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Jost Amman

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Everything posted by Jost Amman

  1. @faatal I remember we discussed briefly a long time ago about the possibility (I proposed) to use "decision trees" for the bandits AI (I only have a non-professional understanding of what that is TBH). At the time, you said you were against it for some reason. So, I'm curious... what type of AI "approach" are you going to use for bandits? I've heard programmers talk about "scripted AI", "decision tree AI" or even "learning AI". Have you got any juicy detail to share on that?
  2. I can already imagine a "war of spawns" between bandits and zombies... A bandit is attacking, but, suddenly, a zombie spawns, and the bandit magically disappears into oblivion!
  3. What interests me most about bandits is how Stealth will be implemented. How successful will we be at hiding from bandits and (eventually) ambushing them? Will bandits also use stealth? That would be also interesting since it would add an entirely new layer of danger to them. If n.2 will be implemented, will bandits be able to hide from zombies avoiding conflict? Just some food for thought here...
  4. So, I understand you checked the "known problems" section in the bug reports forum and found out somebody else already filed a bug report for this problem... good.
  5. Then file a bug report with all the details you can remember, no need to post it here.
  6. *thinks about a new camouflage backpack suit*
  7. Isn't body dismemberment good enough for you?
  8. This new A21 thread won't be really open until some devs comment on it. We need new, up to date, info on the development of A21. Maybe Saint @faatal could humor us?
  9. *Old preacher's voice* "The Devs have abandoned us! ... Save yourselves! The Time of A21 is nigh!"
  10. So, I suppose you don't trust the other horse... the @%$# one.
  11. @Jugom : I don't understand. What's to facepalm?
  12. @The Fun Pimp @madmole There's something very wrong happening with this Epic service you added to the game... https://steamcommunity.com/app/251570/discussions/0/4408466785391459064/ You may want to reconsider if Epic is the best option, or at least add a message to notify the players they're off-line.
  13. I can't imagine anything broader than 7 barrels, honestly...
  14. Would this also negate the Blood Moon? I don't think it should, or it would become the next widely spread exploit for many to AKF the BM.
  15. Yeah, those are some new A20 arrow slits which are split into 4. It still doesn't convince me that it's going through...
  16. Are you sure you weren't hit by the cop's vomit splash damage? I think they may not be direct hits...
  17. Aren't you happy about that? After you die, you'll become a Skeleton!
  18. They can't know, you should probably ask Unity about that.
  19. Right on spot, Matt! I also found an old recording of a typical day of work at The Fun Pimps!
  20. Did you read the tutorial messages about these topics? If you look at them, they're pretty clear...
  21. Hey @Roland, I noticed they misspelled "sneak peek" on Twitter. Right now it reads "sneak peak", unless they're talking about adding stealth for mountains!
  22. The bandit "dolls" are cool, but the tough part is yet to come. I can't imagine how much pressure the "coders" feel over bandit AI, behavior and such. On top of that, everything must be tied up with some kind of story and faction system. That's A LOT of work ahead for TFP!
  23. I think you're lucky one of those arrows didn't hit you... or you wouldn't be adventuring anymore.
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