I totally get what you are saying and ive never considered myself the min/maxer type. I guess if the bonuses are too good it may affect non min/maxer types as well by being too good to pass up.
There are min/maxers that will do ANYTHING to be more efficient, but on the opposite end of the spectrum there are gameplay mechanics that encourage tedius micromanagement because they are too good to pass up. Im NOT saying this is how it will play out, its just a thought on a possible downside.
If jumping in place was was boring and tedius but healed you — would you accuse people of being a min maxer when they did it?
By the way I do think the new system sounds interesting and Im looking forward to it in action.