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Posts posted by Laz Man
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Not a bad first pass
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But that's not where she di... Oh, the show. Carry on.
We need dangling chain blocks for more decorations hehe...
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Since steam appears to be down, did this rough sketch (lol) of the utilty room where Laurie died in the prison. This helps me get some rough proportions on how much space I will need and what notable objects to add/create (workbench, pipes, electrical, etc.).
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Thanks for this tutorial. Will try creating a prefab modlet soon. 😎
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Thanks pille for all your insight. Sounds like I will have a few workarounds to use for my prison soon.
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Looks nice, but the concrete floor is a bit to "clean", maybe its just the concrete texture itself looking like that. You could put some rubbish around, but that might only help a bit.
Maybe terrain textures like asphalt, gravel or even sand ?
Otherwise it looks nice :-)
Its dirtier up close but will add more grime...😎
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Fantastic Job Gents!So is this updated to A17? A18?
My plan is to release before A18 drops. So A17 and then will do a compatibility release after A18 drops.
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Getting closer:
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Yeah, the street ending nowhere at Northeast of the map, i reserved plenty of space there. If that does not fit i will make space anywhere else modding the TGA ^^
Do you have a sweet spot in your mind ?
This where you meant?
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Yeah, the street ending nowhere at Northeast of the map, i reserved plenty of space there. If that does not fit i will make space anywhere else modding the TGA ^^
Do you have a sweet spot in your mind ?
Nothing particular aside from being in the forest biome.
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Slaan made a very good video about that - i hope that is the one you watched, helped me tremendously. Setting up Sleeper Volumes is something i need to proceed into too
Yeah I watched the mesh video from Slaan.
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I'm going to drop the prison in your world when I'm ready to test drive. Do you have a recommended flat area for me to drop it in?
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Ah, its finished ? Very nice
No, but very close. I can feel it...
I watched some videos on distant POI meshes and sleeper volumes last night. Cant wait to release the Kraken on all of you. 😎
Edit: I'm at work right now revising an SOP but all I can think about is prefabbing lol....
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Rooftop Mania lol (Thank goodness for the copy/paste tools):
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there better be no fing zombie zombie tigers i would quit
Sounds like a quality of life improvement (or just more variety).
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*cough* scope creep
Haha, since a18 got pushed out to October figured I had some more time. Lots of empty space that needed more utilization. 😎
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Real cool design. A lot of room to get an andventure.Maybe there is a chance, when the Prefab pre A18 is finished, that I can integrate it into my Modlet?
Sure thing. It will be available to all.
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Rooftop vents / AC:
Cell Block E:
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It's a single prefab. In version 1.5 it was 130x130 blocks but has expanded since then. I will get you the dimensions later today.
200x211x53 (W x L x H)
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If its too big, then it will get complicated to do distance mesh, like explained here:.
I had to split my dam into 2 parts, maybe my system isnt beefy enough ^^
Thanks for the heads up. Will definitely keep that in mind.
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Looks nice!
How large is it ? 300x300 or did you have to split it into several parts ?
I want this prefab
It's a single prefab. In version 1.5 it was 130x130 blocks but has expanded since then. I will get you the dimensions later today.
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More Updates:
Updated prisoner cell block:
Updated Alleyway:
Redid a previous room I wasn't happy with :
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Here's what I whipped up.
Link: Download
Unzip into gamefolder/data/worlds
So basically I flattened some areas and put some roads down, removed all prefabs and made the entire biome forest... the coordinates are as follows:
Atlanta: -1616,124,-1888
Quarry: 269,71,-1858
Woodbury: 629,124,547
Prison: 1257,124,62
Hilltop: -175,147,1378
Alexandra: -748,124,1689
Negan's Compound: -1214,124,1881
Quarry:
Woodbury:
Alexandria:
Hilltop:
Feel free to let me know what else you'd like; biome changes, mountains, etc... the layout is pretty similar to the one I did in mspaint above. =)
Nice!!!! Ty ty
Was this created with that gaia unity thing?
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Sure,it'd be fun. And I'm burned out on downtown guppy atm. =) Gimme a few hours to mess around with some ideas.
I'd keep it simple, see generic map up above.
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3) You're going to love being able to specify a corner spot for Atlanta, have a spot for the quarry, farmhouse, the prison, Woodbury, Alexandria, and the skin walker area... make a little quest driven adventure that brings you from place to place...
I would love u forever if you made me a custom world of that to use in the world editor. 😎
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very nice u work on this
I know this prefab will be superfantastic again when finished - I love ur works
I cross all my 11 fingers we get this baby spawned on RWG in A18
Ideally I'd like to release 3 versions.
1)RWG
2)Navesgane
3)custom map like Guppy's
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Damn perfectionists... always holding off on releases. =)
Yeah I can be at times. Problem has mostly been scope creep. There were alot of the areas in the old prison that felt so plain that I felt the need to expand and more substance. C'est la vie.
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[Prefab] The Walking Dead Prison
in Prefabs
Posted · Edited by Laz Man (see edit history)
Getting warmer...
Guard's Sleeping Area: