So many interaction types. Sigh. I will check on it. Bandit Eve has good eyes. The AI also prioritizes based on the order in the xml, so will also check on that but players have better loot than zeds, so it makes sense shes after you.
Okay, both the mechs and the bandits are Class EntityEnemyAnimal. I prevented Bandits from attacking that class because if you spawn a bandit horde, they will immediately fight each other, which makes for a poor horde. I also removed it from the attackIfHurt task as well so they dont have friendly fire issues. I guess I need to either stop the robots from attacking thier class or set all to just defend themselves if hurt.