nickuk01 Posted September 24, 2020 Share Posted September 24, 2020 Khaine can I ask... in your config blocks where you can change zombie hordes, below that is setting to disable crosshairs. Is that for guns in the game when ADS or is that just for cursor crosshair on the UI main screen generally? Link to comment Share on other sites More sharing options...
KhaineGB Posted September 24, 2020 Author Share Posted September 24, 2020 Ok, if I remember correctly, that setting COMPLETELY disables the crosshair for everything. Link to comment Share on other sites More sharing options...
dinnerdude Posted September 24, 2020 Share Posted September 24, 2020 (edited) Hello, how do i change the number of zombies that spawn in the horde and the times if i am using peer to peer game? I think i found the file..just not sure if it will work in a peer to peer game. Edited September 24, 2020 by dinnerdude added information (see edit history) Link to comment Share on other sites More sharing options...
KhaineGB Posted September 24, 2020 Author Share Posted September 24, 2020 The host would have to change those numbers since they push the XML to clients in a peer-to-peer game. But it's blocks.xml in Mods\1-RomeroModCore\Config Link to comment Share on other sites More sharing options...
mr.devolver Posted September 26, 2020 Share Posted September 26, 2020 Hey, any chance to get the parts of the overhaul as separate mods? I would like to be able to use things such as scrap tools and pipe guns separately in my custom mod list that may not be compatible with the overhaul such as Romero Mod. Link to comment Share on other sites More sharing options...
KhaineGB Posted September 26, 2020 Author Share Posted September 26, 2020 I'm not pushing them as seperate modlets. Honestly, i'd be VERY surprised if the full thing wouldn't work with your modlets since I did my best not to edit the XML as much as possible. Link to comment Share on other sites More sharing options...
mr.devolver Posted September 26, 2020 Share Posted September 26, 2020 14 minutes ago, KhaineGB said: I'm not pushing them as seperate modlets. Honestly, i'd be VERY surprised if the full thing wouldn't work with your modlets since I did my best not to edit the XML as much as possible. Some of the mods I'm using are not just small modlets, but little overhauls on their own that are carefully hand picked to ensure that they will not break each other. Some of them already alter some base settings of the game differently than Romero Mod does and that's one of the major problems with overhauls, they simply can't be used together, because they offer different gameplay, but you still might want to have some of their parts in your game, like the items I mentioned earlier. I'm also using Creature Pack as well as DMT NPC mod which requires Sphereii's Core. Your Romero comes with its own modified version of Sphereii's Core which may not be fully compatible with the latest feature set required for proper function of the said mods, so there's quite a few reasons to be skeptical to say the least, but I respect your decision to not release them individually, I had to ask though. Link to comment Share on other sites More sharing options...
KhaineGB Posted September 26, 2020 Author Share Posted September 26, 2020 The modified sphereii-core is the one I use in DF to fix Linux issues. Otherwise it's basically the same. Link to comment Share on other sites More sharing options...
dinnerdude Posted September 27, 2020 Share Posted September 27, 2020 Hello, new question. How do i ensure Bloodmoon is disabled? We thought there was no horde night but to our surprise there was! Link to comment Share on other sites More sharing options...
KhaineGB Posted September 27, 2020 Author Share Posted September 27, 2020 You can toggle it on the main menu. I did my best to try and force it off, but sometimes the game ignores that. The options are basically "disabled" or "disabled." Just changing it should force it off. Link to comment Share on other sites More sharing options...
mr.devolver Posted September 27, 2020 Share Posted September 27, 2020 Troll mode enabled? Lol. I would probably laugh hard if that happened to me. I guess you guys had some fun that night with the increased wandering hordes AND bloodmoon hordes... Link to comment Share on other sites More sharing options...
KhaineGB Posted September 27, 2020 Author Share Posted September 27, 2020 Nah, just the game derping out. I need to see if there's a way I can edit the enum to make walk and off the default. Link to comment Share on other sites More sharing options...
KhaineGB Posted September 27, 2020 Author Share Posted September 27, 2020 Okay, so good news and bad news. I managed to make "always walk" the default. But I can't set bloodmoon to off. You have to set it to 0 days. Link to comment Share on other sites More sharing options...
Old Man Gaming Posted September 28, 2020 Share Posted September 28, 2020 I've not seen anything about the traders/trading posts being destructable, are they in Romero ? Link to comment Share on other sites More sharing options...
KhaineGB Posted September 29, 2020 Author Share Posted September 29, 2020 I don't think I turned that setting on. If I did, then it's a setting in 0-Sphereii-Core that can be turned on/off as the player wishes. Link to comment Share on other sites More sharing options...
dinnerdude Posted September 29, 2020 Share Posted September 29, 2020 We are trying to get this mod onto a server. Both the server owner and I are getting the same two Error's on loading and we get stuck on creating character. One is "end of stream exception" an done is hard to read but it looks like "NCSimple deserializer" I have never seen either of those error's before. I am guessing that since we both got the error it has to be an issue on the server not on our end. Link to comment Share on other sites More sharing options...
KhaineGB Posted September 29, 2020 Author Share Posted September 29, 2020 Highly likely. ALWAYS test a mod in single player first. If it works as intended, then the server is the issue. Link to comment Share on other sites More sharing options...
nickuk01 Posted October 2, 2020 Share Posted October 2, 2020 Hey Khaine.. loving the mod. I have hordes set as standard every 6 hours but only seeing one or 2 a day. Is that expected because they spawn in various parts of map or should they appear near me every time? Link to comment Share on other sites More sharing options...
KhaineGB Posted October 2, 2020 Author Share Posted October 2, 2020 They spawn out of sight and path towards your last known location. So that does sound like it's working correctly. They don't GPS to you like bloodmoon does. Link to comment Share on other sites More sharing options...
nickuk01 Posted October 2, 2020 Share Posted October 2, 2020 15 minutes ago, KhaineGB said: They spawn out of sight and path towards your last known location. So that does sound like it's working correctly. They don't GPS to you like bloodmoon does. Ok cool thank you Link to comment Share on other sites More sharing options...
Picklefart Posted October 2, 2020 Share Posted October 2, 2020 (edited) Loving this mod, just what I was looking for all these years so thank you for this. I was wondering if there is an issue with the HP bar modlet not working? I have this installed on 19 stable and doesn't show the HP bars. Any idea? Edited October 2, 2020 by Picklefart (see edit history) Link to comment Share on other sites More sharing options...
KhaineGB Posted October 2, 2020 Author Share Posted October 2, 2020 I actually don't know. I saw it not work for someone else too, but it was working for me. I'll look into it for when 19.2 comes out. 1 Link to comment Share on other sites More sharing options...
SuperZoda Posted October 5, 2020 Share Posted October 5, 2020 Having an issue with sleeper spawns - sometimes I will go a few POIs without seeing any sleepers. Then suddenly, I'll be in a POI and all the sleepers inside spawn at the same time, out of thin air and in rooms I've already passed. It happened a couple times starting around day 12, and it wasn't that bad just seemed like a glitch. Having no sleepers randomly felt pretty awesome. But I was holding down a POI overnight on day 14, no sleepers had spawned there. I put down a bedroll, started setting up some boxes, cooking food, living the good life... Then out of nowhere, the entire building erupts with the screams of aggro spawns and they're everywhere: closets, corners, appearing right in front of me. If I had to guess, wandering hordes max out the zombies allowed at once, which prevents sleepers from spawning. The horde runs off into the distance and despawn causing sleepers to spawn in late. A19.1 stable, installed Romero from mod launcher. Link to comment Share on other sites More sharing options...
KhaineGB Posted October 5, 2020 Author Share Posted October 5, 2020 Yeah, it's likely hitting max zombies. That's a configurable option on the main menu, so you can increase it if you like. I think I set the max to 200, but I was testing with 100. Link to comment Share on other sites More sharing options...
nickuk01 Posted October 5, 2020 Share Posted October 5, 2020 Hey Khaine.. loving your mod. On the 2 pipe weapons you added have crafted both. The pistol is fine but the rifle is little difficult to use ADS (i disable crosshairs btw) as characters hand slightly obscurs the sight at end of the rifle. Any way to alter that slightly so have clear ADS? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now