Jump to content

You can only pick one. Ergonomic mod for your club/sledge or weighted head mod


ElCabong

Recommended Posts

Well, kinda, I'm not even sure how the Weighted Head works exactly; but from intuition, it isn't common enough proc to really rely on. Then again, I really like to keep things consistent wherever I can; in general I don't give much value to purely random chances, they're just fun.. :)

Link to comment
Share on other sites

Callum is correct

 

        <effect_group tiered="false">
            <requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="15"/>
            <triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" buff="buffInjuryStunned01"/>
        </effect_group>

 

Your weapon is causing them to fall down, not the mod.

Link to comment
Share on other sites

  <item_modifier name="modMeleeWeightedHead" installable_tags="light,medium,heavy,turretMelee" modifier_tags="damage" blocked_tags="noMods,perkDeepCuts" type="attachment">
    <property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
    <property name="UnlockedBy" value="modMeleeWeightedHeadSchematic" />
    <property name="TraderStageTemplate" value="modsTier1" />
    <!-- Increases stun chance; increases stamina use, axe, hammer, club -->
    <effect_group tiered="false">
      <requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="15" />
      <triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" buff="buffInjuryStunned01" />
    </effect_group>

The head adds a 15% chance to stun. That is not insignificant. I'd take that over the stamina any day of the week.

Link to comment
Share on other sites

5 hours ago, BFT2020 said:
seed_type="Random" min_max="0,100" operation="LTE" value="15"

It's all lies.. that's a 16% (well, almost) chance to stun, not 15%! (0-15, assuming integer results in the function...) And "stun" in 7dtd terms is of course just a slow ... :)

 

EDIT: Yeah, ok, I shouldn't post past bedtime.

Edited by theFlu (see edit history)
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...