Sykstring Posted December 23, 2018 Share Posted December 23, 2018 Just wanted to let people know the 16k maps work but took me 36 minutes to generate it, and 3 minutes to load. Now to get playing. Link to comment Share on other sites More sharing options...
Roland Posted December 23, 2018 Share Posted December 23, 2018 Just wanted to clarify that you have to select advanced map generation in order to see the 16k map option. From the basic screen only 4k and 8k are available. Link to comment Share on other sites More sharing options...
LuckyStar Posted December 23, 2018 Share Posted December 23, 2018 How are they looking? I haven't made one yet. Link to comment Share on other sites More sharing options...
Sykstring Posted December 23, 2018 Author Share Posted December 23, 2018 Can't upload a pic from computer but only about 20% is forest, rest is snow, wasteland and desert. Interesting to say the least. Link to comment Share on other sites More sharing options...
emmsthtsme Posted December 23, 2018 Share Posted December 23, 2018 Whenever I try to generate a 16k map it takes forever, then ends up crashing the game Link to comment Share on other sites More sharing options...
Sykstring Posted December 23, 2018 Author Share Posted December 23, 2018 Whenever I try to generate a 16k map it takes forever, then ends up crashing the game First time I tried the 16k map today I stepped away from computer for 5 minutes and when I came back my monitor was black, but computer still running. Had to hard reboot system to get it back. 2nd time I did it it took 36 minutes, seemed like it took forever on the "creating country roads" part. I did it by generating the world first under the advanced generation button and using the btngenerateworld button to get the preview. Won't let me upload a pic of the world I created. It's 2.8 MB in size but keeps failing the upload. Wonder if it is too big a pic. Link to comment Share on other sites More sharing options...
Wamplet Posted December 23, 2018 Share Posted December 23, 2018 I'd be curious to see how long it takes to render a 16k map with their hardware specs. If anyone else has done it, let us know. I may go try to do one in a bit. Link to comment Share on other sites More sharing options...
Shiana Posted December 23, 2018 Share Posted December 23, 2018 i did it in one of the earlier experimentals - i think it was B208. It took 72 Minutes on my machine, Loading a game that was using the map took about 10 minutes.... My Spec: 32 GB Ram, Ryzen 1700 (at that time not overclocked, so running at 3.3Ghz) Zotac Geforce 1080 (non-ti, with nice factory oc, but not very much) And it had problems with memory consumption. Loading game, exiting to menu, loading game again, exiting to menu -> Memory consumption of 7d2d was about 29 GB. Link to comment Share on other sites More sharing options...
SylenThunder Posted December 23, 2018 Share Posted December 23, 2018 Similar to Shiana, I haven't tried it since probably b208. It took me about 40-45 minutes. i7-3930k overclocked at 4.2GHz 16GB RAM @900Mhz (Old DDR3 stuff) GTX1060 6GB OS on SSD, game on unltra-fast HDD's in RAID 0 Plan on firing one up later today since I can't make RWG maps on the Linux dedi. Link to comment Share on other sites More sharing options...
Wamplet Posted December 23, 2018 Share Posted December 23, 2018 I have an i-7 6700K and 1080ti and 32gb with the game running on an M2 SSD. i may hold off on tryin. Link to comment Share on other sites More sharing options...
SylenThunder Posted December 23, 2018 Share Posted December 23, 2018 I have an i-7 6700K and 1080ti and 32gb with the game running on an M2 SSD. i may hold off on tryin. The 1080 won't have anything to do with generating the map, but your 6700k is only a smidge slower than mine. Link to comment Share on other sites More sharing options...
SylenThunder Posted December 23, 2018 Share Posted December 23, 2018 Just finished. Took 42 minutes. Link to comment Share on other sites More sharing options...
Wamplet Posted December 23, 2018 Share Posted December 23, 2018 How big is the initial game file/folder at 16k? Link to comment Share on other sites More sharing options...
dsZombiex Posted December 23, 2018 Share Posted December 23, 2018 https://7daystodie.com/forums/showthread.php?94600-A17-RWG-Benchmarking 16k maps used to take about 1.52GB on disk, they seem to be about 534MB now. Link to comment Share on other sites More sharing options...
LuckyStar Posted December 23, 2018 Share Posted December 23, 2018 https://7daystodie.com/forums/showthread.php?94600-A17-RWG-Benchmarking 16k maps used to take about 1.52GB on disk, they seem to be about 534MB now. I wonder if that's a bad sign or a good one. Link to comment Share on other sites More sharing options...
SylenThunder Posted December 23, 2018 Share Posted December 23, 2018 I wonder if that's a bad sign or a good one. Once it's explored, they will likely take up more room. The map data exists, but the region files still aren't created until you visit them. Link to comment Share on other sites More sharing options...
Sykstring Posted December 24, 2018 Author Share Posted December 24, 2018 Just made another and it took just under 41 minutes. Tried to be smart this time and took a screenshot of it instead of a phone pic, but pic is still too large to upload. My chip is a 7-year-old i7-2600k 3.4 Ghz. Running 16GB Ram. Link to comment Share on other sites More sharing options...
canadianbluebeer Posted December 24, 2018 Share Posted December 24, 2018 The longest part seems to be generating the county roads. I made 2 yesterday, will gen a couple more today and actually time it. 6800K 64gb ram, 1080. Link to comment Share on other sites More sharing options...
Red Eagle LXIX Posted December 24, 2018 Share Posted December 24, 2018 Just wanted to clarify that you have to select advanced map generation in order to see the 16k map option. From the basic screen only 4k and 8k are available. Or you could use a modlet and have 4096, 6144, 8192, 10240, 12288, 14366, 16384 as options on both menus (New Game and Advanced/Previewer). -- Anyway, been doing testing on my own system: Gigabyte X58A-UD3R v2 BIOS version: FH Intel Xeon W3680 3.325 GHz (25x133) @ 4.20 GHz (25x168) [6 Cores/12 Logical], QPI x44, Uncore x21 24GB G.Skill DDR3 Triple Channel {F3-14900CL8-4GBXM * 6} @ 1680 MHz (CL 8, tRCD 8, tRP 8, tRAS 20, Command Rate 1T) Gigabyte GeForce GTX 1070 8GB DDR5 GV-N1070G1 Windows 7 Ultimate 64bit -- InstallDate 2012 (Last Re-install) Below were all done with the same seed and all same configs/installed mods. Only one-off testing so far to get baselines. Memory is just me eyeballing TaskManager. Map Size, Amount of memory used to Generate and Full Preview (zoom all the way out to see radiated edges), and the time the logs list for Generation -=-=-=-=-==-=-=-=-=- 16k 22GB Map * No Full Preveiw - Attempts to zoom out hit the upper limit of memory on my machine (24GB) and cause out of memory issues. 47 minutes, 10 seconds -=-=-=-=-==-=-=-=-=- 14k 21GB Map & Full Preview 29 minutes, 10 seconds -=-=-=-=-==-=-=-=-=- 12k 18GB Map & Full Preview 24 minutes, 58 seconds -=-=-=-=-==-=-=-=-=- 10k 14GB Map & Full Preview 12 minutes, 2 seconds -=-=-=-=-==-=-=-=-=- 8k 12GB Map & Full Preview 8 minutes, 58 seconds -=-=-=-=-==-=-=-=-=- 6k 9GB Map & Full Preview 4 minutes, 31 seconds -=-=-=-=-==-=-=-=-=- 4k 7GB Map & Full Preview 2 minutes, 13 seconds -=-=-=-=-==-=-=-=-=- Link to comment Share on other sites More sharing options...
Guppycur Posted December 24, 2018 Share Posted December 24, 2018 Because I have no life. What's interesting is it seems linear until 10k, so I'm assuming it's building in memory at 8k on his 24gb ram but needs the swap file at 10k on up. Link to comment Share on other sites More sharing options...
Red Eagle LXIX Posted December 24, 2018 Share Posted December 24, 2018 And because I have no life. Memory size is just me eyeballing Task Manager and the commit for 7 Days To Die. Actual Seed input for all was 'RWG Size Tests' without quotes. Save Game name used on New Game menu when selecting these generated worlds was '7 DAYS TO DIE'. -=-=-=-=-==-=-=-=-=- 16k 22GB Map * No Full Preveiw - Attempts to zoom out hit the upper limit of memory on my machine (24GB) and cause out of memory issues. Gen Log: 2018-12-23T21:10:20 54.738 INF Generating county 'Xekuye Territory' using world seed '-975345280'. World size (16384x16384) 2018-12-23T21:57:33 2887.507 INF WorldGenerator:Generating county 'Xekuye Territory' took 47 minutes, 10 seconds Memory on New Save: 15GB World Load as New Save Time: 1 minute 45 seconds 2018-12-24T08:47:09 304.270 INF NET: Starting server protocols 2018-12-24T08:48:54 409.279 INF PlayerSpawnedInWorld (reason: NewGame, position: 3968, 47, -4432): localplayer -=-=-=-=-==-=-=-=-=- 14k 21GB Map & Full Preview Gen Log: 2018-12-23T22:25:04 35.334 INF Generating county 'West Yajifa Territory' using world seed '-975345280'. World size (14366x14366) 2018-12-23T22:54:17 1787.850 INF WorldGenerator:Generating county 'West Yajifa Territory' took 29 minutes, 10 seconds Memory on New Save: 13GB World Load as New Save Time: 1minute 3 seconds 2018-12-24T09:20:57 99.634 INF NET: Starting server protocols 2018-12-24T09:22:00 163.120 INF PlayerSpawnedInWorld (reason: NewGame, position: -5447, 52, 1): localplayer -=-=-=-=-==-=-=-=-=- 12k 18GB Map & Full Preview Gen Log: 2018-12-23T22:59:26 41.652 INF Generating county 'Yugica Territory' using world seed '-975345280'. World size (12288x12288) 2018-12-23T23:24:27 1542.525 INF WorldGenerator:Generating county 'Yugica Territory' took 24 minutes, 58 seconds Memory on New Save: 11Gb World Load as New Save Time: 52 seconds 2018-12-24T10:42:50 34.220 INF NET: Starting server protocols 2018-12-24T10:43:42 86.812 INF PlayerSpawnedInWorld (reason: NewGame, position: -224, 53, 4120): localplayer -=-=-=-=-==-=-=-=-=- 10k 14GB Map & Full Preview Gen Log: 2018-12-23T23:29:42 46.623 INF Generating county 'Juwehi Mountains' using world seed '-975345280'. World size (10240x10240) 2018-12-23T23:41:46 770.681 INF WorldGenerator:Generating county 'Juwehi Mountains' took 12 minutes, 2 seconds Memory on New Save: 10Gb World Load as New Save Time: 43 seconds 2018-12-24T10:47:45 25.266 INF NET: Starting server protocols 2018-12-24T10:48:28 68.525 INF PlayerSpawnedInWorld (reason: NewGame, position: 1472, 40, 1480): localplayer -=-=-=-=-==-=-=-=-=- 8k 12GB Map & Full Preview Gen Log: 2018-12-23T23:46:18 47.979 INF Generating county 'West Yejoki Territory' using world seed '-975345280'. World size (8192x8192) 2018-12-23T23:55:19 588.954 INF WorldGenerator:Generating county 'West Yejoki Territory' took 8 minutes, 58 seconds Memory on New Save: 9GB World Load as New Save Time: 36 seconds 2018-12-24T10:53:55 56.428 INF NET: Starting server protocols 2018-12-24T10:54:31 92.927 INF PlayerSpawnedInWorld (reason: NewGame, position: 544, 52, 544): localplayer -=-=-=-=-==-=-=-=-=- 6k 9GB Map & Full Preview Gen Log: 2018-12-23T23:58:26 44.950 INF Generating county 'Old Depevu Valley' using world seed '-975345280'. World size (6144x6144) 2018-12-24T00:02:59 318.204 INF WorldGenerator:Generating county 'Old Depevu Valley' took 4 minutes, 31 seconds Memory on New Save: 7.5GB World Load as New Save Time: 29 seconds 2018-12-24T10:58:36 38.395 INF NET: Starting server protocols 2018-12-24T10:59:05 67.665 INF PlayerSpawnedInWorld (reason: NewGame, position: 128, 47, 496): localplayer -=-=-=-=-==-=-=-=-=- 4k 7GB Map & Full Preview Gen Log: 2018-12-24T00:06:59 44.454 INF Generating county 'Old Fimuba Valley' using world seed '-975345280'. World size (4096x4096) 2018-12-24T00:09:15 180.226 INF WorldGenerator:Generating county 'Old Fimuba Valley' took 2 minutes, 13 seconds Memory on New Save: 7GB World Load as New Save Time: 25 seconds 2018-12-24T11:03:28 22.663 INF NET: Starting server protocols 2018-12-24T11:03:53 47.676 INF PlayerSpawnedInWorld (reason: NewGame, position: 1112, 53, -200): localplayer -=-=-=-=-==-=-=-=-=- Link to comment Share on other sites More sharing options...
canadianbluebeer Posted December 24, 2018 Share Posted December 24, 2018 16k. Seed: Saturn Time: 38m 17s. Generating Country Roads took 17 min of that. Data export: 8 min. This was in the previewer. Link to comment Share on other sites More sharing options...
Red Eagle LXIX Posted December 24, 2018 Share Posted December 24, 2018 16k. Seed: Saturn Time: 38m 17s. Generating Country Roads took 17 min of that. Data export: 8 min. This was in the previewer. If only I had the money to build a new rig. More RAM, must have more. Link to comment Share on other sites More sharing options...
SylenThunder Posted December 24, 2018 Share Posted December 24, 2018 My server has 80GB, but because b240 has some bug in the Linux dedi, I can't make maps on it. Link to comment Share on other sites More sharing options...
SylenThunder Posted December 24, 2018 Share Posted December 24, 2018 BTW, after map is made. Took 10 minutes for initial download and connect on 16k. Then afterwards took 1 minute 45 seconds to connect. But some players are getting disconnected after 2 minutes. They can usually connect after trying again once or twice. Link to comment Share on other sites More sharing options...
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