Jump to content

🧙 Sorcery Mod - Massive Update v1.42 PUBLIC!


Devrix

Recommended Posts

Ice isn't bad either.

Sure Warp might be a bit faster and you can warp over/through some objects if you time it right.

But ice got a nice movement boost too.

Basicly what i use depend where i start, so i get the proper essence without problems.

 

Link to comment
Share on other sites

Posted (edited)

   sorcer-v132-crystal-shapes.jpg

 

SORCERY - CRYSTAL UPDATE (v1.32)

It's time to dive into v1.32 Crystal Update with NEW Elemental Building Block Shapes, Crystals that dual as a Light Source and Essence Bundle, Balance changes and more:

 

  • Added: New Crystal Resources (10k Essence Bundles, Lights/Heat)
  • Added: Placeable Crystal Lights (Requires Essence Crystal)
  • Added: Unholy Debuff to Unholy Blocks.
  • Added: New Elemental Block Shapes: 1/2, Plate, Sheet, Cylinders: 1/2, 1/4, 1/8, Ramps, Stairs.
  • Added: Unholy & Holy framework; imprinting, scaling and item mechanics implemented.
  • Added: Elemental Block Shapes Variant Helpers (one block per Element to choose Shapes)
  • Added: Elemental Blocks are now upgradeable to 3 additional stages!
  • Added: All Elemental Spell Trap variants to damage Player (POI).
  • Optimized: Fallen Camp POI lights and shiny material causing minor lag.
  • Optimized: Ice Castle POI further optimized and cheesing prevention.
  • Optimized: Staves and Spellcast Lights further optimized.
  • Optimized: Reduced Sorcery Download by several hundred megabytes.
  • Changed: Sorcerer Desk Book updated.
  • Changed: Loot adjustments on Bunnies.
  • Changed: Hidden Essence added to Elemental Trees.
  • Changed: Floor Traps (POI) misaligned when triggered.
  • Changed: Unholy Blocks don't deal damage.
  • Changed: Fire Shrine wrong color theme.
  • Balanced: Elemental Ores changed to be rarer.
  • Balanced: Omni Ore spawns changed to be very rare.
  • Balanced: Elemental Block Debuffs now have a cooldown to prevent self-procs. Use Spell Traps for guaranteed devastation.
  • Fixed: Unholy Block Frames can't be upgraded.
  • Fixed: Dormant Workstations in POIs could be picked up.
  • Fixed: Entity Ice Debuffs weren't proccing Freeze on Player.
  • Fixed: Certain visual FX disappearing prematurely from Player/Entities.
  • Known Vanilla Bug: Elemental Blocks failing to block Line of Sight to Player (reported and fixed in future 7d2d build).
  • Changes & Fixes: Lots of anticipated changes and tweaks! Discord #Changelog

 

 

YOU AGREE TO THE FULL TERMS OF USE AND DISCLAIMER HEREIN BY DOWNLOADING AND USING THE SORCERY MOD:

 

DOWNLOAD SORCERY

  1. Download: Sorcery-master.zip (latest version)
    1.  Alternative Manual Download Link: 

      Spoiler

      The following link is a direct download with no up-to-date instructions. Using the primary Download Link is recommended (http://download.sorcerymod.com), as it sends you to the Sorcery Discord Download Channel with the most update instructions, changelog and information.

       

      Manual Download, No Instructions:

      http://public.sorcerymod.com

       

      Recommended Discord Download, Full Instructions & Changelog:

      http://download.sorcerymod.com

      ℹ️Link takes you to the Sorcery Discord Channel #download-public with elaborate instructions and up-to-date info.

       

  2. Unzip: Sorcery-master.zip
  3. Drag-n-Drop: The two folders (Sorcery + Deep Pockets), found within the unzipped (Sorcery-master\Mods) folder, directly into your Mods folder (\7 Days To Die\Mods). Create the Mods folder here if it doesn't already exist.
  4. Verify Mod Path: (\7 Days To Die\Mods\Sorcery) + (\7 Days To Die\Mods\Deep Pockets)
  5. Disable EAC: EasyAntiCheat must be disabled through the Game Launcher for certain features to work
  6. Choose Difficulty (Optional): Change your Sorcery Difficulty from Normal (default) to Easy, Hard or Apocalyptic for the greatest challenge!
    • Drag-n-drop Chosen Difficulty from "SorceryDifficultyChangerMods" into Mods (\7 Days To Die\Mods)
    • You can change modes at will without restarting. Server-side, doesn't require clients to download.
    • If done correctly, you'll see the logo of your new Difficulty Mode in the top-right of the main game screen!
  7. Deport The Undead back to Hell: You're ready to play as a post-apocalyptic harbinger of the elements... may your training commence!

 

 

MOD LAUNCHER

If you already have the latest version of the Mod Launcher, simply run it and install Sorcery there. Otherwise, follow these steps to get started:

 
  1. Steam Sync: Open Steam, right-click 7 Days to Die, select Properties, select Local Files, select Verify Integrity of Game Files. This will ensure you're using a clean version of the game, which is required for use with the Mod Launcher.
  2. Download Launcher: 7D2D Mod Launcher
  3. Install Launcher: Run the launcher installer SetupInstaller.msi
  4. Run Launcher: Locate and select Sorcery within the mods list.
  5. Install Sorcery: With Sorcery selected, click Install Game Copy.
  6. Delete Mods Folder: You may be prompted to delete a detected Mods Folder; I recommend selecting "Yes". You can install additional Mods with Sorcery later, if desired.
  7. Pre-Sync Mod: Finally, select Pre-Sync Mod, then "Yes" you would like to download it.
  8. AWAKEN ESSENCE: Play Mod and you're ready to play as a post-apocalyptic harbinger of the elements... may your training commence!

 

** Game Updates: You must Uninstall and Reinstall Sorcery through the launcher when new game updates are released. Don't worry, your saves are safe and will be retained. If you experience any errors, repeat step #1.

** Visit @sphereii's 7D2D Mod Launcher Thread for more info regarding it

 

sorcery-install-requirements.png

 

 

 

 

 🗒️ FULL CHANGELOG: 🔑changelog-supporters

 

 

 

sorcery-discord-logo.png

Edited by Devrix (see edit history)
Link to comment
Share on other sites

  • Devrix changed the title to 🧙 Sorcery Mod - Crystal Update v1.32 LIVE! 💎
  • Devrix changed the title to 🧙 Sorcery Mod - Crystal Update v1.33 LIVE! 💎
  • 1 month later...

 

For those of you that couldn't make it to Saturday's Major Reveal Live Stream Event, here's a recap of the grand reveal:

 

Sorcery is finally introducing completely CUSTOM ENTITIES with the v1.4 August Update! These custom unique entities lay out all ground work for expanding Sorcery's roster of foes and friends alike! All custom entities, from v1.4 forward, will have unique animations, voice, textures, particles and randomized gear! 🧙

Link to comment
Share on other sites

  • 2 weeks later...
  • Devrix changed the title to 🧙 Sorcery Mod - Massive Update v1.42 PUBLIC!

  

 

SORCERY - MASSIVE UPDATE (v1.42)

It's time to dive into v1.42 Massive Update with NEW POIs, Weapons, Entities, Spells, Balance changes and more:

 

  • Added: Unique Fire POI (T3).
  • Added: Unique Lightning POI (T3).
  • Added: Arcane Trader Quests for all new POIs.
  • Added: New Sorcery Weapons for each vanilla Attribute!
  • Added: New Wand Weapon - Instant-Casts Spells and Nova!
  • Added: New Claw, Dagger, Polearm, Scythe and Sword Weapons!
  • Added: Fire, Ice, Lightning Elixirs now also craftable at Ritual Station.
  • Added: New Spell -" Omni Spell" to all Spellcasts!
  • Added: New item - "Grimoire" teaches Spell or Skill.
  • Added: Grimoires: Omni Spell, Omni Arrow, Ritual Station, Arcane Familiar, Omni Pack.
  • Added: Omni Elemental Immortal Summon.
  • Added: Incantation - Omni Elemental Summon.
  • Added: Omni Spell/Arrow auto-summons an immortal Elemental to assist for a time.
  • Changes & Fixes: Lots of anticipated changes and tweaks! Discord #Changelog

 

 

YOU AGREE TO THE FULL TERMS OF USE AND DISCLAIMER HEREIN BY DOWNLOADING AND USING THE SORCERY MOD:

 

DOWNLOAD SORCERY

  1. Download: SorceryMod-Setup_Public.zip (latest version)
    1. Alternative Manual Download Link: 
      Spoiler

      The following link is a direct download with no up-to-date instructions. Using the primary Download Link is recommended (http://download.sorcerymod.com), as it sends you to the Sorcery Discord Download Channel with the most update instructions, changelog and information.

       

      Manual Download, No Instructions:

      http://public.sorcerymod.com

       

      Recommended Discord Download, Full Instructions & Changelog:

      http://download.sorcerymod.com

      ℹ️Link takes you to the Sorcery Discord Channel #download-public with elaborate instructions and up-to-date info.

       

  2. EXTRACT: Right-Click "SorceryMod-Setup_Public.zip" (Extract All | Unzip)
  3. RUN SETUP: Open "SorceryMod-Setup.exe" (Allow Admin permissions)
  4. INSTALL: When finished, you can launch "Sorcery Mod" directly from your Desktop!

 

NOTE: Due to game requirements, Sorcery (and ALL other mods) may only be installed directly in the "Users/<USER>/AppData/Roaming/7DaysToDie/Mods" directory. As such, changing of installation directory is disabled. If you are looking to install Sorcery on a Dedicated Server, or if you have other special needs, follow the Manual Install Instructions included in the download.

 

🗒️ FULL CHANGELOG: 🔑changelog-supporters

 

 

NEED HELP?

Full Instructions, Troubleshooting and Help can be found within the Sorcery Mod Discord: http://discord.sorcerymod.com

 

 

 

 

 

 

 

sorcery-discord-logo.png

 

 

 

 

CREDIT

TFP for creating and improving this ridiculously awesome game, while also providing the ability to making this type of modding available. Patreon Supporters for making the ongoing development of Sorcery possible! Special thanks and shoutout to @sphereii for dll help, @xyth for providing initial guides and resources, @KhaineGB for awesome collaboration! 😜

Link to comment
Share on other sites

12 minutes ago, Jikdur said:

I don’t think this mod works with NMM anymore? I think there used to be a compatibility patch but I can’t find it anywhere anymore. 

Overhaul Mod Compatibility has been suspended (save Darkness Falls) in favor of focusing soley on Sorcery. It'll be re-evaluated at a later time.

Link to comment
Share on other sites

21 hours ago, Devrix said:

Overhaul Mod Compatibility has been suspended (save Darkness Falls) in favor of focusing soley on Sorcery. It'll be re-evaluated at a later time.

Awh ok makes sense. Someone gave me a copy of the old patch because the old comp patch still works as of now.  NMM is just my fav pairing with Sorcery because it makes it a magical medieval fantasy rpg on the lines of like elder scrolls or something but with 7 days to die gameplay.

Link to comment
Share on other sites

  • 4 weeks later...

Was testing things out a bit. Gave self xp, gear, etc... Running around killing fallen, noticed that my spell turret would target and shoot my familiars. I had fire and ice familiars out, and it was a lightning spell turret.  Also, when going through fallen camps, a good portion of my familiars run up to and start attacking the unholy tree in the center. A few did go around to attack the fallen. Was just weird seeing the familiars stacking up on top of one another and just attacking the tree.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...