Jump to content

Subquake

Members
  • Posts

    1,450
  • Joined

  • Last visited

  • Days Won

    14

Everything posted by Subquake

  1. Pretty sure you need a land claim block for that particular one Skills were rebalanced to some degree, further changes in the nearest future are not planned, but in long term, yes.
  2. Thanks and it's just me working on the mod by myself pretty much. As for your question, short answer is no, there are no plans to make books craftable. The long answer: Reason why I removed them from crafting is that you can disassemble them at the disassembly station to earn research points and I didn't want people to "manufacture" research by crafting tons and tons of books. If you want to get books, I'd suggest looking for the new crack-a-book stores, that have those black shelves with thick books etc, those give a lot of old books, as well as book piles. Now I don't know the circumstances of your generated world, but usually it's enough books to unlock most things, if there's not enough in your starter town, then you need to move out to another town. Wish you luck in your RNG adventures!
  3. Most likely, the introduction of ores is part of my attempt in reducing stack sizes in the game, lowering the granularization of things, because I was never a fan of resource gathering and having stacks and stacks of tenths of thousands of things. A good contrast game would be Subnautica and alike. 2021.04.01 - 2.3.12 Experimental ready! - Added Plastic Bottle Coffee variant - Added Glass Jar Mineral Water variant - Added Iron Table for crafting some tier 2 workstations or by itself as deco block - Added Tier 2 Artisans Table and moved some recipes like concrete block there - Adjusted Quest Quality Templates - Rebalanced Recipe for Advanced Repair Kit and it's economic value - Reduced cost of Wood Frames, Wood Block, Reinforced Wood Block, Metal Reinforced Wood Block - Removed duplicate shape from Cobblestone Block Variant Helper - Removed Cobblestone Block recipe - Reduced amount of small stones gained when scrapping Cobblestone - Reduced craft time of Flagstone, Cobblestone, Brick, Hay and other Artisan Table blocks - Reduced brick, clay, sand, cement and concrete consumption and gain by a factor of 5 - Reduced max stack size for most resources from 5000 to 1000 - Reduced required Large Stones for Mortar and Pestle Recipe - Fixed harvest exploit on workstations Patch note archive: https://ul.subquake.com/wiki/Patch_Notes with all the previous patch notes in as well As to when Experimental will go to Stable branch is unclear yet, probably not this week, if all things go well, maybe sometime next week.
  4. you need a wrench, ratchet or an impact driver to repair vehicles Depends, did you install the new update for the mod on the mod launcher? or did you install undead legacy manually? If you did through mod launcher, you need to completely uninstall it and reinstall it fresh, so that the mod launcher pulls A19.4 vanilla files first and then pre-sync the UL mod lag is because of the compo packs, not the mod, if your PC can't handle compo pack with UL, don't use compo pack
  5. Easy Anticheat must be turned off, you have to have a clean A19.4 copy of the game without any other modlets. I will look into the jar/bottle thing. As for MREs, ammo boxes and other items from A16, I'm still working on the mod, it's by no means finished, since A17 dropped, I basically worked my way up from scratch with this version of the mod and been doing nothing but work on the mod for the past 2 years and there's still a lot of items that need to be brought back, but thing is, old mod had icons in very low resolution for them, the XML code is not compatible with current version of the game, so that takes time to remake all that in HD. Loot change is also an ongoing process. You can search in creative menu for most mod related items by typing "ulm".
  6. 2021.03.25 - 2.3.02 Experimental is out! - Restart preferred, but not mandatory! - Added 60+ new weapons, tools, resources and schematics - You can find and repair repairable bicycles, minibikes and motorcycles in the world - Added support for UI Background Opacity setting for most UI windows - Bundled Russian and Korean localization with the mod - and more, full list of patch notes: https://www.patreon.com/posts/49189491 Anyone who wishes to help in translating the mod in other languages are welcome to join my discord and help out with that and the translation will be added with future updates of the mod
  7. @moroco Thanks for the report, though that part from the trader was pretty much like vanilla in regards to the wall, but even so, with next update I modified the fence to have chain link section instead of those sand bags all over the perimeter, that should help:
  8. If you are having that error, you did not install 2.2.85 over A19.4 (b7). You have to reinstall the mod from scratch completely. Make sure to install A19.4 (b7) before installing Undead Legacy 2.2.85. Then you will be able to load your old save without issues. 2.2.85 is for A19.4, and you are having that error, because you updated a A19.3 copy of the game with mod files, that work only with A19.4 version of the game. Old versions are not supported anymore and not downloadable. If you used the mod launcher to pre-sync the mod to update it, it does not update the game version, it only updates the mod files, that's why you need to completely reinstall the mod, so that the mod launcher would pick up the new A19.4 stable files and then apply a fresh copy of Undead Legacy. If you are still having issues, ask some assistance in my discord channel: https://discord.gg/CZY8W2t
  9. you need A19.4 (b7) for 2.2.85, make sure you have that version of the game before applying the update.
  10. Ghost block issue is a vanilla bug, you can try fixing it by executing a console command "pois" and if that doesn't help, reloading save or relogging to a server should fix that. As for unity crashes, make sure you're running the mod for A19.4 (b7), don't have conflicting modlets and have installed properly 2.2.85 version of Undead Legacy. On another note, want to share this for you guys:
  11. try generating a smaller map, lower max zombie count, increase your swap file size in Linux, also make sure no other modlets are trying to run alongside with Undead Legacy Though not recommended, people have managed to run Undead Legacy with just 8GB RAM, so the fact that you run out of 16GB memory so quickly suggests that something's not right
  12. as of 2.2.82 most storage blocks can be picked up, hold E and through radial menu you can pick up things like cardboard pallets, bags, refrigerators etc... Most certainly there is, but that's out of my expertise.
  13. it's a vanilla issue, has nothing to do with the mod, we can only hope TFP will fix it
  14. try console command: pois or relog/reload save if that doesn't work
  15. I've changed the code to yield 100% of material when scrapped at workbench/backpack (in vanilla it's 75%), the fact that doorknob gives as much as it does is from re-balancing the game by the mod How to turn OFF zombie health bar: Options -> Video -> User Interface -> Undead Legacy -> Target HP -> Off
  16. scrap them in your inventory or workbench
  17. 2021.03.10 - 2.2.85 Stable is out for A19.4 (b7)! Patch notes: https://www.patreon.com/posts/48592470
  18. not really, you can use it to repair said boxes and also to scrap it into paper
  19. No, UI is designed to complement the mod, it's not compatible with vanilla/other mods.
  20. Loot, trader or ore extractor
  21. @frinetik you have to pick up cardboard pallets now by holding E on them and through radial menu pick up, same way many other containers can be picked up
  22. @Tigolex for bug reports please use my bug report submit form http://ul.subquake.com/bug
  23. Cardboard box crafting was indeed removed, however those who followed along on the mod updates and took their time to read patch notes (https://www.patreon.com/posts/47406586), then you should know that: Some blocks can be picked up using new pickup system: Munitions Box, Wall candles, Shooting range targets, Pew segments, Coffins, TVs, Gun and Equipment racks, Wall clocks, Radiators, Bird Bath Planter, Mannequins, Clothes Racks, Shelves, Stools, Speaker, Book Shelves and Piles, Posters, Bathroom Signs, Cold Beer Sign, Beverage Cooler, Potted Plants, Trash Cans, Trash Bags, Purses, Bags, Fridges, Microwaves, Square and Round Hay Bales, Mineral Water, Coffee and Soda containers and more! Now instead of smacking cardboard boxes to retrieve cardboard, you can actually pick up all the cardboard pallets you can find in the world through the radial menu while holding [E] when hovering over an object, that has this feature.
×
×
  • Create New...