KIEdekka Posted September 12, 2022 Share Posted September 12, 2022 is there a tutorial on how to install it? I can't find any that are more recent than 2017 Link to comment Share on other sites More sharing options...
Guppycur Posted September 12, 2022 Author Share Posted September 12, 2022 The version in that log file isn't the same as the one on his GitHub. Link to comment Share on other sites More sharing options...
vonerich Posted September 13, 2022 Share Posted September 13, 2022 On 9/10/2022 at 11:53 AM, Guppycur said: That's not supposed to happen anymore. You've updated to the latest sCore? Yes, I have the latest sCore and your mod. When I kill a zombie by fire (incendiary round mod), the block below it disappears and a burnt zombie appears. Link to comment Share on other sites More sharing options...
Guppycur Posted September 13, 2022 Author Share Posted September 13, 2022 1 hour ago, vonerich said: Yes, I have the latest sCore and your mod. When I kill a zombie by fire (incendiary round mod), the block below it disappears and a burnt zombie appears. In any scenario or just specific ones? I know there used to be code when the entities were on terrain blocks, but this isn't behavior I've yet seen. Link to comment Share on other sites More sharing options...
vonerich Posted September 13, 2022 Share Posted September 13, 2022 I had 2 do this on a road. Link to comment Share on other sites More sharing options...
vonerich Posted September 14, 2022 Share Posted September 14, 2022 I can duplicate this scenario: Link to comment Share on other sites More sharing options...
Guppycur Posted September 15, 2022 Author Share Posted September 15, 2022 Thanks; I'm refactoring that whole bit soon(tm), hopefully it resolves your issue. Link to comment Share on other sites More sharing options...
B2M8NUS Posted September 15, 2022 Share Posted September 15, 2022 Can we except something like timed bomb or pipe bomb Link to comment Share on other sites More sharing options...
Guppycur Posted September 15, 2022 Author Share Posted September 15, 2022 Aren't those already in the game? Link to comment Share on other sites More sharing options...
B2M8NUS Posted September 16, 2022 Share Posted September 16, 2022 21 hours ago, Guppycur said: Aren't those already in the game? Except them not cause fire Like choice not to make them cause fire I meant Link to comment Share on other sites More sharing options...
KIEdekka Posted September 16, 2022 Share Posted September 16, 2022 ok, so I did a clean install, verified file integrity, used the mod loader to install some of spherel's mods, and then install your fire mod, and still, nothing works. Am I an idiot? (probably) can someone please tell me how to install sCore Link to comment Share on other sites More sharing options...
Guppycur Posted September 16, 2022 Author Share Posted September 16, 2022 6 hours ago, B2M8NUS said: Except them not cause fire Like choice not to make them cause fire I meant You can set them not to cause fires, yes. 3 hours ago, KIEdekka said: ok, so I did a clean install, verified file integrity, used the mod loader to install some of spherel's mods, and then install your fire mod, and still, nothing works. Am I an idiot? (probably) can someone please tell me how to install sCore Unzip score into your mods folder, done. Link to comment Share on other sites More sharing options...
vonerich Posted September 16, 2022 Share Posted September 16, 2022 Just an fyi Gup, the fire chickens can walk right through electric fences without getting zapped. Link to comment Share on other sites More sharing options...
Guppycur Posted September 16, 2022 Author Share Posted September 16, 2022 59 minutes ago, vonerich said: Just an fyi Gup, the fire chickens can walk right through electric fences without getting zapped. Neat. I suspect I know why but I'll test later. 1 Link to comment Share on other sites More sharing options...
KIEdekka Posted September 19, 2022 Share Posted September 19, 2022 ok, so on his github it says the most recent version was posted in January, is that right? Link to comment Share on other sites More sharing options...
Artemisia Posted September 19, 2022 Share Posted September 19, 2022 No. The releases section in the repo has not been updated for a long time. Go here: https://github.com/SphereII/SphereII.Mods . Download and use 0-SCore only. Just a suggestion: Actually it would be better to just publish the 0-SCore as a zip (just like this) or upload it to Gitlab. In this way, we can download the latest 0-SCore more easily. Link to comment Share on other sites More sharing options...
Guppycur Posted September 19, 2022 Author Share Posted September 19, 2022 I've updated the link to a less confusing page; @sphereii maintains his own .git and I've found that the zip doesn't get updated fast enough after builds. Link to comment Share on other sites More sharing options...
KIEdekka Posted September 19, 2022 Share Posted September 19, 2022 so I tried the version you linked me to and it still doesn't work. I may have to just completely uninstall the game and try again Link to comment Share on other sites More sharing options...
Guppycur Posted September 19, 2022 Author Share Posted September 19, 2022 Send the log. Btw vonerich, that divot issue should be resolved. Link to comment Share on other sites More sharing options...
vonerich Posted September 19, 2022 Share Posted September 19, 2022 It is, and thank you. Link to comment Share on other sites More sharing options...
Lasher Posted October 9, 2022 Share Posted October 9, 2022 Another possible bugette - but it seems like th oil slicks can't be set on fire with flammable crossbow bolts. Is this intended? And talking of oil slicks, is it possible to alter their burn time in the configs? Thanks - and still totally loving this mod. Link to comment Share on other sites More sharing options...
Guppycur Posted October 9, 2022 Author Share Posted October 9, 2022 Yeh set bolts to cause fire damage, and set the oil material to have more hp. Link to comment Share on other sites More sharing options...
TexmanDIXX Posted October 13, 2022 Share Posted October 13, 2022 I've been looking through the configs. Is the setting for zombies spawning into multiple burnt zombies in your code or is it in SCore? I want to burn them to death but I don't want to burn 5 zombies then have to fight 10+ zombies when they die. Link to comment Share on other sites More sharing options...
Guppycur Posted October 14, 2022 Author Share Posted October 14, 2022 sCore Link to comment Share on other sites More sharing options...
ktrain Posted October 15, 2022 Share Posted October 15, 2022 On 10/14/2022 at 12:36 PM, Guppycur said: sCore I also am trying to turn off the burnt respawned zombie thing, but couldn't find the proper setting, is it in blocks.xml? Link to comment Share on other sites More sharing options...
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