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Morloc

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Everything posted by Morloc

  1. My first thought was.... (Of course this is my first thought about 44% of the time). -Arch Necromancer Morloc
  2. As a matter of fact, I did indeed just get engaged Saturday. -Arch Necromancer Morloc
  3. My thoughts on the Screamer. Though I like her the way she is for the most part, I think she could be improved by being a little more forgiving on letting out the summoning wail (you should have a better chance to kill her before she wails). Once she does wail however, I think the horde that comes should be larger. -Arch Necromancer Morloc
  4. Wait, no double-barreled Valkyrie armor? -Arch Necromancer Morloc
  5. That's just simulating how a player would currently spend his or her points (i.e. logically). My suggestion is that it's very much random. It might not be smart to have no focus at all on your spending of points, but it might be fun on a playthrough trying to adapt to or overcome the perks that are forced on you. Though I tend to get every perk on my playthroughs, it'd be a much different game if I didn't follow my comfortable, formulaic progression of picks. -Arch Necromancer Morloc
  6. LOL....I ~do~ like the idea of just springing the whole thing with a swig of Elixir. Let's see if I can survive as THIS guy.....<glug, glug, glug...>, but the slow painful ordeal of having to adjust to the skills you gain through Chaotic Osmosis (TM) might be more funner. And to clarify from theFlu's post....yes there'd be some logical algorithm for picking perks to prevent overly crazy point banking. Still having a small chance for it to happen would be okay though. -Arch Necromancer Morloc
  7. ...a random perk-picker enabled!? You could turn it on or off, but it might add some pizzazz to the game if your skillset was chosen by the gremlins under the hood. There'd be a percentage chance that instead of spending a point on a 1-point perk, those gremlins might instead bank the point toward purchasing higher end perks. -Arch Necromancer Morloc
  8. (Optimal drone design) -Arch Necromancer Morloc
  9. Just place the drone's contents into an accumulator that doesn't actually dump its contents until someone enters the target chunk. You would need to do a calculation for how long the drone would be tied up for the round-trip, but even a rough estimate would be fine for most people. We don't actually need to witness the drone opening the dumpster lid, and in the majority of cases nobody would be around to see it. -Arch Necromancer Morloc
  10. Skeletons. With notes. -Arch Necromancer Morloc
  11. Zakończony! It's a nice spot right at the gate. -Arch Necromancer Morloc
  12. I'm pretty sure girls don't play computer games. 🤔 -Arch Necromancer Morloc
  13. Well I'm stumped. Continuing this is proving to be a real beech. -Arch Necromancer Morloc
  14. I'd bough to the skills of my colleagues, but I'm afraid I'd come off as a sap from the sticks. -Arch Necromancer Morloc
  15. Aye, it was more of a rhetorical question, but I'd presume people are wondering. AND....they "think we'll love it", so what could go wrong? -Arch Necromancer Morloc
  16. Vitamin E and almonds can help. -Arch Necromancer Morloc
  17. What ~would~ be pretty cool would be a 24 hr trader who's prices were quite stiff at night. -Arch Necromancer Morloc
  18. Will dismemberment (arms) affect a zombie in any non-cosmetic way? -Arch Necromancer Morloc
  19. (Almost 1,100 are cast iron weight plates and dumbells. 🤔) -Arch Necromancer Morloc
  20. If it does....that's my signal to to open a second front and push to get back the wood forms that you'd nail up around the rebar. Immersion: Maximum Level! -Arch Necromancer Morloc
  21. Hmmm...I'd thought there was a cobblestone frame that worked more or less like concrete/rebar too. My memory is likely sour. -Arch Necromancer Morloc
  22. I (think) there also used to be a ropey frame for building with stone (flagstone, cobblestone, other??) in like alpha 5-ish?. You'd lay out the frames, and when you "built" them they'd visibly fill with stone...in layers. Like 4-6 layers to complete the block if I remember right. So...if you were building a wall, and put 10 of these in a row, you'd slowly raise the height of the wall as you clicked each frame. Kinda' immersive. -Arch Necromancer Morloc
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