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Everything posted by Subquake
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Storage will be more balanced in the next big update, because I am able to add custom modeled storage now in various sizes. Largest will be 132 slots.
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Thanks! Expanded the UI vertically more, reduced backpack size from 80 to 77 slots, but that allows for more compatibility with more resolutions:
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It's planned in the future and it won't be limited to zombies, because I'm aiming for a fallout feeling, so mutants will probably be a thing at some point alongside zombies. Also I didn't quite like how the textures looked and materials performed for them new safes, so I made them more rusty looking and compatible with reflections turned off:
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Not in the current version and I have no plans to do so before A17, since weapon attachments will come with it. Here's a sneak preview of what I have been working on:
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Yep, it is altered. whenever combining SDX stuff you need to have a clean .dll That means you have to add bigger backpack through sdx with 80 slots and sdx crafting lag fix.
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The game is bad at clearing RAM by itself. If you have issues regarding that, use a console command time to time: memcl It should help to dump all the unused junk from RAM. Hopefully A17 will perform better.
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If you are trying to install the mod on top of the game, make sure you have verified the game integrity on steam and then installing the mod onto a clean game version. If you require more assistance I will suggest you to join Undead Legacy discord channel (link on main post) and me or anyone else might assist you with tips live.
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Short answer: Increase immersion factor. Long answer: My ultimate goal is to build upon what the game currently offers, expand it and make the game and gameplay more immersive. For the most part I'm making the mod by myself and I have only so much free time to dedicate for working on it, therefore it will take me quite a while to tackle most game related things. Because of this my main focus was to improve looting and crafting first, because that's what you do a lot in the game, even more than killing zombies. Once I will be happy with most of the changes in that regard, I will shift focus to improving zombies, making them more diverse as well as adding more custom POIs.
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Thanks! I really hope you and many fans of UL will like my planned changes in 1.4, that should make progression even more interesting. Progress has been slow due to real life stuff and lack of time to work on the mod, but I'm getting there!
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Destrider I'm sorry you are still having trouble installing the mod. It means, that you didn't copy the files of Undead Legacy in the correct folder, they need to go to the root directory of the games server, for example if your server folders look something like this: 7 Days to die dedicated server/Data/Config, then you need to install the mod here: 7 Days to die dedicated server
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1.4 update is going to be a big one and I am the only person working on the mod, it takes time More info and discussions are at my discord channel, check main post for link.
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Did you copy the files in the correct folder? Join the undead legacy discord channel, post some screenshots of where did you install the files to the ftp server. If it's showing Undead Legacy Loading, it's just client side change, not server side. My two guesses: either you installed the files (copy/paste) in the wrong folder or the host has some restrictions in changing .xml files.
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Sorry you are having trouble running the mod, but the game isn't very optimized and some people can't get the vanilla game to work on linux. I don't have the ability to test my mod on a linux machine so I can't help you much. Also here's a sneak peak of the new Workstation user interface layout: