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GlassDeviant

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  1. There was nothing wrong with the water system. Loot, or make jars and collect water. Boil it. Use it. Simple and effective. I've seen some dumb changes to this game, but this one goes right over the top. So enlighten me, what is the justification for the change?
  2. It would help to know a bit more about your hardware, so any advice would be tailored to what you are using. A Ryzen 7950X3D with an RX 7900 XTX is vastly different from a Ryzen 3700 with an R7 360, for example, and the amount of RAM and VRAM is also important.
  3. Having enough trouble with a 14kx14k world atm, I have to exit and reload every couple of hours else the game gets weird. Objects I destroy stay visibly there (but are gone when I exit and reload) and so on.
  4. Just to be sure, can it be any integer or only an even integer? i.e.: 4, 6, 8, 10, 12, 14 or 16 in the latter case but 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 or 16 in the former. At least you would never have to regen the world due to players having wiped every PoI out. 😛
  5. Just an FYI, if you have KingGen put the generated worlds in its own folder it doesn't need any special permissions or admin mode any more than NitroGen ever did.
  6. Experimenting. It's also the seed I use most of the time for most games that have seeded random map generation, although I use others or random seeds as well. It depends what I am trying to do. Right now I am seeing the differences in city layouts for multiple maps of multiple sizes using the same seed, as I noticed a tendency to cluster buildings of the same type in the same area of each city (though different for each city). I'd prefer cities that "mix it up" a bit more, but not if it's going to be a big pile of work for you.
  7. Perhaps a checkbox toggle then? I keep making maps and I want to compare the new to the old. Or I can just change the name, but then I have multiple folder name roots for the same seed instead of keeping them to a single root name for the same seed.
  8. Found another little issue: First I made a 6k map, named it Jennytania (because the seed is 8675309). KingGen put a folder in its own folder, named Jennytania. WAE (working as expected). Next I made two 6k maps, using the same name. KG made Jennytania1 and Jennytania2. More or less WAE. Then I made two 12k maps, using the same name. KG replaced Jennytania1 and Jennytania2. Unexpected. I had thought that KG was checking, finding the original Jennytania, and because of that making 1 and 2, but now I am thinking it's just seeing the multiple map setting and appending the numbers to keep the new maps separate as it is making them, but not even realizing that it's overwriting existing files. Would be nice for it to see those previous maps and continue the sequence, so that in the third case it would have made Jennytania3 and Jennytania4. Just a thought for consideration.
  9. I certainly didn't. Is there a particular one that is from Github itself? I searched and found...a lot of Github browser extensions, and I generally don't ever install browser extensions, for security reasons. I am guessing ovity/octotree is the best since it has by far the most "stargazers".
  10. Hey I have a question that is probably more regarding 7dtd itself than the map generator, but does it always have to be a square map? Like, say I wanted to make a map that was 12k wide but only 6k high, is the game just not able to handle that?
  11. Well, I expect WinRAR to uncompress RAR files, but maybe I am weird that way. Usually when there is a problem, it is because the file was created in Linux or using 7z. Making RAR files with 7z is a bad idea in general, and I find that files made with the Linux version of WinRAR uncompress fine on Linux but occasionally have problems on Windows, but as usual YMMV. The actual problem I had was the way Github presents file downloads, there are two ways to access them and one of them gives you a damaged file. I tested this with some other projects and got the same results. Github really needs to Git their @%$# together, or just provide the one DL link to make their site proof against idiots like me. 🤪
  12. WinRAR is telling me that the "A19.4 CP47 KingGen.rar" file linked in the first post is "either in unknown format or damaged". I didn't have this problem with the file for NitroGen (A19.3 CP 47 Nitrogen.rar), but as a test I downloaded it again and the new download gives the same error as the above file. Edit: Fixed. It was a Github issue.
  13. A couple of minor points from a first time user: 1) KingGen always opens maximized, at least for me. Not a big deal, but a minor annoyance especially for large screen users. 2) KingGen does not observe "dark mode" settings. For a user who is using dark mode, a brilliant, white window suddenly filling the entire screen is bordering on painful to sensitive, old eyes. That's all for now, besides thanks for picking up the ball that was dropped with NitroGen.
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