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chikorina

QA
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Everything posted by chikorina

  1. Thank you. That's what I figured, but just in case I reported it.
  2. Thank you. That's what I figured, but just in case I reported it.
  3. Thank you, I added the error bit from the log to the report.
  4. Thank you, I added the error bit from the log to the report.
  5. Worked great in SP. I made Vincent work all day for a few bacon and eggs lol😁 Here's the localization with JP in it😄 Localization.txt
  6. Here's the survivor house localization with JP in it😃 I smashed the sitting Xavier and the laying down Xavier, so I ended up with 2 Xaviers in my bag😂 Maybe only being able to harvest it from Localization.txtthe laying down one might be better.
  7. It's so cute how you sit on the spider lol😂 I added the JP localization for it.Localization.txt
  8. Nice you got the horses out! Here's the localization with JP in it. I added localization for the wild horses too, so it would be easier to tell which saddle to use on which horse in JP. Localization.txt
  9. Yes, it may be the trims or the frames around the doors. I made another report about the door frames in the same poi flashing.
  10. chikorina

    ENDLESS CONSUMABLES

    Yes, it may be the trims or the frames around the doors. I made another report about the door frames in the same poi flashing.
  11. It's the house front door 2. I tried checking the prefab in the editor, and all the doors in that poi are a bit hard to interact with. In certain angles, you can't see the (E) Use Door text. I took some of the same doors out of cm and placed them down to check, but those seem fine.
  12. chikorina

    ENDLESS CONSUMABLES

    It's the house front door 2. I tried checking the prefab in the editor, and all the doors in that poi are a bit hard to interact with. In certain angles, you can't see the (E) Use Door text. I took some of the same doors out of cm and placed them down to check, but those seem fine.
  13. I ran into the same bug on a Navezgane map(b114). I'd like to add that the marker appeared after I shut the game down once and logged back in.
  14. I ran into the same bug on a Navezgane map(b114). I'd like to add that the marker appeared after I shut the game down once and logged back in.
  15. You'll all be getting Big Bad Behemoths in high game stages, so be ready:star:
  16. Nice find! My friend's having the same problem. He has spiders disabled, so I know it's not any of the spiders.
  17. The mech bee's so cute:love-struck: I was attacked by one when I was on a vehicle. Too bad I wasn't able to get any honey from harvesting them.
  18. I tried out the Better Life on a Nitrogen map. The fish spawned beautifully!
  19. I got this from SphereII A Better Life, 2020-01-29T09:07:08 61.658 ERR Model 'Plants/driftwood' not found on block with name terrWaterSpawner It was fixed when I replaced the model with something else.
  20. Nice! I like how you put the goat pic in the center and a bit bigger than the other characters, it show how much you care about them, lol. I'll try it out:tickled_pink:
  21. Very nice, and a nice demo by Guppy. Thank you for the adorable fox!
  22. 1 - NPCs that you can find and hire to farm, cook, and craft for you. 2 - Animals that you could tame with their own bed, toy, and food. 3 - Special NPCs that you had to find that taught you how to fish, fight, etc. 4 - Lawnmower! 5 - Animal farming that worked well. 6 - Lots of special enemies that had abilities specific to them. 7 - Aquarium (Fish tank?) that showed swimming fish. These Starvation features reproduced as modlets would be amazing.
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