Guest Posted November 25, 2018 Share Posted November 25, 2018 So I made it past day 28 on my current Navezgane playthrough. Haven't checked my gamestage, but I've only died once and I'm around level 90 by now, so go figure. Standard difficulty, standard day length, loot, etc. For the first two blood moons, I holed up on the roof of the Working Stiffs store near Diersville. The walls are durable enough to withstand a bit of punching and clawing, and there is plenty of support redundancy anyways. Made some walkways to shoot at the zombies while they were milling about and attacking the walls below. Pretty easy, all in all. For the third and fourth blood moons, I created a pretty simple bunker with a barbwire-lined funnel that led to a vault door flanked by two blade traps. For the third blood moon I made the mistake of not putting the vault door next to the blade traps, meaning the zombies that made it through the funnel could bash the door unchallenged. I had to retreat to my Working Stiff roof base because of that. But on day 28 I had corrected that mistake, and all I had to do was shoot at zombies as they came through the funnel, while repairing the blade trap and vault door a bit every now and then. Most zombies died to my SMG and shotgun, the few that managed to get close while I reloaded got absolutely owned by the blade traps. The biggest challenge for this strat is probably stocking up on ammo and resources. You probably need the reinforced concrete because other blocks might be seen as easier to get through than the door. Also, don't put spike traps in their path, they will avoid them and actually start bashing your bunker walls. To conclude, I think horde behavior needs some serious adjustments to make it less predictable and exploitable. Link to comment Share on other sites More sharing options...
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