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Guppycur

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Everything posted by Guppycur

  1. Although hilarious, definitely unintended. =)
  2. We haven't added German translations, but if you do them I will add them. =)
  3. No clue what log that is, but I'm afraid it's not the output log.
  4. Also, walk me through your process? Downloading the SERVER zip from git, and ftping to your dedi, right?
  5. That's also a winter mod log.
  6. Yeh. Emus right. That's winter comsense.
  7. paste it into Pastebin.com and it'll create a link, post the link, that way we can all take a look.
  8. Pastebin the server output.log?
  9. It's at around 8k south.
  10. What do you mean "play in a generic world"? Navezgane won't/shouldn't load, so it HAS to be Random Gen, in which case the biome placement is coded in (Thanks StompyNZ!) to be at specific places, whereas the terrain is randomly generated. Hope this answers your question.
  11. Close. Tightening up some quests, doing some minor fixes for a few other bits... Horse works better in multiplayer...
  12. Crystal biome is to the far East and West of the world, too.
  13. A good solution would be to copy and paste the 16.4 folder and point the launcher to the copy folder. ....but, I /think/ the /backups folder is made the FIRST time you run the mod, so I dunno.
  14. https://discord.gg/8yGBq9e
  15. 1 is intended, actually. It may change though. 2 was also intended that version (timer) but we have since increased the timer to like 60 days or something in the upcoming version. Appreciate the feedback! Really looking for input on blight since very few steamers have even left the town. =) And what emu said... Feel free to join us on discord. Link should be on first or second post. =)
  16. I see you're embracing sdx well... =)
  17. If she gets a medieval pic that quick, the mods folder itself isn't copied correctly.
  18. Definitely have to play it differently... The peasants can't open doors or break blocks, and are understandably unhappy with you for breaking into their homes, so my recommendation is to either sneak thief into the houses, by breaking a window and hopping in (1 block crouch works with this mod) or leading them out and just closing the door on them. =)
  19. Biome placement is done via code, so you may want to try different options in the rwgmixer to accommodate your changed world size. I'll check with TormentedEmu about the horse issue.
  20. The waterskin in toolbelt remains empty, but you're adding beer skins to your inventory... ...there's not a nice way to remove the held item AND convert the barrel block, so we removed getting the skin back after drinking beer to prevent the dupe. Point is though, check you inventory. =)
  21. k, that machine survived. Hopefully the switches leading to it did as well. *Update* Seems to, but we'll see how long the connection holds. Vicious storm.
  22. Huge storm, server just took a hit. Downtime could range from quickly until "new power supply comes in."
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