KingRizla Posted November 5, 2017 Author Share Posted November 5, 2017 That is correct. We have already encountered people reporting bugs that have attempted to use BPP modifications, and it is already adversely impacting the development team. With all the frequent changes made to the custom code, it is very unlikely that this mod or any similar mod will work error free with Starvation once the player gets to the point where the custom code begins impacting the UI. Players need to understand that using any modifications to Starvation introduces very high risk risk of a game breaking bug developing at some point. ah yea i can understand how that is a pain but xyth could u do me a huge favor, could u look throu the OP and trell me if i need to change anything or add more info about the risk of modding the game? Link to comment Share on other sites More sharing options...
xyth Posted November 5, 2017 Share Posted November 5, 2017 I'd strongly suggest moving your warning from the bottom to the top of your OP. Otherwise TLDR. Link to comment Share on other sites More sharing options...
KingRizla Posted November 5, 2017 Author Share Posted November 5, 2017 I'd strongly suggest moving your warning from the bottom to the top of your OP. Otherwise TLDR. will do that now, ty re-edit how does it look now? is that acceptable also on a sidenote, do u know how i can change the thread name to be the same as the OP title? Link to comment Share on other sites More sharing options...
Crashweasel Posted November 5, 2017 Share Posted November 5, 2017 Hey KingRizla just checked your code, and in the loot.xml I found you changed the following code: <lootcontainer id="41" count="0" size="5,12" destroy_on_close="true" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="1" loot_quality_template="baseTemplate"> the size, doesn't need it to be bigger as said in the thread by stallionsden ? to match your backpack amount of slots + toolbelt size + clothing slots. Example 200 slot BP + 8 slot TB + 10 slot clothing =218 loot.xml needs to look similar to = 20 x 11 so shouldn't it be 60 slots + 8 slots TB + 10 Slots clothing = 78 , so loot.xml should be size 8,12 ?? just a question, not attacking on anything Gr Crash Link to comment Share on other sites More sharing options...
KingRizla Posted November 5, 2017 Author Share Posted November 5, 2017 Hey KingRizla just checked your code, and in the loot.xml I found you changed the following code: <lootcontainer id="41" count="0" size="5,12" destroy_on_close="true" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="1" loot_quality_template="baseTemplate"> the size, doesn't need it to be bigger as said in the thread by stallionsden ? to match your backpack amount of slots + toolbelt size + clothing slots. Example 200 slot BP + 8 slot TB + 10 slot clothing =218 loot.xml needs to look similar to = 20 x 11 so shouldn't it be 60 slots + 8 slots TB + 10 Slots clothing = 78 , so loot.xml should be size 8,12 ?? just a question, not attacking on anything Gr Crash Very well noticed Crash as i stated in th OP the deathback pack got some issues when it is set to more than 5,12, and this is why i say that a requirement of the player is to make sure he is playing with "drop backpack only" on death, i have done this to make sure that all player inv slots from the backpack can fit in the death bag, but it is true what u say, it should actually have been 6,13 to adjust it to 78 slots, but this will have to do, as far as i can see on my own single player it works great as long as im playing with "drop backpack only" i didn take it as a attack the only way to be sure is to ask right? so no harm in doing just that Link to comment Share on other sites More sharing options...
Crashweasel Posted November 5, 2017 Share Posted November 5, 2017 Very well noticed Crash as i stated in th OP the deathback pack got some issues when it is set to more than 5,12, and this is why i say that a requirement of the player is to make sure he is playing with "drop backpack only" on death, i have done this to make sure that all player inv slots from the backpack can fit in the death bag, but it is true what u say, it should actually have been 6,13 to adjust it to 78 slots, but this will have to do, as far as i can see on my own single player it works great as long as im playing with "drop backpack only" i didn take it as a attack the only way to be sure is to ask right? so no harm in doing just that ah, should have read it better Maybe that is what crashed my server. Going to test it out. Thanks for the great work! Link to comment Share on other sites More sharing options...
stallionsden Posted November 5, 2017 Share Posted November 5, 2017 Hope you get it done !!! Is this only for sp or can this also be used for a dedicated server. tried this also just by reading the instructions of stallionsden and the result was a dead dedicated server I hope to see an update soon with a download link Gz What do you mean dead dedi server lol Link to comment Share on other sites More sharing options...
stallionsden Posted November 5, 2017 Share Posted November 5, 2017 will do that now, ty re-edit how does it look now? is that acceptable also on a sidenote, do u know how i can change the thread name to be the same as the OP title? Report your own thread lol. Bottom left corner lil triangle do dad thing..... request a moderator to change name to what ever you like... Link to comment Share on other sites More sharing options...
KingRizla Posted November 5, 2017 Author Share Posted November 5, 2017 Report your own thread lol. Bottom left corner lil triangle do dad thing..... request a moderator to change name to what ever you like... ty stallions Link to comment Share on other sites More sharing options...
Crashweasel Posted November 5, 2017 Share Posted November 5, 2017 What do you mean dead dedi server lol Oh lol, no worries, prob something I did wrong, not applying to your code. Think something went wrong with ftp corruption or something, so had to reinstall the game on the server. Am a noob in coding, had the same issues with arma 2 mods took me while to get the hang of it. Thanks KingRizla for the quick responce, prob didn't read it correctly or didn't made the link of the dead bag prob. Going to test things further out and will update if I made it work. Gz Crash Link to comment Share on other sites More sharing options...
stallionsden Posted November 5, 2017 Share Posted November 5, 2017 Kingrizla I would still put the warning in red at the very top. Link to comment Share on other sites More sharing options...
KingRizla Posted November 5, 2017 Author Share Posted November 5, 2017 Kingrizla I would still put the warning in red at the very top. will re-edit now re-edit, updated the OP Link to comment Share on other sites More sharing options...
Crashweasel Posted November 5, 2017 Share Posted November 5, 2017 Oh lol, no worries, prob something I did wrong, not applying to your code. Think something went wrong with ftp corruption or something, so had to reinstall the game on the server. Am a noob in coding, had the same issues with arma 2 mods took me while to get the hang of it. Thanks KingRizla for the quick responce, prob didn't read it correctly or didn't made the link of the dead bag prob. Going to test things further out and will update if I made it work. Gz Crash Can't get it to work on a dedicated server. The moment I overwrite the assembly-csharp.dll file with dedicated assembly.dll file from stallions the server is no longer initializing. too bad, cause the slots in starvation are not enough to even loot one floor in a building. I get the survival part, but running every 5 minutes back to base even with a lot of items scraped is taking the fun out for me perssonaly. will check further and testing some stuff out, but so far no luck Link to comment Share on other sites More sharing options...
KingRizla Posted November 5, 2017 Author Share Posted November 5, 2017 Can't get it to work on a dedicated server. The moment I overwrite the assembly-csharp.dll file with dedicated assembly.dll file from stallions the server is no longer initializing. too bad, cause the slots in starvation are not enough to even loot one floor in a building. I get the survival part, but running every 5 minutes back to base even with a lot of items scraped is taking the fun out for me perssonaly. will check further and testing some stuff out, but so far no luck I dont think u will get this patch to work for a dedicated server mate, it is primarily for single player. i myself will not try to make it to work for servers as i see that being very tricky. but if u get it to work please let me know Link to comment Share on other sites More sharing options...
Crashweasel Posted November 5, 2017 Share Posted November 5, 2017 King, did you changed something also in the Assembly-CSharp.dll cause when I see the size of your dll file it is 6935kb the dll file from stallion is 6582kb of size. am using your dll file for the local sp but am using the dedicated dll file from stallion, so maybe there is the prob... Link to comment Share on other sites More sharing options...
KingRizla Posted November 5, 2017 Author Share Posted November 5, 2017 King, did you changed something also in the Assembly-CSharp.dll cause when I see the size of your dll file it is 6935kb the dll file from stallion is 6582kb of size. am using your dll file for the local sp but am using the dedicated dll file from stallion, so maybe there is the prob... all i did in the assembly-csharp.dll was change the values for the backpack to be 60 instead of the original 32 Link to comment Share on other sites More sharing options...
Crashweasel Posted November 5, 2017 Share Posted November 5, 2017 all i did in the assembly-csharp.dll was change the values for the backpack to be 60 instead of the original 32 Ok so the only thing I need to do is find the difference between your csharp file and stallions dedicated csharp file. and that without any knowledge of dll files. Just downloaded the dotpeek compiler and took a peek, could have downloaded a chinees book and have the same result this is going to be a pain in the ass Link to comment Share on other sites More sharing options...
Zombizie Posted November 5, 2017 Share Posted November 5, 2017 Thanks for your effort king, looking forward to some starvation tonight Link to comment Share on other sites More sharing options...
xyth Posted November 5, 2017 Share Posted November 5, 2017 Ok so the only thing I need to do is find the difference between your csharp file and stallions dedicated csharp file. and that without any knowledge of dll files. Just downloaded the dotpeek compiler and took a peek, could have downloaded a chinees book and have the same result this is going to be a pain in the ass Editing the server dll is exactly the same as editing the client dll. Change the same 3 instances of 35 to anything under 127 you want and save it. Link to comment Share on other sites More sharing options...
Crashweasel Posted November 5, 2017 Share Posted November 5, 2017 Editing the server dll is exactly the same as editing the client dll. Change the same 3 instances of 35 to anything under 127 you want and save it. If I could I would post a photo of myself when reading that comment. Just so you could see my face of oblivion. I know for you guys this is straight forward, but for me its like, say whaaaaat am looking know at 3 sharp filles. Starvation, stallions and kings. the thing I found so far is the public class bag and found the public itemstack getslots part. But there is so much more stuff added at starvation (which is an awesome mod by the way) that I don't want to mess that up. So am trying to figuring out how to combine both. As I read the comment part of stallion, with adding a new itemstack in control and style.xml, I have a feeling that this is somewhere included in de csharp.dll. So prob need to add that in the csharp file of starvation.... I think... lol Link to comment Share on other sites More sharing options...
xyth Posted November 5, 2017 Share Posted November 5, 2017 If I could I would post a photo of myself when reading that comment. Just so you could see my face of oblivion. I know for you guys this is straight forward, but for me its like, say whaaaaat am looking know at 3 sharp filles. Starvation, stallions and kings. the thing I found so far is the public class bag and found the public itemstack getslots part. But there is so much more stuff added at starvation (which is an awesome mod by the way) that I don't want to mess that up. So am trying to figuring out how to combine both. As I read the comment part of stallion, with adding a new itemstack in control and style.xml, I have a feeling that this is somewhere included in de csharp.dll. So prob need to add that in the csharp file of starvation.... I think... lol Heh. Your overthinking the problem. The only thing done server side is save the inventory of the backpack. It's currently set to save only the first 35 slots. So by following one of several posts in the mod forum, you would use a program like ILspy or DnSpy to manually edit those 3 numbers so more slots get saved. Alternativly, you can skip editing the server dll and just empty your backpack of it's excess inventory before logging off of the server. Link to comment Share on other sites More sharing options...
Crashweasel Posted November 5, 2017 Share Posted November 5, 2017 Heh. Your overthinking the problem. The only thing done server side is save the inventory of the backpack. It's currently set to save only the first 35 slots. So by following one of several posts in the mod forum, you would use a program like ILspy or DnSpy to manually edit those 3 numbers so more slots get saved. Alternativly, you can skip editing the server dll and just empty your backpack of it's excess inventory before logging off of the server. aaaah, I see the light on the end of the tunnel. going to try it out, thanks man !!!! Link to comment Share on other sites More sharing options...
Wolves Hero Posted November 5, 2017 Share Posted November 5, 2017 Bug!! stopped loading from saved games spammed error message on screen Link to comment Share on other sites More sharing options...
Wolves Hero Posted November 5, 2017 Share Posted November 5, 2017 Another bug on started new game then stuck on loading can't get in game. https://i.imgur.com/PwDTI3W.png https://i.imgur.com/0umwrdQ.png Link to comment Share on other sites More sharing options...
KingRizla Posted November 5, 2017 Author Share Posted November 5, 2017 Ok so the only thing I need to do is find the difference between your csharp file and stallions dedicated csharp file. and that without any knowledge of dll files. Just downloaded the dotpeek compiler and took a peek, could have downloaded a chinees book and have the same result this is going to be a pain in the ass this has made my day i am sorry that u are having difficulties, but that post just made me crack up completely xD it was the same for me first time xD Link to comment Share on other sites More sharing options...
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