I'm trying to make a mod that adds multiple items for repairing weapons. But I can only change the "RepairTool" value out for a different one not add any more.
<configs>
<append xpath="/items/item[@name='gunHandgunT1Pistol']">
<property name="RepairTools" value="resource_gunCleaningKit"/>
</append>
<item name="resource_gunCleaningKit">
<property name="HoldType" value="45"/>
<property name="Tags" value="junk"/>
<property name="Meshfile" value="#Other/Items?Misc/sackPrefab.prefab"/>
<property name="DropMeshfile" value="#Other/Items?Misc/sack_droppedPrefab.prefab"/>
<property name="Material" value="Msteel"/>
<property name="Stacknumber" value="25"/> <!-- STK resourceRepairKit -->
<property name="EconomicValue" value="186"/>
<property name="RepairTime" value="3"/>
<property name="RepairAmount" value="225"/>
<property name="Group" value="Resources"/>
</item>
</configs>
Is it only possible to have a single "RepairTools" value for an item?
Dang that really sucks that ui is awesome.
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