Guppycur Posted July 29, 2022 Share Posted July 29, 2022 (edited) Defunct. Look here instead. Powered by sCore, this mod adds elements to the base fire mod that Sphereii created. Features: Flamethrower Napalm Ammo Fire Extinguisher Better smoldering smoke particle Oil Slick flammable traps Lightning Strikes (primarily in the burnt forest, however occasionally elsewhere) FireNado's (in burnt forest) Potential Add-on's Fire truck (would require additional mod dependencies) Flamethrower bandit This mod requires both Server and Client install and EAC to be *Off*. Don't come crying to me when you can't follow these simple instructions. Instructions for use: Get and maintain the latest version of sCore Get and maintain the last version of My Addon Mod Unzip into the appropriate mod folder for the version of the game you are playing on Start the game with EAC Off Go burn stuff down 😃 Although I have included recipes and loot, it would be a really good idea to go through those and tailor those to your needs. Edited September 11 by Guppycur (see edit history) 12 Link to comment Share on other sites More sharing options...
doughphunghus Posted July 29, 2022 Share Posted July 29, 2022 Holy happiness Batman! Link to comment Share on other sites More sharing options...
Guppycur Posted July 29, 2022 Author Share Posted July 29, 2022 3 Link to comment Share on other sites More sharing options...
Gamida Posted July 29, 2022 Share Posted July 29, 2022 Just now, Guppycur said: "You light up my life..." 2 Link to comment Share on other sites More sharing options...
Guppycur Posted July 29, 2022 Author Share Posted July 29, 2022 11 fps on that particular fire particle with an RTX 2080. It'll be shipped, but it won't be the default one. The default one will be the same fire particle but won't have the light source attached. Soooooo pretty though, am I right? 1 Link to comment Share on other sites More sharing options...
Gamida Posted July 29, 2022 Share Posted July 29, 2022 2 minutes ago, Guppycur said: 11 fps on that particular fire particle with an RTX 2080. It'll be shipped, but it won't be the default one. The default one will be the same fire particle but won't have the light source attached. Soooooo pretty though, am I right? Very. Am expecting to see some of the characters from the CSI series taking pics of anyone standing around...you know for evidence. Link to comment Share on other sites More sharing options...
doughphunghus Posted July 29, 2022 Share Posted July 29, 2022 Curiosities brings the questions: Does it burn/damage “all blocks” or just wood based ones? Glass/cloth/plastic would be cool too… Assuming it does block damage, will you be able to tune how much damage the fire does (like crank it down for a long fire, crank it up for fast fire) also: tune for possibly less spreading chance? which would be less of an FPS hit I imagine? Link to comment Share on other sites More sharing options...
Guppycur Posted July 29, 2022 Author Share Posted July 29, 2022 Be default it burns blocks with materials that contain "wood", and you can set individual blocks to be flammable. 1 Link to comment Share on other sites More sharing options...
Telric Posted July 29, 2022 Share Posted July 29, 2022 What? No pokemon on fir..... Know what, I think I'm done with the whole pokemon bit... Looks sweet! 2 Link to comment Share on other sites More sharing options...
Survager Posted July 29, 2022 Share Posted July 29, 2022 I find it ) 3 Link to comment Share on other sites More sharing options...
swmeek Posted July 29, 2022 Share Posted July 29, 2022 Great Balls of Fire that looks good ! Link to comment Share on other sites More sharing options...
Guppycur Posted July 30, 2022 Author Share Posted July 30, 2022 Making good progress. Maurice helped get the FPS down on one of the particle options, and Sphereii is > < close to getting the dedi issue resolved. Once that's done, some testing to be done and hopefully a release. 😃 Link to comment Share on other sites More sharing options...
swmeek Posted July 31, 2022 Share Posted July 31, 2022 With those two helping out it's sure to be good ! Link to comment Share on other sites More sharing options...
Guppycur Posted July 31, 2022 Author Share Posted July 31, 2022 Ruh Roh. Things are starting to get serious. 1 hour ago, swmeek said: With those two helping out it's sure to be good ! Sheeit, helping... Sphereii is doing all the heavy lifting, I'm just making things pretty. Maurice is helping optimize my pretty stuff. But yeh things seem to be going okay. 2 Link to comment Share on other sites More sharing options...
swmeek Posted July 31, 2022 Share Posted July 31, 2022 OOH would be cool if it turned any "victims inside" into burnt zombies. Link to comment Share on other sites More sharing options...
khzmusik Posted July 31, 2022 Share Posted July 31, 2022 (edited) I can't tell from the video, does this actually do damage over time to the blocks or just put a fire effect/buff on the block? Assuming it does damage, is it possible to modify the DOT amount? Is that a global amount, or per block? How hard would it be to modify Molotov cocktails to spread fire? Edited July 31, 2022 by khzmusik (see edit history) 2 Link to comment Share on other sites More sharing options...
doughphunghus Posted July 31, 2022 Share Posted July 31, 2022 (edited) 1 hour ago, khzmusik said: How hard would it be to modify Molotov cocktails to spread fire? If the effect can be applied to existing weapons…. It’s so so so going to be added to the exploding arrows and rocket launcher and moltovs. Edited July 31, 2022 by doughphunghus (see edit history) Link to comment Share on other sites More sharing options...
Guppycur Posted July 31, 2022 Author Share Posted July 31, 2022 Khz, yes yes and yes. Basically add a triggered effect to any item and it will causes fire spreading damage. Dough: Yes yes yes. 😃 4 Link to comment Share on other sites More sharing options...
Guppycur Posted August 1, 2022 Author Share Posted August 1, 2022 3 Link to comment Share on other sites More sharing options...
ErrorNull Posted August 1, 2022 Share Posted August 1, 2022 (edited) this is awesome. catching blocks on fire has been an effect i felt was missing for a long time. it would make some interesting horde nights with zombies that attack with fire. great to see SCore really opening up lots of new functionality to the game. i don't seem to hear flame/crackling sounds from the fire. that still pending i suppose? the sound from the burnt zombies will do. maybe someone who likes making new blocks can create more generic burnt wood blocks that would result from the flames. throwing in heat temperature would really complete the effect. great work. Edited August 1, 2022 by ErrorNull (see edit history) Link to comment Share on other sites More sharing options...
Guppycur Posted August 2, 2022 Author Share Posted August 2, 2022 Step 459 is getting the particles synched on multiplayer in a way that doesn't cause... Let's just say issues. Refinement will likely be done. Think of sCore as a foundation that other modders build upon. That's all I'm really doing. Sphereii gives the fire function and I build particles to fire extinguishers to fire trucks. Link to comment Share on other sites More sharing options...
Guppycur Posted August 2, 2022 Author Share Posted August 2, 2022 Sphereii sorted the particles on multiplayer; once he does the same for fire extinguishing I'll put my add-on out. Still a weird bug where the fire particle is visible on a new save if you don't exit the game, I'm confident he will get that fixed. MY addon mod features: Flame thrower Napalm ammo Fire extinguisher Better smoldering smoke Oil slick - flammable Probably the fire truck Link to comment Share on other sites More sharing options...
Lasher Posted August 2, 2022 Share Posted August 2, 2022 Utterly, utterly cool... or rather hot... Link to comment Share on other sites More sharing options...
Arma Rex Posted August 2, 2022 Share Posted August 2, 2022 Looks rather promising. Features like this are great to see implemented first by mods to get a taste of what it could be like. This is something we've needed for a while! Link to comment Share on other sites More sharing options...
khzmusik Posted August 2, 2022 Share Posted August 2, 2022 It would be very interesting to modify the storm lightning so it has a chance to set stuff on fire (a la Icarus). 3 Link to comment Share on other sites More sharing options...
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