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Psychodabble last won the day on November 3 2020

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  1. Ok, that's truly bizarre. Thanks for the info. Wish I could help.
  2. I'm still a little confused...are you somehow in 3rd person view? Is that also a mod thing? If you could upload a clip, that would be cool.
  3. What does falling down look like? Is that a feature of the mod? AFAIK, there is no knock down in vanilla 7DTD.
  4. I posted a story about this a while back and nobody believed me.
  5. Nah, you got it twisted. This part here is well and good. The issue is this: It's the wrong use of exploit. The one that confuses people and gets them all lathered up. But you knew that already, no?
  6. There is a clear difference between the verb "to exploit", as in to take advantage of, and the noun "software exploit", as in improper use of a design flaw or oversight. That distinction, however, does not exist on these discussion forums for whatever reason. People use them interchangeably and it renders these conversations completely circular and utterly pointless. I gave up trying to correct people long ago as I suspect many of them are being willfully obtuse about it. Unfortunately, that is the prime reason for the cop out argument that Roland made, which while technically corr
  7. Max health goes up with levels. Level up and watch your health grow.
  8. Are you looking for sympathy or a solution? Cuz solutions are simple and plentiful. Sympathy...not so much.
  9. You might want to see a doctor about that. It sort of sounds like an inner ear infection.
  10. C'mon...he's not complaining about challenge, he's complaining about a specific primitive tool not conforming precisely to a specific block's health values... I don't know if that makes it more sensible, but at least it's accurate. EDIT: Isn't the easiest solution here just to increase player block damage?
  11. I love this idea and think it would be great in game, I'm just not sure it ranks on the priority list. I feel like we had something like this at one point, but I don't remember when it was precisely. I definitely have a distinct memory of drawing aggro with light though.
  12. What you want does not exist. Voxel worlds just don't do that well with diagonals. 7DtD is better than most, but there are limits. Sorry.
  13. Rocket Launcher: Cripple 'Em: 20% chance to cripple a leg on a bipedal target The Hunter: +100% damage to living beings Barrel Extender Mod: Increases damage, range, and aimed accuracy but more unwieldy from the hip Muzzle Brake: Diverts the propellant gases to reduce recoil Laser Sight: Helps with aiming quickly and increases accuracy from the hip. Press F to activate. Hold F for multiple items Scope 2x: Increases visual magnification when aiming Laser Sight: Helps with aiming quickly and increases accuracy from the hip. Press F t
  14. I think your best bet here is to modify the xml so that every dead zed drops a loot bag. Then you can use F6 in creative mode to spawn large numbers of zeds and then the 'killall' console command to kill them all and drop the bags.
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