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Rabbitslovecactus

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Everything posted by Rabbitslovecactus

  1. I fully agree with this. When we complete a mission at a POI, it should be crossed off the list. It gets boring when we are presented with the same missions over and over.
  2. This time around, are you guys looking to release a stable version of A21 right off the bat, or will it got to experimental like other times?
  3. https://youtube.com/playlist?list=PLF2EaYFg-gJzY-3emYlfqlnl1v-j2Jnjv
  4. @faatal How's development and testing going? Do you have a news update for us by any chance? Thanks
  5. Yeah that is a great point. No, just a naked cow.
  6. Thanks LAZ, the problem is, there are no red dots and the mission will not end. Doesn't matter where I go. I went into flying mode and flew through walls. As mentioned before I even used killall. Nothing.
  7. T5 shotgun messiah T5 Hospital We've redone both over and over to the point where we are now avoiding any T5 clears and only doing fetches. So much time gets invested only to get stuck at the end....
  8. Any word on A21 having a fix implemented for clearing missions where we can't locate the last zombie? (Even the killall command doesn't work...) I've had this happen more and more often lately in tier 5 POI's.
  9. I would love more variety. Even random items laying around in the open world. For example, you have no weapons, but you see a rake, or 2x4 laying on the ground in a garage. Pick it up and use it. Organize every weapon into a class and then it can be part of the new system.
  10. Hyped for A21, love all the new features and I am looking forward to trying it and seeing how it all works. Keep up the great work Pimps!
  11. At what layer would this change happen? In the OS I only see options for user names. Normally disabling DMZ takes care of that. Thanks
  12. At what layer would this change happen? In the OS I only see options for user names. Thanks
  13. Hi guys thanks for the response. Yeah I've formatted it right away. I did some digging and found out that DMZ was active for the servers ip. Pretty sure that was the cause. I've disabled that and also turned off upnp. For rdp I've limited it to certain users and made sure that the account that the pc uses is not an admin. Plus many more changes.
  14. I think finding wild game should be much more rare, but when you do find it, it should be much more rewarding. And yeah get rid of the odd numbers that leave meat left over when cooking...
  15. Hi guys. Anyone else have issues with this? I have a dedicated server that I built just for 7 days to die and local only plex streaming. The pc was newly imaged with nothing else on it. Just last night I wanted to RDP to it and couldn't because somehow the account required a password change. So I logged into it locally only to find a Trojan on it, crypto mining app, Russian proxy service running. Does the 7 days server app and it's required settings/setup get tested for vulnerabilities? I am worried to use it after all this...
  16. ROADMAP TO GOLD AND BEYOND Bandits Armor Weather Factions & Story Steam Workshop Support I just noticed that this list doesn't mention anything about stealth. Isn't there work to be done? I remember way back when you guys mentioned that you're taking scent out of the game temporarily. I've got to say that I really miss the old stealth that had the eye that would open if zombies detected you. Anyone else miss that? Now it seems inconsistent. I can shoot a gun while a zombie is hiding in a closet and they don't move (I can even shoot the closet door off). And other times they detect me at the faintest creak. Please bring the old stealth system back with the detected eye and meat scent, and mix it with the new system to overall improve it.
  17. Dude you have just discovered one of the best games ever made. Welcome to the 7 Days forums.
  18. Any chance to create a perk for dual wielding weapons? It would be awesome! Especially for guns and knives. This should be possible for any single handed weapons.
  19. Same thing just happened to me again in the T5 Shotgun Messiah. No red dot. I even went into DM and flew through the walls and floors and used the killall command, nothing....
  20. I hope they make weapons for vehicles like the forks on the front of the 4x4 all mods. Would be cool. Add weapons and armour to vehicles just like our characters.
  21. If finding drivable vehicles ever gets implemented, could you guys please make it so the status of all vehicles are unknown. The only way to know it's status is to try and start it (with a low chance of it actually starting and running). This would then allow us to know what parts for repairs are needed. I think it would add to the looting suspense. And if we actually find a vehicle that works, it would be like winning the wasteland lottery.
  22. Any word on making it so once we complete a quest at a POI, it gets crossed off the POI list so a trader doesn't offer the same POI over and over again? It starts to feel grindy after a while.... With a whole town/city full of POI's there's no reason to have to repeat the same ones over and over.
  23. I'm going to just say it. Can we please have a screenshot of the Perk menu for Alpha 21? Or even better Joel make a video update for us. That would rock!
  24. He's gotta be running out of ammo. The calm before the storm (experimental) Learn by reading is one of the most welcomed updates for me in a long time. (Old school Learn by doing fan here).
  25. Yeah that's a pretty cool idea. I'd also like to see a flamethrower. That would rock!
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