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huannan5300

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huannan5300 last won the day on October 29 2018

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  1. Summary:Abnormal use of server RAM Game Version: A21 b313 OS/Version: win2022/win2016 CPU Model: 13900K/2678V3 System Memory:64 GB/256GB Bug Description: The longer the server runs, the higher the RAM usage rate, which exceeds 500% compared to A20 13900K runs for 8 hours using 30G RAM, The maximum number of online players is 20. 2678V3 runs for 6 hours and uses 14G RAM, with a maximum of 6 online players. Due to the large log size, it cannot be uploaded. Please provide an effective upload path for the management personnel
  2. It's worth waiting Welcome back!
  3. huannan5300

    Slingshot

    Download file updated A18-A19.2
  4. Yes, the compass's image pointing address is changed to local reading
  5. I want to participate in testing and promotion.

  6. Network problem, compass image not loaded
  7. Yeah, that's for sure. When I'm done with my MOD called breaking the sky(dpcq), I'll send you my MOD
  8. That's great mod,I was hoping to get your permission,i want use it in my mod
  9. huannan5300

    Slingshot

    Fix ammo problem。
  10. huannan5300

    Slingshot

    A18.4The number of downloads has reached 500+ Add a deer sling shot. You need to kill the deer and get the deer head before you can make it download: https://budingserver.lanzoux.com/ii978hvqqni 文件未知 SlingshotMods20201030.rar
  11. Currency: item=549 m=0 ut=0 Faction: 6 Adding Buff for Attack Target() NullReferenceException: Object reference not set to an instance of an object at EAIMaslowLevel1SDX.PerformAction () [0x00000] in <filename unknown>:0 at EAIMaslowLevel1SDX.CheckForFoodBin () [0x00000] in <filename unknown>:0 at EAIMaslowLevel1SDX.CanExecute () [0x00000] in <filename unknown>:0 at EAITaskList.OnUpdateTasks () [0x00000] in <filename unknown>:0 at EAIManager.Update () [0x00000] in <filename unknown>:0 at EntityAlive.updateTasks () [0x00000] in <filename unknown>:0 at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0 at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0 at EntityAliveSDX.OnUpdateLive () [0x00000] in <filename unknown>:0 at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0 at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0 at GameManager.gmUpdate () [0x00000] in <filename unknown>:0 at GameManager.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1)
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