sonjingohan Posted August 4, 2021 Share Posted August 4, 2021 Hi, I downloaded a few mods from you @ psouza4; but the only mod that I can get to work from any site is the Barbed wire one, you made. I made a MODS file, and I extract all mods to it, and it doesn't work. Could you please tell me what I am doing wrong? Can you guide me to a video guide if you can't help? Link to comment Share on other sites More sharing options...
psouza4 Posted August 5, 2021 Author Share Posted August 5, 2021 (edited) 22 hours ago, sonjingohan said: Hi, I downloaded a few mods from you @ psouza4; but the only mod that I can get to work from any site is the Barbed wire one, you made. I made a MODS file, and I extract all mods to it, and it doesn't work. Could you please tell me what I am doing wrong? Can you guide me to a video guide if you can't help? Try 7D2D Mod Launcher if you're having trouble installing mods manually. Edited August 5, 2021 by psouza4 (see edit history) Link to comment Share on other sites More sharing options...
sonjingohan Posted August 5, 2021 Share Posted August 5, 2021 3 minutes ago, psouza4 said: Try 7D2D Mod Launcher if you're having trouble installing mods manually. I have it. Still can't get any mods; but the barbed wire you made. I also got you weed, and mining mods, and they don't work ether even when I put them in the mods folder. Link to comment Share on other sites More sharing options...
psouza4 Posted August 5, 2021 Author Share Posted August 5, 2021 Post your logs. I can't help if I don't see the full picture of what mods are being loaded, what version you're on, what errors or warnings are in your log, etc. They're all working fine here and for players on my servers for A19.5 and A19.6. Link to comment Share on other sites More sharing options...
sonjingohan Posted August 5, 2021 Share Posted August 5, 2021 1 minute ago, psouza4 said: Post your logs. I can't help if I don't see the full picture of what mods are being loaded, what version you're on, what errors or warnings are in your log, etc. They're all working fine here and for players on my servers for A19.5 and A19.6. How do I find the logs? Sorry, very new at messing with mods, and pc's in this way. Link to comment Share on other sites More sharing options...
sonjingohan Posted August 5, 2021 Share Posted August 5, 2021 31 minutes ago, psouza4 said: Post your logs. I can't help if I don't see the full picture of what mods are being loaded, what version you're on, what errors or warnings are in your log, etc. They're all working fine here and for players on my servers for A19.5 and A19.6. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc' Initialize engine version: 2019.2.17f1 (8e603399ca02) [XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06) Vendor: VRAM: 11127 MB Driver: 30.0.14.7141 Begin MonoManager ReloadAssembly - Completed reload, in 2.390 seconds <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.547800 ms 2021-08-05T09:26:47 0.015 INF [Steamworks.NET] SteamAPI_Init() ok 2021-08-05T09:26:47 0.174 INF Localization language: english 2021-08-05T09:26:47 0.193 INF Texture quality is set to 0 2021-08-05T09:26:47 0.193 INF Precaching... 2021-08-05T09:26:47 0.195 INF Precaching file: 7DaysToDie_Data/resources.assets 2021-08-05T09:26:47 0.262 INF [EAC] Initializing ... 2021-08-05T09:26:47 0.264 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized 2021-08-05T09:26:48 1.246 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets 2021-08-05T09:26:48 1.251 INF Precaching file: Data/Bundles/blocktextureatlases 2021-08-05T09:26:48 1.595 INF Precaching file: Data/Bundles/terraintextures 2021-08-05T09:26:49 1.908 INF Precaching done 2021-08-05T09:26:53 6.437 INF Loading main scene Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.625600 ms 2021-08-05T09:26:53 6.522 INF [GSM] Singleton Initialized... 2021-08-05T09:26:53 6.532 INF Awake IsFocused: True 2021-08-05T09:26:53 6.532 INF Awake 2021-08-05T09:26:53 6.545 INF Version: Alpha 19.6 (b8) Compatibility Version: Alpha 19.6, Build: Windows 64 Bit 2021-08-05T09:26:53 6.545 INF System information: 2021-08-05T09:26:53 6.545 INF OS: Windows 10 (10.0.0) 64bit 2021-08-05T09:26:53 6.545 INF CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz (cores: 😎 2021-08-05T09:26:53 6.545 INF RAM: 65468 MB 2021-08-05T09:26:53 6.545 INF GPU: NVIDIA GeForce GTX 1080 Ti (11127 MB) 2021-08-05T09:26:53 6.545 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0) 2021-08-05T09:26:53 6.546 INF Last played version: Alpha 19.5 2021-08-05T09:26:53 6.546 INF Local UTC offset: -5 hours 2021-08-05T09:26:53 6.551 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-08-05__09-26-28.txt -eac_executablename 7daystodie.exe 2021-08-05T09:26:53 6.552 INF Not running in Big Picture Mode, no on-screen keyboard available 2021-08-05T09:26:53 6.552 INF Starting PlayerInputManager... Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32 2021-08-05T09:26:53 6.795 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True) 2021-08-05T09:26:53 6.809 INF Starting UserProfileManager... 2021-08-05T09:26:54 6.879 INF Occlusion: Awake 2021-08-05T09:26:54 6.884 INF ApplyAllOptions streaming budget 10014.3 MB 2021-08-05T09:26:54 6.884 INF ApplyAllOptions current screen 1360 x 768, 60hz, window 1280 x 720, fullscreen False Windowed 2021-08-05T09:26:54 6.885 INF SetResolution was screen 1360 x 768, 60hz, window 1280 x 720, fullscreen False Windowed 2021-08-05T09:26:54 6.885 INF SetResolution to window 1280 x 720, fullscreen False 2021-08-05T09:26:54 6.885 INF Texture quality is set to 0 2021-08-05T09:26:54 6.885 INF ApplyTextureFilter 4, AF ForceEnable 2021-08-05T09:26:54 6.886 INF ApplyTerrainOptions 4 2021-08-05T09:26:54 7.048 INF [MODS] Start loading 2021-08-05T09:26:54 7.052 INF [MODS] Trying to load from folder: A18Mods-master 2021-08-05T09:26:54 7.053 WRN [MODS] Folder A18Mods-master does not contain a ModInfo.xml, ignoring 2021-08-05T09:26:54 7.053 WRN [MODS] Failed loading mod from folder: A18Mods-master 2021-08-05T09:26:54 7.053 INF [MODS] Trying to load from folder: MeanCloud__BarbedWire 2021-08-05T09:26:54 7.083 INF [MODS] Loaded Mod: MeanCloud's Barbed Wire (A19 0.03) 2021-08-05T09:26:54 7.083 INF [MODS] Trying to load from folder: MeanCloud__Cannabis 2021-08-05T09:26:54 7.088 INF [MODS] Loaded Mod: MeanCloud's Cannabis (A19 1.02) 2021-08-05T09:26:54 7.088 INF [MODS] Trying to load from folder: MeanCloud__Mining 2021-08-05T09:26:54 7.093 INF [MODS] Loaded Mod: MeanCloud's Mining (A19 1.05) 2021-08-05T09:26:54 7.093 INF [MODS] Initializing mod code 2021-08-05T09:26:54 7.093 INF [MODS] Loading done 2021-08-05T09:26:54 7.149 INF Pack 12651 us 2021-08-05T09:26:54 7.253 INF Pack 20661 us 2021-08-05T09:26:54 7.256 INF [MODS] Loading localization from mod: MeanCloud's Cannabis 2021-08-05T09:26:54 7.260 INF [MODS] Loading localization from mod: MeanCloud's Mining 2021-08-05T09:26:54 7.272 INF Loading permissions file at 'C:\Users\Owner\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2021-08-05T09:26:54 7.295 INF Loading permissions file done. 2021-08-05T09:26:54 7.366 INF GameSense server not found (no props file), disabling 2021-08-05T09:26:54 7.366 INF Awake done in 834 ms Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc Unloading 55 unused Assets to reduce memory usage. Loaded Objects now: 4441. Total: 17.253400 ms (FindLiveObjects: 0.274200 ms CreateObjectMapping: 0.114700 ms MarkObjects: 16.790000 ms DeleteObjects: 0.074000 ms) 2021-08-05T09:26:54 7.581 INF User joined: sonjingohan 2021-08-05T09:26:54 7.744 INF Updated culture for display texts 2021-08-05T09:26:55 8.021 INF Reloading serveradmin.xml 2021-08-05T09:26:55 8.021 INF Loading permissions file at 'C:\Users\Owner\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2021-08-05T09:26:55 8.022 INF Loading permissions file done. 2021-08-05T09:26:55 8.022 INF UMA Overlay loading took 182 ms 2021-08-05T09:26:55 8.024 INF UMA Slot loading took 1 ms 2021-08-05T09:26:56 8.907 INF [GSM] GameSparks Connected 2021-08-05T09:26:56 9.105 INF LoadTextureArraysForQuality quality -1 to 0, reload False 2021-08-05T09:26:58 11.118 INF [GSM] Skipping me 2021-08-05T09:26:58 11.362 INF WorldStaticData.Init() needed 3.120s 2021-08-05T09:26:58 11.740 INF [Steamworks.NET] Login ok. 2021-08-05T09:26:59 12.004 INF AchievementManager: Received stats and achievements from Steam 2021-08-05T09:27:16 29.771 INF NET: Starting server protocols 2021-08-05T09:27:16 29.781 INF NET: LiteNetLib server started 2021-08-05T09:27:16 29.783 INF [Steamworks.NET] NET: Server started 2021-08-05T09:27:16 29.783 INF Started thread SteamNetworkingServer 2021-08-05T09:27:16 29.784 INF StartGame 2021-08-05T09:27:16 29.785 INF NetPackageManager Init 2021-08-05T09:27:16 29.856 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml GamePref.AirDropFrequency = 168 GamePref.AirDropMarker = False GamePref.AutopilotMode = 0 GamePref.BedrollDeadZoneSize = 0 GamePref.BedrollExpiryTime = 60 GamePref.BlockDamageAI = 75 GamePref.BlockDamageAIBM = 300 GamePref.BlockDamagePlayer = 75 GamePref.BloodMoonEnemyCount = 64 GamePref.BloodMoonFrequency = 30 GamePref.BloodMoonRange = 20 GamePref.BloodMoonWarning = 18 GamePref.BuildCreate = False GamePref.ConnectToServerIP = 127.0.0.1 GamePref.ConnectToServerPort = 26900 GamePref.ControlPanelEnabled = False GamePref.ControlPanelPort = 8080 GamePref.CraftTimer = GamePref.CreateLevelDim = 8192 GamePref.CreateLevelName = My Level GamePref.CreativeMenuEnabled = False GamePref.DayCount = 3 GamePref.DayLightLength = 18 GamePref.DayNightLength = 180 GamePref.DebugMenuEnabled = False GamePref.DebugMenuShowTasks = False GamePref.DebugStopEnemiesMoving = False GamePref.DropOnDeath = 1 GamePref.DropOnQuit = 0 GamePref.DynamicSpawner = GamePref.EACEnabled = False GamePref.EnemyDifficulty = 0 GamePref.EnemySpawnMode = True GamePref.FavoriteServersList = GamePref.FragLimit = 20 GamePref.GameDifficulty = 5 GamePref.GameGuidClient = GamePref.GameMode = GameModeSurvival GamePref.GameName = Need team GamePref.GameNameClient = My Game GamePref.GameVersion = Alpha 19.6 GamePref.GameWorld = South Mufiko County GamePref.HideCommandExecutionLog = 0 GamePref.JoiningOptions = True GamePref.LandClaimCount = 5 GamePref.LandClaimDeadZone = 0 GamePref.LandClaimDecayMode = 0 GamePref.LandClaimExpiryTime = 30 GamePref.LandClaimOfflineDelay = 60 GamePref.LandClaimOfflineDurabilityModifier = 256 GamePref.LandClaimOnlineDurabilityModifier = 4 GamePref.LandClaimSize = 71 GamePref.LastGameResetRevision = 13 GamePref.LastLoadedPrefab = GamePref.LastLoadedPrefabSize = GamePref.LastLoadingTipRead = 19 GamePref.LootAbundance = 25 GamePref.LootRespawnDays = 50 GamePref.LootTimer = GamePref.MatchLength = 10 GamePref.MaxSpawnedAnimals = 100 GamePref.MaxSpawnedZombies = 100 GamePref.MaxUncoveredMapChunksPerPlayer = 524288 GamePref.NoGraphicsMode = False GamePref.OptionsAllowController = True GamePref.OptionsAmbientVolumeLevel = 1 GamePref.OptionsAudioOcclusion = False GamePref.OptionsBackgroundGlobalOpacity = 1 GamePref.OptionsControllerVibration = True GamePref.OptionsControlsResetRevision = 5 GamePref.OptionsDisableChunkLODs = False GamePref.OptionsDynamicMusicDailyTime = 1 GamePref.OptionsDynamicMusicEnabled = True GamePref.OptionsForegroundGlobalOpacity = 1 GamePref.OptionsGfxAA = 3 GamePref.OptionsGfxBloom = True GamePref.OptionsGfxBrightness = 0.7689655 GamePref.OptionsGfxDOF = True GamePref.OptionsGfxDynamicMinFPS = 60 GamePref.OptionsGfxDynamicMode = 2 GamePref.OptionsGfxDynamicScale = 1 GamePref.OptionsGfxFOV = 85 GamePref.OptionsGfxGrassDistance = 3 GamePref.OptionsGfxLODDistance = 1 GamePref.OptionsGfxMotionBlur = 2 GamePref.OptionsGfxObjQuality = 4 GamePref.OptionsGfxOcclusion = True GamePref.OptionsGfxQualityPreset = 5 GamePref.OptionsGfxReflectQuality = 5 GamePref.OptionsGfxReflectShadows = True GamePref.OptionsGfxResetRevision = 1 GamePref.OptionsGfxResolution = 0 GamePref.OptionsGfxShadowDistance = 3 GamePref.OptionsGfxSSAO = True GamePref.OptionsGfxSSReflections = 3 GamePref.OptionsGfxStreamMipmaps = True GamePref.OptionsGfxSunShafts = True GamePref.OptionsGfxTerrainQuality = 4 GamePref.OptionsGfxTexFilter = 4 GamePref.OptionsGfxTexQuality = 0 GamePref.OptionsGfxTreeDistance = 4 GamePref.OptionsGfxUMATexQuality = 0 GamePref.OptionsGfxViewDistance = 7 GamePref.OptionsGfxVsync = 1 GamePref.OptionsGfxWaterPtlLimiter = 1 GamePref.OptionsGfxWaterQuality = 1 GamePref.OptionsHudOpacity = 1 GamePref.OptionsHudSize = 1 GamePref.OptionsInterfaceSensitivity = 0.6625 GamePref.OptionsInvertMouse = False GamePref.OptionsJournalPopup = True GamePref.OptionsMenuMusicVolumeLevel = 1 GamePref.OptionsMicVolumeLevel = 0.75 GamePref.OptionsMouseSensitivity = 0.8 GamePref.OptionsMusicVolumeLevel = 1 GamePref.OptionsOverallAudioVolumeLevel = 0.4051724 GamePref.OptionsPlayChanceFrequency = 3 GamePref.OptionsPlayChanceProbability = 0.983 GamePref.OptionsPlayerModel = playerMale GamePref.OptionsPlayerModelTexture = Player/Male/Player_male GamePref.OptionsPOICulling = 1 GamePref.OptionsScreenBoundsValue = 1 GamePref.OptionsShowCompass = True GamePref.OptionsShowCrosshair = True GamePref.OptionsStabSpawnBlocksOnGround = True GamePref.OptionsTempCelsius = False GamePref.OptionsUiFpsScaling = 1.2 GamePref.OptionsVoiceChatEnabled = True GamePref.OptionsVoiceVolumeLevel = 0.75 GamePref.OptionsZoomMouseSensitivity = 0.5413793 GamePref.PartySharedKillRange = 10000 GamePref.PersistentPlayerProfiles = False GamePref.PlayerAutologin = False GamePref.PlayerId = 76561198313165962 GamePref.PlayerKillingMode = 2 GamePref.PlayerName = sonjingohan GamePref.PlayerSafeZoneHours = 7 GamePref.PlayerSafeZoneLevel = 5 GamePref.PlayerToken = GamePref.RebuildMap = False GamePref.SaveGameFolder = C:\Users\Owner\AppData\Roaming/7DaysToDie/Saves GamePref.SelectionContextMode = 0 GamePref.SelectionOperationMode = 0 GamePref.ServerAdminSlots = 0 GamePref.ServerAdminSlotsPermission = 0 GamePref.ServerDescription = GamePref.ServerDisabledNetworkProtocols = GamePref.ServerIP = GamePref.ServerIsPublic = True GamePref.ServerLoginConfirmationText = GamePref.ServerMaxAllowedViewDistance = 12 GamePref.ServerMaxPlayerCount = 16 GamePref.ServerMaxWorldTransferSpeedKiBs = 512 GamePref.ServerName = Default Server GamePref.ServerPort = 26900 GamePref.ServerReservedSlots = 0 GamePref.ServerReservedSlotsPermission = 100 GamePref.ServerVisibility = 2 GamePref.ServerWebsiteURL = GamePref.ShowFriendPlayerOnMap = True GamePref.TelnetEnabled = False GamePref.TelnetFailedLoginLimit = 10 GamePref.TelnetFailedLoginsBlocktime = 10 GamePref.TelnetPort = 25003 GamePref.TerminalWindowEnabled = True GamePref.TwitchBloodMoonAllowed = True GamePref.TwitchServerPermission = 90 GamePref.UNUSED_OptionsBloom = GamePref.UNUSED_OptionsDeferredLighting = GamePref.UNUSED_OptionsDOF = GamePref.UNUSED_OptionsFieldOfViewNew = GamePref.UNUSED_OptionsGamma = GamePref.UNUSED_OptionsImageEffects = GamePref.UNUSED_OptionsMotionBlur = GamePref.UNUSED_OptionsObjectBlur = GamePref.UNUSED_OptionsReflectionBounces = GamePref.UNUSED_OptionsReflectionCullList = GamePref.UNUSED_OptionsReflectionFarClip = GamePref.UNUSED_OptionsReflectionRefreshMode = GamePref.UNUSED_OptionsReflectionShadowDistance = GamePref.UNUSED_OptionsReflectionTimeSlicingMode = GamePref.UNUSED_OptionsSSAO = GamePref.UNUSED_OptionsStreamingMipmapsBudget = GamePref.UNUSED_OptionsSunShafts = GamePref.UserDataFolder = C:\Users\Owner\AppData\Roaming/7DaysToDie GamePref.WorldGenSeed = GamePref.WorldGenSize = 8192 GamePref.XPMultiplier = 25 GamePref.ZombieBMMove = 4 GamePref.ZombieFeralMove = 4 GamePref.ZombieMove = 0 GamePref.ZombieMoveNight = 3 GamePref.ZombiePlayers = True GameStat.AirDropFrequency = 0 GameStat.AirDropMarker = False GameStat.AllowedViewDistance = 12 GameStat.AnimalCount = 0 GameStat.AutoParty = False GameStat.BedrollExpiryTime = 45 GameStat.BlockDamagePlayer = 100 GameStat.BloodMoonDay = 0 GameStat.BloodMoonEnemyCount = 8 GameStat.BloodMoonWarning = 8 GameStat.ChunkStabilityEnabled = True GameStat.CraftTimer = GameStat.CurrentRoundIx = 0 GameStat.DayLightLength = 18 GameStat.DayLimitActive = False GameStat.DayLimitThisRound = 0 GameStat.DropOnDeath = 1 GameStat.DropOnQuit = 0 GameStat.EnemyCount = 0 GameStat.EnemyDifficulty = Normal GameStat.EnemySpawnMode = True GameStat.FragLimitActive = False GameStat.FragLimitThisRound = 0 GameStat.GameDifficulty = 2 GameStat.GameDifficultyBonus = 1 GameStat.GameModeId = 0 GameStat.GameState = 0 GameStat.GlobalMessageToShow = GameStat.IsCreativeMenuEnabled = False GameStat.IsFlyingEnabled = False GameStat.IsPlayerCollisionEnabled = True GameStat.IsPlayerDamageEnabled = True GameStat.IsResetMapOnRestart = False GameStat.IsSaveSupplyCrates = True GameStat.IsSpawnEnemies = True GameStat.IsSpawnNearOtherPlayer = False GameStat.IsTeleportEnabled = False GameStat.IsVersionCheckDone = True GameStat.LandClaimCount = 1 GameStat.LandClaimDeadZone = 30 GameStat.LandClaimDecayMode = 0 GameStat.LandClaimExpiryTime = 3 GameStat.LandClaimOfflineDelay = 0 GameStat.LandClaimOfflineDurabilityModifier = 32 GameStat.LandClaimOnlineDurabilityModifier = 32 GameStat.LandClaimSize = 41 GameStat.LoadScene = GameStat.LootTimer = GameStat.OptionsPOICulling = 0 GameStat.PartySharedKillRange = 100 GameStat.PlayerKillingMode = KillStrangersOnly GameStat.ScoreDiedMultiplier = -5 GameStat.ScorePlayerKillMultiplier = 1 GameStat.ScoreZombieKillMultiplier = 1 GameStat.ShowAllPlayersOnMap = False GameStat.ShowFriendPlayerOnMap = True GameStat.ShowSpawnWindow = False GameStat.ShowWindow = GameStat.ShowZombieCounter = False GameStat.TimeLimitActive = False GameStat.TimeLimitThisRound = 0 GameStat.TimeOfDayIncPerSec = 20 GameStat.TwitchBloodMoonAllowed = True GameStat.XPMultiplier = 100 GameStat.ZombieHordeMeter = False 2021-08-05T09:27:17 29.900 INF StartAsServer WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader. 2021-08-05T09:27:17 30.416 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray) 2021-08-05T09:27:17 30.416 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray) 2021-08-05T09:27:17 30.416 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray) 2021-08-05T09:27:22 34.976 INF Block IDs with mapping 2021-08-05T09:27:22 34.977 INF BlockIDs from Mapping 2021-08-05T09:27:23 36.544 INF Item IDs with mapping 2021-08-05T09:27:23 36.544 INF ItemIDs from Mapping WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader 2021-08-05T09:27:32 45.549 INF createWorld: South Mufiko County, Need team, GameModeSurvival 2021-08-05T09:27:32 45.550 INF Occlusion: Enabled 2021-08-05T09:27:32 45.690 INF Started thread ChunkRegeneration 2021-08-05T09:27:32 45.690 INF Started thread ChunkCalc 2021-08-05T09:27:32 45.856 INF ShapeControllers: 64 2021-08-05T09:27:33 45.931 INF World.Load: South Mufiko County 2021-08-05T09:27:33 45.933 INF Loading base world file header... 2021-08-05T09:27:33 45.939 INF Loaded world file from different version: 'Alpha 19.4 (b7)' 2021-08-05T09:27:33 45.942 INF BloodMoon SetDay: day 38, last day 0, freq 30, range 20 2021-08-05T09:27:33 45.951 INF BloodMoon SetDay: day 45, last day 0, freq 30, range 20 2021-08-05T09:27:33 45.952 INF BloodMoon SetDay: day 38, last day 0, freq 30, range 20 2021-08-05T09:27:44 57.731 INF Started thread GenerateChunks 2021-08-05T09:27:45 58.304 INF Calculating world hashes took 560 ms (world size 292 MiB) 2021-08-05T09:27:45 58.715 INF Loading dtm raw file took 981ms 2021-08-05T09:27:46 59.285 INF Biomes image size w= 8192, h = 8192 2021-08-05T09:27:47 60.032 INF Loading and creating biomes took 1316ms 2021-08-05T09:27:49 62.010 INF Loading and creating shader control textures took 1977ms 2021-08-05T09:27:54 67.345 INF Loading and parsing of generator took 5334ms 2021-08-05T09:27:54 67.348 INF Started thread SaveChunks C:\Users\Owner\AppData\Roaming/7DaysToDie/Saves/South Mufiko County/Need team\Region 2021-08-05T09:27:57 70.220 INF [DECO] read / 2021-08-05T09:27:57 70.222 INF Decorating chunks 2021-08-05T09:27:58 70.991 INF Loading asset at #Sounds/Music?HomeDay.wav... 2021-08-05T09:27:58 70.991 INF Loading asset at #Sounds/Music?HomeNight.wav... 2021-08-05T09:27:58 70.991 INF Loading asset at #Sounds/Music?TraderBob.wav... 2021-08-05T09:27:58 70.991 INF Loading asset at #Sounds/Music?TraderHugh.wav... 2021-08-05T09:27:58 70.991 INF Loading asset at #Sounds/Music?TraderJen.wav... 2021-08-05T09:27:58 70.991 INF Loading asset at #Sounds/Music?TraderJoel.wav... 2021-08-05T09:27:58 70.991 INF Loading asset at #Sounds/Music?TraderRekt.wav... 2021-08-05T09:27:58 71.387 INF AstarManager Init 2021-08-05T09:28:04 77.618 INF Finished loading HomeDay. 2021-08-05T09:28:04 77.619 INF Casted asset HomeDay as AudioClip. 2021-08-05T09:28:04 77.619 INF Finished loading HomeNight. 2021-08-05T09:28:04 77.619 INF Casted asset HomeNight as AudioClip. 2021-08-05T09:28:04 77.619 INF Finished loading TraderBob. 2021-08-05T09:28:04 77.619 INF Casted asset TraderBob as AudioClip. 2021-08-05T09:28:04 77.619 INF Finished loading TraderHugh. 2021-08-05T09:28:04 77.619 INF Casted asset TraderHugh as AudioClip. 2021-08-05T09:28:04 77.619 INF Finished loading TraderJen. 2021-08-05T09:28:04 77.619 INF Casted asset TraderJen as AudioClip. 2021-08-05T09:28:04 77.619 INF Finished loading TraderJoel. 2021-08-05T09:28:04 77.619 INF Casted asset TraderJoel as AudioClip. 2021-08-05T09:28:04 77.619 INF Finished loading TraderRekt. 2021-08-05T09:28:04 77.619 INF Casted asset TraderRekt as AudioClip. 2021-08-05T09:28:07 80.409 INF Weather Packages Created FROM BIOMES 2021-08-05T09:28:07 80.410 INF createWorld() done 2021-08-05T09:28:07 80.412 INF Loading players.xml 2021-08-05T09:28:07 80.544 INF DynamicResolutionAllocRT scale 1, Tex 1280x720 2021-08-05T09:28:07 80.613 INF Created player with id=171 2021-08-05T09:28:07 80.637 INF Loaded player 2021-08-05T09:28:08 80.951 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 180, default = 60 2021-08-05T09:28:08 80.952 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 64, default = 8 2021-08-05T09:28:08 80.952 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 75, default = 100 2021-08-05T09:28:08 80.952 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 75, default = 100 2021-08-05T09:28:08 80.952 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 300, default = 100 2021-08-05T09:28:08 80.952 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 50, default = 30 2021-08-05T09:28:08 80.952 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 25, default = 100 2021-08-05T09:28:08 80.952 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 168, default = 72 2021-08-05T09:28:08 80.952 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 25, default = 100 2021-08-05T09:28:08 81.314 INF Origin Reposition (0.0, 0.0, 0.0) to (-1024.0, 48.0, 1248.0) 2021-08-05T09:28:08 81.386 INF [DECO] written 96529, in 20ms 2021-08-05T09:28:08 81.390 INF [DECO] write thread 4ms 2021-08-05T09:28:08 81.475 INF OpenSpawnWindow 2021-08-05T09:28:09 82.016 INF StartGame done 2021-08-05T09:28:09 82.045 INF [Steamworks.NET] GameServer.Init successful 2021-08-05T09:28:09 82.069 INF [Steamworks.NET] Making server public Calling Animator.GotoState on Synchronize layer (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370) 2021-08-05T09:28:09 82.578 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90149933695093762, public IP=10*.5*.25*.3* 2021-08-05T09:28:09 82.592 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic) 2021-08-05T09:28:09 82.782 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240985863260, server SteamID=90149933695093762, server public IP=10*.5*.25*.3*, server port=26900 2021-08-05T09:28:09 82.787 INF [Steamworks.NET] Lobby entered: 109775240985863260 2021-08-05T09:28:11 83.883 INF Respawn almost done 2021-08-05T09:28:11 83.892 INF PlayerSpawnedInWorld (reason: NewGame, position: -1032, 59, 1248): localplayer 2021-08-05T09:28:13 86.236 INF MinEventLogMessage: XP gained during the last level: 2021-08-05T09:28:13 86.236 INF CVarLogValue: $xpFromLootThisLevel == 0 2021-08-05T09:28:13 86.236 INF CVarLogValue: $xpFromHarvestingThisLevel == 0 2021-08-05T09:28:13 86.236 INF CVarLogValue: $xpFromKillThisLevel == 0 2021-08-05T09:28:28 101.040 INF SectionType change from None to Exploration 2021-08-05T09:28:28 101.042 INF Played Exploration 2021-08-05T09:28:28 101.042 INF Fading in Exploration 2021-08-05T09:28:28 101.043 INF Notified SectionSelector that music played 2021-08-05T09:28:38 111.683 INF Time: 1.63m FPS: 60.08 Heap: 2120.6MB Max: 2120.6MB Chunks: 296 CGO: 156 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 5047.0MB 2021-08-05T09:28:50 123.083 INF Preparing quit 2021-08-05T09:28:50 123.083 INF Disconnect 2021-08-05T09:28:50 123.094 INF [NET] ServerShutdown 2021-08-05T09:28:50 123.094 INF NET: Stopping server protocols 2021-08-05T09:28:50 123.112 INF NET: LiteNetLib server stopped 2021-08-05T09:28:50 123.119 INF Exited thread SteamNetworkingServer 2021-08-05T09:28:50 123.120 INF [Steamworks.NET] NET: Server stopped 2021-08-05T09:28:50 123.122 INF SaveAndCleanupWorld 2021-08-05T09:28:50 123.286 INF Saving 206 of chunks took 124ms 2021-08-05T09:28:50 123.304 INF [DECO] written 96532, in 17ms 2021-08-05T09:28:50 123.306 INF [Steamworks.NET] Stopping server 2021-08-05T09:28:50 123.308 INF [DECO] write thread 3ms 2021-08-05T09:28:50 123.322 INF [Steamworks.NET] Exiting Lobby 2021-08-05T09:28:50 123.472 INF [MODS] Loading localization from mod: MeanCloud's Cannabis 2021-08-05T09:28:50 123.476 INF [MODS] Loading localization from mod: MeanCloud's Mining 2021-08-05T09:28:50 123.482 INF AstarManager Cleanup 2021-08-05T09:28:50 123.485 INF World.Unload 2021-08-05T09:28:50 123.501 INF Exited thread GenerateChunks 2021-08-05T09:28:50 123.543 INF Exited thread SaveChunks C:\Users\Owner\AppData\Roaming/7DaysToDie/Saves/South Mufiko County/Need team\Region 2021-08-05T09:28:50 123.596 INF World.Cleanup 2021-08-05T09:28:50 123.600 INF Exited thread ChunkRegeneration 2021-08-05T09:28:50 123.605 INF Exited thread ChunkCalc 2021-08-05T09:28:50 123.609 INF VehicleManager saving 0 (0 / 0) 2021-08-05T09:28:50 123.637 INF Persistent GamePrefs saved 2021-08-05T09:28:50 123.707 INF Persistent GamePrefs saved 2021-08-05T09:28:50 123.707 INF Cleanup 2021-08-05T09:28:50 123.738 INF AchievementManager.Cleanup 2021-08-05T09:28:51 123.896 INF [GSM] GameSparks Disconnected 2021-08-05T09:28:51 123.900 INF Terminating threads 2021-08-05T09:28:51 123.901 INF OnApplicationQuit 2021-08-05T09:28:51 123.901 INF Terminating threads 2021-08-05T09:28:51 123.901 INF OnApplicationQuit 2021-08-05T09:28:51 124.328 INF Terminating threads 2021-08-05T09:28:51 124.329 INF OnApplicationQuit 2021-08-05T09:28:51 124.329 INF Terminating threads 2021-08-05T09:28:51 124.329 INF OnApplicationQuit Setting up 4 worker threads for Enlighten. Thread -> id: 3830 -> priority: 1 Thread -> id: 3218 -> priority: 1 Thread -> id: 21f8 -> priority: 1 Thread -> id: 4ff4 -> priority: 1 I hope this is what you are looking for. Link to comment Share on other sites More sharing options...
psouza4 Posted August 5, 2021 Author Share Posted August 5, 2021 2021-08-05T09:26:54 7.052 INF [MODS] Trying to load from folder: A18Mods-master This tells me your mods folder structure is incorrect. Under Mods you should just have each mod in its own folder. Not within a folder within a folder. I'm also concerned that you have the wrong version of some mods since the folder from your logs is named A18. I would delete the contents of the Mods folder and try again. Only extra mods directly to the Mods folder, not entire sets of mods. Link to comment Share on other sites More sharing options...
sonjingohan Posted August 5, 2021 Share Posted August 5, 2021 15 minutes ago, psouza4 said: 2021-08-05T09:26:54 7.052 INF [MODS] Trying to load from folder: A18Mods-master This tells me your mods folder structure is incorrect. Under Mods you should just have each mod in its own folder. Not within a folder within a folder. I'm also concerned that you have the wrong version of some mods since the folder from your logs is named A18. I would delete the contents of the Mods folder and try again. Only extra mods directly to the Mods folder, not entire sets of mods. I am in the newest version of 7, Here is my path...{C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods} I deleted the A18 mod. New log without the A18 mod. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc' Initialize engine version: 2019.2.17f1 (8e603399ca02) [XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06) Vendor: VRAM: 11127 MB Driver: 30.0.14.7141 Begin MonoManager ReloadAssembly - Completed reload, in 0.253 seconds <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.589100 ms 2021-08-05T10:13:39 0.017 INF [Steamworks.NET] SteamAPI_Init() ok 2021-08-05T10:13:40 0.152 INF Localization language: english 2021-08-05T10:13:40 0.170 INF Texture quality is set to 0 2021-08-05T10:13:40 0.171 INF Precaching... 2021-08-05T10:13:40 0.172 INF Precaching file: 7DaysToDie_Data/resources.assets 2021-08-05T10:13:40 0.235 INF [EAC] Initializing ... 2021-08-05T10:13:40 0.238 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized 2021-08-05T10:13:40 0.474 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets 2021-08-05T10:13:40 0.703 INF Precaching file: Data/Bundles/blocktextureatlases 2021-08-05T10:13:40 1.050 INF Precaching file: Data/Bundles/terraintextures 2021-08-05T10:13:41 1.342 INF Precaching done 2021-08-05T10:13:41 1.930 INF Loading main scene Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.337400 ms 2021-08-05T10:13:41 1.994 INF [GSM] Singleton Initialized... 2021-08-05T10:13:41 2.005 INF Awake IsFocused: True 2021-08-05T10:13:41 2.005 INF Awake 2021-08-05T10:13:41 2.019 INF Version: Alpha 19.6 (b8) Compatibility Version: Alpha 19.6, Build: Windows 64 Bit 2021-08-05T10:13:41 2.019 INF System information: 2021-08-05T10:13:41 2.019 INF OS: Windows 10 (10.0.0) 64bit 2021-08-05T10:13:41 2.020 INF CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz (cores: 😎 2021-08-05T10:13:41 2.020 INF RAM: 65468 MB 2021-08-05T10:13:41 2.020 INF GPU: NVIDIA GeForce GTX 1080 Ti (11127 MB) 2021-08-05T10:13:41 2.020 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0) 2021-08-05T10:13:41 2.020 INF Last played version: Alpha 19.6 2021-08-05T10:13:41 2.020 INF Local UTC offset: -5 hours 2021-08-05T10:13:41 2.025 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-08-05__10-13-25.txt -eac_executablename 7daystodie.exe 2021-08-05T10:13:41 2.026 INF Not running in Big Picture Mode, no on-screen keyboard available 2021-08-05T10:13:41 2.027 INF Starting PlayerInputManager... Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32 2021-08-05T10:13:42 2.172 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True) 2021-08-05T10:13:42 2.188 INF Starting UserProfileManager... 2021-08-05T10:13:42 2.268 INF Occlusion: Awake 2021-08-05T10:13:42 2.274 INF ApplyAllOptions streaming budget 10014.3 MB 2021-08-05T10:13:42 2.275 INF ApplyAllOptions current screen 1360 x 768, 60hz, window 1280 x 720, fullscreen False Windowed 2021-08-05T10:13:42 2.275 INF SetResolution was screen 1360 x 768, 60hz, window 1280 x 720, fullscreen False Windowed 2021-08-05T10:13:42 2.275 INF SetResolution to window 1280 x 720, fullscreen False 2021-08-05T10:13:42 2.275 INF Texture quality is set to 0 2021-08-05T10:13:42 2.276 INF ApplyTextureFilter 4, AF ForceEnable 2021-08-05T10:13:42 2.277 INF ApplyTerrainOptions 4 2021-08-05T10:13:42 2.429 INF [MODS] Start loading 2021-08-05T10:13:42 2.433 INF [MODS] Trying to load from folder: MeanCloud__BarbedWire 2021-08-05T10:13:42 2.462 INF [MODS] Loaded Mod: MeanCloud's Barbed Wire (A19 0.03) 2021-08-05T10:13:42 2.463 INF [MODS] Trying to load from folder: MeanCloud__Cannabis 2021-08-05T10:13:42 2.464 INF [MODS] Loaded Mod: MeanCloud's Cannabis (A19 1.02) 2021-08-05T10:13:42 2.464 INF [MODS] Trying to load from folder: MeanCloud__Mining 2021-08-05T10:13:42 2.465 INF [MODS] Loaded Mod: MeanCloud's Mining (A19 1.05) 2021-08-05T10:13:42 2.465 INF [MODS] Initializing mod code 2021-08-05T10:13:42 2.465 INF [MODS] Loading done 2021-08-05T10:13:42 2.500 INF Pack 14279 us 2021-08-05T10:13:42 2.531 INF Pack 14745 us 2021-08-05T10:13:42 2.534 INF [MODS] Loading localization from mod: MeanCloud's Cannabis 2021-08-05T10:13:42 2.534 INF [MODS] Loading localization from mod: MeanCloud's Mining 2021-08-05T10:13:42 2.543 INF Loading permissions file at 'C:\Users\Owner\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2021-08-05T10:13:42 2.555 INF Loading permissions file done. 2021-08-05T10:13:42 2.610 INF GameSense server not found (no props file), disabling 2021-08-05T10:13:42 2.610 INF Awake done in 605 ms Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc Unloading 55 unused Assets to reduce memory usage. Loaded Objects now: 4441. Total: 21.329400 ms (FindLiveObjects: 0.434900 ms CreateObjectMapping: 0.156600 ms MarkObjects: 20.646900 ms DeleteObjects: 0.090400 ms) 2021-08-05T10:13:42 2.774 INF User joined: sonjingohan 2021-08-05T10:13:42 2.901 INF Updated culture for display texts 2021-08-05T10:13:43 3.170 INF UMA Overlay loading took 164 ms 2021-08-05T10:13:43 3.172 INF UMA Slot loading took 2 ms 2021-08-05T10:13:43 3.291 INF Reloading serveradmin.xml 2021-08-05T10:13:43 3.291 INF Loading permissions file at 'C:\Users\Owner\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2021-08-05T10:13:43 3.291 INF Loading permissions file done. 2021-08-05T10:13:44 4.080 INF [GSM] GameSparks Connected 2021-08-05T10:13:44 4.286 INF LoadTextureArraysForQuality quality -1 to 0, reload False 2021-08-05T10:13:45 5.736 INF [GSM] Skipping me 2021-08-05T10:13:46 6.619 INF WorldStaticData.Init() needed 3.227s 2021-08-05T10:13:46 7.000 INF [Steamworks.NET] Login ok. 2021-08-05T10:13:47 7.237 INF AchievementManager: Received stats and achievements from Steam 2021-08-05T10:13:53 13.690 INF NET: Starting server protocols 2021-08-05T10:13:53 13.700 INF NET: LiteNetLib server started 2021-08-05T10:13:53 13.701 INF [Steamworks.NET] NET: Server started 2021-08-05T10:13:53 13.701 INF Started thread SteamNetworkingServer 2021-08-05T10:13:53 13.702 INF StartGame 2021-08-05T10:13:53 13.703 INF NetPackageManager Init 2021-08-05T10:13:53 13.774 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml GamePref.AirDropFrequency = 168 GamePref.AirDropMarker = False GamePref.AutopilotMode = 0 GamePref.BedrollDeadZoneSize = 0 GamePref.BedrollExpiryTime = 60 GamePref.BlockDamageAI = 75 GamePref.BlockDamageAIBM = 300 GamePref.BlockDamagePlayer = 75 GamePref.BloodMoonEnemyCount = 64 GamePref.BloodMoonFrequency = 30 GamePref.BloodMoonRange = 20 GamePref.BloodMoonWarning = 18 GamePref.BuildCreate = False GamePref.ConnectToServerIP = 127.0.0.1 GamePref.ConnectToServerPort = 26900 GamePref.ControlPanelEnabled = False GamePref.ControlPanelPort = 8080 GamePref.CraftTimer = GamePref.CreateLevelDim = 8192 GamePref.CreateLevelName = My Level GamePref.CreativeMenuEnabled = False GamePref.DayCount = 3 GamePref.DayLightLength = 18 GamePref.DayNightLength = 180 GamePref.DebugMenuEnabled = False GamePref.DebugMenuShowTasks = False GamePref.DebugStopEnemiesMoving = False GamePref.DropOnDeath = 1 GamePref.DropOnQuit = 0 GamePref.DynamicSpawner = GamePref.EACEnabled = False GamePref.EnemyDifficulty = 0 GamePref.EnemySpawnMode = True GamePref.FavoriteServersList = GamePref.FragLimit = 20 GamePref.GameDifficulty = 5 GamePref.GameGuidClient = GamePref.GameMode = GameModeSurvival GamePref.GameName = Need team GamePref.GameNameClient = My Game GamePref.GameVersion = Alpha 19.6 GamePref.GameWorld = South Mufiko County GamePref.HideCommandExecutionLog = 0 GamePref.JoiningOptions = True GamePref.LandClaimCount = 5 GamePref.LandClaimDeadZone = 0 GamePref.LandClaimDecayMode = 0 GamePref.LandClaimExpiryTime = 30 GamePref.LandClaimOfflineDelay = 60 GamePref.LandClaimOfflineDurabilityModifier = 256 GamePref.LandClaimOnlineDurabilityModifier = 4 GamePref.LandClaimSize = 71 GamePref.LastGameResetRevision = 13 GamePref.LastLoadedPrefab = GamePref.LastLoadedPrefabSize = GamePref.LastLoadingTipRead = 20 GamePref.LootAbundance = 25 GamePref.LootRespawnDays = 50 GamePref.LootTimer = GamePref.MatchLength = 10 GamePref.MaxSpawnedAnimals = 100 GamePref.MaxSpawnedZombies = 100 GamePref.MaxUncoveredMapChunksPerPlayer = 524288 GamePref.NoGraphicsMode = False GamePref.OptionsAllowController = True GamePref.OptionsAmbientVolumeLevel = 1 GamePref.OptionsAudioOcclusion = False GamePref.OptionsBackgroundGlobalOpacity = 1 GamePref.OptionsControllerVibration = True GamePref.OptionsControlsResetRevision = 5 GamePref.OptionsDisableChunkLODs = False GamePref.OptionsDynamicMusicDailyTime = 1 GamePref.OptionsDynamicMusicEnabled = True GamePref.OptionsForegroundGlobalOpacity = 1 GamePref.OptionsGfxAA = 3 GamePref.OptionsGfxBloom = True GamePref.OptionsGfxBrightness = 0.7689655 GamePref.OptionsGfxDOF = True GamePref.OptionsGfxDynamicMinFPS = 60 GamePref.OptionsGfxDynamicMode = 2 GamePref.OptionsGfxDynamicScale = 1 GamePref.OptionsGfxFOV = 85 GamePref.OptionsGfxGrassDistance = 3 GamePref.OptionsGfxLODDistance = 1 GamePref.OptionsGfxMotionBlur = 2 GamePref.OptionsGfxObjQuality = 4 GamePref.OptionsGfxOcclusion = True GamePref.OptionsGfxQualityPreset = 5 GamePref.OptionsGfxReflectQuality = 5 GamePref.OptionsGfxReflectShadows = True GamePref.OptionsGfxResetRevision = 1 GamePref.OptionsGfxResolution = 0 GamePref.OptionsGfxShadowDistance = 3 GamePref.OptionsGfxSSAO = True GamePref.OptionsGfxSSReflections = 3 GamePref.OptionsGfxStreamMipmaps = True GamePref.OptionsGfxSunShafts = True GamePref.OptionsGfxTerrainQuality = 4 GamePref.OptionsGfxTexFilter = 4 GamePref.OptionsGfxTexQuality = 0 GamePref.OptionsGfxTreeDistance = 4 GamePref.OptionsGfxUMATexQuality = 0 GamePref.OptionsGfxViewDistance = 7 GamePref.OptionsGfxVsync = 1 GamePref.OptionsGfxWaterPtlLimiter = 1 GamePref.OptionsGfxWaterQuality = 1 GamePref.OptionsHudOpacity = 1 GamePref.OptionsHudSize = 1 GamePref.OptionsInterfaceSensitivity = 0.6625 GamePref.OptionsInvertMouse = False GamePref.OptionsJournalPopup = True GamePref.OptionsMenuMusicVolumeLevel = 1 GamePref.OptionsMicVolumeLevel = 0.75 GamePref.OptionsMouseSensitivity = 0.8 GamePref.OptionsMusicVolumeLevel = 1 GamePref.OptionsOverallAudioVolumeLevel = 0.4051724 GamePref.OptionsPlayChanceFrequency = 3 GamePref.OptionsPlayChanceProbability = 0.983 GamePref.OptionsPlayerModel = playerMale GamePref.OptionsPlayerModelTexture = Player/Male/Player_male GamePref.OptionsPOICulling = 1 GamePref.OptionsScreenBoundsValue = 1 GamePref.OptionsShowCompass = True GamePref.OptionsShowCrosshair = True GamePref.OptionsStabSpawnBlocksOnGround = True GamePref.OptionsTempCelsius = False GamePref.OptionsUiFpsScaling = 1.2 GamePref.OptionsVoiceChatEnabled = True GamePref.OptionsVoiceVolumeLevel = 0.75 GamePref.OptionsZoomMouseSensitivity = 0.5413793 GamePref.PartySharedKillRange = 10000 GamePref.PersistentPlayerProfiles = False GamePref.PlayerAutologin = False GamePref.PlayerId = 76561198313165962 GamePref.PlayerKillingMode = 2 GamePref.PlayerName = sonjingohan GamePref.PlayerSafeZoneHours = 7 GamePref.PlayerSafeZoneLevel = 5 GamePref.PlayerToken = GamePref.RebuildMap = False GamePref.SaveGameFolder = C:\Users\Owner\AppData\Roaming/7DaysToDie/Saves GamePref.SelectionContextMode = 0 GamePref.SelectionOperationMode = 0 GamePref.ServerAdminSlots = 0 GamePref.ServerAdminSlotsPermission = 0 GamePref.ServerDescription = GamePref.ServerDisabledNetworkProtocols = GamePref.ServerIP = GamePref.ServerIsPublic = True GamePref.ServerLoginConfirmationText = GamePref.ServerMaxAllowedViewDistance = 12 GamePref.ServerMaxPlayerCount = 16 GamePref.ServerMaxWorldTransferSpeedKiBs = 512 GamePref.ServerName = Default Server GamePref.ServerPort = 26900 GamePref.ServerReservedSlots = 0 GamePref.ServerReservedSlotsPermission = 100 GamePref.ServerVisibility = 2 GamePref.ServerWebsiteURL = GamePref.ShowFriendPlayerOnMap = True GamePref.TelnetEnabled = False GamePref.TelnetFailedLoginLimit = 10 GamePref.TelnetFailedLoginsBlocktime = 10 GamePref.TelnetPort = 25003 GamePref.TerminalWindowEnabled = True GamePref.TwitchBloodMoonAllowed = True GamePref.TwitchServerPermission = 90 GamePref.UNUSED_OptionsBloom = GamePref.UNUSED_OptionsDeferredLighting = GamePref.UNUSED_OptionsDOF = GamePref.UNUSED_OptionsFieldOfViewNew = GamePref.UNUSED_OptionsGamma = GamePref.UNUSED_OptionsImageEffects = GamePref.UNUSED_OptionsMotionBlur = GamePref.UNUSED_OptionsObjectBlur = GamePref.UNUSED_OptionsReflectionBounces = GamePref.UNUSED_OptionsReflectionCullList = GamePref.UNUSED_OptionsReflectionFarClip = GamePref.UNUSED_OptionsReflectionRefreshMode = GamePref.UNUSED_OptionsReflectionShadowDistance = GamePref.UNUSED_OptionsReflectionTimeSlicingMode = GamePref.UNUSED_OptionsSSAO = GamePref.UNUSED_OptionsStreamingMipmapsBudget = GamePref.UNUSED_OptionsSunShafts = GamePref.UserDataFolder = C:\Users\Owner\AppData\Roaming/7DaysToDie GamePref.WorldGenSeed = GamePref.WorldGenSize = 8192 GamePref.XPMultiplier = 25 GamePref.ZombieBMMove = 4 GamePref.ZombieFeralMove = 4 GamePref.ZombieMove = 0 GamePref.ZombieMoveNight = 3 GamePref.ZombiePlayers = True GameStat.AirDropFrequency = 0 GameStat.AirDropMarker = False GameStat.AllowedViewDistance = 12 GameStat.AnimalCount = 0 GameStat.AutoParty = False GameStat.BedrollExpiryTime = 45 GameStat.BlockDamagePlayer = 100 GameStat.BloodMoonDay = 0 GameStat.BloodMoonEnemyCount = 8 GameStat.BloodMoonWarning = 8 GameStat.ChunkStabilityEnabled = True GameStat.CraftTimer = GameStat.CurrentRoundIx = 0 GameStat.DayLightLength = 18 GameStat.DayLimitActive = False GameStat.DayLimitThisRound = 0 GameStat.DropOnDeath = 1 GameStat.DropOnQuit = 0 GameStat.EnemyCount = 0 GameStat.EnemyDifficulty = Normal GameStat.EnemySpawnMode = True GameStat.FragLimitActive = False GameStat.FragLimitThisRound = 0 GameStat.GameDifficulty = 2 GameStat.GameDifficultyBonus = 1 GameStat.GameModeId = 0 GameStat.GameState = 0 GameStat.GlobalMessageToShow = GameStat.IsCreativeMenuEnabled = False GameStat.IsFlyingEnabled = False GameStat.IsPlayerCollisionEnabled = True GameStat.IsPlayerDamageEnabled = True GameStat.IsResetMapOnRestart = False GameStat.IsSaveSupplyCrates = True GameStat.IsSpawnEnemies = True GameStat.IsSpawnNearOtherPlayer = False GameStat.IsTeleportEnabled = False GameStat.IsVersionCheckDone = True GameStat.LandClaimCount = 1 GameStat.LandClaimDeadZone = 30 GameStat.LandClaimDecayMode = 0 GameStat.LandClaimExpiryTime = 3 GameStat.LandClaimOfflineDelay = 0 GameStat.LandClaimOfflineDurabilityModifier = 32 GameStat.LandClaimOnlineDurabilityModifier = 32 GameStat.LandClaimSize = 41 GameStat.LoadScene = GameStat.LootTimer = GameStat.OptionsPOICulling = 0 GameStat.PartySharedKillRange = 100 GameStat.PlayerKillingMode = KillStrangersOnly GameStat.ScoreDiedMultiplier = -5 GameStat.ScorePlayerKillMultiplier = 1 GameStat.ScoreZombieKillMultiplier = 1 GameStat.ShowAllPlayersOnMap = False GameStat.ShowFriendPlayerOnMap = True GameStat.ShowSpawnWindow = False GameStat.ShowWindow = GameStat.ShowZombieCounter = False GameStat.TimeLimitActive = False GameStat.TimeLimitThisRound = 0 GameStat.TimeOfDayIncPerSec = 20 GameStat.TwitchBloodMoonAllowed = True GameStat.XPMultiplier = 100 GameStat.ZombieHordeMeter = False 2021-08-05T10:13:53 13.803 INF StartAsServer WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader. 2021-08-05T10:13:54 14.308 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray) 2021-08-05T10:13:54 14.308 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray) 2021-08-05T10:13:54 14.308 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray) 2021-08-05T10:13:58 18.524 INF Block IDs with mapping 2021-08-05T10:13:58 18.525 INF BlockIDs from Mapping 2021-08-05T10:13:59 19.970 INF Item IDs with mapping 2021-08-05T10:13:59 19.971 INF ItemIDs from Mapping WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader 2021-08-05T10:14:08 28.491 INF createWorld: South Mufiko County, Need team, GameModeSurvival 2021-08-05T10:14:08 28.492 INF Occlusion: Enabled 2021-08-05T10:14:08 28.548 INF Started thread ChunkRegeneration 2021-08-05T10:14:08 28.549 INF Started thread ChunkCalc 2021-08-05T10:14:08 28.774 INF ShapeControllers: 64 2021-08-05T10:14:08 28.782 INF World.Load: South Mufiko County 2021-08-05T10:14:08 28.784 INF Loading base world file header... 2021-08-05T10:14:08 28.788 INF Loaded world file from different version: 'Alpha 19.4 (b7)' 2021-08-05T10:14:08 28.791 INF BloodMoon SetDay: day 39, last day 0, freq 30, range 20 2021-08-05T10:14:08 28.802 INF BloodMoon SetDay: day 45, last day 0, freq 30, range 20 2021-08-05T10:14:08 28.803 INF BloodMoon SetDay: day 39, last day 0, freq 30, range 20 2021-08-05T10:14:13 33.502 INF Started thread GenerateChunks 2021-08-05T10:14:13 34.054 INF Calculating world hashes took 540 ms (world size 292 MiB) 2021-08-05T10:14:14 34.521 INF Loading dtm raw file took 1017ms 2021-08-05T10:14:14 35.022 INF Biomes image size w= 8192, h = 8192 2021-08-05T10:14:15 35.727 INF Loading and creating biomes took 1205ms 2021-08-05T10:14:17 37.734 INF Loading and creating shader control textures took 2007ms 2021-08-05T10:14:22 42.948 INF Loading and parsing of generator took 5214ms 2021-08-05T10:14:22 42.951 INF Started thread SaveChunks C:\Users\Owner\AppData\Roaming/7DaysToDie/Saves/South Mufiko County/Need team\Region 2021-08-05T10:14:25 45.860 INF [DECO] read / 2021-08-05T10:14:25 45.862 INF Decorating chunks 2021-08-05T10:14:26 46.645 INF Loading asset at #Sounds/Music?HomeDay.wav... 2021-08-05T10:14:26 46.645 INF Loading asset at #Sounds/Music?HomeNight.wav... 2021-08-05T10:14:26 46.645 INF Loading asset at #Sounds/Music?TraderBob.wav... 2021-08-05T10:14:26 46.645 INF Loading asset at #Sounds/Music?TraderHugh.wav... 2021-08-05T10:14:26 46.645 INF Loading asset at #Sounds/Music?TraderJen.wav... 2021-08-05T10:14:26 46.645 INF Loading asset at #Sounds/Music?TraderJoel.wav... 2021-08-05T10:14:26 46.645 INF Loading asset at #Sounds/Music?TraderRekt.wav... 2021-08-05T10:14:27 47.061 INF AstarManager Init 2021-08-05T10:14:33 53.706 INF Finished loading HomeDay. 2021-08-05T10:14:33 53.706 INF Casted asset HomeDay as AudioClip. 2021-08-05T10:14:33 53.706 INF Finished loading HomeNight. 2021-08-05T10:14:33 53.706 INF Casted asset HomeNight as AudioClip. 2021-08-05T10:14:33 53.706 INF Finished loading TraderBob. 2021-08-05T10:14:33 53.706 INF Casted asset TraderBob as AudioClip. 2021-08-05T10:14:33 53.706 INF Finished loading TraderHugh. 2021-08-05T10:14:33 53.706 INF Casted asset TraderHugh as AudioClip. 2021-08-05T10:14:33 53.706 INF Finished loading TraderJen. 2021-08-05T10:14:33 53.706 INF Casted asset TraderJen as AudioClip. 2021-08-05T10:14:33 53.706 INF Finished loading TraderJoel. 2021-08-05T10:14:33 53.706 INF Casted asset TraderJoel as AudioClip. 2021-08-05T10:14:33 53.706 INF Finished loading TraderRekt. 2021-08-05T10:14:33 53.706 INF Casted asset TraderRekt as AudioClip. 2021-08-05T10:14:36 56.665 INF Weather Packages Created FROM BIOMES 2021-08-05T10:14:36 56.666 INF createWorld() done 2021-08-05T10:14:36 56.668 INF Loading players.xml 2021-08-05T10:14:36 56.810 INF DynamicResolutionAllocRT scale 1, Tex 1280x720 2021-08-05T10:14:36 56.870 INF Created player with id=171 2021-08-05T10:14:36 56.891 INF Loaded player 2021-08-05T10:14:37 57.187 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 180, default = 60 2021-08-05T10:14:37 57.187 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 64, default = 8 2021-08-05T10:14:37 57.187 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 75, default = 100 2021-08-05T10:14:37 57.187 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 75, default = 100 2021-08-05T10:14:37 57.187 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 300, default = 100 2021-08-05T10:14:37 57.187 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 50, default = 30 2021-08-05T10:14:37 57.187 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 25, default = 100 2021-08-05T10:14:37 57.187 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 168, default = 72 2021-08-05T10:14:37 57.187 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 25, default = 100 2021-08-05T10:14:37 57.542 INF Origin Reposition (0.0, 0.0, 0.0) to (-1024.0, 48.0, 1248.0) 2021-08-05T10:14:37 57.671 INF OpenSpawnWindow 2021-08-05T10:14:37 57.978 INF StartGame done 2021-08-05T10:14:37 58.014 INF [Steamworks.NET] GameServer.Init successful 2021-08-05T10:14:37 58.037 INF [Steamworks.NET] Making server public Calling Animator.GotoState on Synchronize layer (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370) 2021-08-05T10:14:38 58.547 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90149934422848522, public IP=10*.5*.25*.3* 2021-08-05T10:14:38 58.557 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic) 2021-08-05T10:14:38 58.742 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240985961677, server SteamID=90149934422848522, server public IP=10*.5*.25*.3*, server port=26900 2021-08-05T10:14:38 58.748 INF [Steamworks.NET] Lobby entered: 109775240985961677 2021-08-05T10:14:39 59.772 INF Respawn almost done 2021-08-05T10:14:39 59.785 INF PlayerSpawnedInWorld (reason: NewGame, position: -1032, 59, 1248): localplayer 2021-08-05T10:14:42 62.163 INF MinEventLogMessage: XP gained during the last level: 2021-08-05T10:14:42 62.163 INF CVarLogValue: $xpFromLootThisLevel == 0 2021-08-05T10:14:42 62.163 INF CVarLogValue: $xpFromHarvestingThisLevel == 0 2021-08-05T10:14:42 62.163 INF CVarLogValue: $xpFromKillThisLevel == 0 2021-08-05T10:14:46 66.939 INF [DECO] written 96531, in 25ms 2021-08-05T10:14:46 66.944 INF [DECO] write thread 4ms 2021-08-05T10:14:48 68.730 INF Saving 224 of chunks took 146ms 2021-08-05T10:14:56 76.660 INF SectionType change from None to Exploration 2021-08-05T10:14:56 76.661 INF Played Exploration 2021-08-05T10:14:56 76.661 INF Fading in Exploration 2021-08-05T10:14:56 76.662 INF Notified SectionSelector that music played 2021-08-05T10:15:08 88.493 INF Time: 1.32m FPS: 59.95 Heap: 2130.6MB Max: 2130.6MB Chunks: 294 CGO: 156 Ply: 1 Zom: 0 Ent: 4 (5) Items: 1 CO: 1 RSS: 5026.6MB 2021-08-05T10:15:18 98.298 INF Saving 62 of chunks took 62ms 2021-08-05T10:15:18 98.318 INF [DECO] written 96532, in 19ms 2021-08-05T10:15:18 98.319 INF Paused Exploration 2021-08-05T10:15:18 98.322 INF [DECO] write thread 3ms 2021-08-05T10:15:20 100.406 INF Disconnect 2021-08-05T10:15:20 100.406 INF Unpaused Exploration 2021-08-05T10:15:20 100.410 INF [NET] ServerShutdown 2021-08-05T10:15:20 100.410 INF NET: Stopping server protocols 2021-08-05T10:15:20 100.428 INF NET: LiteNetLib server stopped 2021-08-05T10:15:20 100.431 INF Exited thread SteamNetworkingServer 2021-08-05T10:15:20 100.431 INF [Steamworks.NET] NET: Server stopped 2021-08-05T10:15:20 100.432 INF SaveAndCleanupWorld 2021-08-05T10:15:20 100.505 INF Saving 66 of chunks took 62ms 2021-08-05T10:15:20 100.507 INF [Steamworks.NET] Stopping server 2021-08-05T10:15:20 100.522 INF [Steamworks.NET] Exiting Lobby 2021-08-05T10:15:20 100.659 INF [MODS] Loading localization from mod: MeanCloud's Cannabis 2021-08-05T10:15:20 100.663 INF [MODS] Loading localization from mod: MeanCloud's Mining 2021-08-05T10:15:20 100.669 INF AstarManager Cleanup 2021-08-05T10:15:20 100.673 INF World.Unload 2021-08-05T10:15:20 100.684 INF Exited thread GenerateChunks 2021-08-05T10:15:20 100.710 INF Exited thread SaveChunks C:\Users\Owner\AppData\Roaming/7DaysToDie/Saves/South Mufiko County/Need team\Region 2021-08-05T10:15:20 100.758 INF World.Cleanup 2021-08-05T10:15:20 100.759 INF Exited thread ChunkRegeneration 2021-08-05T10:15:20 100.765 INF Exited thread ChunkCalc 2021-08-05T10:15:20 100.768 INF VehicleManager saving 0 (0 / 0) 2021-08-05T10:15:20 100.789 INF Persistent GamePrefs saved Link to comment Share on other sites More sharing options...
sonjingohan Posted August 5, 2021 Share Posted August 5, 2021 Are you saying I should have one mod in one mod folder? Like Mods, barbed wire... New mod folder, with mining... New mod folder, weed mod... Like this? Link to comment Share on other sites More sharing options...
psouza4 Posted August 6, 2021 Author Share Posted August 6, 2021 I'm not sure how to explain it clearer than I have. If it still confuses you, check the wiki or use the mod installer I linked earlier to do it for you. That said, I think from your logs that the mods are loading successfully and without error, so not sure what problem you're having if you don't describe it. Link to comment Share on other sites More sharing options...
sonjingohan Posted August 7, 2021 Share Posted August 7, 2021 On 8/6/2021 at 11:14 AM, psouza4 said: I'm not sure how to explain it clearer than I have. If it still confuses you, check the wiki or use the mod installer I linked earlier to do it for you. That said, I think from your logs that the mods are loading successfully and without error, so not sure what problem you're having if you don't describe it. Ty, The problem was the moron on this side. I was typing in weed not cann, and I thought the copper, and zinc would show up when I type it in when I hit the tab button. So very sorry bro., and if you have more mods, or a list of them, I want more. I also seen your other post, and I am for the fishing one 100%. The others as well. Link to comment Share on other sites More sharing options...
marthom Posted August 30, 2021 Share Posted August 30, 2021 Nice Mod! My wish: 6000 Copper/Zinc stackable to 1 Bundle (such as Iron, coal etc) ? For Example: https://7daystodiemods.com/stackables-new-craftable-bundles-new-bulk-craft-recipes/ Link to comment Share on other sites More sharing options...
marthom Posted August 30, 2021 Share Posted August 30, 2021 I have now found a Solution... by try and error You can add it to your Mod for free. I find no way to attach the Mod. Link to comment Share on other sites More sharing options...
J4K3 Posted September 18, 2021 Share Posted September 18, 2021 Playing on A19.6 (not sure if that supported was going off of it being a A19 release) anyway mod works fine on a world which was generate without this installed. only minor thing is that theres now three forge input but only the top most one can actaully process materials. Im guessing that as im playing a release for A19 this would be one of those things that has been broken by an update. hope this information was useful. Link to comment Share on other sites More sharing options...
Belenos Posted December 8, 2021 Share Posted December 8, 2021 Hi Psouza4, thanks for creating this mod, I have been a huge fan since A18. I tried yesterday to see if it's working with A20, but it did not work. Maybe it has to do with the mods from Khaine as I installed the ones for the forge additional slots and 12 slots craft queue. I have to say I did not put much effort to understand where the problem was coming from. Anyway, I hope you are going to update this mod to Alpha 20, and thanks again for sharing your mods with us! Link to comment Share on other sites More sharing options...
psouza4 Posted January 2, 2022 Author Share Posted January 2, 2022 Topic updated with download link compatible with version Alpha 20. 1 Link to comment Share on other sites More sharing options...
mr.devolver Posted January 2, 2022 Share Posted January 2, 2022 2 hours ago, psouza4 said: Topic updated with download link compatible with version Alpha 20. Excellent! I loved your mods, then you disappeared for a while, I missed your fishing mod, so in previous Alpha I made an unofficial update to it and gave you credit for creating the original, I hope you don't mind. Welcome back to modding, I'm glad you've returned! Link to comment Share on other sites More sharing options...
psouza4 Posted January 3, 2022 Author Share Posted January 3, 2022 (edited) 20 hours ago, mr.devolver said: Excellent! I loved your mods, then you disappeared for a while, I missed your fishing mod, so in previous Alpha I made an unofficial update to it and gave you credit for creating the original, I hope you don't mind. Welcome back to modding, I'm glad you've returned! I rotate games around and wait for the alphas to go official/stable before I update my mods Edited January 3, 2022 by psouza4 (see edit history) Link to comment Share on other sites More sharing options...
mr.devolver Posted January 3, 2022 Share Posted January 3, 2022 56 minutes ago, psouza4 said: I rotate games around and wait for the alphas to go official/stable before I update my mods Ah, so we will just need a bit more patience next time. Good to know, thanks for explaining. Link to comment Share on other sites More sharing options...
AndrewT Posted January 24, 2022 Share Posted January 24, 2022 psouz4 a mod i use thats finally been fixed for A20 is bobby's harrys new calibers mod cause blasting zombies with a big'ol 10 gauge shotgun is mega fun and it would be nice for your mining mod here to be able to work alongside it because bigger bullets means bigger needs for brass and this mod would help massively in that need however upon downloading the calibers mod the vanilla bullet casings and tips are removed and replaced with new casings and tips all in their respective calibers and Im concerned that may cause some tension between the mods. Link to comment Share on other sites More sharing options...
BobbyLee298 Posted January 25, 2022 Share Posted January 25, 2022 4 hours ago, AndrewT said: psouz4 a mod i use thats finally been fixed for A20 is bobby's harrys new calibers mod cause blasting zombies with a big'ol 10 gauge shotgun is mega fun and it would be nice for your mining mod here to be able to work alongside it because bigger bullets means bigger needs for brass and this mod would help massively in that need however upon downloading the calibers mod the vanilla bullet casings and tips are removed and replaced with new casings and tips all in their respective calibers and Im concerned that may cause some tension between the mods. I never check the forums but here i am and ill try to help you shouldnt need a patch for my Harrys New Cal mod, im gonna give load order a try. will report back in a few Link to comment Share on other sites More sharing options...
BobbyLee298 Posted January 25, 2022 Share Posted January 25, 2022 Alright so there are no conflicts, but youll need to put THIS MOD ABOVE MY MOD in the "LOAD ORDER" if your using nexus, if your aren't using nexus change HIS folder name from "MeanCloud__Mining" TO "111MeanCloud__Mining" this will make the game load his mod first. do that so you don't get two 9mm casings recipe's in the forge. currently my mod wont be patch to use his new resources(sadly), at least not untill 7T2D goes gold Link to comment Share on other sites More sharing options...
AndrewT Posted January 25, 2022 Share Posted January 25, 2022 (edited) 9 hours ago, BobbyLee298 said: Alright so there are no conflicts, but youll need to put THIS MOD ABOVE MY MOD in the "LOAD ORDER" if your using nexus, if your aren't using nexus change HIS folder name from "MeanCloud__Mining" TO "111MeanCloud__Mining" this will make the game load his mod first. do that so you don't get two 9mm casings recipe's in the forge. currently my mod wont be patch to use his new resources(sadly), at least not untill 7T2D goes gold I wasnt thinking of patches but im sure you already know that brass is extremely essential for your bigger bullets and this mining mod would a great help in bringing brass to mass production thus giving myself and other mod users a better supply of brass especially for bigger bullets for tougher zombies. but thanks for the advice. Edited January 25, 2022 by AndrewT (see edit history) Link to comment Share on other sites More sharing options...
Timroham Posted February 9, 2022 Share Posted February 9, 2022 I've noticed that a very large majority of loot bags I've gotten from Zeds have been only copper. Kind of a bummer that it completely overwrites the whole loot bag drop table for some reason. Is there an easy way to tone that back a little? Link to comment Share on other sites More sharing options...
psouza4 Posted February 9, 2022 Author Share Posted February 9, 2022 11 hours ago, Timroham said: I've noticed that a very large majority of loot bags I've gotten from Zeds have been only copper. Kind of a bummer that it completely overwrites the whole loot bag drop table for some reason. Is there an easy way to tone that back a little? Yes, this was fixed quite some time ago. Either grab the latest version from my GitHub or use the 7D2D Mod Launcher to install my mod to get the latest version. It's a big pain to prepare and post updates to the forums so it tends to lag behind. 1 Link to comment Share on other sites More sharing options...
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