War3zuk Posted March 17, 2019 Share Posted March 17, 2019 It wouldnt allow me to directly write to the files on the server, do I need to take a copy off the server first or is it a permissions issue.. Link to comment Share on other sites More sharing options...
xyth Posted March 17, 2019 Author Share Posted March 17, 2019 Hard to say without knowing more. If your using sdx to build the dedi, SDX has a logfile. It might help you. Link to comment Share on other sites More sharing options...
Guppycur Posted March 17, 2019 Share Posted March 17, 2019 Hosted server? Link to comment Share on other sites More sharing options...
War3zuk Posted March 18, 2019 Share Posted March 18, 2019 Survival Servers https://www.survivalservers.com/ Link to comment Share on other sites More sharing options...
xyth Posted March 18, 2019 Author Share Posted March 18, 2019 I'm make a local dedi install, build to that, then try to transfer the files over to that hosted server Link to comment Share on other sites More sharing options...
War3zuk Posted March 18, 2019 Share Posted March 18, 2019 I have full writes to files from what ive seen but wouldnt allow that... Thanks Link to comment Share on other sites More sharing options...
xyth Posted March 18, 2019 Author Share Posted March 18, 2019 Without seeing some logs that give clues about what you mean by it's not working I'm not sure we can help. I do know it runs on a self-hosted dedicated server, and sdx builds directly to a mapped drive/directory. So why you cannot copy files from a local dedi to your host assuming you have permission on that remote host isn't clear. Link to comment Share on other sites More sharing options...
xyth Posted April 25, 2019 Author Share Posted April 25, 2019 Added a dependency on Patch_Entity to eliminate the death by bleeding bug. Converted bandits to an SDX movement class to improve...movement :-) Link to comment Share on other sites More sharing options...
belfegor Posted April 26, 2019 Share Posted April 26, 2019 can it be that Patch_Entities is not there? because SDX7DTD it asks Link to comment Share on other sites More sharing options...
xyth Posted April 26, 2019 Author Share Posted April 26, 2019 The patch_entity modlet is required and you can download it off my vanilla modlet repo or load it from the mod launcher. Link to comment Share on other sites More sharing options...
belfegor Posted April 26, 2019 Share Posted April 26, 2019 i have download the latest https://github.com/7D2DMods/SDXMods but the patch_entity is not there or? Link to comment Share on other sites More sharing options...
belfegor Posted April 26, 2019 Share Posted April 26, 2019 ok i found it! Link to comment Share on other sites More sharing options...
mr.devolver Posted April 26, 2019 Share Posted April 26, 2019 Xyth, I was attacked by BanditEve, I was bleeding and suddenly this showed up in console: Due to this message I was killed, because even when I closed it, it showed again. Link to comment Share on other sites More sharing options...
xyth Posted April 26, 2019 Author Share Posted April 26, 2019 Thanks, will check, looks like it might be the patch. I put a bleeding buff on myself and let Eve kill me but cannot reproduce the error. If you can link the log that has the NRE maybe i can help find it. btw, the only bandit that puts a bleeding buff on the player is the archer, so not sure where you got that bleed from as it wasnt from Eve. Link to comment Share on other sites More sharing options...
mr.devolver Posted April 26, 2019 Share Posted April 26, 2019 Thanks, will check, looks like it might be the patch. I put a bleeding buff on myself and let Eve kill me but cannot reproduce the error. If you can link the log that has the NRE maybe i can help find it. btw, the only bandit that puts a bleeding buff on the player is the archer, so not sure where you got that bleed from as it wasnt from Eve. Well, it was single player game, no zombie around, just BanditEve, I came close to her because I only had a bow and arrows, so I probably wouldn't stand a chance at distance, but when I came close to her, she started attacking me in melee combat and that's when this problem occured. I will look up the log, but it may be longer one because I was playing for quite a while after that and I got some new error message since then, so hopefully you will see that one too. Link to comment Share on other sites More sharing options...
xyth Posted April 26, 2019 Author Share Posted April 26, 2019 Likely the extends on the weapon then...I can remove that, but it shouldn't matter unless its a different buff causing the issue. Link to comment Share on other sites More sharing options...
mr.devolver Posted April 26, 2019 Share Posted April 26, 2019 Ok, here's the log. I'm sorry, it's longer than standard text sharing websites allow to send, so I had to use a real file sharing service for this. I think the interesting parts start at these times: 2019-04-26T19:00:16 2968.090 and 2019-04-26T20:28:37 8269.662 Link to comment Share on other sites More sharing options...
mr.devolver Posted April 26, 2019 Share Posted April 26, 2019 In the meantime, I started a new game and after playing a little bit, this red message showed up in console (might be the same one from the log that I posted in previous post - 2019-04-26T20:28:37 8269.662 I immediately checked the map and I saw BanditEve in the area. Could it be her causing both errors? I would hate to lose her! Link to comment Share on other sites More sharing options...
xyth Posted April 26, 2019 Author Share Posted April 26, 2019 Very unlikely. I pushed a new version that remove some stray buffs from an evil extends... Link to comment Share on other sites More sharing options...
mr.devolver Posted April 26, 2019 Share Posted April 26, 2019 Very unlikely. I pushed a new version that remove some stray buffs from an evil extends... Thanks, I will try! Link to comment Share on other sites More sharing options...
mr.devolver Posted May 11, 2019 Share Posted May 11, 2019 Another NRE. Log here. Console spam: NullReferenceException: Object reference not set to an instance of an object It stopped showing when I sent command "kill 422" to kill BanditEve that was nearby. Link to comment Share on other sites More sharing options...
xyth Posted May 11, 2019 Author Share Posted May 11, 2019 I noticed your loading EntityBanditsdx and my EntityBanditssdx. Perhaps the first one is coming from another modlet and is causing this issue. Link to comment Share on other sites More sharing options...
mr.devolver Posted May 11, 2019 Share Posted May 11, 2019 I noticed your loading EntityBanditsdx and my EntityBanditssdx. Perhaps the first one is coming from another modlet and is causing this issue. Could it have something to do with SphereII Mod Localization Hook? Sphereii mentioned that this mod changes mods into SDX versions so that it can attach localizations to the original files. I installed this mod because I have quite a few mods that contain localizations, so I wanted to automate the process of adding those localizations into the main file. But I was getting NRE even before, it's a rare one. It happened at least twice during my testing time and I'm not sure how to reproduce it, but in both cases I was in the trader area when it happened and those bandits were somewhere outside, near the trader area. Link to comment Share on other sites More sharing options...
xyth Posted May 11, 2019 Author Share Posted May 11, 2019 This is your error: 2019-05-11T13:36:39 4659.617 INF Entity 466 killed by 426. NullReferenceException: Object reference not set to an instance of an object at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0 at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0 at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0 at GameManager.gmUpdate () [0x00000] in <filename unknown>:0 at GameManager.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) Its seems to point to the EntityNPC not EntityBandit. Link to comment Share on other sites More sharing options...
mr.devolver Posted May 11, 2019 Share Posted May 11, 2019 This is your error: 2019-05-11T13:36:39 4659.617 INF Entity 466 killed by 426. NullReferenceException: Object reference not set to an instance of an object at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0 at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0 at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0 at GameManager.gmUpdate () [0x00000] in <filename unknown>:0 at GameManager.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) Its seems to point to the EntityNPC not EntityBandit. But the spam of NRE stopped when I killed BanditEve - Entity 422 Link to comment Share on other sites More sharing options...
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