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Adam the Waster

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Posts posted by Adam the Waster

  1. 3 hours ago, Cotabucky said:

    Well done Fun Pimps and all involved helping make this so awesome! I usually change the xml hard on server. I am enjoying this vanilla a ton!!! . We will see over time if I gotta tweak something haha. I love all the changes so far! Great job and the best money I have ever spent on a game! Make some awesome DLC content at some point and I will buy it! 100% Early Access success story!

    Really the main thing the base game needs is more crafting parts for things like decor parts like posters, corrugated metal, signs, wooden parts, mannequins. Etc 

     

    A endgame water source collector like a water pump 

     

    More settings like quality adjustments sliders, food, zombie and animal spawns etc 

     

    Bandits and story 

     

    Really that's it 

  2. 4 hours ago, POCKET951 said:

    so are most of the changes in the latest A21 experimental branch (21.2  b30 exp) aimed at fixing the origin ray fail errors being made by drones, as well as making drones far more stable and less buggy?

    Stupid drone we want dog 

     

    Or overlord armor 

  3. On 11/17/2023 at 9:22 PM, SnowDog1942 said:

    I know Im a little late to finally be trying out the the new Alpha but just wanted to say the Learn By looting and magazine change is amazing.   Looting was many times pointless before, feels so much better.  Great Job.   Just need to add some adult nudie magazines to increase my glue production.

    Give me pornos for double xp

     

    It's "enlightening"

  4. 6 hours ago, Blake_ said:

    Thoughts on a21 b30:

     

    .Good work with the optimizations @faatal & Co, I've been testing 7dtd 21.2 b30 in an integrated graphics card from 2013 and it works astonishingly well at 30fps lowest settings 720p. And 480p runs perfect at 60+fps (4k map). Very little stuttering (still there at times in heavy cities with heavy numbers). That's just impressive.

     

    On a side note, RWG needs quite a bit of work. Biome percentages work ok if all 4 are exactly equal in size for any map size, but if you tweak the numbers for lower-than-6k sizes wonky things happen, like just 2 biomes generate or things like that.

     

    Also, we need an option to pick which map border we want, like setting them to Mountains OR Water. What is the point to deselect rivers and lakes if you are sure to find plenty of water in at least 1 side of the border? Aside from POI and remnants with water that is. Those are plenty enough already.

     

    LOD is better, I can't quite put my finger on it, but the transitions are better for many assets and grass and stuff.

     

    There's another issue that needs to be tweaked: The thing about looting small objects and have them dissappearing is awesome, but why is it that I can still use my stone axe or wrench to take away some hitpoints from a bird's nest and get feathers or wrench a water collector with items inside before taking them so it doesn't dissappear? same with plastic from trash, paper, etc. I believe that is not intended since the change?

     

     

    I bet once they add the window tint system stuff will be so much smother

    2 hours ago, YourMirror said:

     

    Why on earth would they tell you?

    Because he's special! Ok

  5. 10 hours ago, Roland said:

     

    There will be no split-screen functionality for the console version. The console version is going to be the same as the PC version. You will be able to cross-play with PC players and other console players but you won't be able to play side-by-side on the couch with a buddy split screen just like PC players can't. The 2016 console version had split-screen but couldn't join dedicated online servers. The new version will reverse that.

     

    I guess we just can't ever have it all.

    Added too console section lol

  6. 5 hours ago, Laz Man said:

    In A22, road paint has a new property on it that allows players to replace another block over it so you no longer have to destroy it first.  You guys can thank Faatal for that qol change.

    Will be added to dev diary 

  7. The light issue is in almost every pvp survival game has it

     

    Ark, rust, 7dtd, conan, dayz, hell even minecraft 

     

    It's a hard issue to solve cuz if you disable it. Then people complain they can't see then you have it and people complain that it's unfair. 

     

    I made peice with farming. If anything there needs to be better reasons to farm. Like crafted food gives more buffs! Like who's making corn bread? Didn't think so but imagine if it gave a small buff? Then people would uses it more 

     

     

     

     

     

     

     

     

    I'm terms of new content. We are basically at the end.  Tho I would love stuff like 

    Flamethrower, better melee animations, overlord armor, Swords, and more zombies 

     

    I know most stuff we aren't getting 

  8. 29 minutes ago, Riamus said:

    They decided to make the first the noob zone.  Lol.  Unfortunately, I like the forest aesthetically.  I never really liked the wasteland and the desert is "meh".  Snow is okay but nothing special.

    Agreed it's way to easy 

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