kexes Posted May 20, 2021 Share Posted May 20, 2021 (edited) 2 hours ago, MetroDetroitGaming said: Question: Is there preferred settings for this mod? I have my server set to mostly everything hard. Difficulty = 5, Zombies = jog and it seems like they are moving pretty fast and I'm hitting super weak. Takes A LOT to take down 1 zombie and their reach is so far that you can move back fast enough after hitting them. I do really enjoy a tough survival game but something feels off like maybe I shouldnt have touched the default difficulty because maybe the mod changes stuff on its own. Any help or recommendation is appreciated. Im playing on a server with ping between 15-20, but does not experienced this. Zombies sometimes do weird things like the picture below, where they just became paralyzed and stuck in the ground, or they able to hit me while the zombies are knocked down to the ground, but i dont know that is because the mod or it is a vanilla problem... Edited May 20, 2021 by kexes (see edit history) Link to comment Share on other sites More sharing options...
Subquake Posted May 20, 2021 Author Share Posted May 20, 2021 @kexes your server is having performance problems, need a beefier CPU or lower the zombie count in server settings @AKMARK5000 it is planned for the school bus to be repairable at some point @MetroDetroitGaming Loot is balanced around 100%, every other setting is at users discretion 2 Link to comment Share on other sites More sharing options...
Subquake Posted May 21, 2021 Author Share Posted May 21, 2021 Next update will feature updated info panel screen packing more features and with more refined look with dynamically rescaling description section 2 Link to comment Share on other sites More sharing options...
ThatMaineGuy Posted May 22, 2021 Share Posted May 22, 2021 First of all I have to say this mod is incredible. The amount of time you put into this game is outstanding and the results definitely show. I do have a question on the titanium ore. I have only found a limited amount of it from looting. I have built three ore extractors to see if that would produce more with no luck. Is there another way to mine titanium ore? Link to comment Share on other sites More sharing options...
bachgaman Posted May 22, 2021 Share Posted May 22, 2021 9 minutes ago, ThatMaineGuy said: First of all I have to say this mod is incredible. The amount of time you put into this game is outstanding and the results definitely show. I do have a question on the titanium ore. I have only found a limited amount of it from looting. I have built three ore extractors to see if that would produce more with no luck. Is there another way to mine titanium ore? Scrap titanium items Ore extractors Loot and treasure chests It seems this is all 1 Link to comment Share on other sites More sharing options...
Exxodous Posted May 22, 2021 Share Posted May 22, 2021 I watched a streamer playing this Mod before trying it. I noticed they were picking up the metal loot chests (found in loot rooms). Has that ability been removed? Holding e only opens those for me. Fun mod so far btw! Keep up the good work. Link to comment Share on other sites More sharing options...
Subquake Posted May 22, 2021 Author Share Posted May 22, 2021 32 minutes ago, Exxodous said: I watched a streamer playing this Mod before trying it. I noticed they were picking up the metal loot chests (found in loot rooms). Has that ability been removed? Holding e only opens those for me. Fun mod so far btw! Keep up the good work. Yeah, I decided to remove the ability to pick them up, because when you could do that, nobody bothered crafting wood storage chests as well as many server owners complained, that people picked the loot chests up and that left the POIs empty without them when loot respawn happened. Link to comment Share on other sites More sharing options...
ThatMaineGuy Posted May 23, 2021 Share Posted May 23, 2021 On 5/22/2021 at 12:39 AM, bachgaman said: Scrap titanium items Ore extractors Loot and treasure chests It seems this is all Does it matter where the ore extractors are placed? Or do they give random ore loot? Link to comment Share on other sites More sharing options...
Subquake Posted May 23, 2021 Author Share Posted May 23, 2021 1 hour ago, ThatMaineGuy said: Does it matter where the ore extractors are placed? Or do they give random ore loot? Currently it doesn't matter no. Getting titanium is a chance, the more you have them, the higher chance that some might yield titanium. Link to comment Share on other sites More sharing options...
kexes Posted May 24, 2021 Share Posted May 24, 2021 (edited) Is it possible to crank up the zombie spawns a bit more somehow? Im played on a server until now but i decided to start an offline game for myself with this awesome mod, but i want to add some plus challenge in a form of increase zombie horde spawns, to get more wandering zombies and zombie hordes during daytimes and regular nights even around my base. I want something like the concept of KhaineGB's Romero Mod. Is it possible to combine the spawnings from that mod with Undead Legacy? Or at least how can i increase random horde spawns? Edited May 24, 2021 by kexes (see edit history) Link to comment Share on other sites More sharing options...
Subquake Posted May 24, 2021 Author Share Posted May 24, 2021 @kexes go live in the wasteland to experience more zombies Link to comment Share on other sites More sharing options...
kexes Posted May 24, 2021 Share Posted May 24, 2021 1 minute ago, Subquake said: @kexes go live in the wasteland to experience more zombies Okay, ill go and check that Link to comment Share on other sites More sharing options...
Subquake Posted May 24, 2021 Author Share Posted May 24, 2021 And there's a slightly modified version of Undead Legacy available on Mod Launcher only, made by fellow patron Biddle called Undead Legacy - Biddles Retribution: 1 Link to comment Share on other sites More sharing options...
Subquake Posted May 24, 2021 Author Share Posted May 24, 2021 4 Link to comment Share on other sites More sharing options...
Subquake Posted May 25, 2021 Author Share Posted May 25, 2021 2 Link to comment Share on other sites More sharing options...
fnfear Posted May 26, 2021 Share Posted May 26, 2021 Hey SubQuake, thank you for this amazing mod. I was wondering about some things, I'm trying to edit a few small things like the buffs from candy, so I tried to edit it in the config Undead_Legacy_Stable\Data\Config but nothing seems to change, and it appears nothing changes for anything else I try to edit either. I'm using the modlauncher and I don't have auto refresh on, any clue why none of my changes work? :/ Link to comment Share on other sites More sharing options...
Subquake Posted May 29, 2021 Author Share Posted May 29, 2021 @fnfear That's not how modding works anymore ever since A17, you need to make Modlets and in Undead Legacy case, they have to load after the mod. You can find information on how to make modlets here on the forums, here's the basics: https://community.7daystodie.com/topic/7653-xpath-modding-explanation-thread Also I've released A19.5 compatible version of Undead Legacy, it's not fully playtested, so it's rolling out on experimental branch first! 1 Link to comment Share on other sites More sharing options...
fnfear Posted May 29, 2021 Share Posted May 29, 2021 Oh, I didn't know that. I just came back after a long break from 7 days to die. Thank you, I'll try that then Link to comment Share on other sites More sharing options...
kexes Posted May 29, 2021 Share Posted May 29, 2021 Any ETA for the first stable version? With A19.5 i got a noticeable fps boost at least in vanilla, cant wait to use it with this mod Link to comment Share on other sites More sharing options...
Subquake Posted May 29, 2021 Author Share Posted May 29, 2021 1 hour ago, kexes said: Any ETA for the first stable version? With A19.5 i got a noticeable fps boost at least in vanilla, cant wait to use it with this mod The more people play the experimental version, the more eyes will be on any potential bugs or issues with the new version. But I'm gonna give it at the very minimum a week of testing, could be more, it depends on so many factors. As much as I wanted to do a push to stable, I don't feel it's ready just yet, because there are a lot of people who still have playthroughs going on A19.4 1 Link to comment Share on other sites More sharing options...
dec810 Posted May 29, 2021 Share Posted May 29, 2021 Can i use nitrogen with undead legacy? and if so can i use the most recent compopack too? Link to comment Share on other sites More sharing options...
Subquake Posted May 29, 2021 Author Share Posted May 29, 2021 2 hours ago, dec810 said: Can i use nitrogen with undead legacy? and if so can i use the most recent compopack too? http://ul.subquake.com/faq Link to comment Share on other sites More sharing options...
Master_Elizibs Posted May 29, 2021 Share Posted May 29, 2021 Does my UL mod update automatically or do I need to redownload the files and reinstall them? says im on 19.3 (B6) ULM 2.2.84 Link to comment Share on other sites More sharing options...
Xamllew Posted May 30, 2021 Share Posted May 30, 2021 3 hours ago, dec810 said: Can i use nitrogen with undead legacy? and if so can i use the most recent compopack too? Notrogen works fine with Undead. Havent tried it with compopack. Link to comment Share on other sites More sharing options...
Subquake Posted May 30, 2021 Author Share Posted May 30, 2021 34 minutes ago, Master_Elizibs said: Does my UL mod update automatically or do I need to redownload the files and reinstall them? says im on 19.3 (B6) ULM 2.2.84 It does not, no, have to reinstall them and in your case, game files also need to be updated. Link to comment Share on other sites More sharing options...
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