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SylenThunder

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Everything posted by SylenThunder

  1. Your CPU is your weak point there, and running Windows isn't doing you any favors. The processor doesn't exceed 40% used because it can't. It's maxing out a couple of cores, and isn't properly multithreading. If you compare it to even a Xeon CPU from a few years prior, the Xeon will run circles around it. So will something equally old like an i7-3770. (and they're beating it with lower clock speeds and fewer cores at that!) Other considerations would be Pagefile size, amount of space on the SSD, other programs using RAM, ect. More information would be needed to assist you further with this, but be aware that your CPU is a pretty huge bottleneck to overcome.
  2. From what I've been hearing, it's better to just buy a pre-built system with a card in it. Though you may still be at a bit of a lottery as to what card you get. Estimates are that we won't really see much improvement until next summer.
  3. Closest is probably going to be RAT, or Windows Server Manager. Neither are going to have that level of control though. All the settings are pretty easy in xml, and it's not like you're changing them a lot.
  4. There is no valid ssl certificate for the site, so that will just produce the same issue. I edited the OP to move the attached file from the bottom up to the top. If the link doesn't work, just pull the file directly from the forum.
  5. Again if you have an issue with the download link, the file is directly attached to the thread. This was just mentioned a few posts ago. Please try to read a little bit when you have an issue. Not sure why some of you are having an issue with the link. I can only think it's some region blocking problem.
  6. Select "None". Opting out of all beta options will always put you on the current stable.
  7. Correct. The build options were only in the game because the prefab/world editors were not ready yet. Now that those editors exist, the options for them have been removed from the game.
  8. I would also recommend re-installing the display driver software from Nvidia or AMD. Then ensure that the client is properly excluded from security software. And yes, would need logs. Use Pastebin. Instructions are Pinned.
  9. Open the launcher, and tick the box for "Use native input". See if that helps. Also, you should have the controller plugged in well before you start the game. Changing input/output devices after program has started is not something you ever want to do. Programs do not update hardware changes on the fly.
  10. Scroll to the bottom of the OP and the file is attached.
  11. Most likely the issue is the 30k item stack mod. Having insane stack sizes is known to cause issues. Try removing the mods and verifying your files. Give it a shot in Vanilla, and see if you have the issue still.
  12. Just making a note, I use Cloudflare's filtered DNS as primary, and OpenDNS as secondary for our servers, and haven't had any issues with them.
  13. As far as I am aware, this is a feature of both console versions.
  14. I have done this, but you end up losing some CPU performance to the software that's managing the workloads. I have done this with a pair of 1060's, and the results were negligible. (And to be fair, it's the only way to team a pair of 1060's together since they have no SLI bridge.)
  15. This is especially important when you have a CPU that has extremely weak multi-core performance, like the second generation AMD chipsets. Chips like the 2700 have awesome single-core speeds, but when they're tasked with a program that uses/requires multithreading their performance takes a nose dive. Following this tip will help to boost the performance on those chips quite a bit. You'll go from struggling to get 40FPS to 100FPS in a heartbeat if it's paired with a decent GPU.
  16. I did also attach the file directly to the OP, so no external links are needed.
  17. Ok, I need for you to do something before you ever post on any forum ever again. Read the Announcement Banners, Pinned Threads, and Currently Existing Active threads BEFORE you decide to start a new thread. It will save yourself a hell of a lot of time, and will frustrate others a hell of a lot less.
  18. I had attached the file to the thread for direct download as well. It shows up at the bottom of the post. Just be aware that this is no longer supported, and each update brings it farther away from being stable.
  19. No. They're going to finish the PC version of 7DTD. Though they have had plans for their next game for a few years now. The team has increased in size considerably since then, and with 7DTD nearing beta-testing and release soon™️, they can afford to split a couple of programmers off to start working on the base code for it in the relatively near future without affecting 7DTD development. (They're also hiring BTW, as previously mentioned.)
  20. As far as I'm aware, there is little improvement with SLI. Game client is still CPU-bound.
  21. Full logs from both sides when the issue occurs. Use Pastebin.
  22. It's possible that it doesn't if any were added during experimental. This is due to the fact that support for Nitrogen dropped well before a19.0 went stable. It shouldn't be too tough to add them in though if any were missing. And to be perfectly honest, if any are missing, it's probably not more than 3-5 total out of 500+
  23. Gameworld=RWG should be changed to GameWorld="TurtleSoup" for it to use the uploaded world.
  24. There is. It's in a massive red banner at the top of these forum sections. There are also a number of posts discussing it over the past few months that it looks like you missed reading.
  25. Also note that if you have any data from previous Alpha builds, you need to wipe all the things. Cleanup tools are in the launcher.
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