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Morloc

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Everything posted by Morloc

  1. Yes, I can't remember the last time I made a minibike too. I was thinking about what sort of vehicle was needed or desirable. I like the idea of you having the charge to make a long trip, but then a thunderstorm makes you wait for a very slow recharge, or scrapping cars to find a battery! Having the batteries we find with variable charge would add to the "fun". I suppose it could be a little more stealthy than gasoline engines too. The real negative of the vehicle would be a small cargo capacity. I'm thinking that when the game is officially released, we're probably going to see a lot fewer resources given that a single deposit of anything can last you an entire game as things are right now. Gasoline will be more of a concern, so this would end up the ultimate luxury wheels. -Arch Necromancer Morloc
  2. (Just a random suggestion for anyone who likes the idea...) Lightweight, low cargo capacity vehicle with speed approximating the minibike's. If a charging station is too difficult to make, then manually swapping the 6 batteries to a bank connected to a generator would work fine. A solar mod would allow you to run off the sun (or recharge) during the day, but would require costly solar cells to craft. I don't know if it'd be possible, but would be fun if the runtime of the vehicle was based off the quality of the batteries in the vehicle's bank, so 6 brown batteries would work, but not go very far without charging. Same thing for the solar mod...better quality cells would offer better charging. Reduced charging due to weather would be a bonus! Disclaimer: I'm not a RL fan of EV's, but can see a place for them in 7D2D! -Arch Necromancer Morloc
  3. "One man's icing is... ...another man's cake." 🍰 "One man's icing 💦 may also be... ...another man's beginning." 🤰 Ruminations On Icing 1952 -Arch Necromancer Morloc
  4. My 2 cents in response to "What do you think?". -Arch Necromancer Morloc
  5. Thankfully that can be turned off because it doesn't sound very 7D2D. I suppose I do like loot to respawn, after like a month or more. I justify that because wind/water/etc. can stir-up/uncover things you would have never seen before. Other survivors or even zombies may have discarded or lost things, or most important of all, the loot we see in a city is representative of piles of loot, and doesn't actually show every pile of trash/junk you'd find in an actual city. I'm also playing on 25% loot, so it's balanced on the front end. Would be nifty if the respawn was randomized with trash piles respawning sooner on average, and things like mailboxes/cars respawning over a very long time or never. -Arch Necromancer Morloc
  6. Soo...this means we're going to see Nazi zombies? 😮 ...like in Død snø 2 !??...the coolest zombie movie ever? -Arch Necromancer Morloc
  7. What if these are METRIC decades Mr. Smarty-Pants!? 🤨 -Arch Necromancer Morloc
  8. How often do you have to empty the bucket? 🤔 -Arch Necromancer Morloc
  9. Yes, and alcohol affected performance in this multiplayer game... -Arch Necromancer Morloc
  10. Before the game is released, are there and plans to have some cool scare-the-crap-out-of-you sounds added (replacement of the zombie attack sounds etc.)? -Arch Necromancer Morloc
  11. Ah...indeed grasshopper, but cannot a one-eyed monkey still catch the pox? -Arch Necromancer Morloc
  12. Something should lead to...pizza. -Arch Necromancer Morloc
  13. As far as I know this bug hasn't been fixed yet. Although it's uncommon, losing your stuff on a long game is devastating. Sure, you can add back similar items, but they won't be as good as the items you continually replaced over many hours of play. 8+ months of not playing. Here's to hoping this one gets fixed. Please. -Arch Necromancer Morloc
  14. This would include fat-bottomed girls riding bikes? -Arch Necromancer Morloc
  15. Clearly you missed level 14.... -Arch Necromancer Morloc
  16. NECK FUNNEL ARMOR Special: Appears to protect your character, but in actuality funnels the attacks of zombies straight to your jugular. (Will also attract Vampires from A22 who will also benefit from the Neck Funnel Armor). -Arch Necromancer Morloc
  17. Would likely need to be magic fantasy flame throwers as the real thing only carried enough fuel for 10 seconds of use. Mind you, those 10 seconds would be pretty nifty. -Arch Necromancer Morloc
  18. If I can build a gyrocopter in my base, I should be able to build a printing press! Take THAT balance! 👻 -Arch Necromancer Morloc 💀
  19. ...but, maybe...just maybe they will be! 😃 Keep the same number of slots though, and I'll vote for it! -Arch Necromancer Morloc
  20. So...it's like this?.... -Arch Necromancer Morloc
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