed looked to be pretty detailed and not necessarily sexed up.
  10. These types of animations are novel the first time or two but after 100s of drinks you would be going postal in rl after having to watch another toss the glass and listen for the shattering sequence. And that's just because you're pretty chill. Others would be causing mayhem after just the 5th time....
  11. The initial WTF moment is something that I worry about. When played for the first time after the change was made I had no idea that it had happened. I was confused and a bit lost on how I was supposed to get enough water. At that time you could not drink from a water source yet either. So I asked someone what happened and found out about the change. I went back to the game and started working towards building my dew collector and after about an hour of playing never thought about jars again. It will be a WTF first moment-- especially for those who don't follow the development announcements and so still have no idea about the change. There will be lots of posts from frustrated people asking how the heck they are supposed to get enough water. But I do have absolute confidence that within an hour of playing once understanding the change, people really won't think about it. The jars still exist but only in inventory to show units of liquid. Our imaginations fill in the rest. I assume there are empty jars but I just don't directly deal with them. They are glossed over. Never do I stop to agonize about a universe in which empty jars don't exist. So...I think it will be a very interesting first couple of weeks on the forum with lots of posts by people who got used to it and absolutely love the water survival progression over the nonexistent water survival progression of before. There will also likely be every day someone new posting asking how to keep from always being thirsty and how to get water. There will be posts from those who didn't get past the adaptation process and decided right away they hate it and refuse to play it or try to get used to it. Some will call it innovative and unique and a fresh feeling compared to other survival titles they've played. Some will call it tedious and grindy and too long of a process to reach water abundance. Some will mod it back to how it was before ASAP. This stuff is what makes early access so interesting to experience-- especially with a studio that experiments and iterates using public builds rather than behind closed doors. I'm pretty confident that in the end the vast majority will accept the change simply because the early game is more fun with it and just like everything else, crafting the solution to a problem is rewarding and we've already seen that people can and will bridge that abstraction gap with acid containers, gas cans, and stew bowls
  12. Why? You can't be burnt to a crisp by a nuclear blast if you are standing in snow? If you get burnt to a crisp and become a zombie and then it snows where you are would you feel compelled to get out of there because it doesn't fit? I say burnt zombie because it is generic and has recognizable features destroyed. I'd be just as happy with a mud covered deteriorated model that could serve as the main zombie model for 90% of sightings. Then all the current models could be special infected with various abilities and only sighted rarely so you hopefully wouldn't get two of the same within a single horde. Just goes to show that different people have different sensibilities.
  13. Yes. But it never went past the idea phase. I really like the burnt zombie model for an undead zombie model and wouldn't mind replacing most of the models in the game with that model and having the rest be rare sightings as if the nukes burnt everyone to a crisp but didn't kill them but making them look basically the same. But then there would be some exceptions that were perhaps more recently turned people. Seems like that would be a pretty easy modlet to make...maybe.
  14. They should make it so that all the zombies you ever see are the burnt zombie model--except rarely you'll get one of the other models. So in a horde of 30 zombies 28 burnt zombies, a boe, and a tom clark.
  15. It means he’s drawn some ideas on paper and has them in a binder. Rewatch the dev stream from this week and at the beginning there is a graphic that explains the process. Justin said that Madmole gives the artists a concept as a drawing and then they start modeling it and going through that whole flowchart. It’s a long flowchart. There are no zombie models that are practically done and just need to be added in. Nobody has been working on new zombies at all since they started working on bandits and player characters over a year ago.
  16. I will. I will be the meter maid of the apocalypse
  17. Parking spaces? The entire world is your parking space. Park wherever you want inside or outside, on the street or in the ditch. I don't think there are any formal parking spaces anywhere.
  18. Master Chef also reduces the ingredient counts. It does not change the food that is cooked to be better versions. I think it also increases your chances of finding cooking recipe magazines but I can't check that atm. Yes. The artists will be showing off what they've been working on which eansmay eythay ightmay owshay omesay neaksay eakspay ofay tuffsay eythay idn'tday itequay inishfay orfay wentyonetay...
  19. I don't remember that either, btw. I remember there being multiple set spawn points which showed up as stars on the map and you could select where you would spawn but I don't remember ever being able to lay down multiple bags and select from among them where you would spawn.
  20. Until May? It is essentially an empty jar.
  21. There is no point to making a higher tier stone weapon need more stone. Getting stone is trivial. Please devs, do not waste a moment on figuring out whether yellow tier should require 12 stones and 15 wood rather than 9 stones and 12 wood. It just isn't worth it...
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