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MeanCloud's Mining A20 (with copper, zinc, and excavators)


psouza4

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Hi, I downloaded a few mods from you @ psouza4; but the only mod that I can get to work from any site is the Barbed wire one, you made. I made a MODS file, and I extract all mods to it, and it doesn't work.

   Could you please tell me what I am doing wrong? Can you guide me to a video guide if you can't help?

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22 hours ago, sonjingohan said:

Hi, I downloaded a few mods from you @ psouza4; but the only mod that I can get to work from any site is the Barbed wire one, you made. I made a MODS file, and I extract all mods to it, and it doesn't work.

   Could you please tell me what I am doing wrong? Can you guide me to a video guide if you can't help?

Try 7D2D Mod Launcher if you're having trouble installing mods manually.

Edited by psouza4 (see edit history)
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Post your logs.  I can't help if I don't see the full picture of what mods are being loaded, what version you're on, what errors or warnings are in your log, etc.  They're all working fine here and for players on my servers for A19.5 and A19.6.

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1 minute ago, psouza4 said:

Post your logs.  I can't help if I don't see the full picture of what mods are being loaded, what version you're on, what errors or warnings are in your log, etc.  They're all working fine here and for players on my servers for A19.5 and A19.6.

How do I find the logs? Sorry, very new at messing with mods, and pc's in this way.

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31 minutes ago, psouza4 said:

Post your logs.  I can't help if I don't see the full picture of what mods are being loaded, what version you're on, what errors or warnings are in your log, etc.  They're all working fine here and for players on my servers for A19.5 and A19.6.

Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
Initialize engine version: 2019.2.17f1 (8e603399ca02)
[XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06)
    Vendor:   
    VRAM:     11127 MB
    Driver:   30.0.14.7141
Begin MonoManager ReloadAssembly
- Completed reload, in  2.390 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.547800 ms
2021-08-05T09:26:47 0.015 INF [Steamworks.NET] SteamAPI_Init() ok
2021-08-05T09:26:47 0.174 INF Localization language: english
2021-08-05T09:26:47 0.193 INF Texture quality is set to 0
2021-08-05T09:26:47 0.193 INF Precaching...
2021-08-05T09:26:47 0.195 INF Precaching file: 7DaysToDie_Data/resources.assets
2021-08-05T09:26:47 0.262 INF [EAC] Initializing ...
2021-08-05T09:26:47 0.264 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
2021-08-05T09:26:48 1.246 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
2021-08-05T09:26:48 1.251 INF Precaching file: Data/Bundles/blocktextureatlases
2021-08-05T09:26:48 1.595 INF Precaching file: Data/Bundles/terraintextures
2021-08-05T09:26:49 1.908 INF Precaching done
2021-08-05T09:26:53 6.437 INF Loading main scene
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.625600 ms
2021-08-05T09:26:53 6.522 INF [GSM] Singleton Initialized...
2021-08-05T09:26:53 6.532 INF Awake IsFocused: True
2021-08-05T09:26:53 6.532 INF Awake
2021-08-05T09:26:53 6.545 INF Version: Alpha 19.6 (b8) Compatibility Version: Alpha 19.6, Build: Windows 64 Bit
2021-08-05T09:26:53 6.545 INF System information:
2021-08-05T09:26:53 6.545 INF    OS: Windows 10  (10.0.0) 64bit
2021-08-05T09:26:53 6.545 INF    CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz (cores: 😎
2021-08-05T09:26:53 6.545 INF    RAM: 65468 MB
2021-08-05T09:26:53 6.545 INF    GPU: NVIDIA GeForce GTX 1080 Ti (11127 MB)
2021-08-05T09:26:53 6.545 INF    Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
2021-08-05T09:26:53 6.546 INF Last played version: Alpha 19.5
2021-08-05T09:26:53 6.546 INF Local UTC offset: -5 hours
2021-08-05T09:26:53 6.551 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-08-05__09-26-28.txt -eac_executablename 7daystodie.exe
2021-08-05T09:26:53 6.552 INF Not running in Big Picture Mode, no on-screen keyboard available
2021-08-05T09:26:53 6.552 INF Starting PlayerInputManager...
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
2021-08-05T09:26:53 6.795 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
2021-08-05T09:26:53 6.809 INF Starting UserProfileManager...
2021-08-05T09:26:54 6.879 INF Occlusion: Awake
2021-08-05T09:26:54 6.884 INF ApplyAllOptions streaming budget 10014.3 MB
2021-08-05T09:26:54 6.884 INF ApplyAllOptions current screen 1360 x 768, 60hz, window 1280 x 720, fullscreen False Windowed
2021-08-05T09:26:54 6.885 INF SetResolution was screen 1360 x 768, 60hz, window 1280 x 720, fullscreen False Windowed
2021-08-05T09:26:54 6.885 INF SetResolution to window 1280 x 720, fullscreen False
2021-08-05T09:26:54 6.885 INF Texture quality is set to 0
2021-08-05T09:26:54 6.885 INF ApplyTextureFilter 4, AF ForceEnable
2021-08-05T09:26:54 6.886 INF ApplyTerrainOptions 4
2021-08-05T09:26:54 7.048 INF [MODS] Start loading
2021-08-05T09:26:54 7.052 INF [MODS] Trying to load from folder: A18Mods-master
2021-08-05T09:26:54 7.053 WRN [MODS] Folder A18Mods-master does not contain a ModInfo.xml, ignoring
2021-08-05T09:26:54 7.053 WRN [MODS] Failed loading mod from folder: A18Mods-master
2021-08-05T09:26:54 7.053 INF [MODS] Trying to load from folder: MeanCloud__BarbedWire
2021-08-05T09:26:54 7.083 INF [MODS] Loaded Mod: MeanCloud's Barbed Wire (A19 0.03)
2021-08-05T09:26:54 7.083 INF [MODS] Trying to load from folder: MeanCloud__Cannabis
2021-08-05T09:26:54 7.088 INF [MODS] Loaded Mod: MeanCloud's Cannabis (A19 1.02)
2021-08-05T09:26:54 7.088 INF [MODS] Trying to load from folder: MeanCloud__Mining
2021-08-05T09:26:54 7.093 INF [MODS] Loaded Mod: MeanCloud's Mining (A19 1.05)
2021-08-05T09:26:54 7.093 INF [MODS] Initializing mod code
2021-08-05T09:26:54 7.093 INF [MODS] Loading done
2021-08-05T09:26:54 7.149 INF Pack 12651 us
2021-08-05T09:26:54 7.253 INF Pack 20661 us
2021-08-05T09:26:54 7.256 INF [MODS] Loading localization from mod: MeanCloud's Cannabis
2021-08-05T09:26:54 7.260 INF [MODS] Loading localization from mod: MeanCloud's Mining
2021-08-05T09:26:54 7.272 INF Loading permissions file at 'C:\Users\Owner\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2021-08-05T09:26:54 7.295 INF Loading permissions file done.
2021-08-05T09:26:54 7.366 INF GameSense server not found (no props file), disabling
2021-08-05T09:26:54 7.366 INF Awake done in 834 ms
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc

Unloading 55 unused Assets to reduce memory usage. Loaded Objects now: 4441.
Total: 17.253400 ms (FindLiveObjects: 0.274200 ms CreateObjectMapping: 0.114700 ms MarkObjects: 16.790000 ms  DeleteObjects: 0.074000 ms)

2021-08-05T09:26:54 7.581 INF User joined: sonjingohan
2021-08-05T09:26:54 7.744 INF Updated culture for display texts
2021-08-05T09:26:55 8.021 INF Reloading serveradmin.xml
2021-08-05T09:26:55 8.021 INF Loading permissions file at 'C:\Users\Owner\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2021-08-05T09:26:55 8.022 INF Loading permissions file done.
2021-08-05T09:26:55 8.022 INF UMA Overlay loading took 182 ms
2021-08-05T09:26:55 8.024 INF UMA Slot loading took 1 ms
2021-08-05T09:26:56 8.907 INF [GSM] GameSparks Connected
2021-08-05T09:26:56 9.105 INF LoadTextureArraysForQuality quality -1 to 0, reload False
2021-08-05T09:26:58 11.118 INF [GSM] Skipping me
2021-08-05T09:26:58 11.362 INF WorldStaticData.Init() needed 3.120s
2021-08-05T09:26:58 11.740 INF [Steamworks.NET] Login ok.
2021-08-05T09:26:59 12.004 INF AchievementManager: Received stats and achievements from Steam
2021-08-05T09:27:16 29.771 INF NET: Starting server protocols
2021-08-05T09:27:16 29.781 INF NET: LiteNetLib server started
2021-08-05T09:27:16 29.783 INF [Steamworks.NET] NET: Server started
2021-08-05T09:27:16 29.783 INF Started thread SteamNetworkingServer
2021-08-05T09:27:16 29.784 INF StartGame
2021-08-05T09:27:16 29.785 INF NetPackageManager Init
2021-08-05T09:27:16 29.856 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 168
GamePref.AirDropMarker = False
GamePref.AutopilotMode = 0
GamePref.BedrollDeadZoneSize = 0
GamePref.BedrollExpiryTime = 60
GamePref.BlockDamageAI = 75
GamePref.BlockDamageAIBM = 300
GamePref.BlockDamagePlayer = 75
GamePref.BloodMoonEnemyCount = 64
GamePref.BloodMoonFrequency = 30
GamePref.BloodMoonRange = 20
GamePref.BloodMoonWarning = 18
GamePref.BuildCreate = False
GamePref.ConnectToServerIP = 127.0.0.1
GamePref.ConnectToServerPort = 26900
GamePref.ControlPanelEnabled = False
GamePref.ControlPanelPort = 8080
GamePref.CraftTimer = 
GamePref.CreateLevelDim = 8192
GamePref.CreateLevelName = My Level
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 18
GamePref.DayNightLength = 180
GamePref.DebugMenuEnabled = False
GamePref.DebugMenuShowTasks = False
GamePref.DebugStopEnemiesMoving = False
GamePref.DropOnDeath = 1
GamePref.DropOnQuit = 0
GamePref.DynamicSpawner = 
GamePref.EACEnabled = False
GamePref.EnemyDifficulty = 0
GamePref.EnemySpawnMode = True
GamePref.FavoriteServersList = 
GamePref.FragLimit = 20
GamePref.GameDifficulty = 5
GamePref.GameGuidClient = 
GamePref.GameMode = GameModeSurvival
GamePref.GameName = Need  team
GamePref.GameNameClient = My Game
GamePref.GameVersion = Alpha 19.6
GamePref.GameWorld = South Mufiko County
GamePref.HideCommandExecutionLog = 0
GamePref.JoiningOptions = True
GamePref.LandClaimCount = 5
GamePref.LandClaimDeadZone = 0
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 30
GamePref.LandClaimOfflineDelay = 60
GamePref.LandClaimOfflineDurabilityModifier = 256
GamePref.LandClaimOnlineDurabilityModifier = 4
GamePref.LandClaimSize = 71
GamePref.LastGameResetRevision = 13
GamePref.LastLoadedPrefab = 
GamePref.LastLoadedPrefabSize = 
GamePref.LastLoadingTipRead = 19
GamePref.LootAbundance = 25
GamePref.LootRespawnDays = 50
GamePref.LootTimer = 
GamePref.MatchLength = 10
GamePref.MaxSpawnedAnimals = 100
GamePref.MaxSpawnedZombies = 100
GamePref.MaxUncoveredMapChunksPerPlayer = 524288
GamePref.NoGraphicsMode = False
GamePref.OptionsAllowController = True
GamePref.OptionsAmbientVolumeLevel = 1
GamePref.OptionsAudioOcclusion = False
GamePref.OptionsBackgroundGlobalOpacity = 1
GamePref.OptionsControllerVibration = True
GamePref.OptionsControlsResetRevision = 5
GamePref.OptionsDisableChunkLODs = False
GamePref.OptionsDynamicMusicDailyTime = 1
GamePref.OptionsDynamicMusicEnabled = True
GamePref.OptionsForegroundGlobalOpacity = 1
GamePref.OptionsGfxAA = 3
GamePref.OptionsGfxBloom = True
GamePref.OptionsGfxBrightness = 0.7689655
GamePref.OptionsGfxDOF = True
GamePref.OptionsGfxDynamicMinFPS = 60
GamePref.OptionsGfxDynamicMode = 2
GamePref.OptionsGfxDynamicScale = 1
GamePref.OptionsGfxFOV = 85
GamePref.OptionsGfxGrassDistance = 3
GamePref.OptionsGfxLODDistance = 1
GamePref.OptionsGfxMotionBlur = 2
GamePref.OptionsGfxObjQuality = 4
GamePref.OptionsGfxOcclusion = True
GamePref.OptionsGfxQualityPreset = 5
GamePref.OptionsGfxReflectQuality = 5
GamePref.OptionsGfxReflectShadows = True
GamePref.OptionsGfxResetRevision = 1
GamePref.OptionsGfxResolution = 0
GamePref.OptionsGfxShadowDistance = 3
GamePref.OptionsGfxSSAO = True
GamePref.OptionsGfxSSReflections = 3
GamePref.OptionsGfxStreamMipmaps = True
GamePref.OptionsGfxSunShafts = True
GamePref.OptionsGfxTerrainQuality = 4
GamePref.OptionsGfxTexFilter = 4
GamePref.OptionsGfxTexQuality = 0
GamePref.OptionsGfxTreeDistance = 4
GamePref.OptionsGfxUMATexQuality = 0
GamePref.OptionsGfxViewDistance = 7
GamePref.OptionsGfxVsync = 1
GamePref.OptionsGfxWaterPtlLimiter = 1
GamePref.OptionsGfxWaterQuality = 1
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 1
GamePref.OptionsInterfaceSensitivity = 0.6625
GamePref.OptionsInvertMouse = False
GamePref.OptionsJournalPopup = True
GamePref.OptionsMenuMusicVolumeLevel = 1
GamePref.OptionsMicVolumeLevel = 0.75
GamePref.OptionsMouseSensitivity = 0.8
GamePref.OptionsMusicVolumeLevel = 1
GamePref.OptionsOverallAudioVolumeLevel = 0.4051724
GamePref.OptionsPlayChanceFrequency = 3
GamePref.OptionsPlayChanceProbability = 0.983
GamePref.OptionsPlayerModel = playerMale
GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
GamePref.OptionsPOICulling = 1
GamePref.OptionsScreenBoundsValue = 1
GamePref.OptionsShowCompass = True
GamePref.OptionsShowCrosshair = True
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsTempCelsius = False
GamePref.OptionsUiFpsScaling = 1.2
GamePref.OptionsVoiceChatEnabled = True
GamePref.OptionsVoiceVolumeLevel = 0.75
GamePref.OptionsZoomMouseSensitivity = 0.5413793
GamePref.PartySharedKillRange = 10000
GamePref.PersistentPlayerProfiles = False
GamePref.PlayerAutologin = False
GamePref.PlayerId = 76561198313165962
GamePref.PlayerKillingMode = 2
GamePref.PlayerName = sonjingohan
GamePref.PlayerSafeZoneHours = 7
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken = 
GamePref.RebuildMap = False
GamePref.SaveGameFolder = C:\Users\Owner\AppData\Roaming/7DaysToDie/Saves
GamePref.SelectionContextMode = 0
GamePref.SelectionOperationMode = 0
GamePref.ServerAdminSlots = 0
GamePref.ServerAdminSlotsPermission = 0
GamePref.ServerDescription = 
GamePref.ServerDisabledNetworkProtocols = 
GamePref.ServerIP = 
GamePref.ServerIsPublic = True
GamePref.ServerLoginConfirmationText = 
GamePref.ServerMaxAllowedViewDistance = 12
GamePref.ServerMaxPlayerCount = 16
GamePref.ServerMaxWorldTransferSpeedKiBs = 512
GamePref.ServerName = Default Server
GamePref.ServerPort = 26900
GamePref.ServerReservedSlots = 0
GamePref.ServerReservedSlotsPermission = 100
GamePref.ServerVisibility = 2
GamePref.ServerWebsiteURL = 
GamePref.ShowFriendPlayerOnMap = True
GamePref.TelnetEnabled = False
GamePref.TelnetFailedLoginLimit = 10
GamePref.TelnetFailedLoginsBlocktime = 10
GamePref.TelnetPort = 25003
GamePref.TerminalWindowEnabled = True
GamePref.TwitchBloodMoonAllowed = True
GamePref.TwitchServerPermission = 90
GamePref.UNUSED_OptionsBloom = 
GamePref.UNUSED_OptionsDeferredLighting = 
GamePref.UNUSED_OptionsDOF = 
GamePref.UNUSED_OptionsFieldOfViewNew = 
GamePref.UNUSED_OptionsGamma = 
GamePref.UNUSED_OptionsImageEffects = 
GamePref.UNUSED_OptionsMotionBlur = 
GamePref.UNUSED_OptionsObjectBlur = 
GamePref.UNUSED_OptionsReflectionBounces = 
GamePref.UNUSED_OptionsReflectionCullList = 
GamePref.UNUSED_OptionsReflectionFarClip = 
GamePref.UNUSED_OptionsReflectionRefreshMode = 
GamePref.UNUSED_OptionsReflectionShadowDistance = 
GamePref.UNUSED_OptionsReflectionTimeSlicingMode = 
GamePref.UNUSED_OptionsSSAO = 
GamePref.UNUSED_OptionsStreamingMipmapsBudget = 
GamePref.UNUSED_OptionsSunShafts = 
GamePref.UserDataFolder = C:\Users\Owner\AppData\Roaming/7DaysToDie
GamePref.WorldGenSeed = 
GamePref.WorldGenSize = 8192
GamePref.XPMultiplier = 25
GamePref.ZombieBMMove = 4
GamePref.ZombieFeralMove = 4
GamePref.ZombieMove = 0
GamePref.ZombieMoveNight = 3
GamePref.ZombiePlayers = True
GameStat.AirDropFrequency = 0
GameStat.AirDropMarker = False
GameStat.AllowedViewDistance = 12
GameStat.AnimalCount = 0
GameStat.AutoParty = False
GameStat.BedrollExpiryTime = 45
GameStat.BlockDamagePlayer = 100
GameStat.BloodMoonDay = 0
GameStat.BloodMoonEnemyCount = 8
GameStat.BloodMoonWarning = 8
GameStat.ChunkStabilityEnabled = True
GameStat.CraftTimer = 
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 18
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.DropOnDeath = 1
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 0
GameStat.EnemyDifficulty = Normal
GameStat.EnemySpawnMode = True
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 2
GameStat.GameDifficultyBonus = 1
GameStat.GameModeId = 0
GameStat.GameState = 0
GameStat.GlobalMessageToShow = 
GameStat.IsCreativeMenuEnabled = False
GameStat.IsFlyingEnabled = False
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = True
GameStat.LandClaimCount = 1
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 3
GameStat.LandClaimOfflineDelay = 0
GameStat.LandClaimOfflineDurabilityModifier = 32
GameStat.LandClaimOnlineDurabilityModifier = 32
GameStat.LandClaimSize = 41
GameStat.LoadScene = 
GameStat.LootTimer = 
GameStat.OptionsPOICulling = 0
GameStat.PartySharedKillRange = 100
GameStat.PlayerKillingMode = KillStrangersOnly
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 1
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow = 
GameStat.ShowZombieCounter = False
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 20
GameStat.TwitchBloodMoonAllowed = True
GameStat.XPMultiplier = 100
GameStat.ZombieHordeMeter = False
2021-08-05T09:27:17 29.900 INF StartAsServer
WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
2021-08-05T09:27:17 30.416 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
2021-08-05T09:27:17 30.416 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
2021-08-05T09:27:17 30.416 INF Set Microsplat smooth:  MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
2021-08-05T09:27:22 34.976 INF Block IDs with mapping
2021-08-05T09:27:22 34.977 INF BlockIDs from Mapping
2021-08-05T09:27:23 36.544 INF Item IDs with mapping
2021-08-05T09:27:23 36.544 INF ItemIDs from Mapping
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
2021-08-05T09:27:32 45.549 INF createWorld: South Mufiko County, Need  team, GameModeSurvival
2021-08-05T09:27:32 45.550 INF Occlusion: Enabled
2021-08-05T09:27:32 45.690 INF Started thread ChunkRegeneration
2021-08-05T09:27:32 45.690 INF Started thread ChunkCalc
2021-08-05T09:27:32 45.856 INF ShapeControllers: 64
2021-08-05T09:27:33 45.931 INF World.Load: South Mufiko County
2021-08-05T09:27:33 45.933 INF Loading base world file header...
2021-08-05T09:27:33 45.939 INF Loaded world file from different version: 'Alpha 19.4 (b7)'
2021-08-05T09:27:33 45.942 INF BloodMoon SetDay: day 38, last day 0, freq 30, range 20
2021-08-05T09:27:33 45.951 INF BloodMoon SetDay: day 45, last day 0, freq 30, range 20
2021-08-05T09:27:33 45.952 INF BloodMoon SetDay: day 38, last day 0, freq 30, range 20
2021-08-05T09:27:44 57.731 INF Started thread GenerateChunks
2021-08-05T09:27:45 58.304 INF Calculating world hashes took 560 ms (world size 292 MiB)
2021-08-05T09:27:45 58.715 INF Loading dtm raw file took 981ms
2021-08-05T09:27:46 59.285 INF Biomes image size w= 8192, h = 8192
2021-08-05T09:27:47 60.032 INF Loading and creating biomes took 1316ms
2021-08-05T09:27:49 62.010 INF Loading and creating shader control textures took 1977ms
2021-08-05T09:27:54 67.345 INF Loading and parsing of generator took 5334ms
2021-08-05T09:27:54 67.348 INF Started thread SaveChunks C:\Users\Owner\AppData\Roaming/7DaysToDie/Saves/South Mufiko County/Need  team\Region
2021-08-05T09:27:57 70.220 INF [DECO] read /
2021-08-05T09:27:57 70.222 INF Decorating chunks
2021-08-05T09:27:58 70.991 INF Loading asset at #Sounds/Music?HomeDay.wav...
2021-08-05T09:27:58 70.991 INF Loading asset at #Sounds/Music?HomeNight.wav...
2021-08-05T09:27:58 70.991 INF Loading asset at #Sounds/Music?TraderBob.wav...
2021-08-05T09:27:58 70.991 INF Loading asset at #Sounds/Music?TraderHugh.wav...
2021-08-05T09:27:58 70.991 INF Loading asset at #Sounds/Music?TraderJen.wav...
2021-08-05T09:27:58 70.991 INF Loading asset at #Sounds/Music?TraderJoel.wav...
2021-08-05T09:27:58 70.991 INF Loading asset at #Sounds/Music?TraderRekt.wav...
2021-08-05T09:27:58 71.387 INF AstarManager Init
2021-08-05T09:28:04 77.618 INF Finished loading HomeDay.
2021-08-05T09:28:04 77.619 INF Casted asset HomeDay as AudioClip.
2021-08-05T09:28:04 77.619 INF Finished loading HomeNight.
2021-08-05T09:28:04 77.619 INF Casted asset HomeNight as AudioClip.
2021-08-05T09:28:04 77.619 INF Finished loading TraderBob.
2021-08-05T09:28:04 77.619 INF Casted asset TraderBob as AudioClip.
2021-08-05T09:28:04 77.619 INF Finished loading TraderHugh.
2021-08-05T09:28:04 77.619 INF Casted asset TraderHugh as AudioClip.
2021-08-05T09:28:04 77.619 INF Finished loading TraderJen.
2021-08-05T09:28:04 77.619 INF Casted asset TraderJen as AudioClip.
2021-08-05T09:28:04 77.619 INF Finished loading TraderJoel.
2021-08-05T09:28:04 77.619 INF Casted asset TraderJoel as AudioClip.
2021-08-05T09:28:04 77.619 INF Finished loading TraderRekt.
2021-08-05T09:28:04 77.619 INF Casted asset TraderRekt as AudioClip.
2021-08-05T09:28:07 80.409 INF Weather Packages Created FROM BIOMES
2021-08-05T09:28:07 80.410 INF createWorld() done
2021-08-05T09:28:07 80.412 INF Loading players.xml
2021-08-05T09:28:07 80.544 INF DynamicResolutionAllocRT scale 1, Tex 1280x720
2021-08-05T09:28:07 80.613 INF Created player with id=171
2021-08-05T09:28:07 80.637 INF Loaded player
2021-08-05T09:28:08 80.951 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 180, default = 60
2021-08-05T09:28:08 80.952 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 64, default = 8
2021-08-05T09:28:08 80.952 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 75, default = 100
2021-08-05T09:28:08 80.952 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 75, default = 100
2021-08-05T09:28:08 80.952 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 300, default = 100
2021-08-05T09:28:08 80.952 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 50, default = 30
2021-08-05T09:28:08 80.952 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 25, default = 100
2021-08-05T09:28:08 80.952 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 168, default = 72
2021-08-05T09:28:08 80.952 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 25, default = 100
2021-08-05T09:28:08 81.314 INF Origin Reposition (0.0, 0.0, 0.0) to (-1024.0, 48.0, 1248.0)
2021-08-05T09:28:08 81.386 INF [DECO] written 96529, in 20ms
2021-08-05T09:28:08 81.390 INF [DECO] write thread 4ms
2021-08-05T09:28:08 81.475 INF OpenSpawnWindow
2021-08-05T09:28:09 82.016 INF StartGame done
2021-08-05T09:28:09 82.045 INF [Steamworks.NET] GameServer.Init successful
2021-08-05T09:28:09 82.069 INF [Steamworks.NET] Making server public
Calling Animator.GotoState on Synchronize layer
 
(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)

2021-08-05T09:28:09 82.578 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90149933695093762, public IP=10*.5*.25*.3*
2021-08-05T09:28:09 82.592 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
2021-08-05T09:28:09 82.782 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240985863260, server SteamID=90149933695093762, server public IP=10*.5*.25*.3*, server port=26900
2021-08-05T09:28:09 82.787 INF [Steamworks.NET] Lobby entered: 109775240985863260
2021-08-05T09:28:11 83.883 INF Respawn almost done
2021-08-05T09:28:11 83.892 INF PlayerSpawnedInWorld (reason: NewGame, position: -1032, 59, 1248): localplayer
2021-08-05T09:28:13 86.236 INF MinEventLogMessage: XP gained during the last level:
2021-08-05T09:28:13 86.236 INF CVarLogValue: $xpFromLootThisLevel == 0
2021-08-05T09:28:13 86.236 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
2021-08-05T09:28:13 86.236 INF CVarLogValue: $xpFromKillThisLevel == 0
2021-08-05T09:28:28 101.040 INF SectionType change from None to Exploration
2021-08-05T09:28:28 101.042 INF Played Exploration
2021-08-05T09:28:28 101.042 INF Fading in Exploration
2021-08-05T09:28:28 101.043 INF Notified SectionSelector that music played
2021-08-05T09:28:38 111.683 INF Time: 1.63m FPS: 60.08 Heap: 2120.6MB Max: 2120.6MB Chunks: 296 CGO: 156 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 5047.0MB
2021-08-05T09:28:50 123.083 INF Preparing quit
2021-08-05T09:28:50 123.083 INF Disconnect
2021-08-05T09:28:50 123.094 INF [NET] ServerShutdown
2021-08-05T09:28:50 123.094 INF NET: Stopping server protocols
2021-08-05T09:28:50 123.112 INF NET: LiteNetLib server stopped
2021-08-05T09:28:50 123.119 INF Exited thread SteamNetworkingServer
2021-08-05T09:28:50 123.120 INF [Steamworks.NET] NET: Server stopped
2021-08-05T09:28:50 123.122 INF SaveAndCleanupWorld
2021-08-05T09:28:50 123.286 INF Saving 206 of chunks took 124ms
2021-08-05T09:28:50 123.304 INF [DECO] written 96532, in 17ms
2021-08-05T09:28:50 123.306 INF [Steamworks.NET] Stopping server
2021-08-05T09:28:50 123.308 INF [DECO] write thread 3ms
2021-08-05T09:28:50 123.322 INF [Steamworks.NET] Exiting Lobby
2021-08-05T09:28:50 123.472 INF [MODS] Loading localization from mod: MeanCloud's Cannabis
2021-08-05T09:28:50 123.476 INF [MODS] Loading localization from mod: MeanCloud's Mining
2021-08-05T09:28:50 123.482 INF AstarManager Cleanup
2021-08-05T09:28:50 123.485 INF World.Unload
2021-08-05T09:28:50 123.501 INF Exited thread GenerateChunks
2021-08-05T09:28:50 123.543 INF Exited thread SaveChunks C:\Users\Owner\AppData\Roaming/7DaysToDie/Saves/South Mufiko County/Need  team\Region
2021-08-05T09:28:50 123.596 INF World.Cleanup
2021-08-05T09:28:50 123.600 INF Exited thread ChunkRegeneration
2021-08-05T09:28:50 123.605 INF Exited thread ChunkCalc
2021-08-05T09:28:50 123.609 INF VehicleManager saving 0 (0 / 0)
2021-08-05T09:28:50 123.637 INF Persistent GamePrefs saved
2021-08-05T09:28:50 123.707 INF Persistent GamePrefs saved
2021-08-05T09:28:50 123.707 INF Cleanup
2021-08-05T09:28:50 123.738 INF AchievementManager.Cleanup
2021-08-05T09:28:51 123.896 INF [GSM] GameSparks Disconnected
2021-08-05T09:28:51 123.900 INF Terminating threads
2021-08-05T09:28:51 123.901 INF OnApplicationQuit
2021-08-05T09:28:51 123.901 INF Terminating threads
2021-08-05T09:28:51 123.901 INF OnApplicationQuit
2021-08-05T09:28:51 124.328 INF Terminating threads
2021-08-05T09:28:51 124.329 INF OnApplicationQuit
2021-08-05T09:28:51 124.329 INF Terminating threads
2021-08-05T09:28:51 124.329 INF OnApplicationQuit
Setting up 4 worker threads for Enlighten.
  Thread -> id: 3830 -> priority: 1 
  Thread -> id: 3218 -> priority: 1 
  Thread -> id: 21f8 -> priority: 1 
  Thread -> id: 4ff4 -> priority: 1 
I hope this is what you are looking for.

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2021-08-05T09:26:54 7.052 INF [MODS] Trying to load from folder: A18Mods-master

This tells me your mods folder structure is incorrect.

 

Under Mods you should just have each mod in its own folder.  Not within a folder within a folder.

 

I'm also concerned that you have the wrong version of some mods since the folder from your logs is named A18.  I would delete the contents of the Mods folder and try again.  Only extra mods directly to the Mods folder, not entire sets of mods.

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15 minutes ago, psouza4 said:
2021-08-05T09:26:54 7.052 INF [MODS] Trying to load from folder: A18Mods-master

This tells me your mods folder structure is incorrect.

 

Under Mods you should just have each mod in its own folder.  Not within a folder within a folder.

 

I'm also concerned that you have the wrong version of some mods since the folder from your logs is named A18.  I would delete the contents of the Mods folder and try again.  Only extra mods directly to the Mods folder, not entire sets of mods.

I am in the newest version of 7, Here is my path...{C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods}

  I deleted the A18 mod.

New log without the A18 mod. 

   

Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
Initialize engine version: 2019.2.17f1 (8e603399ca02)
[XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06)
    Vendor:   
    VRAM:     11127 MB
    Driver:   30.0.14.7141
Begin MonoManager ReloadAssembly
- Completed reload, in  0.253 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.589100 ms
2021-08-05T10:13:39 0.017 INF [Steamworks.NET] SteamAPI_Init() ok
2021-08-05T10:13:40 0.152 INF Localization language: english
2021-08-05T10:13:40 0.170 INF Texture quality is set to 0
2021-08-05T10:13:40 0.171 INF Precaching...
2021-08-05T10:13:40 0.172 INF Precaching file: 7DaysToDie_Data/resources.assets
2021-08-05T10:13:40 0.235 INF [EAC] Initializing ...
2021-08-05T10:13:40 0.238 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
2021-08-05T10:13:40 0.474 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
2021-08-05T10:13:40 0.703 INF Precaching file: Data/Bundles/blocktextureatlases
2021-08-05T10:13:40 1.050 INF Precaching file: Data/Bundles/terraintextures
2021-08-05T10:13:41 1.342 INF Precaching done
2021-08-05T10:13:41 1.930 INF Loading main scene
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.337400 ms
2021-08-05T10:13:41 1.994 INF [GSM] Singleton Initialized...
2021-08-05T10:13:41 2.005 INF Awake IsFocused: True
2021-08-05T10:13:41 2.005 INF Awake
2021-08-05T10:13:41 2.019 INF Version: Alpha 19.6 (b8) Compatibility Version: Alpha 19.6, Build: Windows 64 Bit
2021-08-05T10:13:41 2.019 INF System information:
2021-08-05T10:13:41 2.019 INF    OS: Windows 10  (10.0.0) 64bit
2021-08-05T10:13:41 2.020 INF    CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz (cores: 😎
2021-08-05T10:13:41 2.020 INF    RAM: 65468 MB
2021-08-05T10:13:41 2.020 INF    GPU: NVIDIA GeForce GTX 1080 Ti (11127 MB)
2021-08-05T10:13:41 2.020 INF    Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
2021-08-05T10:13:41 2.020 INF Last played version: Alpha 19.6
2021-08-05T10:13:41 2.020 INF Local UTC offset: -5 hours
2021-08-05T10:13:41 2.025 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-08-05__10-13-25.txt -eac_executablename 7daystodie.exe
2021-08-05T10:13:41 2.026 INF Not running in Big Picture Mode, no on-screen keyboard available
2021-08-05T10:13:41 2.027 INF Starting PlayerInputManager...
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
2021-08-05T10:13:42 2.172 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
2021-08-05T10:13:42 2.188 INF Starting UserProfileManager...
2021-08-05T10:13:42 2.268 INF Occlusion: Awake
2021-08-05T10:13:42 2.274 INF ApplyAllOptions streaming budget 10014.3 MB
2021-08-05T10:13:42 2.275 INF ApplyAllOptions current screen 1360 x 768, 60hz, window 1280 x 720, fullscreen False Windowed
2021-08-05T10:13:42 2.275 INF SetResolution was screen 1360 x 768, 60hz, window 1280 x 720, fullscreen False Windowed
2021-08-05T10:13:42 2.275 INF SetResolution to window 1280 x 720, fullscreen False
2021-08-05T10:13:42 2.275 INF Texture quality is set to 0
2021-08-05T10:13:42 2.276 INF ApplyTextureFilter 4, AF ForceEnable
2021-08-05T10:13:42 2.277 INF ApplyTerrainOptions 4
2021-08-05T10:13:42 2.429 INF [MODS] Start loading
2021-08-05T10:13:42 2.433 INF [MODS] Trying to load from folder: MeanCloud__BarbedWire
2021-08-05T10:13:42 2.462 INF [MODS] Loaded Mod: MeanCloud's Barbed Wire (A19 0.03)
2021-08-05T10:13:42 2.463 INF [MODS] Trying to load from folder: MeanCloud__Cannabis
2021-08-05T10:13:42 2.464 INF [MODS] Loaded Mod: MeanCloud's Cannabis (A19 1.02)
2021-08-05T10:13:42 2.464 INF [MODS] Trying to load from folder: MeanCloud__Mining
2021-08-05T10:13:42 2.465 INF [MODS] Loaded Mod: MeanCloud's Mining (A19 1.05)
2021-08-05T10:13:42 2.465 INF [MODS] Initializing mod code
2021-08-05T10:13:42 2.465 INF [MODS] Loading done
2021-08-05T10:13:42 2.500 INF Pack 14279 us
2021-08-05T10:13:42 2.531 INF Pack 14745 us
2021-08-05T10:13:42 2.534 INF [MODS] Loading localization from mod: MeanCloud's Cannabis
2021-08-05T10:13:42 2.534 INF [MODS] Loading localization from mod: MeanCloud's Mining
2021-08-05T10:13:42 2.543 INF Loading permissions file at 'C:\Users\Owner\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2021-08-05T10:13:42 2.555 INF Loading permissions file done.
2021-08-05T10:13:42 2.610 INF GameSense server not found (no props file), disabling
2021-08-05T10:13:42 2.610 INF Awake done in 605 ms
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc

Unloading 55 unused Assets to reduce memory usage. Loaded Objects now: 4441.
Total: 21.329400 ms (FindLiveObjects: 0.434900 ms CreateObjectMapping: 0.156600 ms MarkObjects: 20.646900 ms  DeleteObjects: 0.090400 ms)

2021-08-05T10:13:42 2.774 INF User joined: sonjingohan
2021-08-05T10:13:42 2.901 INF Updated culture for display texts
2021-08-05T10:13:43 3.170 INF UMA Overlay loading took 164 ms
2021-08-05T10:13:43 3.172 INF UMA Slot loading took 2 ms
2021-08-05T10:13:43 3.291 INF Reloading serveradmin.xml
2021-08-05T10:13:43 3.291 INF Loading permissions file at 'C:\Users\Owner\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2021-08-05T10:13:43 3.291 INF Loading permissions file done.
2021-08-05T10:13:44 4.080 INF [GSM] GameSparks Connected
2021-08-05T10:13:44 4.286 INF LoadTextureArraysForQuality quality -1 to 0, reload False
2021-08-05T10:13:45 5.736 INF [GSM] Skipping me
2021-08-05T10:13:46 6.619 INF WorldStaticData.Init() needed 3.227s
2021-08-05T10:13:46 7.000 INF [Steamworks.NET] Login ok.
2021-08-05T10:13:47 7.237 INF AchievementManager: Received stats and achievements from Steam
2021-08-05T10:13:53 13.690 INF NET: Starting server protocols
2021-08-05T10:13:53 13.700 INF NET: LiteNetLib server started
2021-08-05T10:13:53 13.701 INF [Steamworks.NET] NET: Server started
2021-08-05T10:13:53 13.701 INF Started thread SteamNetworkingServer
2021-08-05T10:13:53 13.702 INF StartGame
2021-08-05T10:13:53 13.703 INF NetPackageManager Init
2021-08-05T10:13:53 13.774 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 168
GamePref.AirDropMarker = False
GamePref.AutopilotMode = 0
GamePref.BedrollDeadZoneSize = 0
GamePref.BedrollExpiryTime = 60
GamePref.BlockDamageAI = 75
GamePref.BlockDamageAIBM = 300
GamePref.BlockDamagePlayer = 75
GamePref.BloodMoonEnemyCount = 64
GamePref.BloodMoonFrequency = 30
GamePref.BloodMoonRange = 20
GamePref.BloodMoonWarning = 18
GamePref.BuildCreate = False
GamePref.ConnectToServerIP = 127.0.0.1
GamePref.ConnectToServerPort = 26900
GamePref.ControlPanelEnabled = False
GamePref.ControlPanelPort = 8080
GamePref.CraftTimer = 
GamePref.CreateLevelDim = 8192
GamePref.CreateLevelName = My Level
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 18
GamePref.DayNightLength = 180
GamePref.DebugMenuEnabled = False
GamePref.DebugMenuShowTasks = False
GamePref.DebugStopEnemiesMoving = False
GamePref.DropOnDeath = 1
GamePref.DropOnQuit = 0
GamePref.DynamicSpawner = 
GamePref.EACEnabled = False
GamePref.EnemyDifficulty = 0
GamePref.EnemySpawnMode = True
GamePref.FavoriteServersList = 
GamePref.FragLimit = 20
GamePref.GameDifficulty = 5
GamePref.GameGuidClient = 
GamePref.GameMode = GameModeSurvival
GamePref.GameName = Need  team
GamePref.GameNameClient = My Game
GamePref.GameVersion = Alpha 19.6
GamePref.GameWorld = South Mufiko County
GamePref.HideCommandExecutionLog = 0
GamePref.JoiningOptions = True
GamePref.LandClaimCount = 5
GamePref.LandClaimDeadZone = 0
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 30
GamePref.LandClaimOfflineDelay = 60
GamePref.LandClaimOfflineDurabilityModifier = 256
GamePref.LandClaimOnlineDurabilityModifier = 4
GamePref.LandClaimSize = 71
GamePref.LastGameResetRevision = 13
GamePref.LastLoadedPrefab = 
GamePref.LastLoadedPrefabSize = 
GamePref.LastLoadingTipRead = 20
GamePref.LootAbundance = 25
GamePref.LootRespawnDays = 50
GamePref.LootTimer = 
GamePref.MatchLength = 10
GamePref.MaxSpawnedAnimals = 100
GamePref.MaxSpawnedZombies = 100
GamePref.MaxUncoveredMapChunksPerPlayer = 524288
GamePref.NoGraphicsMode = False
GamePref.OptionsAllowController = True
GamePref.OptionsAmbientVolumeLevel = 1
GamePref.OptionsAudioOcclusion = False
GamePref.OptionsBackgroundGlobalOpacity = 1
GamePref.OptionsControllerVibration = True
GamePref.OptionsControlsResetRevision = 5
GamePref.OptionsDisableChunkLODs = False
GamePref.OptionsDynamicMusicDailyTime = 1
GamePref.OptionsDynamicMusicEnabled = True
GamePref.OptionsForegroundGlobalOpacity = 1
GamePref.OptionsGfxAA = 3
GamePref.OptionsGfxBloom = True
GamePref.OptionsGfxBrightness = 0.7689655
GamePref.OptionsGfxDOF = True
GamePref.OptionsGfxDynamicMinFPS = 60
GamePref.OptionsGfxDynamicMode = 2
GamePref.OptionsGfxDynamicScale = 1
GamePref.OptionsGfxFOV = 85
GamePref.OptionsGfxGrassDistance = 3
GamePref.OptionsGfxLODDistance = 1
GamePref.OptionsGfxMotionBlur = 2
GamePref.OptionsGfxObjQuality = 4
GamePref.OptionsGfxOcclusion = True
GamePref.OptionsGfxQualityPreset = 5
GamePref.OptionsGfxReflectQuality = 5
GamePref.OptionsGfxReflectShadows = True
GamePref.OptionsGfxResetRevision = 1
GamePref.OptionsGfxResolution = 0
GamePref.OptionsGfxShadowDistance = 3
GamePref.OptionsGfxSSAO = True
GamePref.OptionsGfxSSReflections = 3
GamePref.OptionsGfxStreamMipmaps = True
GamePref.OptionsGfxSunShafts = True
GamePref.OptionsGfxTerrainQuality = 4
GamePref.OptionsGfxTexFilter = 4
GamePref.OptionsGfxTexQuality = 0
GamePref.OptionsGfxTreeDistance = 4
GamePref.OptionsGfxUMATexQuality = 0
GamePref.OptionsGfxViewDistance = 7
GamePref.OptionsGfxVsync = 1
GamePref.OptionsGfxWaterPtlLimiter = 1
GamePref.OptionsGfxWaterQuality = 1
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 1
GamePref.OptionsInterfaceSensitivity = 0.6625
GamePref.OptionsInvertMouse = False
GamePref.OptionsJournalPopup = True
GamePref.OptionsMenuMusicVolumeLevel = 1
GamePref.OptionsMicVolumeLevel = 0.75
GamePref.OptionsMouseSensitivity = 0.8
GamePref.OptionsMusicVolumeLevel = 1
GamePref.OptionsOverallAudioVolumeLevel = 0.4051724
GamePref.OptionsPlayChanceFrequency = 3
GamePref.OptionsPlayChanceProbability = 0.983
GamePref.OptionsPlayerModel = playerMale
GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
GamePref.OptionsPOICulling = 1
GamePref.OptionsScreenBoundsValue = 1
GamePref.OptionsShowCompass = True
GamePref.OptionsShowCrosshair = True
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsTempCelsius = False
GamePref.OptionsUiFpsScaling = 1.2
GamePref.OptionsVoiceChatEnabled = True
GamePref.OptionsVoiceVolumeLevel = 0.75
GamePref.OptionsZoomMouseSensitivity = 0.5413793
GamePref.PartySharedKillRange = 10000
GamePref.PersistentPlayerProfiles = False
GamePref.PlayerAutologin = False
GamePref.PlayerId = 76561198313165962
GamePref.PlayerKillingMode = 2
GamePref.PlayerName = sonjingohan
GamePref.PlayerSafeZoneHours = 7
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken = 
GamePref.RebuildMap = False
GamePref.SaveGameFolder = C:\Users\Owner\AppData\Roaming/7DaysToDie/Saves
GamePref.SelectionContextMode = 0
GamePref.SelectionOperationMode = 0
GamePref.ServerAdminSlots = 0
GamePref.ServerAdminSlotsPermission = 0
GamePref.ServerDescription = 
GamePref.ServerDisabledNetworkProtocols = 
GamePref.ServerIP = 
GamePref.ServerIsPublic = True
GamePref.ServerLoginConfirmationText = 
GamePref.ServerMaxAllowedViewDistance = 12
GamePref.ServerMaxPlayerCount = 16
GamePref.ServerMaxWorldTransferSpeedKiBs = 512
GamePref.ServerName = Default Server
GamePref.ServerPort = 26900
GamePref.ServerReservedSlots = 0
GamePref.ServerReservedSlotsPermission = 100
GamePref.ServerVisibility = 2
GamePref.ServerWebsiteURL = 
GamePref.ShowFriendPlayerOnMap = True
GamePref.TelnetEnabled = False
GamePref.TelnetFailedLoginLimit = 10
GamePref.TelnetFailedLoginsBlocktime = 10
GamePref.TelnetPort = 25003
GamePref.TerminalWindowEnabled = True
GamePref.TwitchBloodMoonAllowed = True
GamePref.TwitchServerPermission = 90
GamePref.UNUSED_OptionsBloom = 
GamePref.UNUSED_OptionsDeferredLighting = 
GamePref.UNUSED_OptionsDOF = 
GamePref.UNUSED_OptionsFieldOfViewNew = 
GamePref.UNUSED_OptionsGamma = 
GamePref.UNUSED_OptionsImageEffects = 
GamePref.UNUSED_OptionsMotionBlur = 
GamePref.UNUSED_OptionsObjectBlur = 
GamePref.UNUSED_OptionsReflectionBounces = 
GamePref.UNUSED_OptionsReflectionCullList = 
GamePref.UNUSED_OptionsReflectionFarClip = 
GamePref.UNUSED_OptionsReflectionRefreshMode = 
GamePref.UNUSED_OptionsReflectionShadowDistance = 
GamePref.UNUSED_OptionsReflectionTimeSlicingMode = 
GamePref.UNUSED_OptionsSSAO = 
GamePref.UNUSED_OptionsStreamingMipmapsBudget = 
GamePref.UNUSED_OptionsSunShafts = 
GamePref.UserDataFolder = C:\Users\Owner\AppData\Roaming/7DaysToDie
GamePref.WorldGenSeed = 
GamePref.WorldGenSize = 8192
GamePref.XPMultiplier = 25
GamePref.ZombieBMMove = 4
GamePref.ZombieFeralMove = 4
GamePref.ZombieMove = 0
GamePref.ZombieMoveNight = 3
GamePref.ZombiePlayers = True
GameStat.AirDropFrequency = 0
GameStat.AirDropMarker = False
GameStat.AllowedViewDistance = 12
GameStat.AnimalCount = 0
GameStat.AutoParty = False
GameStat.BedrollExpiryTime = 45
GameStat.BlockDamagePlayer = 100
GameStat.BloodMoonDay = 0
GameStat.BloodMoonEnemyCount = 8
GameStat.BloodMoonWarning = 8
GameStat.ChunkStabilityEnabled = True
GameStat.CraftTimer = 
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 18
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.DropOnDeath = 1
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 0
GameStat.EnemyDifficulty = Normal
GameStat.EnemySpawnMode = True
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 2
GameStat.GameDifficultyBonus = 1
GameStat.GameModeId = 0
GameStat.GameState = 0
GameStat.GlobalMessageToShow = 
GameStat.IsCreativeMenuEnabled = False
GameStat.IsFlyingEnabled = False
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = True
GameStat.LandClaimCount = 1
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 3
GameStat.LandClaimOfflineDelay = 0
GameStat.LandClaimOfflineDurabilityModifier = 32
GameStat.LandClaimOnlineDurabilityModifier = 32
GameStat.LandClaimSize = 41
GameStat.LoadScene = 
GameStat.LootTimer = 
GameStat.OptionsPOICulling = 0
GameStat.PartySharedKillRange = 100
GameStat.PlayerKillingMode = KillStrangersOnly
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 1
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow = 
GameStat.ShowZombieCounter = False
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 20
GameStat.TwitchBloodMoonAllowed = True
GameStat.XPMultiplier = 100
GameStat.ZombieHordeMeter = False
2021-08-05T10:13:53 13.803 INF StartAsServer
WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
2021-08-05T10:13:54 14.308 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
2021-08-05T10:13:54 14.308 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
2021-08-05T10:13:54 14.308 INF Set Microsplat smooth:  MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
2021-08-05T10:13:58 18.524 INF Block IDs with mapping
2021-08-05T10:13:58 18.525 INF BlockIDs from Mapping
2021-08-05T10:13:59 19.970 INF Item IDs with mapping
2021-08-05T10:13:59 19.971 INF ItemIDs from Mapping
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
2021-08-05T10:14:08 28.491 INF createWorld: South Mufiko County, Need  team, GameModeSurvival
2021-08-05T10:14:08 28.492 INF Occlusion: Enabled
2021-08-05T10:14:08 28.548 INF Started thread ChunkRegeneration
2021-08-05T10:14:08 28.549 INF Started thread ChunkCalc
2021-08-05T10:14:08 28.774 INF ShapeControllers: 64
2021-08-05T10:14:08 28.782 INF World.Load: South Mufiko County
2021-08-05T10:14:08 28.784 INF Loading base world file header...
2021-08-05T10:14:08 28.788 INF Loaded world file from different version: 'Alpha 19.4 (b7)'
2021-08-05T10:14:08 28.791 INF BloodMoon SetDay: day 39, last day 0, freq 30, range 20
2021-08-05T10:14:08 28.802 INF BloodMoon SetDay: day 45, last day 0, freq 30, range 20
2021-08-05T10:14:08 28.803 INF BloodMoon SetDay: day 39, last day 0, freq 30, range 20
2021-08-05T10:14:13 33.502 INF Started thread GenerateChunks
2021-08-05T10:14:13 34.054 INF Calculating world hashes took 540 ms (world size 292 MiB)
2021-08-05T10:14:14 34.521 INF Loading dtm raw file took 1017ms
2021-08-05T10:14:14 35.022 INF Biomes image size w= 8192, h = 8192
2021-08-05T10:14:15 35.727 INF Loading and creating biomes took 1205ms
2021-08-05T10:14:17 37.734 INF Loading and creating shader control textures took 2007ms
2021-08-05T10:14:22 42.948 INF Loading and parsing of generator took 5214ms
2021-08-05T10:14:22 42.951 INF Started thread SaveChunks C:\Users\Owner\AppData\Roaming/7DaysToDie/Saves/South Mufiko County/Need  team\Region
2021-08-05T10:14:25 45.860 INF [DECO] read /
2021-08-05T10:14:25 45.862 INF Decorating chunks
2021-08-05T10:14:26 46.645 INF Loading asset at #Sounds/Music?HomeDay.wav...
2021-08-05T10:14:26 46.645 INF Loading asset at #Sounds/Music?HomeNight.wav...
2021-08-05T10:14:26 46.645 INF Loading asset at #Sounds/Music?TraderBob.wav...
2021-08-05T10:14:26 46.645 INF Loading asset at #Sounds/Music?TraderHugh.wav...
2021-08-05T10:14:26 46.645 INF Loading asset at #Sounds/Music?TraderJen.wav...
2021-08-05T10:14:26 46.645 INF Loading asset at #Sounds/Music?TraderJoel.wav...
2021-08-05T10:14:26 46.645 INF Loading asset at #Sounds/Music?TraderRekt.wav...
2021-08-05T10:14:27 47.061 INF AstarManager Init
2021-08-05T10:14:33 53.706 INF Finished loading HomeDay.
2021-08-05T10:14:33 53.706 INF Casted asset HomeDay as AudioClip.
2021-08-05T10:14:33 53.706 INF Finished loading HomeNight.
2021-08-05T10:14:33 53.706 INF Casted asset HomeNight as AudioClip.
2021-08-05T10:14:33 53.706 INF Finished loading TraderBob.
2021-08-05T10:14:33 53.706 INF Casted asset TraderBob as AudioClip.
2021-08-05T10:14:33 53.706 INF Finished loading TraderHugh.
2021-08-05T10:14:33 53.706 INF Casted asset TraderHugh as AudioClip.
2021-08-05T10:14:33 53.706 INF Finished loading TraderJen.
2021-08-05T10:14:33 53.706 INF Casted asset TraderJen as AudioClip.
2021-08-05T10:14:33 53.706 INF Finished loading TraderJoel.
2021-08-05T10:14:33 53.706 INF Casted asset TraderJoel as AudioClip.
2021-08-05T10:14:33 53.706 INF Finished loading TraderRekt.
2021-08-05T10:14:33 53.706 INF Casted asset TraderRekt as AudioClip.
2021-08-05T10:14:36 56.665 INF Weather Packages Created FROM BIOMES
2021-08-05T10:14:36 56.666 INF createWorld() done
2021-08-05T10:14:36 56.668 INF Loading players.xml
2021-08-05T10:14:36 56.810 INF DynamicResolutionAllocRT scale 1, Tex 1280x720
2021-08-05T10:14:36 56.870 INF Created player with id=171
2021-08-05T10:14:36 56.891 INF Loaded player
2021-08-05T10:14:37 57.187 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 180, default = 60
2021-08-05T10:14:37 57.187 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 64, default = 8
2021-08-05T10:14:37 57.187 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 75, default = 100
2021-08-05T10:14:37 57.187 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 75, default = 100
2021-08-05T10:14:37 57.187 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 300, default = 100
2021-08-05T10:14:37 57.187 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 50, default = 30
2021-08-05T10:14:37 57.187 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 25, default = 100
2021-08-05T10:14:37 57.187 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 168, default = 72
2021-08-05T10:14:37 57.187 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 25, default = 100
2021-08-05T10:14:37 57.542 INF Origin Reposition (0.0, 0.0, 0.0) to (-1024.0, 48.0, 1248.0)
2021-08-05T10:14:37 57.671 INF OpenSpawnWindow
2021-08-05T10:14:37 57.978 INF StartGame done
2021-08-05T10:14:37 58.014 INF [Steamworks.NET] GameServer.Init successful
2021-08-05T10:14:37 58.037 INF [Steamworks.NET] Making server public
Calling Animator.GotoState on Synchronize layer
 
(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)

2021-08-05T10:14:38 58.547 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90149934422848522, public IP=10*.5*.25*.3*
2021-08-05T10:14:38 58.557 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
2021-08-05T10:14:38 58.742 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240985961677, server SteamID=90149934422848522, server public IP=10*.5*.25*.3*, server port=26900
2021-08-05T10:14:38 58.748 INF [Steamworks.NET] Lobby entered: 109775240985961677
2021-08-05T10:14:39 59.772 INF Respawn almost done
2021-08-05T10:14:39 59.785 INF PlayerSpawnedInWorld (reason: NewGame, position: -1032, 59, 1248): localplayer
2021-08-05T10:14:42 62.163 INF MinEventLogMessage: XP gained during the last level:
2021-08-05T10:14:42 62.163 INF CVarLogValue: $xpFromLootThisLevel == 0
2021-08-05T10:14:42 62.163 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
2021-08-05T10:14:42 62.163 INF CVarLogValue: $xpFromKillThisLevel == 0
2021-08-05T10:14:46 66.939 INF [DECO] written 96531, in 25ms
2021-08-05T10:14:46 66.944 INF [DECO] write thread 4ms
2021-08-05T10:14:48 68.730 INF Saving 224 of chunks took 146ms
2021-08-05T10:14:56 76.660 INF SectionType change from None to Exploration
2021-08-05T10:14:56 76.661 INF Played Exploration
2021-08-05T10:14:56 76.661 INF Fading in Exploration
2021-08-05T10:14:56 76.662 INF Notified SectionSelector that music played
2021-08-05T10:15:08 88.493 INF Time: 1.32m FPS: 59.95 Heap: 2130.6MB Max: 2130.6MB Chunks: 294 CGO: 156 Ply: 1 Zom: 0 Ent: 4 (5) Items: 1 CO: 1 RSS: 5026.6MB
2021-08-05T10:15:18 98.298 INF Saving 62 of chunks took 62ms
2021-08-05T10:15:18 98.318 INF [DECO] written 96532, in 19ms
2021-08-05T10:15:18 98.319 INF Paused Exploration
2021-08-05T10:15:18 98.322 INF [DECO] write thread 3ms
2021-08-05T10:15:20 100.406 INF Disconnect
2021-08-05T10:15:20 100.406 INF Unpaused Exploration
2021-08-05T10:15:20 100.410 INF [NET] ServerShutdown
2021-08-05T10:15:20 100.410 INF NET: Stopping server protocols
2021-08-05T10:15:20 100.428 INF NET: LiteNetLib server stopped
2021-08-05T10:15:20 100.431 INF Exited thread SteamNetworkingServer
2021-08-05T10:15:20 100.431 INF [Steamworks.NET] NET: Server stopped
2021-08-05T10:15:20 100.432 INF SaveAndCleanupWorld
2021-08-05T10:15:20 100.505 INF Saving 66 of chunks took 62ms
2021-08-05T10:15:20 100.507 INF [Steamworks.NET] Stopping server
2021-08-05T10:15:20 100.522 INF [Steamworks.NET] Exiting Lobby
2021-08-05T10:15:20 100.659 INF [MODS] Loading localization from mod: MeanCloud's Cannabis
2021-08-05T10:15:20 100.663 INF [MODS] Loading localization from mod: MeanCloud's Mining
2021-08-05T10:15:20 100.669 INF AstarManager Cleanup
2021-08-05T10:15:20 100.673 INF World.Unload
2021-08-05T10:15:20 100.684 INF Exited thread GenerateChunks
2021-08-05T10:15:20 100.710 INF Exited thread SaveChunks C:\Users\Owner\AppData\Roaming/7DaysToDie/Saves/South Mufiko County/Need  team\Region
2021-08-05T10:15:20 100.758 INF World.Cleanup
2021-08-05T10:15:20 100.759 INF Exited thread ChunkRegeneration
2021-08-05T10:15:20 100.765 INF Exited thread ChunkCalc
2021-08-05T10:15:20 100.768 INF VehicleManager saving 0 (0 / 0)
2021-08-05T10:15:20 100.789 INF Persistent GamePrefs saved
 

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I'm not sure how to explain it clearer than I have.  If it still confuses you, check the wiki or use the mod installer I linked earlier to do it for you.

 

That said, I think from your logs that the mods are loading successfully and without error, so not sure what problem you're having if you don't describe it.

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On 8/6/2021 at 11:14 AM, psouza4 said:

I'm not sure how to explain it clearer than I have.  If it still confuses you, check the wiki or use the mod installer I linked earlier to do it for you.

 

That said, I think from your logs that the mods are loading successfully and without error, so not sure what problem you're having if you don't describe it.

       Ty, The problem was the moron on this side. I was typing in weed not cann, and I thought the copper, and zinc would show up when I type it in when I hit the tab button. So very sorry bro., and if you have more mods, or a list of them, I want more. I also seen your other post, and I am for the fishing one 100%. The others as well.

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  • 4 weeks later...
  • 3 weeks later...

Playing on A19.6 (not sure if that supported was going off of it being a A19 release) anyway mod works fine on a world which was generate without this installed. only minor thing is that theres now three forge input but only the top most one can actaully process materials. Im guessing that as im playing a release for A19 this would be one of those things that has been broken by an update. hope this information was useful.

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  • 2 months later...

Hi Psouza4, thanks for creating this mod, I have been a huge fan since A18. I tried yesterday to see if it's working with A20, but it did not work. Maybe it has to do with the mods from Khaine as I installed the ones for the forge additional slots and 12 slots craft queue. I have to say I did not put much effort to understand where the problem was coming from. Anyway, I hope you are going to update this mod to Alpha 20, and thanks again for sharing your mods with us!

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  • psouza4 changed the title to MeanCloud's Mining A20 (with copper, zinc, and excavators)
2 hours ago, psouza4 said:

Topic updated with download link compatible with version Alpha 20.

Excellent! I loved your mods, then you disappeared for a while, I missed your fishing mod, so in previous Alpha I made an unofficial update to it and gave you credit for creating the original, I hope you don't mind. Welcome back to modding, I'm glad you've returned!

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20 hours ago, mr.devolver said:

Excellent! I loved your mods, then you disappeared for a while, I missed your fishing mod, so in previous Alpha I made an unofficial update to it and gave you credit for creating the original, I hope you don't mind. Welcome back to modding, I'm glad you've returned!

I rotate games around and wait for the alphas to go official/stable before I update my mods :)

Edited by psouza4 (see edit history)
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  • 3 weeks later...

psouz4 a mod i use thats finally been fixed for A20 is bobby's harrys new calibers mod cause blasting zombies with a big'ol 10 gauge shotgun is mega fun and it would be nice for your mining mod here to be able to work alongside it because bigger bullets means bigger needs for brass and this mod would help massively in that need however upon downloading the calibers mod the vanilla bullet casings and tips are removed and replaced with new casings and tips all in their respective calibers and Im concerned that may cause some tension between the mods.

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4 hours ago, AndrewT said:

psouz4 a mod i use thats finally been fixed for A20 is bobby's harrys new calibers mod cause blasting zombies with a big'ol 10 gauge shotgun is mega fun and it would be nice for your mining mod here to be able to work alongside it because bigger bullets means bigger needs for brass and this mod would help massively in that need however upon downloading the calibers mod the vanilla bullet casings and tips are removed and replaced with new casings and tips all in their respective calibers and Im concerned that may cause some tension between the mods.

I never check the forums but here i am and ill try to help you shouldnt need a patch for my Harrys New Cal mod, im gonna give load order a try. will report back in a few

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Alright so there are no conflicts, but youll need to put THIS MOD ABOVE MY MOD in the "LOAD ORDER" if your using nexus, if your aren't using nexus change HIS folder name from "MeanCloud__Mining" TO "111MeanCloud__Mining" this will make the game load his mod first.

 

do that so you don't get two 9mm casings recipe's in the forge.

 

currently my mod wont be patch to use his new resources(sadly), at least not untill 7T2D goes gold

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9 hours ago, BobbyLee298 said:

Alright so there are no conflicts, but youll need to put THIS MOD ABOVE MY MOD in the "LOAD ORDER" if your using nexus, if your aren't using nexus change HIS folder name from "MeanCloud__Mining" TO "111MeanCloud__Mining" this will make the game load his mod first.

 

do that so you don't get two 9mm casings recipe's in the forge.

 

currently my mod wont be patch to use his new resources(sadly), at least not untill 7T2D goes gold

I wasnt thinking of patches but im sure you already know that brass is extremely essential for your bigger bullets and this mining mod would a great help in bringing brass to mass production thus giving myself and other mod users a better supply of brass especially for bigger bullets for tougher zombies. but thanks for the advice.

Edited by AndrewT (see edit history)
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  • 2 weeks later...
11 hours ago, Timroham said:

I've noticed that a very large majority of loot bags I've gotten from Zeds have been only copper.  Kind of a bummer that it completely overwrites the whole loot bag drop table for some reason. Is there an easy way to tone that back a little?

Yes, this was fixed quite some time ago.  Either grab the latest version from my GitHub or use the 7D2D Mod Launcher to install my mod to get the latest version.  It's a big pain to prepare and post updates to the forums so it tends to lag behind.

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