Greil Posted January 13, 2017 Share Posted January 13, 2017 Am I the only one that is not looking forward to mutated zombies? I'd like this game to focus more on the survival aspect, and if that means no new enemies until they can implement bandits then so be it. This whole resurrector and beheamoth mutated zombie thing leaves a bad taste in my mouth. I feel the game is progressing towards weird mutated zombies that we will eventually be stuck in a world with flying zombies, zombies with guns for hands, zombies that do x, etc. In my opinion, it ruins the realism of what the game has been pretty solid at keeping going. Granted, zombies are clearly not real, but they're realistic. Zombies 15 feet tall that smash through ♥♥♥♥? No realistic. Zombies that...resurrect (what?lol) doesn't even come close to making sense, even in a weird mutated world. Now, I'm not arguing that they couldn't come up with a story/reason as to WHY there are mutated zombie monsters, but as of right now they feel pretty cheap and tacked on. I'm right there with everyone that I need to have some end game goals, but mutated left for dead style monsters is not what I was hoping for. Thoughts? Link to comment Share on other sites More sharing options...
t_ruxxpin Posted January 13, 2017 Share Posted January 13, 2017 I totally agree with you on this. I fell in love with this game because it delivers a pretty solid 'Walking Dead' experience, a realistic zombie apocalypse. I agree also, the new super power zombies just don't make sense and would cheapen the experience, at least for me it would. I would much rather deal with more realistic survival situations.....bandits, harsher weather, food spoiling, new diseases....that sort of stuff. Link to comment Share on other sites More sharing options...
LuckyStar Posted January 13, 2017 Share Posted January 13, 2017 Completely disagree. [Respectfully] We already have Ferals. We have radiation. We have a Zombie virus. We're already through the looking glass. Saying it's more sciency to have TWD-style zombies, quite frankly, seems boring to me. Furthermore, cite your course regarding the 'Lore' for 7DTD please. I must have missed whatever you read. You know, the part where TFP mentioned what the virus is and how it's limited to TWD only zeds and how nothing is going to mutate and it's going to be Realism over Game Play and suit YOUR personal style. I must have missed that. Please post a link. Link to comment Share on other sites More sharing options...
Zor_The_Cruel Posted January 13, 2017 Share Posted January 13, 2017 I agree with the OP, but its more about my preference on the kind of zombie world i want to play in. Masses of shambling dead is my preference, not resident-evil style mutant freak show.(though i do love the resident evil movies) If the devs add something i dont like, ill just mod it out. As long as they leave the game wide open on modding like they have thus far, i dont worry much about things i dont like being added. Link to comment Share on other sites More sharing options...
pApA^LeGBa Posted January 13, 2017 Share Posted January 13, 2017 i still don´t get why they make a zombie game in the first place when they use mutants for all the challenging situations. could it be because zombies are popular. naaah, what kind of company would do something like that? Link to comment Share on other sites More sharing options...
Aldranon Posted January 13, 2017 Share Posted January 13, 2017 Furthermore, cite your course regarding the 'Lore' for 7DTD please. Well the original lore for 7D2D was Minecraft. I bet "Madmole" was Joel's characters name while he played it. Looking at Minecraft, it has some freaky stuff that I bet most players have never gotten to (portals, dimensions). 7D2D has barely scratched the surface of Minecraft lore. Now, I don't know if they are still trying to make a better minecraft. I think they are just doing what's fun for them now. Link to comment Share on other sites More sharing options...
Zor_The_Cruel Posted January 13, 2017 Share Posted January 13, 2017 well the problem is that the customer-base tends to want it both ways: They want very large numbers of zombies to be able to be rendered by the game engine and fought at once without causing lag or big FPS drops -AND- They want detailed textures and a large variety of zombie types. The game engine just cant handle both, apparently due to it being a voxel world which complicates things on the graphics side. Plus not everyone strives for the TWD style of world. *shrug* Link to comment Share on other sites More sharing options...
Katitof Posted January 13, 2017 Share Posted January 13, 2017 I'd rather see bandits, but anything that breaks stale gameplay of exploiting current zombie patterns is welcomed change. Link to comment Share on other sites More sharing options...
Psychodabble Posted January 13, 2017 Share Posted January 13, 2017 Totally agreed with the OP. I was personally hoping that the mutants we already have are primarily placeholders for higher zombie volume to come in the future. The more the game trends in the super-powered mutant direction, the more of my interest it loses. I love the game, but there are a lot better mutant shooters out there to play. I own DOOM, too. If I want to play that, I will. I wanted something different from 7DTD, but as they already have my money, I guess I'll just mod out the stuff I don't like. Link to comment Share on other sites More sharing options...
weapon Posted January 13, 2017 Share Posted January 13, 2017 I honestly don't care if it's zombies or mutants I'm shooting at, bring em all on and hopefully a bit more challenging soon. And I don't mean just raising their HP. Get creative, make the player get creative to solve the problem and take down the threat. The behemoth is a welcomed change in my opinion. Sure its not your typical zombie but what the hell, if this is what they've got to offer we'll take it. Link to comment Share on other sites More sharing options...
LuckyStar Posted January 13, 2017 Share Posted January 13, 2017 Regardless of which way they go with the zeds, so long as Mod support remains a constant we'll ALL be happy. Anyone wanting a more TWD or even Romero style game play can make it so. Personally, I've already added mutant Zeds to my game. Even a giant one. So although I may not agree with the OP, I completely support the ability for them to make this game how they like it. I may even try out a mod or two. Link to comment Share on other sites More sharing options...
Tin Posted January 13, 2017 Share Posted January 13, 2017 I am all for TFP flexing their artistic freedom to mold and shape how they want their world to function and act. The only 'One' rule that fits all for zombie fiction: Once was dead (doesn't even need to be human), reanimated and wants to eat you (Even the eating part by some writers has become blurred over time), everything else they want to add is fair game.. At one time TFP said stuff about the duke of naves and his band of mutated bandits.. Is it really that far of a stretch to imagine those bandits died and became zeds and continued to mutate? Exploding acid spewing cops? Zombies that can climb walls? Giant bee's? Blood moon events every 7 days? Beer that gives unlimited stamina for extended times? Zeds that can give you a infection without you bleeding? Feral zeds? ect,. Just my opinion but I think the "7days to Die" world is more than accepting and fitting of having mutated zeds.. Link to comment Share on other sites More sharing options...
LuckyStar Posted January 13, 2017 Share Posted January 13, 2017 I am all for TFP flexing their artistic freedom to mold and shape how they want their world to function and act. The only 'One' rule that fits all for zombie fiction: Once was dead (doesn't even need to be human), reanimated and wants to eat you (Even the eating part by some writers has become blurred over time), everything else they want to add is fair game.. At one time TFP said stuff about the duke of naves and his band of mutated bandits.. Is it really that far of a stretch to imagine those bandits died and became zeds and continued to mutate? Exploding acid spewing cops? Zombies that can climb walls? Giant bee's? Blood moon events every 7 days? Beer that gives unlimited stamina for extended times? Zeds that can give you a infection without you bleeding? Feral zeds? ect,. Just my opinion but I think the "7days to Die" world is more than accepting and fitting of having mutated zeds.. Thank you for that! Very well said. Link to comment Share on other sites More sharing options...
Ld-airgrafix Posted January 13, 2017 Share Posted January 13, 2017 For all those saying, TWD or only walking zombies are too easy and boring, you need to play project zomboid. Its the only survival game where all my deaths were my own fault and not lag, pc issues, enemy spawning right behind me etc. Games add mutants, extra strong acid spitting zombies, because 3d engines cannot support 100s of zombies without the games crashing (maybe indie games only). 7d2d is doing ok in zombie numbers, but still not enough, and that's why they need stronger zombies. I'm not completely against this, however I wish devs would go a step further with this, and add certain zombies dropping rare loot, such as spitting zombie's acid sac, using zombie dogs teeth as an addon to make a more efficient killing axe. Link to comment Share on other sites More sharing options...
The Rogue Tomato Posted January 13, 2017 Share Posted January 13, 2017 I want zombies that shoot lasers out of their eyes. Or photon torpedoes. Link to comment Share on other sites More sharing options...
LuckyStar Posted January 13, 2017 Share Posted January 13, 2017 I want zombies that shoot lasers out of their eyes. Or photon torpedoes. Or sharks with "freaking lasers!" .... I mean zombies....er ... zombie sharks .... with lasers? O.o Link to comment Share on other sites More sharing options...
The Rogue Tomato Posted January 13, 2017 Share Posted January 13, 2017 Or sharks with "freaking lasers!" .... I mean zombies....er ... zombie sharks .... with lasers? O.o Now you're talkin'. Link to comment Share on other sites More sharing options...
Punguy0017 Posted January 14, 2017 Share Posted January 14, 2017 I would like to see the characters use skat Would be cool if the character or zombies could be seen in game squatting to poo. And some could use their acid skat to throw at u like monkeys just a thought Link to comment Share on other sites More sharing options...
Greil Posted January 14, 2017 Author Share Posted January 14, 2017 Would be cool if the character or zombies could be seen in game squatting to poo. And some could use their acid skat to throw at u like monkeys just a thought wut? Link to comment Share on other sites More sharing options...
Glimpse Posted January 14, 2017 Share Posted January 14, 2017 Would be cool if the character or zombies could be seen in game squatting to poo. And some could use their acid skat to throw at u like monkeys just a thought No. Stop thinking. Link to comment Share on other sites More sharing options...
malize Posted January 14, 2017 Share Posted January 14, 2017 Would be cool if the character or zombies could be seen in game squatting to poo. And some could use their acid skat to throw at u like monkeys just a thought so much win. Link to comment Share on other sites More sharing options...
Jiles111 Posted January 14, 2017 Share Posted January 14, 2017 I am not look forward to them. Please TFP give us a opinion to remove them! Link to comment Share on other sites More sharing options...
LuckyStar Posted January 14, 2017 Share Posted January 14, 2017 I think at some point TFP are going to have to offer up some Lore. Know what the world is and it's rules will help people to accept what they are playing. Right now it's up for grabs. That's why we're debating. If the lore gives a valid reason for things like mutants then we'll be fine with it. Those who don't want to play in a world with mutated things can make a choice ahead of time. Link to comment Share on other sites More sharing options...
J 7dtd player Posted March 29, 2018 Share Posted March 29, 2018 I think it would be a grand idea people that takes starods to of tin turn and mutate Link to comment Share on other sites More sharing options...
TotallyNotABot Posted April 2, 2018 Share Posted April 2, 2018 I would love to see mutated zombies but only to an extant. I would prefer the mutations to only really change their health, speed, and strength. I don't need any more zombies with special ability's, because we already have enough. Now what I want even more than that is a much better npc system, because all we have right now is a few traders. I dream of a day when my friends and I are holed up in our base at night and we hear some yelling on a speaker outside, because the 7DTD version of Negan just arrived at our door step demanding half of our ♥♥♥♥. Or maybe we see the front door open with it's lock broken and we catch a thief inside our base, and we could execute him any way we see fit Edit: I actually want more special zombies now, so disregard the first paragraph pls. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.