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Posts posted by Laz Man
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Great POI (even though the TV show is extremely stupid ). I hope it isn't going to be alpha forever. Do something with the kraken soon.
Yeah no kidding...lol
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More Progress Pics:
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Is there a download link already ?
Looks very beautiful.
Thanks Sam for the kind words. No link yet but I am debating on putting up another WIP copy for download for those who can't resist their curiosity...
There is still quite a number of rooms that need an A17 block update still as well as sleeper config, distant POI mesh, quest configuration. I think I am at a point I will just stop doing anymore block updates and just throw in sleepers so the community can at least start playing with it.
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Prison Workshop
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Very well done Laz Man. Any ugly interior to show to make the readers feel better?
Theres plenty still...😅
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New Prisoner Exercise Yard.
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Another tutorial video specifically with the world editor prefab pack in mind. You wanna contribute? then this is most certainly the video for you. All custom prefabs are welcome whether it's a secy looking lamp post or a walking dead prison, whether or not you can save someone else 5 mins or 5 days it's all good.
Haha....I see wyd there lol...
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Updated Prison Rear:
Updated Warehouse Room 2:
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Very nice warehouse storage. Your prefabs look like you never have to improvise when placing blocks. Everything seems to be built cleanly and nicely.
Hehe, I improvise all the time. I probably just took a good photo.
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Updated Warehouse Storage (Thanks Pille for Shelf Idea)
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Building one more small tunnel is fine.
I recommend to reset the water blocks when you're done editing the prefab:
1 tunnel lead to 1 more room, 1 more room leads to more...
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Does this have the drain tunnel leading in?
In a future version, pille commanded no more room additions...lol
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Vegitation Pass. Water issue seems resolved in A17 (at least in editor)...
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Yea, stop adding stuff. Use the fun pimps method. Gold release first and free dlc including more features later. ^^
Yep, just focusing on updating blocks and readding foilage/trees. Then sleepers.
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That's the plan. I have to resist the temptation to keep adding more rooms. 😅Great news. I expect it to be finished before the A18 release, right (no pressure)?0 -
Had some conversion issues but was able to overcome them using pille's editor. The prison has survived the transition . Time to start updating blocks and finishing it up.
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what can I say old habits die hard and I'll be honest, while they could do with being brought upto date with the newer blocks etc they still look as good now as when I first started using them.... nearly 3 years ago lol
I appreciate that. Definitely looking to get back into it. Been watching your tutorial videos on youtube so I can get back up to speed on the ingame prefab editor. Can you point me to a list of all of the shortcut keys? That will help me tremendously. 😅
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There's been plenty of frustration, but by starting fresh I've been able to do things proper this time around. and the whole map is made from parts of the prefab pack which is pretty reuseable.
There's still plenty space to drop down a prison...
I see wyd there lol...also, I noticed my Galleria is alive and kicking still in your video lol.
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Amazing work slaan! Been away from forums for a while. Glad to see slaanhatten going strong
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Yes of course, thats fine. FyI, you will notice a weird water parting issue in the river up front. If you know how to fix this, let me know.
If I had to guess, maybe its a density block issue?
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Thanks Laz Man for thisreally nice prefab! Haven't seen everything yet but it looks very harmonious and vanillish (does this word exist? lol).
Hope you dont mind me stealing your ideas....
Yes of course, thats fine. FyI, you will notice a weird water parting issue in the river up front. If you know how to fix this, let me know.
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By popular request, I have included a download link for the latest revision of this prefab to the OP of this thread. Enjoy!
Please be advised this is a WIP copy of the prefab for those who would like to get a closer look as it is worked on. There are no sleepers defined, all vegetation have been removed for the time being, and I have yet to make a loot container pass. I have included a basic .xml file to help with manual spawning into the game. No additional installation assistance will be provided at this time.
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Old Boiler Room:
New Boiler Room:
I have some pretty nasty traps added now too *Muhahahahahhahah*
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Updated Control Room with new computer "keyboards" lol.....:
Cell Block A Hallways (with recessed lightning):
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[Prefab] The Walking Dead Prison
in Prefabs
Posted
Yeah I can be at times. Problem has mostly been scope creep. There were alot of the areas in the old prison that felt so plain that I felt the need to expand and more substance. C'est la vie.