adamolanza Posted February 16, 2023 Share Posted February 16, 2023 (edited) mod doesnt seem to be working properly i used a flame thrower on a wooden house and it aint spreading flames, only thing that works is burning zombies edit: it works, i downloaded a outdated version of one of the dependencies, so i got it from your mod page. love the mod! Edited February 16, 2023 by adamolanza correction (see edit history) 1 Link to comment Share on other sites More sharing options...
Guppycur Posted February 17, 2023 Author Share Posted February 17, 2023 Sweet. Make the world burn. 😃 1 Link to comment Share on other sites More sharing options...
TheReaperME3 Posted March 14, 2023 Share Posted March 14, 2023 Hey, so am using this mod on my server, but its almost impossible to extinguish a fire on a server, because it will continue burning even if you put everything off, together with sorcery its impossible to keep wooden building intact, you might have a idea? I would like to be able to extinguish fires, but it doesn't work... the wooden building still get damage & will collapse. Link to comment Share on other sites More sharing options...
Guppycur Posted March 14, 2023 Author Share Posted March 14, 2023 You could increase the range on the extinguisher, but I dunno how much help it would be. The issue is, sorcery has a lot of things that blow stuff up... You could shoot a fireball into a room, and catch the *next* room on fire and not even realize it. Link to comment Share on other sites More sharing options...
Sjustus548 Posted March 23, 2023 Share Posted March 23, 2023 Sorry if this has been asked before but I'm having an issue with fire on my server. It's me and my wife playing, she's going my game to play, and I can see the fire perfectly but all she can see is pillars of smoke coming off blocks that are on fire. I'm not sure if it's a setting somewhere that is not right or if something else is causing the issue. We both have the mod installed correctly from what I can tell so I was hoping someone would be able to help us figure out what we did wrong. Link to comment Share on other sites More sharing options...
Guppycur Posted March 23, 2023 Author Share Posted March 23, 2023 Can you provide both her and your logs? This used to be an issue, and if it's resurfaced I want to let sphereii know. Link to comment Share on other sites More sharing options...
Sjustus548 Posted March 24, 2023 Share Posted March 24, 2023 Here are the two log files and two pictures of our different views. Sorry it took me so long to get them to you. Primary Player Log File https://pastebin.com/NYwUbh4J Secondary Player Log File https://pastebin.com/h2ZxwXwK Link to comment Share on other sites More sharing options...
vonerich Posted March 24, 2023 Share Posted March 24, 2023 11 hours ago, Sjustus548 said: Here are the two log files and two pictures of our different views. Sorry it took me so long to get them to you. Primary Player Log File https://pastebin.com/NYwUbh4J Secondary Player Log File https://pastebin.com/h2ZxwXwK The "Primary Player Log File" indicates an older version of 0-SCore is being used. 1 Link to comment Share on other sites More sharing options...
Sjustus548 Posted March 24, 2023 Share Posted March 24, 2023 1 hour ago, vonerich said: The "Primary Player Log File" indicates an older version of 0-SCore is being used. Okay that's a little odd because that's the one that is working properly. Could the newest version have caused an issue or could it be that since I'm using an older version and she's joining my game it's causing hers to mess up? Sorry I'm a total noob when it comes to all this modding and such lol. I'll update mine and give it another shot and see if that fixes it. Thanks for the help. Link to comment Share on other sites More sharing options...
vonerich Posted March 24, 2023 Share Posted March 24, 2023 I would definitely install the latest 0-SCore on your computer as that is one of the required steps in the original post. Link to comment Share on other sites More sharing options...
chemdog Posted March 29, 2023 Share Posted March 29, 2023 ok trying to not sound like a noob but i downloaded this mod placed in mods folder, downloaded the s core also placed just the subfolder in mod folder and not getting fire to burn wood blocks. eac is off! Link to comment Share on other sites More sharing options...
chemdog Posted March 29, 2023 Share Posted March 29, 2023 idk iv tried everything lol fml Link to comment Share on other sites More sharing options...
Guppycur Posted March 30, 2023 Author Share Posted March 30, 2023 FYI he got sorted on discord. Link to comment Share on other sites More sharing options...
Jayman Posted July 24, 2023 Share Posted July 24, 2023 This mod makes normal zombies into burnt zombies if they're on fire? That's kind of annoying, any way to disable it? Link to comment Share on other sites More sharing options...
Guppycur Posted July 25, 2023 Author Share Posted July 25, 2023 Yes, but it's part of the mod so you'll have to do it. 1 Link to comment Share on other sites More sharing options...
Jayman Posted July 27, 2023 Share Posted July 27, 2023 On 7/24/2023 at 7:11 PM, Guppycur said: Yes, but it's part of the mod so you'll have to do it. Any tips on how to? Link to comment Share on other sites More sharing options...
Guppycur Posted July 29, 2023 Author Share Posted July 29, 2023 First, you definitely want to be using the a21 version that's posted in another post. Secondly, give all the zeds a cvar called NoSpawnOnDeath and set it to 1. Alternatively, find this bit here in entityclasses and comment it out or delete it. <append xpath="/entity_classes/entity_class"> <property name="SpawnOnDeath" value="SpawnNothing" /> </append> ...either should work. I think. Not really something I looked into. 1 Link to comment Share on other sites More sharing options...
Valanthriel Posted September 10, 2023 Share Posted September 10, 2023 Guppy I've noticed your mod has been removed from the Github. Needless to say, your Fire Extinguisher works, but it's unrepairable, and scrapping it gives you hundreds of C02 Ammo for some reason. Link to comment Share on other sites More sharing options...
Guppycur Posted September 10, 2023 Author Share Posted September 10, 2023 3 minutes ago, Valanthriel said: Guppy I've noticed your mod has been removed from the Github. Needless to say, your Fire Extinguisher works, but it's unrepairable, and scrapping it gives you hundreds of C02 Ammo for some reason. New git link, first post. ... material probably needs an update on the extinguisher. Link to comment Share on other sites More sharing options...
Valanthriel Posted September 10, 2023 Share Posted September 10, 2023 (edited) 1 hour ago, Guppycur said: New git link, first post. ... material probably needs an update on the extinguisher. You responded way faster then I expected you to xD. I'll check it out now, thanks Edit: I've clicked on the link, but it says "gupFireMod" did not exist on "master" on the top. I've manually scrolled and checked through each one but the closest thing is the Fireworks mod. Am I missing something?Edit 2: I see it's in the "Defunct" folder now. I'm downloading it now. Edited September 11, 2023 by Valanthriel (see edit history) Link to comment Share on other sites More sharing options...
Guppycur Posted September 11, 2023 Author Share Posted September 11, 2023 No, that's still the wrong one. Hang on a sec. ...ah I see, this isn't even the right thread. Lol, my bad. https://community.7daystodie.com/topic/32799-guppy-mods-a21/#comments Link to comment Share on other sites More sharing options...
Valanthriel Posted September 11, 2023 Share Posted September 11, 2023 (edited) 1 hour ago, Guppycur said: No, that's still the wrong one. Hang on a sec. ...ah I see, this isn't even the right thread. Lol, my bad. https://community.7daystodie.com/topic/32799-guppy-mods-a21/#comments Looks like we're headed in the right direction Downloading it now and giving it a shot! Edit: Interesting. I'm getting the exact same results. I use the Fire Extinguisher, and it just breaks really fast. You can't repair it still, and it has 960 C02 ammo loaded into it. Scrapping it gives you all that ammo. How are you supposed to repair the fire extinguisher normally? Edit 2: I managed to fix repairing it. I went into "items.xml" and found <property name="RepairTools" value="RepairKitAutomaticRifles"/> I then replaced it with; <property name="RepairTools" value="resourceRepairKit"/> and that did the trick. I don't know how to reduce its ammo drastically down or how to stop it from breaking after 10 uses... But I'll keep having a look into it.Edit 3: After a bit of tweaking, I changed the degration rate here; <passive_effect name="DegradationMax" operation="base_set" value="1000,22" tier="1,6"/> <passive_effect name="DegradationPerUse" operation="base_set" value="1"/> And I double checked and since CO2 isn't used for anything else, it's safe to assume that possessing CO2 is only useful for other Fire Extinguishers. I changed the stack size from 50 to 1000. Since it degrades at 1 per use and the degradation max has been increased (at least) to a 1000, I think it's reasonable to now have the ammo be in a stack of 1000. What was your original goal/purpose for having it in stacks of 50? Edited September 11, 2023 by Valanthriel (see edit history) Link to comment Share on other sites More sharing options...
Guppycur Posted September 11, 2023 Author Share Posted September 11, 2023 Yeh the degradation use was intentional, the repair was not. Nothing should repair it. Link to comment Share on other sites More sharing options...
Valanthriel Posted September 11, 2023 Share Posted September 11, 2023 (edited) 29 minutes ago, Guppycur said: Yeh the degradation use was intentional, the repair was not. Nothing should repair it. I'm guessing it's not suppose to really 'reload' either, is it? I managed to change its clip to starting with 1000 (as opposed to 60 and then having to reload each time). I've also noticed that the bucket of water can't be refilled, because to refill it, it needs to be 'repaired', but there is no repair option if it can't degrade. Edit: I've made some tweaks and adjustments. 1000 ammo, 1000 degration max, 1 degrade per use. Cannot repair it once again. Added on the description that it cannot be repaired to make it clear, but that it can be scrapped. Otherwise, it relatively sounds like it's fixed, right? If you're interested in the XML and Localization file, I'll upload it here. Otherwise if you just want the parts I edited, I can give you that instead. I'll have a look at the water bucket, but I fill like that's a separate issue entirely. Edited September 11, 2023 by Valanthriel (see edit history) Link to comment Share on other sites More sharing options...
Guppycur Posted September 11, 2023 Author Share Posted September 11, 2023 The water bucket thing maybe broken forever. They changed some stuff in alpha 21 with regards to swapping items. ... And correct, The extinguisher was never intended to be refilled. I don't even think I have the "ammo" available outside of the creative menu. Link to comment Share on other sites More sharing options...
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