Jump to content

Rabbitslovecactus

Members
  • Posts

    213
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Rabbitslovecactus

  1. I agree. On a side note, I miss the old level up sound and the old bloodmoon sound. They gave the game a more rewarding feeling and sounded gamey. I'd also like to touch base on this new level up by reading system. Not much has been mentioned about what happend with the actions (perks) like parkour, using a bow, using mining tools, hunting, running etc... With the new level up by reading system for crafting, a perfect compliment to it would be a level up by doing system for anything that involves actions. This hybrid system would balance the game very well. Even the pimps admitted that the issue with the level up by doing system when it was originally implemented was the crafting aspect. But since that is fixed now with level up by reading, it will work again. Please give this hybrid system idea some thought and consideration. Many players out there would welcome this with open arms. Undead legacy is very popular and uses a LUBD system. Thanks
  2. I see the new danger meter. Speaking about danger, I hope long term all poi's have a random danger level and zombie count. So going into the same poi alway feels fresh. Maybe one time it's full of the undead and another it's empty. It will Always keep us kn our toes. I think they should also make it so loot rooms in all poi's are only active with loot during a mission. It will make the game more challenging. No mission = empty loot room. Loot room locations should also be random.. Thanks
  3. I would love to see the game updated so we can pick up Furniture from POIs, and either take it to our base to use, or sell it to a trader. I would love to be able to pick up crates, safes, fridges, lockers etc... Could we please have this flexibility? It would add to the immersion of the game. (Just like Undead Legacy)
  4. I'm having an issue where I have my server saved to my favorites, but I still need to do a search for it so it shows up in my favorites. Kind of defeats the purpose of having a favorites list does it not?
  5. Will the pregen maps be regenerated for A21? I am thinking they will be, but I just wanted to double check.
  6. I kind of like it. I just imagine that the fermentation gases causes them to float. 🤢😂
  7. Did you end up fixing this? I just found out that when SteamNetworking is required/enabled you should not put steam into offline mode. Simply closing the CMD window that launched the server makes the library available again. If you need steamnetworking, make sure to keep the steam session for the server online.
  8. @faatal @madmole Hi, I am not sure if this was answered in another post. Apologies if it was, but I couldn't find anything. For weather (in A21 or beyond) will it be changed to a "World weather system" so it doesn't instantly change when crossing to another biome? This would also result in more variable weather in all the biomes which would be great. Why can't we have a sunny day in the wasteland, or a gloomy day in the desert? I think this would especially help with fog being an issue 24/7 in certain biomes when using the Gyrocopter. Temperature on the other hand should fluctuate, but still follow the biome type, with a broader threshold on biome borders. Any info on the topic is appreciated. Thank you.
  9. I am having this issue after a save migration from a multiplayer game to a server. My only issue is that there is no dot. It says that I need to clear but there is no way to find the zombies. I also swear I saw a zombie vanish right in front of me earlier while driving around before the quest. I've also noticed that when I hit zombies with my 4x4 they don't hit the same way anymore, the vehicle goes through them instead of into and over them. Something is glitched for sure...
  10. Aside from that everything else is amazing. I really like how many vehicles are around and the fact that they can be repaired. Picking up many items and reusing them or selling them is awesome. The level up by doing along side the points system is what the vanilla game should have originally progressed to when they got rid of leveling up by doing.
  11. From what I understand, they will disappear, but also reappear when needed. You won't need them anymore. Similar to gas cans.
  12. Yeah I agree. To elaborate a little more on crafting and building being a drag. I was just playing UL again a few minutes ago. (Keep in mind this is my first save with this mod) In the vanilla version I have over 1100hrs. I had to stop playing UL after I saw how many crafting stations are required to progress. I think they went overboard...big time. My headquarters wasn't big enough. The entire place was full of work benches, to the point of having to put them out on the roof of the building. No matter how many crafting tables they have us make, or how many parts are required, the game will always be a game.. So why not make it fun instead of grindy.
  13. Hopefully most of this mod rubs off on the Fun Pimp Devs. Overall it is really good. There are a some things that I am not a fan of. Crafting/building is a drag, the music and menu sound affects..
  14. Hey guys, if you absolutely can't put the original theme song back, can you at least please expose the audio file so we can mod it easily?
  15. There's a lot of rumors going around on the internet. Not sure which to believe. The one I am most familiar with is that TFP own the rights to the song, but are not able to use it because they were threatened with legal action. Aside from that, (even if that is the true story) that is all I've heard. Is the song the same as 28 days later? No it is not. Not sure who originally made the song, but hats off to them. It really captures the feel of the game. Hearing that theme when launching the game really got our adrenaline going. It was gold...
  16. Hi all, please check this out when you have a chance. Lets send the message. https://chng.it/gDRpdCJ6wF
  17. This better be rare to find, and hard to get to, but if you do find it and manage to get to it, it better be a big score.... Personally I'm not a fan of the loot rooms in the POI's. I prefer finding random loot in cabinets, drawers, etc... Will we ever go back to that? The whole loot room idea makes it feel like an arcade game, and/or RPG...
  18. With all the new vehicle decorations being put into the game, will there be a lot more of them in cities and on roadways leading out of cities? This would give the impression of people leaving the city when the outbreak just occurred.
  19. Ok I see, so it works the same way as gas cans. Understood. Thanks
  20. Thanks for the reply. Their post does mention requiring a pot to boil though. So the waters shows as being in a bottle, but when you consume it the bottle disappear? LOL
×
×
  • Create New...