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SylenThunder

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Posts posted by SylenThunder

  1. 2 minutes ago, drew.brees said:

    Deleting player data doesn't work at least I don't think so. - I cant join any public server

     

    I think I got the server logs correctly this time : https://pastebin.com/Dmw4XbAC

     

    I see the following issues....

    2023-08-28T23:52:45 196.749 WRN Spawned entity with wrong pos: [type=EntityPlayer, name=Oj is Innocent, id=259] id=259 pos=(0.0, 0.0, 0.0)

     

    To properly clean this player's data, you would need to go into the Players folder of the save on the server and delete EOS_00022ccee700402a8a7aa17e8ff8b557.ttp and EOS_00022ccee700402a8a7aa17e8ff8b557.ttp.bak.

    Do note that the server must be shut off when you do this. If it is online, it will just re-write the files from the data already stored in RAM.

     

    I see four connection attempts in the log. I don't see anything else that would cause an issue.

     

    For the Null Ref error in the local client, I would recommend first excluding the client from security software, and then validating the client at least twice.

     

     

     

  2. You still have the code commented out in the example you posted.

    Note that these lines need to be deleted in order for it to function...

     

    <!-- CRAFTING SCREEN IMAGE (DELTE THIS ENTIRE LINE TO USE)
    CRAFTING SCREEN IMAGE (DELTE THIS ENTIRE LINE TO USE-->

    The code in between those lines won't be read.

     

    Also note that I got 404 errors on all image links provided in your post.

  3. 7 hours ago, Cernwn said:

    Agreed, if any devs happen across this thread: YES to bandit/mutant/zombie hordes and insect/vermin swarms, NO to bullet sponges (Bosses are fine, but should be rare).

     

    In the meantime, I've found that this mod more than helps with zombie population in towns:

     

    Dangerous Cities by KhaineGB

    https://7daystodiemods.com/dangerous-cities/

     

    Similar state, except we're using the Improved Hordes mod. 
     

     

  4. Your character data was corrupted because the client wasn't shut down properly. If you load the save after the crash, it will over-write the backups that are kept. Basically unless you have a manual backup, you cannot recover it.

    Use console commands to get your levels and gear back.

  5. Not sure why it isn't working for you. Do you have any errors in the log? Where are you hosting the image? I usually use an online service like Gyazo, or put it in the Allocs webmap folder.

  6. 15 minutes ago, therman said:

    Hi!

     

    I'm using Asus tuf gaming fx505, amd ryzen7 3750, 24gb ram, nvidia 1660ti. I can play god of war or assasins creed valhalla fluently even in higher graphics. Witcher 3 in ultra graphicss.  But I can't play 7 days fluently. Even in low graphics setting, the smoothness and fluence is annoying. If I try high or moderate graphics settings, when I try to look around fastly it becomes a pain.

     

    Can you offer me a solution pls?

     

    Assassins Creed and GoW only care about your GPU. 7 Days is CPU-bound. 

     

    If you follow the instructions and provide a link to a playthrough log on Pastebin, and a published Speccy report, we can help you out better.

     

  7. 33 minutes ago, MagisterMundi said:

     

    Unfortunately, all of the ASUS/ROG stuff is baked into my BIOS, courtesy of this being a laptop. While I can remove them temporarily, it usually causes system instability, since those programs control things like APU/GPU mode switching, power profiles, etc. The other half of the programs, meanwhile, are part of my ability to access my workplace network if I need to work from home. About the only things I could uninstall would be the Origin stuff and the Razer stuff, but I do still use Origin to launch some games that haven't made it to Steam, and I only use the Razer stuff to close background processes while gaming (plus I have a Razer mouse). All non-essential Razer services are prohibited from auto-starting, so fortunately not a huge resource drain.

     

    No, I think the main reason behind my mediocre framerate is twofold: the fact that this game isn't optimized yet and won't be until/if it goes gold, and the fact that I'm using laptop components, so my processor and GPU are both less capable than their desktop counterparts. Ah, well. 40 FPS in general gameplay and 30 FPS during blood moons is fine for me. Only time I really struggle is when I'm in huge POIs like Higashi Pharma, but even then it's playable, if not pleasant.

     

    No they aren't. Your BIOS just prompts the OS to install Armoury Crate if it isn't installed, or when Windows is imaged. Then you just get prompted to install them all. You can totally uninstall them, and they aren't necessary for APU/GPU switching or anything like that. Nvidia drivers already handle that function. Power profiles are un-necessary, and don't require software. The Razer mouse software isn't required for anything but advanced features, and has been well known for almost a decade to cause problems. I have an Asus system with Razor hardware, and the only tool I use is the AI Suite to manage the fans. Razer mouse and headset do not require Synapse or any other software to function.

     

    Since you have a craptop, you need to slim down as much as possible. Your GPU is borderline recommended spec, and your CPU should be plenty capable if it isn't overheating. As long as you aren't bogging your system down with other crap, it's not getting overheated, and you're using reasonable graphic options. Sadly your log file has almost zero information outside of the hardware information, so I can't advise you much on what improvements you can make there other than the basic stuff. Disable all premium features. Reflections and shadows aren't going to be a thing for you. Extras like SSAO and light rays are fun, but not for an entry-level laptop.

     

     

  8. Trader waypoints is known, and I believe already fixed for the next update. Don't quote me on that though.

    The question marks on the livemap are part of the new toolset, and it is mostly an example for modders. You can ignore them or remove the map marker mod from the server. Can also just delete them or hide the permissions for it.

  9. 4 minutes ago, Hugo said:

    Alright here's the link to a pastebin with my entire log where we see when I try to connect to the world and get disconnected.

     

    https://pastebin.com/3xJH3z6C

     

    Just to note, that laptop is just barely capable. Min spec is a 2.8GHz CPU, and they're rolling in with 2.3GHz as their starting point. It'll be 1.5GHz as soon as it gets hot.

     

    Then right off the bat there is a connection problem when trying to make the initial handshake. 

    After that it starts loading data from the server, and throws errors about an invalid block type. This is typically the result of the client missing mods that are required to connect to the host. Since the client is on XBL, they aren't going to be able to install any mods that require disabling EAC. Which is pretty much every overhaul and most asset mods.

     

    At the end, it's just a bunch of network errors. Which could be a network problem, an antivirus problem, or just a cascade effect from the previous issues.

     

    I would start with them ensuring the client is properly excluded from AV software. (Covered in the Pinned FAQ thread.) Then validate the files a few times to ensure nothing is missing.  If there is still an issue at that point, then it's time to start looking into other things like network connectivity, cooling and power settings for the craptop to keep it from having the same performance as a PS4, and again, validating any mods being used on the host are server-side mods that don't require client-side installation.

  10. 1 hour ago, noname835 said:
    Good morning
    
    If it is not possible to have it for the A21 does anyone have a link to download another version please?
    
    Thanks in advance

     

    Current version works fine in a21. I've been testing and using it since before the builds were public.

  11. 5 hours ago, Riamus said:

    First of all, lots should be posted on pastebin.com so you don't have a ton to scroll through on the forum.  Second, although due to being pasted here, I can't read the log will on my phone, I would assume your profile got corrupted.  The server admin would need to delete your profile and give you back your experience and items.

    Doesn't matter. Log didn't show anything other than the server starting up, and then being shut down literally ten seconds later.

     

    @Hugo Try posting a log where the server was online, and you tried to connect to it. Include your client log as well. And freaking use Pastebin like you are instructed to do, and don't post a wall of log again.

  12. 1 hour ago, WonOnOne said:

    Okay, it probably is my laptop's fault. Maybe I was being a bit of a Karen. Are system requirements likely going to change when this game goes gold? I'm considering buying something near top-of-the-line come Black Friday, but maybe I should wait until this game goes gold. Thanks everyone for your help.

     

    System requirements have been updated every couple of builds. I don't see them changing much from where they are at currently, however it should also be noted that they are currently extremely vague. To the point where it isn't very helpful information at all almost.

     

    Just stay away from craptops, and you should usually be fine.

  13. 2 hours ago, erisraven said:

    This seems to be happening to a lot of people. One of the players on our server has this exact same error. The PC in question used to be mine and I can log into the server with my account from it. We ran the launcher and had it clear old data.  Deleted the Fun Pimps and 7d2d folders from within the 'AppData' folder in user folder. Also deleted the 7d2d folder from within the SteamAppsCommon folder. 

    Clean install from Steam, same problem recurs. 

    Has anyone had a successful resolution to this issue? 

     

    Since no one has provided sufficient details to troubleshoot the problem, I doubt it.

  14. The GPU should be discreet in this case, and is separate from system ram. VRAM isn't virtual ram, it's Video RAM. If it had shared RAM, the system would only be reporting 6GB RAM instead of 8GB. 

     

    The hardware setup looks like an entry-level gaming laptop circa 2016. The CPU is below current min spec, and the GPU is borderline without being stuck in an underpowered laptop. Add to that the minimum amount of RAM, and the whole setup is a recipe for disaster. You don't have enough VRAM to support loading the textures into the GPU memory, so it has to go to system RAM where you don't have enough overhead to be worthwhile, and all of this is being managed by a CPU that is already too slow when it isn't overheating. Once the CPU warms up a little (which won't be long because the thermal pads expired a few years ago), it gets underclocked to even further below the minimum required spec.

     

    Log is too short to determine any specific cause, but that is likely because the system is hung up trying to process anything. If you post a better log, use Pastebin. 

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