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Subquake

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Everything posted by Subquake

  1. Undead Legacy for A20 introduced a brand new type of workstation for repairing and upgrading items called Maintenance Station, there you repair things much cheaper
  2. Need screenshot with Undead Legacy Developer mode on (ESC menu, bottom toggle above version number) with the block in question centered in the cursor.
  3. if you had a save prior to 2.5.21 and updated, then yes, that's an issue. 2.5.21 changed traders and that was one of the rare occasions that broke old saves, making traders not useable from worlds generated prior to 2.5.21
  4. In reference to what? If you've been playing Undead Legacy 2.5.21 or newer, it should be fine to update and keep playing with that save, anything else - yes, new game.
  5. Undead Legacy goes Stable with 2.5.41 for A20.0: The full list of changes with Undead Legacy from 2.5.01 all the way up to 2.5.41 Stable can be found here: https://www.patreon.com/posts/61362037 Key new features: - New User Interface with even more quality of life improvements and more options - New Maintenance Station where you can repair or upgrade your equipment, tools, weapons, vehicles and pretty much anything, that has either durability, quality or both - New tools and weapons - Rebalanced item stats with tightly integrated A20 vanilla pipe tier weapons - New Trader POIs with a brand new from ground up built Trader Jen POI - And more Undead Legacy Experimental branch was updated to 2.5.42 for A20.1(b5)
  6. Maintenance Station is where you repair things cheaper, it's a new workbench.
  7. Full download currently should be around 2.4GB, the problem is, a lot of people are downloading the mod right now, so the download speeds can be lower sometimes on peek demand.
  8. Intended, otherwise people wouldn't bother making storage and just pick them up from T4/T5 quests
  9. 2022.01.18 - 2.5.40 Experimental is out (Stable Candidate 1): - Added Titanium Club - Added conversion recipes for jar and plastic bottle Murky Water - Updated Russian localization - Updated drugJailBreakersDesc localization - Improved healing item action code - Increased Timed Charge Economic Value - Increased Timed Charge damage to safes and T3, T4 and T5 loot chests - Increased Loot T5 Hardened Chest HP from 10000 to 15000 - Reduced Loot T3 Reinforced Chest HP from 7500 to 5000 - Fixed Brick Block Shapes repaired with cobblestone and not bricks - Fixed Attribute being above max level overlaying level and completion badge - Fixed all tiers of Maintenance Stations having the same weight - Fixed not all higher tier workstations requiring previous tiers learned - Fixed Magnum .44 Revolver attachments not correctly defined and rendered - Fixed Steel Club Schematic not in loot and trader lists
  10. Have you considered making armor/weapons/tools etc completely disappear if the player lets the durability get to zero? No, no plans for that, I do want to add a Diablo 2 like HUD overlay indicating that one of your armor pieces is about to break or is broken. Also, is there a way to transfer liquids between glass jars and plastic bottles yet? Nice that you brought it up, technically currently there is by using a blue barrel block, pouring water in it, then taking it out with a different vessel, but I'll add a conversion recipe, I wanted to, but I forgot. And would it be possible to add a slider or number field to select the quantity of item to split from a stack? I am thinking something like how the game Rust does stack splitting. I have plans to some day add custom right click context menu when interacting with items in inventory etc, but regarding slider, not sure.
  11. 2022.01.17 - 2.5.39 Experimental is out: - Added small chance to find Beaker in Medicine loot - Added ability to repair Engines and Battery in Maintenance Station - Added ability to repair vehicles in Maintenance Station - Added ability to upgrade Battery - Updated Russian localization - Increased Medic Action Skill experience gain - Increased Sand yield from harvesting Desert ground blocks - Changed Vehicles now requiring their specific repair kits to be repaired - Changed Cobblestone recipe - Reduced Repair Kit amount in loot - Removed Crushed Sand recipe - Removed Clay harvesting from Desert ground blocks - Fixed Medic Action Skill not scaling with Fortitude - Fixed getting acid without acid book when wrenching cars - Fixed AntiAliasing missing additional options
  12. 2022.01.16 - 2.5.38 Experimental is out: - Added Russian localization by KelThuZer - Added Chinese localization by ourbed - Added Window Store Pane variant to Bulletproof Metal Window block - Changed Lucky Looter perk scavenge time bonus from 5% to 8% per level - Changed Looting Action Skill scavenge time bonus per level from 0.5% to 0.4% - Updated localization for perkLuckyLooter entries - Updated resourceBulletTip, resourceBulletTipDesc localization - Updated resourceBulletCasing, resourceBulletCasingDesc localization - Updated some UI elements to avoid localization go beyond the UI bounds - Cleaned up localization of currently not used entries - Fixed salvaging Minibike sometimes giving bicycle wheel - Fixed twitch integration glitch with commands overlaying voting
  13. Not in A20, maybe A21, A22... undecided
  14. Including any of original Undead Legacy xml files or parts of them is not allowed. Taking one or more of Undead Legacy XML files, then modifying them would be considered as breach of Undead Legacy Terms of Use and that is not how you make a compatibility modlet.
  15. @Deven 1) I haven't altered what quests traders give you, most likely a vanilla issue in combination of strangely generated map perhaps 2) Out of my control, base game itself has issues with memory leaks and the longer you play, the more ram gets used up, that's not for me to fix. 3) That's normal, UL takes at the very minimum additional 2 minutes to load, because it's an overhaul mod, that changes and adds a lot of things to the game.
  16. Try using the Delete Temp button and then clicking Update You should be fine Once the world is generated, you go back to menu, select New Game and the select the generated world
  17. @Caltucky yes, the mod launcher is not perfect and it doesn't always fetch the latest version correctly.
  18. It's rather complicated to add other variants of it, the animations I made for it are fixed height and through discussions on discord we came to conclusion that 4 blocks would be the optimal choice of ceiling height. I will be adding more elevators, but they will be small player sized ones, 3x3 or something like that, people have been asking for those (more practical ones) for quite some time
  19. @Caltucky Yes, if you would have downloaded the mod from my website (zip form), then there would have been no issue. Also friendly reminder, redistribution of Undead Legacy files is not allowed as per Terms of Use of Undead Legacy and TFP Official Modding Policy: https://ul.subquake.com/terms-of-use https://community.7daystodie.com/topic/4085-subquakes-undead-legacy/?do=findComment&comment=54613 https://community.7daystodie.com/topic/4189-tfp-official-modding-forum-policy/ 2022.01.15 - 2.5.37 Small, but necessary hotfix update is out: - Fixed Trader Joel exploit
  20. @Caltucky Like I said, incorrect installation of Undead Legacy, you are the only one with this issue. Redownload Undead Legacy and reinstall it fully, make sure you are not running any other modlets and that your installation of 7 Days To Die is clean A20 (b238), unmodded. @FreshMeat I see this when checking shapes for that block (works as intended): 2022.01.15 - 2.5.36 Experimental is out: - Changed vehicle salvaging buff to be hidden - Updated lockpicking preventing you to pick impossible locks - Updated radial menu to hide if no lockpicks or bobby pins present in inventory - Added new localization: uiLockpickingInsufficient - Fixed party window not showing when party members are in safe zone - Fixed twitch integration not showing voting (bug from 2.5.35) - Fixed incorrect localization for Lockpicking Action Skill - Fixed incorrect stat values for scrap and iron machete items - Fixed Magnum Enforcer Vol 4 not working as described - Fixed not being able to change pages in Multiplayer Server Browser - Fixed single blue water barrels having 200 capacity instead of 50 - Fixed toolbelt scroll storage tank interaction exploit
  21. If the mod is installed correctly there should be no errors.
  22. If you tried to install it with mod launcher, try the 3.x new one instead mentioned earlier in the thread: https://community.7daystodie.com/topic/4085-subquakes-undead-legacy/?do=findComment&comment=466071
  23. You can pick up almost anything in Undead Legacy by looking at an object and holding E, that and more is explained in the Journal, so you can pick up stuff like Cardboard Boxes, Desks, Beds etc 2022.01.13 - 2.5.35 Experimental was released yesterday btw, for those who don't know yet: - Updated BepInEx version to 5.4.18 - Added Steel and Titanium Reinforcement resource items - Changed Claw Hammer to be researched in Research Station T1 - Changed block upgrade costs for reinforced concrete and steel - Changed repair costs for steel and titanium blocks - Changed Steel and Titanium block recipes - Changed vehicle inspection window to represent remaining fuel with decimal point - Updated chance to find Claw Hammer and Wrench in loot - Updated Trader Jen POI - Increased Steel Plating price - Removed some duplicate localization entries - Fixed Twitch Integration commands visible when on Waiting or Cooldown - Fixed not being able to sell Police Batons - Fixed some rifles not having icons for the item stat readouts - Fixed trader item slots not showing quality backgrounds - Fixed after use not being able to pick up Maintenance Station on dedicated server - Fixed repairing vehicles on servers not correctly removing vehicle spawn block - Fixed vehicle consumption bonuses by quality being reversed for Vehicle Fuel Saver Mod
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