Jump to content

Kilroy5150

Members
  • Posts

    204
  • Joined

  • Last visited

Everything posted by Kilroy5150

  1. I think there are some car respawn mods out there i'm sure a gas barrel respawn mod could be made too...
  2. Well, i did provide logs directly from my server that showed the issues/errors/warnings had something to do with "mesh" and i figured he could read the logs and provide a fix from there. It's just a matter of him reading them and making the adjustments at this point. - - - Updated - - - I'm glad you said that because i put that older, non-SDX vehicle mod in and....WOW. My building EXPLODED with vehicles...I left a pic below if anyone can see it. So, question: Are ALL of your mods SDX now? I'm asking because the old modpack had a mixed bag so to speak.
  3. Quick question. Is it possible to code in a magical energy barrier (that can be seen like the green of the claim block) and have it on progressive levels? I've used sorcery but only after getting the more basic things taken care of and establishing a base. Turrets are expensive because they require bullets but possibly having an artifact that can be imbued with magical essence (like solar does to batteries) and it being placed in the middle of your area would certain be an insanely cool effect. Watching zombies incinerate or freeze and explode or even get struck down by a lighting barrier would be (for a lack of better words) "awesome". I'm sure it would require a high-level sorcerer to maintain it. I was into AD&D back when it was nothing more than using some paper, dice, and your mind for imagination but to see this would be amazing. Right now, i inhabit a Crack-A-Books corporate building and i love the structure because i can use it for so many different things. To shield it, with magic, would be great. Just a thought.
  4. Getting to your master modlet list, i did some searching. You've got a vehicles mod and a lone shoppingcart mod. In the single mod shopingcart's "block" area, there's no guppyautoworkbench. In the vehicles mod, you included it. So, you might wanna just remove the single cart mod because i think it might confuse people. That's why i could never make the cart work was because the workbench wasn't included in that single mod. I also got all this off your github account listing. Let me ask you, is it your most up-to-date stuff? I'm asking because your LightSystem mod was throwing out a lot of red error-code on my server.
  5. I got this, on my dedicated server.....anything to worry about? 2019-04-16T13:54:26 133.620 WRN XML patch for "progression.xml" from mod "Sorcery" did not apply: <insertAfter xpath="/progression/attributes[//attribute[@name=attArcher' or @IGNORE='MOD COMPATIBILITY PATCH]]"
  6. By the way, if you read my post (to you) the ONLY way to ensure that the helicopter ALWAYS works (when you log back in) is to put it in your inventory every time before you logoff. I've fresh-installed my server "every" time a coder said it might be on my end and i eventually stopped doing that because i realized most of the errors were bugs that just haven't been worked out yet. So, pocket your vehicle. Otherwise you're in for grief. I mean, you saw all the craziness that i had to deal with.
  7. The only issue i can seem to remember, with your shopping kart, was that it required a table i couldn't ever see on my inventory. I had considered putting your vehicles back on my server and, if i do, i would drop in a log (as i did in the one above). But, every time i have to make a change all my players have to do the same so i only make changes every now and then with mods.
  8. It's a problem. I parked my helicopter outside one of the corporate building. Later, i was inside (working on stairs) and suddenly, without warning, the text to access the chopper appears "inside" the building. So, i back up, click on it and it actually "pulls" me outside and into the chopper. It's not you, it's the mod. I've never even fooled with A16 and everything i did was from scratch from a the A17 newest version and it started acting nutty the moment i got back on my dedicated server. I had to have a buddy on and, by goofing around, we finally got the jetpack and the helicopter to work but it only lasted for that one logon. I was also getting this error off my server when trying to get close to, or access, the manux vehicles and i think it might be related to the problem considering the only vehicles i was trying to access were the manux vehicles. We are just going to have to wait until someone, who has a little better access to Manux, can contact him and let him know this is going on. 2019-04-15T17:28:52 428.600 INF VehicleManager Save 2019-04-15T17:28:53 429.864 INF Time: 4.76m FPS: 33.73 Heap: 1703.5MB Max: 1782.8MB Chunks: 306 CGO: 53 Ply: 1 Zom: 3 Ent: 9 (10) Items: 0 CO: 1 RSS: 5553.9MB The referenced script (PSMeshRendererUpdater) on this Behaviour is missing! (Filename: Line: 1575) The referenced script (ME_MeshMaterialEffect) on this Behaviour is missing! (Filename: Line: 1575) The referenced script on this Behaviour (Game Object 'Effect5') is missing! (Filename: Line: 1775) The referenced script on this Behaviour (Game Object 'MeshEffect') is missing! (Filename: Line: 1775) I dunno if you can tell, by this photos, but i'm too far from it to be getting the text to access it. This photo shows the chopper flying with 0% fuel. Oh and, just 2 minutes ago, i landed and the chopper COMPLETELY vanishes off my screen. Yeah, i would say there are a lot of issues that need to be looked at.
  9. I did. Built a fresh one in 17.2x and the next time i logged on i couldn't access it. I had to have a fellow player try and access it before it would come back to me. Now it's back to doing it, once again. And , when i landed next to it with my jet pack, it sorta just sucked the jetpack in (once i jumped out of it) and now there are two in one space. I can see both icons as if they are sitting side by side but i, literally, saw it engulf my jetpack as i jumped off. I would call that a pretty major glitch. Update - After several logons, and doing strange things, it allowed me access for one play but it does it every time i logon now. I've followed the directions to the letter. Does anyone know how to get around this issue?
  10. Has anyone found a work-around for the helicopter suddenly not being accessible? I logged off my server then came right back and i can't enter it. Heck, i can't even get any text acknowledging that i've trying to access it like when you point at vehicles.
  11. I did a complete reinstall and the error is corrected. Must have been due to old mods having leftovers...Sorry for the bother.
  12. I am having trouble with this mod, i'm using A17.2 and the non-SDX version. I've copied files onto both client/server and altered (copy paste) localization to both as well. However, when playing, in my skill box, it all shows a blank. Even the introbox shows a blank. All i get are the assigned name values but no actual info text in the text boxes.
  13. Thanks! I like your mods and would love to get them on my server ASAP.
  14. The download link (for everything) seems to be down currently....maybe 7D2D is overloaded?
  15. I keep noticing, during loading, things that say stuff like "crashed plane" and different special things added. Do these working with "random" maps or are they just for the standard map?
×
×
  • Create New...