Guppycur Posted August 6, 2022 Author Share Posted August 6, 2022 On 8/5/2022 at 10:13 AM, Lasher said: Think I may have found a little bug - when you look up the recipe for Napalm for the flamethrower the UI seems to get a bit stuck and won't display anything BUT the recipe for the naplam. I can repro this, looking for a solution now. Should be updated shortly. ...Fixed, thanks for the report. 😃 Link to comment Share on other sites More sharing options...
Galaktus Posted August 6, 2022 Share Posted August 6, 2022 (edited) Guppy, Thank you for your time and where to go but I honestly can't figure it out and don't know enough of coding except to change numbers of already existing lines of code and or mimic lines to add in other stuff etc. I am definitely confused on this. Like for example you say hay is on your list of flammable but doesn't seem to burn for me on my game. Only wood seems to burn. I am going to test to see if maybe some of my other mods I have are conflicting. Update: So I tried with no other mods except 0-Score and your mod installed and corn, grass and hay doesn't burn. I haven't tried others but I am sure I am doing something wrong somehow but just can't figure it out and it bugs me. Basically my ultimate goal would be able to burn down any POI I don't want to the ground and only the dirt left. This is a great mod so again thank you very much for what you have created. Edited August 6, 2022 by Galaktus (see edit history) Link to comment Share on other sites More sharing options...
Guppycur Posted August 7, 2022 Author Share Posted August 7, 2022 You sure you have the latest version of my mod? Link to comment Share on other sites More sharing options...
Galaktus Posted August 7, 2022 Share Posted August 7, 2022 (edited) 51 minutes ago, Guppycur said: You sure you have the latest version of my mod? Yes Sir. Just downloaded it again today. So at least the latest published at the time of my posting. Edited August 7, 2022 by Galaktus (see edit history) Link to comment Share on other sites More sharing options...
Magnus33john Posted August 7, 2022 Share Posted August 7, 2022 On a whim tried it with undead legacy. Worked fine except for some odd reason it blocks the unlocking of chests. Damn near drove through a firenado lol Effects look great. Link to comment Share on other sites More sharing options...
Guppycur Posted August 7, 2022 Author Share Posted August 7, 2022 I added it to sorcery, there is an issue or two but it was pretty fun. Link to comment Share on other sites More sharing options...
Guppycur Posted August 7, 2022 Author Share Posted August 7, 2022 2 hours ago, Magnus33john said: On a whim tried it with undead legacy. Worked fine except for some odd reason it blocks the unlocking of chests. Damn near drove through a firenado lol Effects look great. Thanks. I'm amazed sCore worked with UL enough to boot. Link to comment Share on other sites More sharing options...
TheNitroExpress Posted August 7, 2022 Share Posted August 7, 2022 (edited) Hello! This mod looks absolutely delicious and my inner psychotic pyromaniac needs it in my life. However! Loading just the latest version and the latest version of s-core, I get this on loading every time. I have tried a few s-core versions, am on 20.5 and launching via a mod launcher (also just tried launching with mods through steam just for the hell of it) and nothing seems to be working. Any ideas or other things I could try? I noticed someone above is having the same issue. EDIT: So, downloading Score through the launcher made it work. I have no idea why downloading from Git didn't work, but hey, maybe it will fix it. Just downloade 0-S core from the modlet list in the 7 days to die mod launcher. Edited August 7, 2022 by TheNitroExpress found fix (see edit history) Link to comment Share on other sites More sharing options...
Guppycur Posted August 7, 2022 Author Share Posted August 7, 2022 8 hours ago, Magnus33john said: On a whim tried it with undead legacy. Worked fine except for some odd reason it blocks the unlocking of chests. Damn near drove through a firenado lol Effects look great. My guess is the og link you used was for a zip? I'm thinking that zip isn't updated. Link to comment Share on other sites More sharing options...
Lasher Posted August 7, 2022 Share Posted August 7, 2022 22 hours ago, Guppycur said: I can repro this, looking for a solution now. Should be updated shortly. ...Fixed, thanks for the report. 😃 Thanks for the fix. Great work by the way - amazing mod. Link to comment Share on other sites More sharing options...
Guppycur Posted August 7, 2022 Author Share Posted August 7, 2022 Yeh so one of the things sCore does is prevents the NRE's from popping up your console. I had several I didn't even know about. Link to comment Share on other sites More sharing options...
Magnus33john Posted August 7, 2022 Share Posted August 7, 2022 10 minutes ago, Guppycur said: Yeh so one of the things sCore does is prevents the NRE's from popping up your console. I had several I didn't even know about. It was the latest but like you i found that score was blocking the popups. Unexpected 10 minutes ago, Guppycur said: Link to comment Share on other sites More sharing options...
Guppycur Posted August 10, 2022 Author Share Posted August 10, 2022 Added a water bucket object for Not Medieval Mod. There aren't any loot tables using it so you'll have to pull it from creative, make your own recipes, etc. 1 Link to comment Share on other sites More sharing options...
Guppycur Posted August 10, 2022 Author Share Posted August 10, 2022 Been testing the water bucket on a dedi, the 2nd player doesn't always see the particle, or hell even the player animation, but that seems to be a TFP thing. Ah well. Link to comment Share on other sites More sharing options...
vonerich Posted August 13, 2022 Share Posted August 13, 2022 Hey Gup, did you create a new repair kit to repair the flamethrower and fire extinquisher? I'm unable to repair these. <property name="RepairTools" value="RepairKitAutomaticRifles"/> Link to comment Share on other sites More sharing options...
Guppycur Posted August 13, 2022 Author Share Posted August 13, 2022 No sure didn't; if you make any changes lemme know what you changed and I'll push your fix. Link to comment Share on other sites More sharing options...
vonerich Posted August 14, 2022 Share Posted August 14, 2022 (edited) 18 hours ago, Guppycur said: No sure didn't; if you make any changes lemme know what you changed and I'll push your fix. I changed the "RepairKitAutomaticRifles" to "resourceRepairKit" - now the fire extinguisher and flamethrower can be repaired. I also noticed that the fire extinguisher doesn't use up CO2 when used. I'll mess around with that as well. Edited August 14, 2022 by vonerich (see edit history) Link to comment Share on other sites More sharing options...
Guppycur Posted August 14, 2022 Author Share Posted August 14, 2022 So yeh the ammo is necessary for it to function the way it does, but my vision never has it available to find. Like a regular extinguisher, once it's out it's out. You can refill it from a tank in real life, so I could create a workbench that then requires all that jazz, but I won't. Then it gets too deep. Finding smaller tanks with just co2, well they might as well be fire extinguishers. ...but I'll update the repair kit for the flamethrower. Link to comment Share on other sites More sharing options...
vonerich Posted August 15, 2022 Share Posted August 15, 2022 Yeah, use until empty is much more realistic for the fire extinguisher. 1 Link to comment Share on other sites More sharing options...
Guppycur Posted August 16, 2022 Author Share Posted August 16, 2022 On 8/14/2022 at 7:45 PM, vonerich said: Yeah, use until empty is much more realistic for the fire extinguisher. Can you think of anything else I can or should add? Link to comment Share on other sites More sharing options...
LittleMonstersTV Posted August 16, 2022 Share Posted August 16, 2022 (edited) On 8/3/2022 at 2:39 PM, Guppycur said: O_O That was the coolest thing I've seen yet, haha! Well done! Would be a shame if one of these appeared near some explosive gas barrels lol... Edited August 16, 2022 by LittleMonstersTV (see edit history) Link to comment Share on other sites More sharing options...
vonerich Posted August 16, 2022 Share Posted August 16, 2022 9 hours ago, Guppycur said: Can you think of anything else I can or should add? I can't think of anything at the moment Gup. You did a great job! Link to comment Share on other sites More sharing options...
Guppycur Posted August 16, 2022 Author Share Posted August 16, 2022 Fixed (I think) NRE when using the water bucket. The correct unity3d file is now present. Grab the latest. 😃 Link to comment Share on other sites More sharing options...
Guppycur Posted August 16, 2022 Author Share Posted August 16, 2022 Fixed more crap (stuff failed silently but it was annoying to see once pointed out, thanks Josh), added some future coming up stuff like the foundation for zombies that die being burned will spawn into burnt zombies (that bit ain't ready yet), and added some colored flames for Josh. 1 Link to comment Share on other sites More sharing options...
Lasher Posted August 17, 2022 Share Posted August 17, 2022 Hey Guppycur - loving the mod still - what do i need to adjust to lower the likelyhood of finding fire extinguishers - they seem to be appearing all over the place in my loot... Ta. Link to comment Share on other sites More sharing options...
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