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theredwolf13

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About theredwolf13

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  1. I figured as much. The items only work with a17 atm. Don't have any current plans to upgrade those.
  2. theredwolf13s modlets
  3. theredwolf13_First Aid Bandage Splint Double the potency of the vanilla first aid bandage with a twist. The twist being your leg. >_> Left click for heals, right click for cast. theredwolf13_MultiTools Hate all that inventory management? Not enough bag space or just like to carry around all the essentials 'just in case'? Why not crunch it all into one tool? And by one, I mean three. <_< *AxePickShovel combo *WrenchHammer combo (Left click for your wrenchy needs and right for upgrades) Pretty much what it already does.. but not. *MacheteShears combo (Left click for stabby stab goodness while right for doing the lawn.) theredwolf13_Trader Limits Opening hours too mainstream? Trader wont buy your 34th pistol? Simply want to give Joel a reason to be a grumpy snake oil peddler? How's zero sleep sound!? Ya douchebaguette. >_< *Traders open 24/7 *All vending machines will buy your goods *Traders restock daily theredwolf13_Falling Trees Simple little thing to stop the tree falling animation. Nothing fancy but may help if you play 7dtd on a toaster. Mmmm jam. Or just hate trees having a final revenge attempt. theredwolf13_First Aid Bandage Find it odd that first aid bandages are only made with plain cloth when you have all these bandages waiting to be smeared with that sweet, sweet aloe? Now you have choices! Smear away! Thank you very much sphereii, Guppycur, Valmar, stallionsden, Ragsy 2145, scwanobi and really, everybody in the mod forums. It is a lovely community. I am sure I could go on with names of all the lovely people. Download Falling Trees and Trader Limits work for a18. Have yet to check the others for errors since a17. I imagine the items need work since the introduction of mods in a18.
  4. I ended up changing parts of the code so I can convert the ammo on the go on a one for one basis, but otherwise, it works great. Needing the crafting station make more sense, mind you.
  5. I really enjoy your anti block bullets. Thank you for that. Any chance you could add recipes to convert normal bullets into these?
  6. Do you plan on adding descriptions for the mods? I checked your old thread but there was nothing of the sort there.
  7. So much this. My favorite overhaul by a long shot. I am one eager beaver to play this when it gets updated.
  8. Oh this sounds nice, eh. I hope to see it updated for a18.
  9. Grabbed the latest 'Open Door Syndrome With Respawn' but the dumpsters and munitions are still being destroyed after looting. (not on a new save)
  10. Just letting you know your new backpack mod has the wrong description on the front page.
  11. Getting an error with wandering traders. Here is my log. https://drive.google.com/open?id=1PaFfZ3y2VTu3EaIbJf_BtMqAKPYCB2Vu
  12. theredwolf13

    A16 Valmod Pack

    Valmod expansion installed then bbm on top. ERR [XUi] Global style key 'yellow' not found! -- hierarchy: -> windows -> window (windowBackpack) -> panel (header) -> label ERR [XUi] Global style key 'gold' not found! -- hierarchy: -> windows -> window (windowBackpack) -> panel (header) -> sprite (costicon)
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