Gouki Posted August 15, 2020 Share Posted August 15, 2020 Just now, Chunkimunki said: Hi stallionsden, just wanted to say how much I'm enjoying all your work on these prefabs! Just arsing around on several worlds waiting for things to go stable/compo update and it occurred to me I don't wanna play in a world without your 'Theme Park' in. Found it once and it was fantastic! Question from a dullard - is there a way to check a new save has certain poi's generated? Have attempted to find out myself but drawn a wee bit of a blank. Soz if this has been covered elsewhere but if you've the time could you point me in the right direction. Ta v.much Hi Chunkimunki Check prefab.xml if you have generated a map with nitrogen (in the world folder that you generated), another way is at the start of the game, when you enter the world (generated by the game or by Nitrogen), press F1 and type dm, press after Enter and you leave with Esc. Now when you press Esc again, you will get under the Exit option, POI Teleporter and press and look for the prefab, it automatically transports you to it. Link to comment Share on other sites More sharing options...
Chunkimunki Posted August 15, 2020 Share Posted August 15, 2020 Thanks my friend - your a star - cheers Link to comment Share on other sites More sharing options...
Gobarg Posted September 13, 2020 Share Posted September 13, 2020 On 4/12/2020 at 8:04 AM, stallionsden said: lol no no keep the praise coming haha lol 😛 You Sir... are an evil man! EVIL I say! Keep up the great work you complete and utter.... Link to comment Share on other sites More sharing options...
stallionsden Posted September 27, 2020 Author Share Posted September 27, 2020 DOCKS MILITARY ZONE A Dock Community taken over by the military when the dung hit the fan. **ALL prefabs in this prefab were built by TFP.*** Link to comment Share on other sites More sharing options...
stallionsden Posted October 24, 2020 Author Share Posted October 24, 2020 Hi All At the moment I am going thru and fixing up my prefabs and will have a release some time for you. The new releases of the current prefabs will involve zombie number fixes and volume fixes as well as prefabs being updated to A19 standards. The city combos will stay the same (will have a volume and z pass thru) However a new series of prefabs will be released sometime when I am finished with them all. The city combos will move to the rural/wilderness areas as run down prefabs and the new prefabs released will replace the city combos in the towns and cities. Hopefully I will finish them sometime soon. Having worked on the Compo Pack I have learnt alot and made some fixes I have learnt from that and i have to thank @Magoli and @wolfbain5 for sharing and assisting me in fixing up some errors I made previously (mainly not knowing how to use Pilles great tool the auto z gen and auto volume generator properly) So hopefully you will get to enjoy them soon. Link to comment Share on other sites More sharing options...
kadawg13 Posted November 2, 2020 Share Posted November 2, 2020 I have a friend that is creating a new map for a server we run, the Theme Park is coming up with a missing block error. is this something you could take a look at, or is it something we can "easily" fix in the editor? *edit* it's a treasure chest that TFP must have changed. he just deleted them in the editor. Link to comment Share on other sites More sharing options...
stallionsden Posted November 2, 2020 Author Share Posted November 2, 2020 26 minutes ago, kadawg13 said: I have a friend that is creating a new map for a server we run, the Theme Park is coming up with a missing block error. is this something you could take a look at, or is it something we can "easily" fix in the editor? *edit* it's a treasure chest that TFP must have changed. he just deleted them in the editor. ok which one may i ask i dont get the error when i go thru it. so be helpful to know 🙂 Link to comment Share on other sites More sharing options...
stallionsden Posted February 5, 2021 Author Share Posted February 5, 2021 UPDATED: - Docks Military Zone - Farmer Joes - LMART - LMART Roadhouse - LMART RoadHouseTruckStop - AFP Building - Area 51 - Courthouse Old - Courthouse - Peer Cafe - Ranch - Casino - The Village - TruckStop_Garage - TruckStop_RoadHouse - Varieties Dept Store FIXES: - Zombie numbers - Volumes - Missed painted blocks Link to comment Share on other sites More sharing options...
stallionsden Posted February 5, 2021 Author Share Posted February 5, 2021 NEW POIS ADDED:(Download comes with modlet form and nitriogen method) Business_Precinct_01 Business_Precint_02 Housing_Commune Housing_Precinct Zombie_Powered_HouseInspired by this - Link to comment Share on other sites More sharing options...
Gouki Posted February 5, 2021 Share Posted February 5, 2021 Thank you very much Stallions. The giant hotel will also be remodeled? Regards Link to comment Share on other sites More sharing options...
stallionsden Posted February 5, 2021 Author Share Posted February 5, 2021 35 minutes ago, Gouki said: Thank you very much Stallions. The giant hotel will also be remodeled? Regards Hi @Gouki It most certainly will. I have however removed all volumes and zs to redo. This will take a bit of time due to size lol. I have however also reduced sizes of both racetrack and nfl stadium also and both those are near completion to. Link to comment Share on other sites More sharing options...
stallionsden Posted February 7, 2021 Author Share Posted February 7, 2021 UPDATED POIS: CITY COMBOS 1 THRU 16 (These were done for Magoli when the city blocks were 45x45 and are ex tfp original pois mostly) NFL STADIUM (Reduced Size, fixed volumes): RACETRACK (Reduced Size, Fixed Volumes): Link to comment Share on other sites More sharing options...
stallionsden Posted February 13, 2021 Author Share Posted February 13, 2021 UPDATE: HOTEL_DE_STALLION Updated my mega hotel. This one is a whopper, vanilla generation does struggle with it (however, occassionally spawns in great. Preferred method is nitrogen. it spawns without a hitch. Depending on the size of your cities and towns (IE: if you have mega cities and large towns size) a minimum of a 10 k map is required for this especially if using the Compo Pack. FIXED: Volumes and Zombies @Gouki There you go lol 🙂 enjoy or die then i enjoy 😄 (in game dying only allowed ofc) Link to comment Share on other sites More sharing options...
Gouki Posted February 14, 2021 Share Posted February 14, 2021 Thank you so much Stallions. I will add it to my generated map. Regards Link to comment Share on other sites More sharing options...
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