Jump to content

16K Maps


Sykstring

Recommended Posts

Whenever I try to generate a 16k map it takes forever, then ends up crashing the game :(

 

First time I tried the 16k map today I stepped away from computer for 5 minutes and when I came back my monitor was black, but computer still running. Had to hard reboot system to get it back. 2nd time I did it it took 36 minutes, seemed like it took forever on the "creating country roads" part. I did it by generating the world first under the advanced generation button and using the btngenerateworld button to get the preview.

 

Won't let me upload a pic of the world I created. It's 2.8 MB in size but keeps failing the upload. Wonder if it is too big a pic.

Link to comment
Share on other sites

i did it in one of the earlier experimentals - i think it was B208.

It took 72 Minutes on my machine, Loading a game that was using the map took about 10 minutes....

My Spec:

32 GB Ram,

Ryzen 1700 (at that time not overclocked, so running at 3.3Ghz)

Zotac Geforce 1080 (non-ti, with nice factory oc, but not very much)

 

And it had problems with memory consumption.

 

Loading game, exiting to menu, loading game again, exiting to menu -> Memory consumption of 7d2d was about 29 GB.

Link to comment
Share on other sites

Similar to Shiana, I haven't tried it since probably b208.

It took me about 40-45 minutes.

 

i7-3930k overclocked at 4.2GHz

16GB RAM @900Mhz (Old DDR3 stuff)

GTX1060 6GB

OS on SSD, game on unltra-fast HDD's in RAID 0

 

Plan on firing one up later today since I can't make RWG maps on the Linux dedi.

Link to comment
Share on other sites

Just wanted to clarify that you have to select advanced map generation in order to see the 16k map option. From the basic screen only 4k and 8k are available.

Or you could use a modlet and have 4096, 6144, 8192, 10240, 12288, 14366, 16384 as options on both menus (New Game and Advanced/Previewer).

 

--

 

Anyway, been doing testing on my own system:

Gigabyte X58A-UD3R v2 BIOS version: FH

Intel Xeon W3680 3.325 GHz (25x133) @ 4.20 GHz (25x168) [6 Cores/12 Logical], QPI x44, Uncore x21

24GB G.Skill DDR3 Triple Channel {F3-14900CL8-4GBXM * 6} @ 1680 MHz (CL 8, tRCD 8, tRP 8, tRAS 20, Command Rate 1T)

Gigabyte GeForce GTX 1070 8GB DDR5 GV-N1070G1

Windows 7 Ultimate 64bit -- InstallDate 2012 (Last Re-install)

 

Below were all done with the same seed and all same configs/installed mods. Only one-off testing so far to get baselines. Memory is just me eyeballing TaskManager.

Map Size, Amount of memory used to Generate and Full Preview (zoom all the way out to see radiated edges), and the time the logs list for Generation

-=-=-=-=-==-=-=-=-=-

16k

22GB Map * No Full Preveiw - Attempts to zoom out hit the upper limit of memory on my machine (24GB) and cause out of memory issues.

47 minutes, 10 seconds

 

-=-=-=-=-==-=-=-=-=-

14k

21GB Map & Full Preview

29 minutes, 10 seconds

 

-=-=-=-=-==-=-=-=-=-

12k

18GB Map & Full Preview

24 minutes, 58 seconds

 

-=-=-=-=-==-=-=-=-=-

10k

14GB Map & Full Preview

12 minutes, 2 seconds

 

-=-=-=-=-==-=-=-=-=-

8k

12GB Map & Full Preview

8 minutes, 58 seconds

 

-=-=-=-=-==-=-=-=-=-

6k

9GB Map & Full Preview

4 minutes, 31 seconds

 

-=-=-=-=-==-=-=-=-=-

4k

7GB Map & Full Preview

2 minutes, 13 seconds

 

-=-=-=-=-==-=-=-=-=-

Link to comment
Share on other sites

And because I have no life.

 

Memory size is just me eyeballing Task Manager and the commit for 7 Days To Die.

Actual Seed input for all was 'RWG Size Tests' without quotes.

Save Game name used on New Game menu when selecting these generated worlds was '7 DAYS TO DIE'.

 

-=-=-=-=-==-=-=-=-=-

16k

22GB Map * No Full Preveiw - Attempts to zoom out hit the upper limit of memory on my machine (24GB) and cause out of memory issues.

Gen Log:

2018-12-23T21:10:20 54.738 INF Generating county 'Xekuye Territory' using world seed '-975345280'. World size (16384x16384)

2018-12-23T21:57:33 2887.507 INF WorldGenerator:Generating county 'Xekuye Territory' took 47 minutes, 10 seconds

 

Memory on New Save: 15GB

World Load as New Save Time: 1 minute 45 seconds

2018-12-24T08:47:09 304.270 INF NET: Starting server protocols

2018-12-24T08:48:54 409.279 INF PlayerSpawnedInWorld (reason: NewGame, position: 3968, 47, -4432): localplayer

 

-=-=-=-=-==-=-=-=-=-

14k

21GB Map & Full Preview

Gen Log:

2018-12-23T22:25:04 35.334 INF Generating county 'West Yajifa Territory' using world seed '-975345280'. World size (14366x14366)

2018-12-23T22:54:17 1787.850 INF WorldGenerator:Generating county 'West Yajifa Territory' took 29 minutes, 10 seconds

 

Memory on New Save: 13GB

World Load as New Save Time: 1minute 3 seconds

2018-12-24T09:20:57 99.634 INF NET: Starting server protocols

2018-12-24T09:22:00 163.120 INF PlayerSpawnedInWorld (reason: NewGame, position: -5447, 52, 1): localplayer

 

-=-=-=-=-==-=-=-=-=-

12k

18GB Map & Full Preview

Gen Log:

2018-12-23T22:59:26 41.652 INF Generating county 'Yugica Territory' using world seed '-975345280'. World size (12288x12288)

2018-12-23T23:24:27 1542.525 INF WorldGenerator:Generating county 'Yugica Territory' took 24 minutes, 58 seconds

 

Memory on New Save: 11Gb

World Load as New Save Time: 52 seconds

2018-12-24T10:42:50 34.220 INF NET: Starting server protocols

2018-12-24T10:43:42 86.812 INF PlayerSpawnedInWorld (reason: NewGame, position: -224, 53, 4120): localplayer

 

-=-=-=-=-==-=-=-=-=-

10k

14GB Map & Full Preview

Gen Log:

2018-12-23T23:29:42 46.623 INF Generating county 'Juwehi Mountains' using world seed '-975345280'. World size (10240x10240)

2018-12-23T23:41:46 770.681 INF WorldGenerator:Generating county 'Juwehi Mountains' took 12 minutes, 2 seconds

 

Memory on New Save: 10Gb

World Load as New Save Time: 43 seconds

2018-12-24T10:47:45 25.266 INF NET: Starting server protocols

2018-12-24T10:48:28 68.525 INF PlayerSpawnedInWorld (reason: NewGame, position: 1472, 40, 1480): localplayer

 

-=-=-=-=-==-=-=-=-=-

8k

12GB Map & Full Preview

Gen Log:

2018-12-23T23:46:18 47.979 INF Generating county 'West Yejoki Territory' using world seed '-975345280'. World size (8192x8192)

2018-12-23T23:55:19 588.954 INF WorldGenerator:Generating county 'West Yejoki Territory' took 8 minutes, 58 seconds

 

Memory on New Save: 9GB

World Load as New Save Time: 36 seconds

2018-12-24T10:53:55 56.428 INF NET: Starting server protocols

2018-12-24T10:54:31 92.927 INF PlayerSpawnedInWorld (reason: NewGame, position: 544, 52, 544): localplayer

 

-=-=-=-=-==-=-=-=-=-

6k

9GB Map & Full Preview

Gen Log:

2018-12-23T23:58:26 44.950 INF Generating county 'Old Depevu Valley' using world seed '-975345280'. World size (6144x6144)

2018-12-24T00:02:59 318.204 INF WorldGenerator:Generating county 'Old Depevu Valley' took 4 minutes, 31 seconds

 

Memory on New Save: 7.5GB

World Load as New Save Time: 29 seconds

2018-12-24T10:58:36 38.395 INF NET: Starting server protocols

2018-12-24T10:59:05 67.665 INF PlayerSpawnedInWorld (reason: NewGame, position: 128, 47, 496): localplayer

 

-=-=-=-=-==-=-=-=-=-

4k

7GB Map & Full Preview

Gen Log:

2018-12-24T00:06:59 44.454 INF Generating county 'Old Fimuba Valley' using world seed '-975345280'. World size (4096x4096)

2018-12-24T00:09:15 180.226 INF WorldGenerator:Generating county 'Old Fimuba Valley' took 2 minutes, 13 seconds

 

Memory on New Save: 7GB

World Load as New Save Time: 25 seconds

2018-12-24T11:03:28 22.663 INF NET: Starting server protocols

2018-12-24T11:03:53 47.676 INF PlayerSpawnedInWorld (reason: NewGame, position: 1112, 53, -200): localplayer

 

-=-=-=-=-==-=-=-=-=-

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...