psouza4 Posted October 29, 2019 Share Posted October 29, 2019 (edited) INTRO & CREDIT: Everyone needs a little downtime, right? Find, grow, and smoke your own cannabis. Sure, it'll make you a little hungry, but you sure take some punishment when you're high. This modlet adds seeds, plants, schematics, progression, buffs, and usable items. DOWNLOAD & INSTALL: Alpha 18: MeanCloud__Cannabis_v1.01.zip (version 1.01, 2020-03-20) Alpha 19: MeanCloud__Cannabis_v1.02.zip (version 1.02, 2021-07-22) Alpha 20: MeanCloud__Cannabis_v1.03.zip (version 1.03, 2022-01-02) Download and extract this modlet to your 7 Days to Die Mods folder. For Steam users, that's <steamdir>\steamapps\common\7 Days To Die\Mods (create 'Mods' if it doesn't exist). USING THIS MOD: To get started, start looting around until you find some cannabis seeds or (cannabis buds and the perk or recipe to craft seeds from it). Plant the seeds as you would any other and wait for your cannabis to grow. Cannabis can be rolled into joints or smoked in bongs that you can craft or find. Smoking cannabis joints will give you damage protection and a bit of fortitude for a few minutes. It'll also heal you (like weak painkillers), but you'll lose some perception and a bit of max stamina (got the munchies?) in exchange. The perception, fortitude, and damage protection effects are temporary. Smoking cannabis in a bong will give you a more potent effect. NOTE FOR MULTIPLAYER: The current version of Alpha 20 does not push localization data to users. If you are playing multiplayer (either hosting or via dedicated server), each player will need to install the cannabis mod themselves to get the proper descriptions of items, buffs, perks, etc. that this mod changes. SUPPORT ME: PayPal Donation if you enjoyed my work and want to encourage me to do more. All of my modlets for 7 Days to Die. Edited January 2, 2022 by psouza4 Updated to A20 (see edit history) 2 Link to comment Share on other sites More sharing options...
Zombie-Buffet Posted October 30, 2019 Share Posted October 30, 2019 The plant models in the container you have pictured really need some work Other than that, you get an upvote from me! Link to comment Share on other sites More sharing options...
psouza4 Posted October 30, 2019 Author Share Posted October 30, 2019 The plant models in the container you have pictured really need some work Other than that, you get an upvote from me! It's because I'm not a graphic artist, haha! The 3D model assets are The Fun Pimps' models for hops (to make your own beer). I thought they looked a bit like a cannabis plant and ran with it. Link to comment Share on other sites More sharing options...
psouza4 Posted October 30, 2019 Author Share Posted October 30, 2019 (edited) With xyth's TVs and a bit of DMT code, we can have TVs that give you a buff when you watch them. I've got plans... Edited October 30, 2019 by psouza4 (see edit history) Link to comment Share on other sites More sharing options...
xyth Posted October 30, 2019 Share Posted October 30, 2019 Biggest issue with video and its sound it the version of Unity used for a18 is bugged as it relates to decreasing sound volume with distance. Thats why I have not released the TV mod for A18 yet. Link to comment Share on other sites More sharing options...
psouza4 Posted October 30, 2019 Author Share Posted October 30, 2019 Biggest issue with video and its sound it the version of Unity used for a18 is bugged as it relates to decreasing sound volume with distance. Thats why I have not released the TV mod for A18 yet.I've noticed that... it's peculiar. If I turn my head to the right, it's almost inaudible, but I can walk straight back for quite some time before the volume fades. Ultimately, not the end of the world as far as an entertainment piece goes, but if this were combat or otherwise priority for the player to hear positionally, it'd be an issue Link to comment Share on other sites More sharing options...
xyth Posted October 30, 2019 Share Posted October 30, 2019 Yea, A18 uses Unity 2019.1.0f2 and I think that bug was fixed in 2019.1.1 Link to comment Share on other sites More sharing options...
jerseyetr Posted October 31, 2019 Share Posted October 31, 2019 It's because I'm not a graphic artist, haha! The 3D model assets are The Fun Pimps' models for hops (to make your own beer). I thought they looked a bit like a cannabis plant and ran with it. There are some cool Marijuana plant assets on the unity store.. Was going to make a mod like this myself, but haven't ventured into that whole realm of modding in textures, models etc. Only XML modifications so far. Link to comment Share on other sites More sharing options...
joeyfogas Posted December 4, 2019 Share Posted December 4, 2019 Biggest issue with video and its sound it the version of Unity used for a18 is bugged as it relates to decreasing sound volume with distance. Thats why I have not released the TV mod for A18 yet. I want this mod Link to comment Share on other sites More sharing options...
Posionkiller Posted December 25, 2019 Share Posted December 25, 2019 (edited) I really like this mod you made.But MAX Stamina -10 and MAX Stamina -15 do not work.Item description should be Perception-1 and Perception-2.can you help me change the effects of CANNABIS JOINT and Bong according to my requirements? I researched but I failed.How to change the Health.please help me Edited December 26, 2019 by Posionkiller (see edit history) Link to comment Share on other sites More sharing options...
Cernwn Posted December 30, 2019 Share Posted December 30, 2019 (edited) Ended up halving the probabilities of all the loot drops, since it was a bit much. BIOMES.XML for random world generation? <configs> <!-- Add wild taters, cannabis and hops to Pine Forest biome only --> <append xpath="/worldgeneration/biomes/biome[@name='pine_forest']/decorations"> <decoration type="block" blockname="plantedPotato3Harvest" prob="0.0002"/> <decoration type="block" blockname="plantedCannabis3Harvest" prob="0.0002"/> <decoration type="block" blockname="plantedHop3Harvest" prob="0.0002"/> </append> </configs> Hoping you get some free Unity models to hook up soon. That hops plant is no bueno, even with the tint change. Edited December 31, 2019 by Cernwn (see edit history) Link to comment Share on other sites More sharing options...
Jasongoodrich1 Posted February 24, 2020 Share Posted February 24, 2020 Love your mod. Do you have to start a new game when running the mod for the first time? Also can you please add a glass pipe and can you please also add dabs, like oils & concentrates. And can you please add a dab bong will nail or bucket and can you also add nector collector and dab pen please Link to comment Share on other sites More sharing options...
psouza4 Posted March 19, 2020 Author Share Posted March 19, 2020 There are some cool Marijuana plant assets on the unity store.. Was going to make a mod like this myself, but haven't ventured into that whole realm of modding in textures, models etc. Only XML modifications so far. I'm working on it -- I am not familiar with Unity or working with or creating models, but I've got the basics down I think. Here's an updated model I'm using in a debug version of the mod: Link to comment Share on other sites More sharing options...
Gouki Posted March 19, 2020 Share Posted March 19, 2020 I'm working on it -- I am not familiar with Unity or working with or creating models, but I've got the basics down I think. Here's an updated model I'm using in a debug version of the mod: [ATTACH=JSON]{"alt":"New Cannabis Plant Model in 7DtD","title":"New Cannabis Plant Model in 7DtD","data-attachmentid":"1721634","data-align":"none","data-size":"full"}[/ATTACH] Hi psouza4 Nice model,Great job, keep it up regards Gouki Link to comment Share on other sites More sharing options...
psouza4 Posted March 21, 2020 Author Share Posted March 21, 2020 Updated to v1.01 with new Cannabis plant models. Thanks to @xyth for showing me what I was doing wrong in Unity! Link to comment Share on other sites More sharing options...
Life2Death Posted May 4, 2020 Share Posted May 4, 2020 any possibility on having a server sided version? that way clients dont have to download the modpack? Link to comment Share on other sites More sharing options...
MajorMunchy Posted August 24, 2020 Share Posted August 24, 2020 a19 updatE? Link to comment Share on other sites More sharing options...
doughphunghus Posted November 8, 2020 Share Posted November 8, 2020 @Life2Death, @MajorMunchy: I have attempted to contact @psouza4 on these forums to see if he intends on updating this modlet for a19, or if he wouldn't mind if I attempted to update it. He hasn't posted in awhile so I'm not sure if he will get the message. 1 Link to comment Share on other sites More sharing options...
Gouki Posted November 9, 2020 Share Posted November 9, 2020 (edited) The mod works fine for me with A19.2 stable, only some yellow warnings, but no errors. But if you get to update the mod, it is better. Regards Edited November 9, 2020 by Gouki (see edit history) Link to comment Share on other sites More sharing options...
doughphunghus Posted November 12, 2020 Share Posted November 12, 2020 (edited) On 11/9/2020 at 4:44 PM, Gouki said: The mod works fine for me with A19.2 stable, only some yellow warnings, but no errors. But if you get to update the mod, it is better. Regards Yeah, it shouldn't take much. its like 3 warnings for some missing loot groups I think. I've attempted contact on MeanCloud's Discord. If they're ok with it (or I don't hear back for awhile) I might be able to tackle a few of these mods as they're not super old yet, so its easier to to update them before they get a few versions behind. Edited November 12, 2020 by doughphunghus (see edit history) Link to comment Share on other sites More sharing options...
doughphunghus Posted November 27, 2020 Share Posted November 27, 2020 Update: I haven't been able to make contact yet in these forums or in MeanCloud's Discord. If anyone knows MeanCloud either personally or has another channel for communication, if you could let them know to send me a "ok/not ok" reply that would be welcomed . I would really rather the author give the "ok" if I can get it. I'm currently reorganizing my mods, and Khelldon's old ones, to make them work well with the 7D2D mod launcher and plan to get them on there. I do have a lot of little things of my own mods to work on, but if I don't hear back from MeanCloud in a while I'll try to take a stab at some converting some of his (that I can) to the latest a19 version (that have not been converted and posted above), or at least have an obvious place on Github that people can post/patch/download updated versions. There are a few of these I'd like to play in my personal games so I do have an interest in updating some (but not all) of them. Link to comment Share on other sites More sharing options...
Gouki Posted November 29, 2020 Share Posted November 29, 2020 The mod causes error with the new A19.3 b5. "PlantedCannabis3HarvestPlayer needs a deco shape assigned but has not" It needs to be updated, I hope you get the go-ahead Doughphunghus. Regards Link to comment Share on other sites More sharing options...
doughphunghus Posted December 1, 2020 Share Posted December 1, 2020 (edited) Update: I have a "go" from MeanCloud. Update: Github repo/fork is: here I'll work on it this weekend and see how far I get and post back in the various forum threads these mods are attached to. Edited December 1, 2020 by doughphunghus (see edit history) 1 Link to comment Share on other sites More sharing options...
doughphunghus Posted December 2, 2020 Share Posted December 2, 2020 (re-posting the standard response I have been using for several modlet threads) FYI: I will be attempting to update MeanClouds modlets for a19+ (I have MeanClouds blessing ). They will be located here on GitHub If anyone needs any a19+ updates for bug fixes for this modlet: Desired: Please tag/message me in this thread, which I will be subscribed to catch new posts. Optional: Post on my modlet page: Doughs Modlets If you have created a bug fix and want to help keep the mods updated: Desired: If you have a Github account: Submit the issue/bugfix/pull request on Github Optional: If you do not have a Github account: Submit the files/xml to the places above Link to comment Share on other sites More sharing options...
Gouki Posted December 3, 2020 Share Posted December 3, 2020 Hi doughtphunghus Could you update the cannabis mod, not a priority right now, I can wait. This is the error: "PlantedCannabis3HarvestPlayer needs a deco shape assigned but has not" Regards Link to comment Share on other sites More sharing options...
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